Good, Chaotic
Jan 31, 2010 21:33:39 GMT -7
Post by 👺 Usiel on Jan 31, 2010 21:33:39 GMT -7
Chaotic Good
Equivalent alignment in other game systems: Unprincipled (Palladium), Light Side (Star Wars), Good (Warhammer).[/ul]
The Ten Chaotic Good Commandments
Ten Chaotic Good Sins
The Chaotic Good Adventurer
The following actions are honorable for this alignment:
The following actions are dishonorable for this alignment:
Chaotic Good and Society
A chaotic good government influences the community by helping the needy and opposing restrictions on freedom. In a chaotic good society, The people mean well and try to do right, but are hampered by a natural dislike of big government. Although there may be a single ruler, most communities are allowed to manage themselves, so long as their taxes are paid and they obey a few broad edicts. Such areas tend to have weak law enforcement organizations. A local sheriff, baron, or council may hire adventurers to fill the gap. Communities often take the law into their own hands when it seems necessary. Lands on the fringes of vast empires far from the capital tend to have this type of alignment.[/ul]
Chaotic Good and Other Alignments
Chaotic Good vs. Neutral Good
Chaotic Good, Chaotic Neutral, and Chaotic Evil
Chaotic Good, Neutral Good, and Lawful Good
The Philosophy of Chaotic Good
Equivalent alignment in other game systems: Unprincipled (Palladium), Light Side (Star Wars), Good (Warhammer).[/ul]
The Ten Chaotic Good Commandments
Ten Chaotic Good Sins
The Chaotic Good Adventurer
The following actions are honorable for this alignment:
- Allowing a disarmed enemy to pick up his weapon
- Gloating over a victory
- Perpetrate humiliating prank on enemy
- Picking up the funeral expenses of someone you slew in combat
- Saving the life of another at great risk to own self
- Taking an arrow or hit for someone else
- Taking prisoners
The following actions are dishonorable for this alignment:
- Accused of crime by good or neutral authorities (innocent or not)
- Being taken prisoner
- Convicted of a crime by good or neutral authorities
- Delivering death blow to a helpless opponent
- Desecrating an enemy's corpse
- Falsely claiming the 'bragging rights' that belong to another or outright lying
- Fleeing a battle that's obviously going poorly
- Fleeing a fight with an equal opponent
- Killing a host who has provided you food or shelter
- Neglecting to properly bury a member of one's own race
- Reporting the illegal actions of good beings to the authorities
- Surrendering
- Taunting an enemy into fighting
- Treason
- Unjustly slaying a prisoner or unarmed opponent who has yielded
Chaotic Good and Society
- Is not concerned with the desires of family members.
- Values flexible relationships with romantic partners.
- Considers himself above the law.
- Finds most people to be narrow-minded and inflexible.
- Believes those who seek to rule others are, by nature, corrupt.
- Seeks to undermine the authority figures of his community or nation.
- Finds the legal procedures of his nation corrupt.
- Believes luck determines wealth.
- Will break any contract when he feels like it.
- Will not want to disappoint his family.
- Will support their family even if it means personal discomfort.
- Will never betray a friend and enjoys having close friends.
- Considers the needs of the community in personal life.
- Will give his life in defense of his community.
- Will take actions to aid others during times of crisis, even if unprofitable to do so.
- Believes everyone should be treated fairly and kindly.
- Feels guilt when he commits a wrongdoing and will seek to right his wrong.
- Uses wealth to help others who are less fortunate.
A chaotic good government influences the community by helping the needy and opposing restrictions on freedom. In a chaotic good society, The people mean well and try to do right, but are hampered by a natural dislike of big government. Although there may be a single ruler, most communities are allowed to manage themselves, so long as their taxes are paid and they obey a few broad edicts. Such areas tend to have weak law enforcement organizations. A local sheriff, baron, or council may hire adventurers to fill the gap. Communities often take the law into their own hands when it seems necessary. Lands on the fringes of vast empires far from the capital tend to have this type of alignment.[/ul]
Chaotic Good and Other Alignments
Chaotic Good vs. Neutral Good
Chaotic Good, Chaotic Neutral, and Chaotic Evil
Chaotic Good, Neutral Good, and Lawful Good
The Philosophy of Chaotic Good