Piper of the Souls
Feb 13, 2014 10:25:56 GMT -7
Post by |Ayame Unbound| on Feb 13, 2014 10:25:56 GMT -7
Piper of the Souls
✦Name; Doushi Kogaku
✦Meaning; Kindred Spirit of Ancient Music
✦Aliases; Piper, Soul Piper, Soul, Eden
✦Gender; Female
✦Age; Unknown | Twenty-Eight
✦Blood; Ranzatsu
✦Height; Five feet seven inches
✦Weight; One hundred and thirty pounds
✦Aligned; Chaotic Good
✦Ranked; Chuunin | AnBu Frog
✦Birth Country; Unknown | North
✦Loyalty; Otogakure
Medic
✦Medical Ninjutsu
✦Soul Caster
✦Sensor
✦Alchemy
✧
✧
Genjutsu
✦Shadow
✦Phantasm
✦Pattern
✦Compulsion
✦Enchantment
✧Glamor
Clan
✦Ranzatsu
✦Karinui
✦Bard
✧
Ninjutsu
✦Raiton
✦
✧Suiton
✧Doton
Miscellaneous
✦Beast Master
✦AnBu
✦Grand Master
✦Grand Master
✦Ritualist - Augmentation
✦Ritualist - Restoration
Equipment
Primary
✦Ridori
✦Maxwell
✦Athena
✦Metal Mateki [Two]
✦Baseplate Compass
✦Dungeoneers Compass
✦Benihime
✦Kurenai Scrolls [Tower]
Other
✦Ziz; One
✦Cloud Village Scrolls [Tower]
✦Black Rose
✦Garthash Tree
✦Sadilla
✦Herbal Knowledge; Forest and Grasslands [Tower]
✦Herbal Gathering; Grasslands [Tower]
✦Herbal Preserves and Preparations; Grassland
✦Ant, Giant
✦Sake Balls [5 Slots]
✦World Map [Three]
✦Flying Destruction Machine
✦Rideback
✦Irken Pack [Three]
✦Mobile Operations Bag Medium
✦Smoke Grenade [Six]
✦Tag; Exploding [Four Slots]
✦Benihime
✦Piston Gauntlet
✦Solider Pill [Twenty-four]
✦Katana [Two]
✦Kunai [Thirteen]
✦Animal Recreation Books [All Sixteen]
✦Triple Utility Pouch
✦Double Reed, Capped, Bagpipes, Small [Two]
✦Gyrocompass
✦Herbal Preserves and Preparations [All Sixteen]
✦Sake; Huge [Two]
✦Skeleton Key [One Slot +5]
✦Great Hammer
✦Pouch Projector, Portable, Single Release
✦Tokihaga
✦Goggles with Lie Detector Lenses
✦Umbrella, Small
✦Flint
Reference Book: Augmentations Vol. 1
✦Tail
✦Achilles Heel
✦Nightmares
✦Forked Tongue
✦Heat/Cold Susceptibility
✦Brittle Bones
✦Thin Skin
✦Extra Digits
✦Fins
✦Unnatural Face
Reference Book: Augmentations Vol. 2
✦Unnatural Hair
✦Acidic Saliva
✦Direction Sense
✦Expanded Lungs
✦Smokescreen
✦Sonic Vibrations
✦Webbed Digits
✦Adhesive Secretions
Secondary
✦Utility Belt Type II
✦Knives [2]
✦Knives [2]
✦Hira-Shuriken [15]
✦Bo-Shuriken [15]
✦Makibishi [16]
✦Makibishi [16]
✦Makibishi [16]
✦Grenade; Fragmentation [1]
✦Grenade; Fragmentation [1]
✦Grenade; Fragmentation [1]
✦Grenade; Smoke [1]
✦Grenade; Smoke [1]
✦Grenade; Smoke [1]
✦Grenade; Incendiary [1]
✦Grenade; Incendiary [1]
✦Robe Type V
✦Grenade; Stun [1]
✦Grenade; Stun [1]
✦Tracking Needle [3]
✦Aersol Spray Can; Type 1 [1]
Book: Textbook: Volume XIV: Mental Acumen
Rank: "S"
Type: Main, Book, Reference
Effect: Volume XIV of The Encyclopedia of Loremaster Linus Winterguest pertaining to Analytical skills.
Special: ---
Drawback: ---
Description: Page Count: 680 pages. This book has the two-fold purpose of teaching the fundamentals of HOW to study, as well as making the reader more aware. It grants a -30 Competence Bonus to Evidence Analysis checks, and a -10 Competence Bonus to Observation. Moreover, once a person has read this book, he or she can add an Additional Die roll each time they learn these Skills.
Limit: These items may be bought inside any Special Book Shop. 5% chance finding.
Cost: 50,000 Ryo
Barrel, Medium (Tierce) (Overview)
Rank: "C"
Type: Main, Container, Slot Holder, Holds 3,024 Doses, Barrel
Effect: A container that holds 3,024 Shots. Container can hold 42 Gallons.
Special: ---
Drawback: ---
Description: A barrel, cask, or tun is a hollow cylindrical container, traditionally made of wooden staves bound by wooden or metal hoops. Traditionally, the barrel was a standard size of measure referring to a set capacity or weight of a given commodity. This container can hold up to 3,024 doses.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 4,100 Ryo
Book: Novel (Overview) There and Back Again
Rank: "C"
Type: Main, Book, Novel
Effect: A fictitious prose narrative of book length, typically representing character and action with some degree of realism.
Special: ---
Drawback: ---
Description: Fiction (Stories, Songs, Poetry, Epics) A novel is a long prose narrative that describes fictional characters and events in the form of a sequential story, usually. Further definition of the genre is historically difficult. The construction of the narrative, the plot, the relation to reality, the characterization, and the use of language are usually discussed to show a novel's artistic merits.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo
Pouch: Flash x10
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Is able to be attached to clothing, and bursts
Special: ---
Drawback: May harm the user if not thrown right.
Description: A Flash Pouch, is a non-lethal weapon. These pouches are used to temporally neutralize the combat effectiveness of enemies by usually disorienting their sight. When making contact it releases a flash of light that momentarily activates all light sensitive cells in the eye, making vision impossible for approximately 5 seconds until the eye restores itself to its normal, un-stimulated state. The flash pouch has a diameter damage of 15 meters. It releases the flash the moment it hits a hard surface the moment it touches after a harsh throw.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,500 Ryo per Slot, or 500 Ryo Each.
4 inch Length Flashlight (Overview) x2
Rank: "A"
Type: Secondary, 8 per Slot, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture A flashlight is a hand-held portable electric-powered light source. Usually the light source is a small incandescent light bulb or light-emitting diode (LED). Typical flashlight designs consist of a light source mounted in a reflector, a lens to protect the light source and reflector, a battery or other power source, and a switch. In addition to the general-purpose hand-held flashlight, many forms have been adapted for special uses. These flashlights are 4 inch length with a 1 inch diameter.
Limit: These items may be bought inside any Gadget Shop.
Cost: 8,000 Ryo per Slot, or 1,000 Ryo Each.
Pouch Projector: Portable: Dual Release
Rank: "A"
Type: Main, Gadget, Mechanical, Launcher
Effect: A portable device with 2 Release Devices capable of releasing contents of a pouch either in a line, or cone effect.
Special: ---
Drawback: ---
Description: A device that fits as a backpack that attaches tubes to either a hand held release device, or on the a Wrist device. The Tubes range in size depending on the size of the user, and the type of release device is being used. The Release device also ranges in size. Some have release devices that is the size of Pistol Crossbows, while others are in the size of Rifle Crossbows, and some are small enough to attach on Gauntlets. The backpack is outfitted with 6 Cylinders (3 per Release Device). Each Cylinder can carry 1 Slot of Pouches. When a cylinder is locked and loaded, it will chamber a pouch. When the Release Device is triggered, specialized gadgets will siphon the components from inside the Pouch, release it through the tube, then exit the Release Device. After each fire the machine ejects the pouch from the chamber, and automatically reloads with a new Pouch. Firing proficiency is dependent on ability of Marksman. The Release device is outfitted with 2 dials. 1 Dial controls a mechanism that can switch from cylinder to cylinder, while the 2nd Dial controls how the component of the pouch will be released (Line, or Cone). Only 1 Cylinder may be locked at a time. Switching between cylinders takes 1 second worth of time. Cylinders may be hand reloaded. The Projector releases the contents in a Cone of 19 meters, or in a Line of 38 meters per trigger action. Pouches that can be used: Pouch: Smoke, Pouch: Goo, Pouch: Incendiary, Pouch: Elemental: Lightning, and Pouch: Elemental: Ice.
Limit: These items may be bought inside any Gadget Shop.
Cost: 35,000 Ryo
Ritual Book 200 pages
Rank: "C"
Type: Main, Book, Reference Book
Effect: A book intended to be consulted for information on specific matters rather than read from beginning to end.
Special: ---
Drawback: ---
Description: A reference work is a book or serial publication to which one can refer for confirmed facts. The information is intended to be found quickly when needed. Reference works are usually referred to for particular pieces of information, rather than read beginning to end. The writing style used in these works is informative; the authors avoid use of the first person, and emphasize facts. Many reference works are compiled by a team of contributors whose work is coordinated by one or more editors rather than by an individual author. Indexes are commonly provided in many types of reference work.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo
Unnatural Eyes
Rank: "C"
Type: Augmentation
Effect: The color of the Target's eyes change drastically.
Special: To perform: 2 hours; Duration: Permanent
Drawback: Cannot alter Bloodlimit Eyes, cannot alter Normal Eyes to have Bloodlimit Eyes.
Description: Takes up 0 Augmentation Points. An Augmentation Ritual which alters the Target's eyes to a color of the target's choice prior to the ritual performance. The color, whatever it may be, is unnatural and atypical of the Target's species. Perhaps the Target's eyes turn dead black, maybe they change color to suit the Target's mood, or perhaps they glow faintly in the dark.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Unnatural Hair
Rank: "C"
Type: Augmentation
Effect: Target's hair or fur color changes drastically to a shade that is uncommon for the Target.
Special: To perform: 3 hours; Duration: Permanent
Drawback: ---
Description: Takes up 0 Augmentation Points. The Target may have fur or hair that is multicolored, streaked, splotched, or slightly luminescent. The Target may also have their hair turned into a different color and it will act as their natural hair color after the performance of this Augmentation Ritual. The Target's hair or fur may also change color with your mood. Change is determined prior to the performance of the Ritual. Target may alter their hair with this ritual 3 times. A 4th time will result in exaggerated coloring, and extreme hair loss with no chance of re-growth.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Unnatural Skin
Rank: "C"
Type: Augmentation
Effect: The color of the Target's skin or exoskeleton changes drastically, assuming a hue or texture that is both unnatural and atypical of the target.
Special: To perform: 1 hour; Duration: Permanent
Drawback: ---
Description: Takes up 0 Augmentation Points. This ritual alters the Target's skin color through the Augmentation ritual. Target's skin might be a single color, splotched, or patterned in some freakishly unnatural way (or natural, however completely altered). The Target's skin might gain dynamic pigments that change color based on outside stimuli, such as exposure to ultraviolet light. Change is determined prior to the performance of the Ritual. Target may alter their skin pigment with this ritual 3 times. A 4th time will result in deformation and necrosis against the target's skin.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Unnatural Voice
Rank: "C"
Type: Augmentation
Effect: The Target's voice is altered in some marked fashion.
Special: To perform: 1 hour; Duration: Permanent
Drawback: ---
Description: Takes up 0 Augmentation Points. This ritual alters the vocal cords of the Target's throat. It might change pitch or become more lyrical, raspy, whispery, or guttural. Change is determined prior to the performance of the Ritual. Target may alter their voice with this ritual 3 times. A 4th time will result in loss of vocal usage.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Sleepless
Rank: "C"
Type: Augmentation
Effect: The Target has lost the need for sleep.
Special: To perform: 1 hour; Duration: Permanent
Drawback: ---
Description: Takes up 1 Augmentation Point. This ritual augments the Target's brain allowing the Target no need of sleep. The Target no longer requires sleep. In fact the Target cannot sleep. However, the Target still needs rest, and are still subject to all of the other causes of fatigue.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 9,000 Ryo
Density Manipulation
Rank: "S"
Type: Augmentation
Effect: User is able to increase or decrease their density, granting them the following abilities.
Special: To perform: 12 hour; Duration: Permanent
Drawback: User may only use one of these at a time.
Description: Takes up 6 Augmentation Points. Reduce Density: Gain the abilty to become incorporeal. Increase Density: User can gain Damage Reduction equal to 2 per Class Level. Furthermore this Damage Reduction stacks with any other form of Damage Reduction the user might already posses, including Techniques, Armour, Rituals, and Traits. User may use this ability a number of times equal to 2 per Class Level per day.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo
Rope, Silk (Overview) 15 meters
Rank: "C"
Type: Main, Slashing, Soft Weapon
Effect: Rope made out of soft silk.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +4 Amour Points of Damage. Silk Rope comes in all thickness. The rope is a length of silk, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. When using Silk Rope over 1.2 m (1 to 4 feet) they are treated as a 2-handed weapon. Silk Rope under 1.2 m (1 to 4 feet) are treated as 1-handed weapons. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,050 Ryo per Bundle, 270 Ryo per Meter
Wineskin (Overview)
Rank: "C"
Type: Main, Container, Slot Holder, Holds 9 Doses, Wineskin
Effect: A container that holds 9 Shots. Container can hold a Pint.
Special: ---
Drawback: ---
Description: A bota bag or wineskin is a traditional liquid receptacle. Typically, it is made of leather (when made of goatskin it is known as a goatskin itself), and is used to carry wine, although any liquid will do. This container can hold up to 9 doses.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 500 Ryo
Rabid Hummingbird x9 Doses
Location: Forest and Grassland Regions
Preparation: The gatherer may harvest and store the saliva of this creature for later use.
Special: In the forest and grassland regions there is a four percent chance the user is capable of finding such a creature.
Description: Picture These tiny creatures are only three inches long and resemble their gentle cousins completely. The only difference is these creatures have a murderous streak. These creatures will viciously attack any opponent. The saliva of this creature can be used in a potion that, when absorbed through the skin, will cause an increase of metabolism and burn away one pound of fat cells per round for five rounds. This also causes sweating and nausea for the same amount of time.
Drawback: ---
Cost: 28,750 Ryo Full Price in Region, 57,500 Ryo Full Price in Opposite Region, 9,250 Ryo Extract Cost for 1 uses in Region, 18,500 Ryo Extract Cost for 1 uses in Opposite Region
Goggles
Rank: "C"
Type: Secondary, 2 per Slot, Gadget, Apparel/Surveillance, Spectacles
Effect: Protective eyewear that usually encloses or protects the area surrounding the eye in order to prevent particulates, water or chemicals from striking the eyes.
Special: ---
Drawback: May hold up to 4 kinds of Surveillance Vision.
Description: There are different types of Goggles. There are different types of Goggles such as Cold Weather Goggles, Swimming, Power Tool Goggles, Blowtorch Goggles, Welding Goggles, Laboratory Goggles, and Aviation Goggles. Goggles are often worn as a fashion statement in certain subcultures, most often as part of the cybergoth subculture. They are usually worn over the eyes or up on the forehead to secure 'falls'. Goggles have enough carrying capacity for 4 types of Surveillance Vision. Does not fit in Scroll size Slots. May be Glasses.
Limit: These items may be bought inside any Gadget Shop.
Cost: 2,000 Ryo per Slot, or 1,000 Ryo Each
Wire Reel, Small (Overview) [Includes Wire]
Rank: "B"
Type: Main, Tailor, Slot Holder, Holds up to 90 Meters of Wire, Holster
Effect: A holster used to keep a mass amount of Wire inside neatly and easily.
Special: ---
Drawback: ---
Description: Picture The Wire Reel is small enough to fit with a clip on a belt to allow a user to easily pull wire from the reel without fail or it being snagged. The Wire Reel is fashioned with a retracting system allowing the Wire to retract into the holster at a rate of 15 meters per second. The Wire reel is primarily used for Wire however Rope with the same thickness may be installed into it however it is not recommended due to the lack of strength the rope will have. The outside Diameter is 4 inches with an inside diameter of 3.5 inches. The thickness of the Reel is 2.1 inches while the rim thickness is 0.2 inches thick. The maximum wire thickness it can hold is 16.5 ga which is 7.3 mm thick.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 3,000 Ryo for Reel by itself or 19,000 Ryo with 90 Meters of Wire
Binocular
Rank: "B"
Type: Secondary, 1 per Slot, Gadget, Surveillance, Spectacles
Effect: A hand-held device consisting of a series of lenses and prisms, used to magnify objects so that they can be better seen from a distance, and looked at through both eyes.
Special: ---
Drawback: May hold up to 8 kinds of Surveillance Vision.
Description: Binocular telescopes, or binoculars, (also known as field glasses) are two identical or mirror-symmetrical telescopes mounted side-by-side and aligned to point accurately in the same direction, allowing the viewer to use both eyes (binocular vision) when viewing distant objects. If a Binocular has a zoom of 5 it brings objects 5 times closer through vision. The basic vision before adding a Zooming Vision capability is 5. When adding the basic Zooming Vision, it will bring it up to 10. Binoculars have enough carrying capacity for 8 types of Surveillance Vision. Does not fit in Scroll size Slots.
Limit: These items may be bought inside any Gadget Shop.
Cost: 3,000 Ryo Each
Cigarette Packs
Rank: "A"
Type: Secondary, 4 per Slot, Apothecary, Smoking
Effect: A container filled with cigarettes that contains herbs used for smoking.
Special: ---
Drawback: Useless when wet. Must be dry.
Description: A pack or packet of cigarettes is a rectangular container, mostly of paperboard, which contains cigarettes. The pack is designed with a flavor-protective foil, paper or biodegradable plastic, and sealed through a transparent airtight plastic film. By pulling the "pull-tabs", the pack is opened. These pull tabs were invented in Lithuania. Hard packs can be closed again after opening, whereas soft packs cannot. Cigarette packs often contain warning messages depending on which country they are sold in. A single packet holds 20 cigarettes. A single pack is 3.5 inches by 2.125 inches by 0.875 in size.
Limit: These types of items may be capable of being bought inside any Apothecary Shop.
Cost: 1 dose + 1,000 Ryo per Pack. 4 Packs per Slot.
Pipeweed: Black Leaf
Rank: Uncommon, Huge
Type: Herb, Grasslands/Rural, Autumn, TaiJutsu Enhancement
Effect: An herb that enhances the user's movements
Special: Preparation: 1 week ; Duration: ---
Drawback: ---
Description: A Black Oak Tree that grows 10 to 15 feet high. Leaves are cut delicately. It will leave a barely noticeable fragrance. If they smell too much they cannot be used and can be very poisonous if taken at this time which can kill a user if ingested within a day. The entire plant is harvested at once by cutting off the stalk at the ground with a sickle. The leaves are dried and then used. It has a rather rough taste because the leaf is taken right off the branches of the tree then cut, dried and then smoked. Once they are cut it takes about 1 day for them to be ready to smoke, the longer the better just like wine however there are no prolonged effects. User discovers that when smoking this Pipeweed they are able to do more labor in the same amount of time. User also gains a movement for 1d4 rounds when smoking. Herb consists 32 doses.
Limit: Must know Herbal Knowledge for Grasslands/Rural Regions. 30% chance of finding.
Cost: 6,000 Ryo per herb. 150 Ryo per Dosage
Umbrella, Small (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: An umbrella created specifically for the use of combat.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. There are two types of combat umbrellas: oil umbrellas, and metal umbrellas. Oil umbrellas are made from paper soaked in oil to make it waterproof while metal umbrellas have a type of canvas with a metal frame. Oil umbrellas are used for bludgeoning while metal umbrellas are used for piercing. A combat umbrella that has been used for a bludgeoning/piercing attack can do extra damage by opening up, causing +2 Armour Points Extra damage of Bludgeoning/Piercing at once. Metal Umbrellas are treated as have the same length as a Light Shield. A Small Oil Umbrella can hold up to 10 slots of senbon.
Limit: These items may be bought inside any Weapon Shop.
Cost: 3,000 Ryo
Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: A weapon with a long metal blade and a hilt with a hand guard.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +6 Amour Points of Damage. A short sword is about 2 feet in length. Examples of Short Swords: Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Greaves (Overview) x2
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Greaves
Effect: A defensive and offensive armour used as a weapon or protection for the user's legs.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +3 Amour Points of Damage. Metal or armoured leg protectors that allow the user to deal lethal damage with their legs as unarmed strikes. A strike with a greave is otherwise considered an unarmed attack. The opponent cannot use a disarm action to disarm a user with greaves on unless they remove the greaves completely.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,500 Ryo Each
Armoury, Fancy
Rank: "B"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A fancy armoury used to house equipment for 25 soldiers.
Special: ---
Drawback: ---
Description: Murals and other artwork depicting the glories of war cover the walls of this armoury. As with the basic version, this area has sufficient armour and weapon racks to equip 25 soldiers (price does not include such equipment. 2 Main Weapons and 15 Slots of Secondary per Soldier). If you need a greater capacity, you can purchase this component multile times.
Limit: Must be created by a Construction Crafter.
Cost: 20,000 Ryo
Sword; Fullblade
Marbles (Large) (Overview)
Rank: "C" Rank
Type: Secondary, 15 per Slot, Bludgeoning, Ball
Effect: A small ball of colored glass or similar material used as a toy.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. The Range Increment of this weapon is 10 meters. The Range Increment of this weapon is 10 meters. Sphere weapons. Normally made from glass however they could be made out of harder materials such as steel. Commonly used as a toy, but also useful for checking slopes, or as a nondamaging alternative to caltrops. One Slot covers a 2 meter square area. Creatures moving through or fighting in the area could fall and remain prone for the rest of the round. Normally 1 (2.54 cm) to 3 inches (7.62 cm) in diameter.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,800 Ryo per Slot, or 120 Ryo Each.
Hammer, Battle (Overview)
Rank: "C"
Type: Main, Bludgeoning, Hammer
Effect: A weapon consisting a handle and a head.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +8 Amour Points of Damage. The Battle Hammer consists of a handle and a head. The handle may be of different lengths, the longest being roughly no more than 1.2 m (4 feet), and the shortest being the same as a mace.
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,000 Ryo
Rank: "S"
Type: Main, Book, Reference
Effect: Volume XIV of The Encyclopedia of Loremaster Linus Winterguest pertaining to Analytical skills.
Special: ---
Drawback: ---
Description: Page Count: 680 pages. This book has the two-fold purpose of teaching the fundamentals of HOW to study, as well as making the reader more aware. It grants a -30 Competence Bonus to Evidence Analysis checks, and a -10 Competence Bonus to Observation. Moreover, once a person has read this book, he or she can add an Additional Die roll each time they learn these Skills.
Limit: These items may be bought inside any Special Book Shop. 5% chance finding.
Cost: 50,000 Ryo
Barrel, Medium (Tierce) (Overview)
Rank: "C"
Type: Main, Container, Slot Holder, Holds 3,024 Doses, Barrel
Effect: A container that holds 3,024 Shots. Container can hold 42 Gallons.
Special: ---
Drawback: ---
Description: A barrel, cask, or tun is a hollow cylindrical container, traditionally made of wooden staves bound by wooden or metal hoops. Traditionally, the barrel was a standard size of measure referring to a set capacity or weight of a given commodity. This container can hold up to 3,024 doses.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 4,100 Ryo
Book: Novel (Overview) There and Back Again
Rank: "C"
Type: Main, Book, Novel
Effect: A fictitious prose narrative of book length, typically representing character and action with some degree of realism.
Special: ---
Drawback: ---
Description: Fiction (Stories, Songs, Poetry, Epics) A novel is a long prose narrative that describes fictional characters and events in the form of a sequential story, usually. Further definition of the genre is historically difficult. The construction of the narrative, the plot, the relation to reality, the characterization, and the use of language are usually discussed to show a novel's artistic merits.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo
Pouch: Flash x10
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Is able to be attached to clothing, and bursts
Special: ---
Drawback: May harm the user if not thrown right.
Description: A Flash Pouch, is a non-lethal weapon. These pouches are used to temporally neutralize the combat effectiveness of enemies by usually disorienting their sight. When making contact it releases a flash of light that momentarily activates all light sensitive cells in the eye, making vision impossible for approximately 5 seconds until the eye restores itself to its normal, un-stimulated state. The flash pouch has a diameter damage of 15 meters. It releases the flash the moment it hits a hard surface the moment it touches after a harsh throw.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,500 Ryo per Slot, or 500 Ryo Each.
4 inch Length Flashlight (Overview) x2
Rank: "A"
Type: Secondary, 8 per Slot, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture A flashlight is a hand-held portable electric-powered light source. Usually the light source is a small incandescent light bulb or light-emitting diode (LED). Typical flashlight designs consist of a light source mounted in a reflector, a lens to protect the light source and reflector, a battery or other power source, and a switch. In addition to the general-purpose hand-held flashlight, many forms have been adapted for special uses. These flashlights are 4 inch length with a 1 inch diameter.
Limit: These items may be bought inside any Gadget Shop.
Cost: 8,000 Ryo per Slot, or 1,000 Ryo Each.
Pouch Projector: Portable: Dual Release
Rank: "A"
Type: Main, Gadget, Mechanical, Launcher
Effect: A portable device with 2 Release Devices capable of releasing contents of a pouch either in a line, or cone effect.
Special: ---
Drawback: ---
Description: A device that fits as a backpack that attaches tubes to either a hand held release device, or on the a Wrist device. The Tubes range in size depending on the size of the user, and the type of release device is being used. The Release device also ranges in size. Some have release devices that is the size of Pistol Crossbows, while others are in the size of Rifle Crossbows, and some are small enough to attach on Gauntlets. The backpack is outfitted with 6 Cylinders (3 per Release Device). Each Cylinder can carry 1 Slot of Pouches. When a cylinder is locked and loaded, it will chamber a pouch. When the Release Device is triggered, specialized gadgets will siphon the components from inside the Pouch, release it through the tube, then exit the Release Device. After each fire the machine ejects the pouch from the chamber, and automatically reloads with a new Pouch. Firing proficiency is dependent on ability of Marksman. The Release device is outfitted with 2 dials. 1 Dial controls a mechanism that can switch from cylinder to cylinder, while the 2nd Dial controls how the component of the pouch will be released (Line, or Cone). Only 1 Cylinder may be locked at a time. Switching between cylinders takes 1 second worth of time. Cylinders may be hand reloaded. The Projector releases the contents in a Cone of 19 meters, or in a Line of 38 meters per trigger action. Pouches that can be used: Pouch: Smoke, Pouch: Goo, Pouch: Incendiary, Pouch: Elemental: Lightning, and Pouch: Elemental: Ice.
Limit: These items may be bought inside any Gadget Shop.
Cost: 35,000 Ryo
Ritual Book 200 pages
Rank: "C"
Type: Main, Book, Reference Book
Effect: A book intended to be consulted for information on specific matters rather than read from beginning to end.
Special: ---
Drawback: ---
Description: A reference work is a book or serial publication to which one can refer for confirmed facts. The information is intended to be found quickly when needed. Reference works are usually referred to for particular pieces of information, rather than read beginning to end. The writing style used in these works is informative; the authors avoid use of the first person, and emphasize facts. Many reference works are compiled by a team of contributors whose work is coordinated by one or more editors rather than by an individual author. Indexes are commonly provided in many types of reference work.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo
Unnatural Eyes
Rank: "C"
Type: Augmentation
Effect: The color of the Target's eyes change drastically.
Special: To perform: 2 hours; Duration: Permanent
Drawback: Cannot alter Bloodlimit Eyes, cannot alter Normal Eyes to have Bloodlimit Eyes.
Description: Takes up 0 Augmentation Points. An Augmentation Ritual which alters the Target's eyes to a color of the target's choice prior to the ritual performance. The color, whatever it may be, is unnatural and atypical of the Target's species. Perhaps the Target's eyes turn dead black, maybe they change color to suit the Target's mood, or perhaps they glow faintly in the dark.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Unnatural Hair
Rank: "C"
Type: Augmentation
Effect: Target's hair or fur color changes drastically to a shade that is uncommon for the Target.
Special: To perform: 3 hours; Duration: Permanent
Drawback: ---
Description: Takes up 0 Augmentation Points. The Target may have fur or hair that is multicolored, streaked, splotched, or slightly luminescent. The Target may also have their hair turned into a different color and it will act as their natural hair color after the performance of this Augmentation Ritual. The Target's hair or fur may also change color with your mood. Change is determined prior to the performance of the Ritual. Target may alter their hair with this ritual 3 times. A 4th time will result in exaggerated coloring, and extreme hair loss with no chance of re-growth.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Unnatural Skin
Rank: "C"
Type: Augmentation
Effect: The color of the Target's skin or exoskeleton changes drastically, assuming a hue or texture that is both unnatural and atypical of the target.
Special: To perform: 1 hour; Duration: Permanent
Drawback: ---
Description: Takes up 0 Augmentation Points. This ritual alters the Target's skin color through the Augmentation ritual. Target's skin might be a single color, splotched, or patterned in some freakishly unnatural way (or natural, however completely altered). The Target's skin might gain dynamic pigments that change color based on outside stimuli, such as exposure to ultraviolet light. Change is determined prior to the performance of the Ritual. Target may alter their skin pigment with this ritual 3 times. A 4th time will result in deformation and necrosis against the target's skin.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Unnatural Voice
Rank: "C"
Type: Augmentation
Effect: The Target's voice is altered in some marked fashion.
Special: To perform: 1 hour; Duration: Permanent
Drawback: ---
Description: Takes up 0 Augmentation Points. This ritual alters the vocal cords of the Target's throat. It might change pitch or become more lyrical, raspy, whispery, or guttural. Change is determined prior to the performance of the Ritual. Target may alter their voice with this ritual 3 times. A 4th time will result in loss of vocal usage.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 4,000 Ryo
Sleepless
Rank: "C"
Type: Augmentation
Effect: The Target has lost the need for sleep.
Special: To perform: 1 hour; Duration: Permanent
Drawback: ---
Description: Takes up 1 Augmentation Point. This ritual augments the Target's brain allowing the Target no need of sleep. The Target no longer requires sleep. In fact the Target cannot sleep. However, the Target still needs rest, and are still subject to all of the other causes of fatigue.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 12,000 Ryo Performing Price: 9,000 Ryo
Density Manipulation
Rank: "S"
Type: Augmentation
Effect: User is able to increase or decrease their density, granting them the following abilities.
Special: To perform: 12 hour; Duration: Permanent
Drawback: User may only use one of these at a time.
Description: Takes up 6 Augmentation Points. Reduce Density: Gain the abilty to become incorporeal. Increase Density: User can gain Damage Reduction equal to 2 per Class Level. Furthermore this Damage Reduction stacks with any other form of Damage Reduction the user might already posses, including Techniques, Armour, Rituals, and Traits. User may use this ability a number of times equal to 2 per Class Level per day.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo
Rope, Silk (Overview) 15 meters
Rank: "C"
Type: Main, Slashing, Soft Weapon
Effect: Rope made out of soft silk.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +4 Amour Points of Damage. Silk Rope comes in all thickness. The rope is a length of silk, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. When using Silk Rope over 1.2 m (1 to 4 feet) they are treated as a 2-handed weapon. Silk Rope under 1.2 m (1 to 4 feet) are treated as 1-handed weapons. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,050 Ryo per Bundle, 270 Ryo per Meter
Wineskin (Overview)
Rank: "C"
Type: Main, Container, Slot Holder, Holds 9 Doses, Wineskin
Effect: A container that holds 9 Shots. Container can hold a Pint.
Special: ---
Drawback: ---
Description: A bota bag or wineskin is a traditional liquid receptacle. Typically, it is made of leather (when made of goatskin it is known as a goatskin itself), and is used to carry wine, although any liquid will do. This container can hold up to 9 doses.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 500 Ryo
Rabid Hummingbird x9 Doses
Location: Forest and Grassland Regions
Preparation: The gatherer may harvest and store the saliva of this creature for later use.
Special: In the forest and grassland regions there is a four percent chance the user is capable of finding such a creature.
Description: Picture These tiny creatures are only three inches long and resemble their gentle cousins completely. The only difference is these creatures have a murderous streak. These creatures will viciously attack any opponent. The saliva of this creature can be used in a potion that, when absorbed through the skin, will cause an increase of metabolism and burn away one pound of fat cells per round for five rounds. This also causes sweating and nausea for the same amount of time.
Drawback: ---
Cost: 28,750 Ryo Full Price in Region, 57,500 Ryo Full Price in Opposite Region, 9,250 Ryo Extract Cost for 1 uses in Region, 18,500 Ryo Extract Cost for 1 uses in Opposite Region
Goggles
Rank: "C"
Type: Secondary, 2 per Slot, Gadget, Apparel/Surveillance, Spectacles
Effect: Protective eyewear that usually encloses or protects the area surrounding the eye in order to prevent particulates, water or chemicals from striking the eyes.
Special: ---
Drawback: May hold up to 4 kinds of Surveillance Vision.
Description: There are different types of Goggles. There are different types of Goggles such as Cold Weather Goggles, Swimming, Power Tool Goggles, Blowtorch Goggles, Welding Goggles, Laboratory Goggles, and Aviation Goggles. Goggles are often worn as a fashion statement in certain subcultures, most often as part of the cybergoth subculture. They are usually worn over the eyes or up on the forehead to secure 'falls'. Goggles have enough carrying capacity for 4 types of Surveillance Vision. Does not fit in Scroll size Slots. May be Glasses.
Limit: These items may be bought inside any Gadget Shop.
Cost: 2,000 Ryo per Slot, or 1,000 Ryo Each
Wire Reel, Small (Overview) [Includes Wire]
Rank: "B"
Type: Main, Tailor, Slot Holder, Holds up to 90 Meters of Wire, Holster
Effect: A holster used to keep a mass amount of Wire inside neatly and easily.
Special: ---
Drawback: ---
Description: Picture The Wire Reel is small enough to fit with a clip on a belt to allow a user to easily pull wire from the reel without fail or it being snagged. The Wire Reel is fashioned with a retracting system allowing the Wire to retract into the holster at a rate of 15 meters per second. The Wire reel is primarily used for Wire however Rope with the same thickness may be installed into it however it is not recommended due to the lack of strength the rope will have. The outside Diameter is 4 inches with an inside diameter of 3.5 inches. The thickness of the Reel is 2.1 inches while the rim thickness is 0.2 inches thick. The maximum wire thickness it can hold is 16.5 ga which is 7.3 mm thick.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 3,000 Ryo for Reel by itself or 19,000 Ryo with 90 Meters of Wire
Binocular
Rank: "B"
Type: Secondary, 1 per Slot, Gadget, Surveillance, Spectacles
Effect: A hand-held device consisting of a series of lenses and prisms, used to magnify objects so that they can be better seen from a distance, and looked at through both eyes.
Special: ---
Drawback: May hold up to 8 kinds of Surveillance Vision.
Description: Binocular telescopes, or binoculars, (also known as field glasses) are two identical or mirror-symmetrical telescopes mounted side-by-side and aligned to point accurately in the same direction, allowing the viewer to use both eyes (binocular vision) when viewing distant objects. If a Binocular has a zoom of 5 it brings objects 5 times closer through vision. The basic vision before adding a Zooming Vision capability is 5. When adding the basic Zooming Vision, it will bring it up to 10. Binoculars have enough carrying capacity for 8 types of Surveillance Vision. Does not fit in Scroll size Slots.
Limit: These items may be bought inside any Gadget Shop.
Cost: 3,000 Ryo Each
Cigarette Packs
Rank: "A"
Type: Secondary, 4 per Slot, Apothecary, Smoking
Effect: A container filled with cigarettes that contains herbs used for smoking.
Special: ---
Drawback: Useless when wet. Must be dry.
Description: A pack or packet of cigarettes is a rectangular container, mostly of paperboard, which contains cigarettes. The pack is designed with a flavor-protective foil, paper or biodegradable plastic, and sealed through a transparent airtight plastic film. By pulling the "pull-tabs", the pack is opened. These pull tabs were invented in Lithuania. Hard packs can be closed again after opening, whereas soft packs cannot. Cigarette packs often contain warning messages depending on which country they are sold in. A single packet holds 20 cigarettes. A single pack is 3.5 inches by 2.125 inches by 0.875 in size.
Limit: These types of items may be capable of being bought inside any Apothecary Shop.
Cost: 1 dose + 1,000 Ryo per Pack. 4 Packs per Slot.
Pipeweed: Black Leaf
Rank: Uncommon, Huge
Type: Herb, Grasslands/Rural, Autumn, TaiJutsu Enhancement
Effect: An herb that enhances the user's movements
Special: Preparation: 1 week ; Duration: ---
Drawback: ---
Description: A Black Oak Tree that grows 10 to 15 feet high. Leaves are cut delicately. It will leave a barely noticeable fragrance. If they smell too much they cannot be used and can be very poisonous if taken at this time which can kill a user if ingested within a day. The entire plant is harvested at once by cutting off the stalk at the ground with a sickle. The leaves are dried and then used. It has a rather rough taste because the leaf is taken right off the branches of the tree then cut, dried and then smoked. Once they are cut it takes about 1 day for them to be ready to smoke, the longer the better just like wine however there are no prolonged effects. User discovers that when smoking this Pipeweed they are able to do more labor in the same amount of time. User also gains a movement for 1d4 rounds when smoking. Herb consists 32 doses.
Limit: Must know Herbal Knowledge for Grasslands/Rural Regions. 30% chance of finding.
Cost: 6,000 Ryo per herb. 150 Ryo per Dosage
Umbrella, Small (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: An umbrella created specifically for the use of combat.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. There are two types of combat umbrellas: oil umbrellas, and metal umbrellas. Oil umbrellas are made from paper soaked in oil to make it waterproof while metal umbrellas have a type of canvas with a metal frame. Oil umbrellas are used for bludgeoning while metal umbrellas are used for piercing. A combat umbrella that has been used for a bludgeoning/piercing attack can do extra damage by opening up, causing +2 Armour Points Extra damage of Bludgeoning/Piercing at once. Metal Umbrellas are treated as have the same length as a Light Shield. A Small Oil Umbrella can hold up to 10 slots of senbon.
Limit: These items may be bought inside any Weapon Shop.
Cost: 3,000 Ryo
Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: A weapon with a long metal blade and a hilt with a hand guard.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +6 Amour Points of Damage. A short sword is about 2 feet in length. Examples of Short Swords: Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Greaves (Overview) x2
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Greaves
Effect: A defensive and offensive armour used as a weapon or protection for the user's legs.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +3 Amour Points of Damage. Metal or armoured leg protectors that allow the user to deal lethal damage with their legs as unarmed strikes. A strike with a greave is otherwise considered an unarmed attack. The opponent cannot use a disarm action to disarm a user with greaves on unless they remove the greaves completely.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,500 Ryo Each
Armoury, Fancy
Rank: "B"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A fancy armoury used to house equipment for 25 soldiers.
Special: ---
Drawback: ---
Description: Murals and other artwork depicting the glories of war cover the walls of this armoury. As with the basic version, this area has sufficient armour and weapon racks to equip 25 soldiers (price does not include such equipment. 2 Main Weapons and 15 Slots of Secondary per Soldier). If you need a greater capacity, you can purchase this component multile times.
Limit: Must be created by a Construction Crafter.
Cost: 20,000 Ryo
Sword; Fullblade
Marbles (Large) (Overview)
Rank: "C" Rank
Type: Secondary, 15 per Slot, Bludgeoning, Ball
Effect: A small ball of colored glass or similar material used as a toy.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. The Range Increment of this weapon is 10 meters. The Range Increment of this weapon is 10 meters. Sphere weapons. Normally made from glass however they could be made out of harder materials such as steel. Commonly used as a toy, but also useful for checking slopes, or as a nondamaging alternative to caltrops. One Slot covers a 2 meter square area. Creatures moving through or fighting in the area could fall and remain prone for the rest of the round. Normally 1 (2.54 cm) to 3 inches (7.62 cm) in diameter.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,800 Ryo per Slot, or 120 Ryo Each.
Hammer, Battle (Overview)
Rank: "C"
Type: Main, Bludgeoning, Hammer
Effect: A weapon consisting a handle and a head.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +8 Amour Points of Damage. The Battle Hammer consists of a handle and a head. The handle may be of different lengths, the longest being roughly no more than 1.2 m (4 feet), and the shortest being the same as a mace.
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,000 Ryo
Persona
Mature and Private; Once more her calling as a Soul Piper plays a large roll in her personality. Kogaku is severely mature for her age. She is not prone to excitement or emotion. She plays no social games and approached life with a very mature outlook. In such she is very private about her own life and has a disdain for overly nosy individuals. Those who attempt to pry into her life will find themselves stonewalled at every corner. The only 'people' the little piper has ever truly let in are the animals whom she calls her friends.
Macabre and Devoid; While some consider her outlook and comments macabre, the truth is it is just the way she thinks after having led restless spirits the majority of her life. Death to her is but an integral part of life. On the same note humans and spirits alike feel that she is devoid of emotion. She calls herself 'neutral'. She is not one to judge or condemn anyone for their actions. She shows a distinct lack of empathy and many feel she is incapable of love. While many who exhibit these traits have built a wall around them, the truth of the matter is that Kogaku has always been this way.
Honorable and Responsible; While Kogaku can be disinterested and uncaring she is nothing short of honorable. If she gives her words she keeps it without trying exploit loopholes or get out of her duty. All oaths are sacred to her. On the same note she is very responsible. Any reactions caused by her actions are for her and her alone. She works hard to go make the proper decisions so as to minimalism any negative effects that could be caused by her actions. On that same note she always gives one hundred percent, devoting her everything to her actions so as to make them truly worthwhile.
Calculating and Impartial; Kogaku carries a certain air about her when it comes to human affairs. She considers herself very impartial to them. She believes she is much closer to the spirit world than she is the real world so she stays out of human affairs all together. She is also very calculating. While may gather an opinion she will not offer it. But she will calculate every details of every information given to her in order to paint a proper picture within her mind. The truth after all often lies in the middle of the road, not on one side or the other. Every movement and thought needs to be in truth, and thus in calculation.[/ul]
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