First Rule: Please do not post anything pornographic: links, advertisements, or pictures within the C-Box. Do not post anything that disrupts a site such as links in which someone can not click out of.
Second Rule: No Baiting, No Flaming, No Antagonizing, No Trolling, No Spamming, No Changing of Font Size or Color, (Bold, Italic, Underline is fine.) and No Fighting. Keep it English.
Third Rule: Absolutely no advertising within the C Box, failure to do so will result to a perma-band. If you wish to advertise please look into the affiliation boards. Same rule applies to pm advertisements.
Fourth Rule: You may only ask to have bios checked in the Cbox: show Link. Any other Staff requests must be PMed. Do not notify staff you sent a PM in Cbox when dealing with links that cannot be posted in the cbox.
It was just after dark by the time Godric found someone. He a ways from a road looking at a single traveler. He had within his equipment, his cloak and utility belt. In his cloak he had a set of goggles with lie detection, thermal, night vision, X-ray, and five times zoom. Also in the cloak was fifty holder enhancements, a world map, and a compass. In his utility belt he had one slot of darts, one slot of Bo Shurikens, one slot of flash pouches and one slot of goo pouches. He also wore a chest rig with five slots of kunai within it.
Godric also had an arsenal of weapons. For the eight foot tall vampire, a normal looking katana on his left hip almost looked like a wakazachi in relations to his own side, on his right hip was a great hammer as it was sheathed like a katana, again his size helped it look rather comfortable there. On his back was a seven foot tall crass wrapped in cloth and leather strips. The leather had buckles that held it all together and a single flick of a buckle would unwrap the whole thing revealing a large multi weapon holster that contained twenty large sized katanas. The holster and katanas were all increased from their normal size by a factor of two. Also on his back like, sheathed like a wakazachi was the Benihimi weapon, a blood drinker like him.
Thus Godric checked his cloak pockets to make sure everything was in place. He also had six doses of hawkweed, and sixty doses of Sadillia. He found he was ready for his quick hunt and a few other preparations.
Stalking this traveler was a single task for Godric. He swooped in and with his hammer swung at the side of the persons head. Like a sack of potatoes the man went down. Now taking the unconscious man he bit in the the neck. Godric took his liter of blood. Yet still, putting the hammer back he took out the Benihime he pushed the blade into the mans chest. Taking in enough blood to fill twelve blood beads, the Benihime took its fill. Thus the man died that day and Godric fled the area. Should any would be investigates come upon this place there should be enough evidence to know what happened here. Thus Godric would travel a ways from this place.
Godric was at an ancient ruins performing a vigil for a long dead horse. It was a place were he was once a boy. Seeing his family once doing this he inherently knew what he needed to do. This eventually concluded and horse from the natural world would be by Godric's side. Thus casting a few charm techniques the beast would be under his control. Kuroi was the horses name Godric found out. And he made a deal with the beast with his mental words.
Kuroi agreed to the terms and thus Godric had a horse to pull his carriage. Getting on the horse and riding bareback he told the beast to head for the gates of Stone, and to a carriage waiting there. This carriage was a carriage of black color. The windows were boarded up and painted black as well. Inside was a coffin. One could imagine what this carriage was used for and thus Godric hooded up the horse the the carriage.
Climbing on top of the carriage Godric would wait for his team to arrive. It was nearly time to go. Something about Dragons....
Blood Steed Rank: "C" Skill: Regional Trait Effect: User's nomadic culture gives them a profound knowledge of and respect for the horses that roam in their homelands. Special: --- Drawback: --- Description: User gains a Light Horse. While riding this horse bareback, the user is treated as though they were riding it with a riding saddle (placing any actual saddle upon the horse negates this benefit). The horse can fend for itself outside of settlements in all but the most hostile environments. If whistled for outside of a community, the horse typically arrives within 1d6 minutes. If their horse is slain, the user may receive a new horse by returning to their clan and performing a vigil for its spirit. This trait replaces 1 Freebies. Limit: Must start with Character; replaces 1 Freebies.
Greater Charm Monster (110) Rank: "S" Skill: GenJutsu Effect: As Charm Monster, except as noted below. Special: "Handseals" Drawback: --- Description: A Mind-Affecting Technique. Affects 1 monster. The user is able to perform this technique at a distance of 30 meters plus 15 meters per class level. The duration of this technique lasts for 5 hours per class level. This technique may be negated. The subject has a –4 penalty to its save. Creatures with resistance to this jutsu do not suffer the penalty. Limit: Must know the Charm Perception. Must know Charm Monster.
Empath: Permanent Charm Rank: "A" Skill: GenJutsu Effect: User's Charm Justus last until the target breaks free of them. Special: --- Drawback: --- Description: The duration of Charm Jutsus performed with this Jutsu becomes permanent until escaped. This does not include Compulsions. Most Charm Jutsus have both a maximum duration and a means by which the target can escape the Jutsu, i.e. a save made when asked to do something they oppose doing. This Jutsu eliminates the duration. Performing a Charm Jutsu with Permanent Charm increases the Handseals by 1 rank than normal. A Jutsu like Charm Person could create a permanent friend if the user never asks the target to do anything they would not do. However, a Jutsu like Enthrall will end when the user stops speaking or singing or if an audience member is attacked. The duration of most Charm Jutsus lasts for hours or days. This Jutsu cannot be applied to a Jutsu whose duration is less than 1 hour. Limit: Must know the Charm Perception. Automatically gained once Mastered Charm Perception.
Camaraderie Rank: "B" Skill: GenJutsu Effect: When performed, all of these creatures instantly learn of each other by name (if the user knows it) and current appearance. Special: "Handseals" Drawback: This Jutsu affects every creature an enchanter currently has an active Charm Jutsu on. Description: A Mind-Affecting Technique. Affects charmed creatures. The user is able to perform this technique at a distance of 30 meters plus 15 meters per class level. The duration of this technique is instantaneous. This technique may be negated. From now until the charm effect wears off them, all these creatures consider each other trusted friends. The enhanced bond created by this Jutsu allows all of the charmed beings affected by it to share any abilities the user might have to communicate with them. Lastly, beings under a Camaraderie fight better together, enjoying a +1 to striking attacks while within line of sight of at least 1 another. Limit: Must know the Charm Perception.
Beyond Words Rank: "C" Skill: GenJutsu Effect: Beyond Words allows the user to communicate mentally with the target during its duration. Special: "Handseals" Drawback: Similar to Thrall's Understanding, this Jutsu can be performed at any point during the Charm effect. Description: A Mind-Affecting Technique. Affects anyone who sees the user. The user is able to perform this technique at a distance of 7 meters plus 6 meters per class level. The duration of this technique lasts for 5 hours per class level. This technique may be negated. In addition to the effects of Thrall's Understanding, Beyond Words allows the user to communicate mentally with the target during its duration. Once performed, the target can travel any distance from the user and still remains affected by the initial Charm effect, regardless of the range limitations of the original Jutsu. Limit: Must know the Charm Perception. Must know Thrall's Understanding. For reference:
Thrall's Understanding (10) Rank: "C" Skill: GenJutsu Effect: The target creature is considered to have a common language with the user, even if it does not normally have a language or communicates in a way the user could not. Special: "Handseals" Drawback: Thrall's Understanding must be performed on the user's next action after they successfully affected a target with a Charm Jutsu. Description: A Mind-Affecting Technique. Affects a Charmed creature. The user is able to perform this technique at a distance of 7 meters plus 6 meters per class level. The duration of this technique lasts for 5 hours per class level. This technique may be negated. The user does not gain the ability to communicate in this language with any being except the charmed target. However, the target instantly understands any command or information the user wishes to impart. This Jutsu even allows the target to grasp concepts normally beyond its intelligence. A final advantage of this Jutsu is that, because of the additional bond with the target, the duration of the original charm effect is determined as if performed 1 Class Level. Limit: Must know the Charm Perception. Must know Charmed Person (and other Charmed Jutsus depending on the creature type).
Post by Nekomata Minh on Oct 22, 2014 13:27:49 GMT -7
Junko finished a few errands around the house and, spent the rest of her time enjoying the village she loves once again. Throughout the entire two days of preparation Junko has spent it getting over the loss of her comrade and, finding a new joy for her life. In a matter of time she found the enthusiasm to be happy about being on this mission with Godric and Netty whom she learn3d the names to sometime during her break.
Junko decided not to go with the elegant look this time and dressed in something a little more comfortable in her liking. She chose her second most favorite attire: A firm brown tank top that ends a little over the belly button a area of her stomach. Her Stine village headband rested around her neck above her collar bone as usual. For bottoms she choose a pair of slim fitting black pants that had the right pants leg cut into shorts. Her katana was strapped to the same leg as normal with her sister's fan strapped to her back as well. Junko's right arm was covered by a black arm band that also acts like an open finger glove. On the other arm a fishnet elbow sleeve could be seen. In her butt bag were these weapons:
Bo-Shuriken, 75 total
Marbles, Large, 15 total
Kunai, 14 total
Hira-Shuriken, 30 total
Goggles 1 total
Frag Grenade 3 total
By the time Junko finally saw Godric waiting like he said he would she simply gave a casual wave then stood by him. 'I am here as requested. Hope it didn't take too long."
Last Edit: Oct 23, 2014 7:25:12 GMT -7 by Nekomata Minh
Post by Goat Empress on Oct 22, 2014 15:29:51 GMT -7
Netty on an adventure!
Netty walked awkwardly out of Iwagakure no Sato and into the country side surrounding it. In her butt bang she carried 6 shuriken, 1 windmill shuriken, 8 exploding tags, 6 smoke grenades and 4 kunai. Everything seemed in order as she inspected her wrists and noticed the seals that hid her weapons, including her Gamyusa Mori, a long sword and a shield. Ready for whatever might come, the emerald haired oddball walked forward, one foot in front of the other. It did not take her much time to fall upon Godric and the girl that she had seen at the tower. The horned kunoichi walked toward them. "Godwic! Netty is ready! She loves ryo." She cried out as if there was nothing more to a mission than its direct reward. She had not even looked into what their mission was. But she was definitely interested by the strong horse and the carriage.
"We're going far?!" She asked, curious to see where they were going. She adjusted the green poncho she wore.
Last Edit: Oct 22, 2014 15:30:17 GMT -7 by Goat Empress
Name: Shooting Stars Rank: B IIC Length: 2 days IC Length: 3 weeks Difficulty: Hard Objective: Follow and retrieve offspring Description: Follow the shooting stars(aka dragons) at night back to their nests and steal a offspring from the nests and bring it back to Stone alive. They seen heading back towards the east where the Land of Water resides. It is unknown where the nests or resting places of the animals are. It is also helpful if one speaks the dragon tongue, but its not required. Reward: 15,000 ryo Limit: can be repeated up to two times
So the team was assembled and everyone looked ready. Godric was happy to see this. He was well fed, and his Benihime was as well. All that was needed was to head out, "We will be traveling to Land of Water. But rather than taking the most direct route we will be going by land as far as we can. You will understand when day break comes Why I rather use this method then a long sea voyage..." So saying that he hopped onto the driver seat of the carriage. Kuroi the horse looked behind and gave a knowing look. There were no reins that were taken, only a telepathic message to the horse of instructions. But not till the others took their course.
"Also I have herbs for you two. Sadillia, thirty each. Take it all and it shall grant you exceptional speed and chakra supply permanently. I do this as payment for having to deal with my...quirks..." Godric said has he had a fist full of nuts for both Junko and Netty. He was hoping that this gift should instill in both of them a sense of trust for him. Perhaps that will save him in the future...
Saddilia Rank: Nearly Impossible, Colossal Type: Herb, Grassland, Summer/Autumn, TaiJutsu Enhancement/Chakra Enhancement. Effect: An herb capable of increasing the user's chakra levels as well as their movements. Special: Preparation: 2 weeks ; Duration: --- Drawback: --- Description: This rare tree can grow up to 20 meters tall, and can become quite old. It has dark red wood, and equally dark blue leaves. The flowers, which grow in small bunches, are startling white, almost radiant. Its nuts have a very special property; each nut raises the user's chakra levels and increases their movements by 1 (Effects stack up to 3 times). The effect lasts for a 1 day, after which it fades again (minus 1 every days), although there is a 10% chance the effect is permanent. Around the tree there are often animals (squirrels, salmon) who eat the nuts on a regular basis, and are therefore quite nimble, quick, and rumor has it able to possess Chakra techniques. Herb consists 128 doses. Limit: Must know Herbal Knowledge for Grassland Regions. 1% chance of finding. Cost: 105,000 Ryo per herb. 808 Ryo per Dosage.
(I'll make the move request upon my next post. Since you know I'm driving the carriage )
Post by Nekomata Minh on Oct 30, 2014 8:08:51 GMT -7
(I'm extremely sorry by the delay. I wasn't expecting it to all start right here. This isn't a regular thing ok the only real delay is over the weekends but, I will be getting a computer of my own so so that problem won't stay forever. Again my apologies.)
Since everyone was here Junko sat back and listened to the assumed leader explain things a little further. His ideals were slightly intriguing to her by the way he left a little bit out as a surprise. This will definably keep her from thinking about reasoning too much. Well then with all of this figured out she was more than ready to begin. Looking at the transportation Godric had she guess this mission would have to be fast paced for a while. All fine by her she had no objections to this. Junko gladly accepted the herbs and stored them. Once all of this was done she finally spoke out. "As long as we get the job done I don't see any real problems here. You seem to know how you want this to happen so no need for me to worry. I will just sit back and enjoy the fun then..." With that put Junko simply rested by a tree and waited for the queue to begin moving.
Last Edit: Oct 30, 2014 8:12:18 GMT -7 by Nekomata Minh
Post by Goat Empress on Oct 31, 2014 20:25:08 GMT -7
Netty loves herbs!!
Netty reached out with a toddler's curiosity when Godric offered herbs. Taking the gift she inspected it and even inhaled its aroma, without elegance. She actually smashed the greeneries against her nose and breathed in deeply. "Saddi-wha?" She mushed out loudly before she slid the herbs inside of her shield, hidden between her ample bosom beneath the green potato-sac like cloth she wore like a mixture of a shirt and dress. If it enhanced one's speed and chakra output, it was quite powerful. Perhaps it was worth a lot of ryo on the black market! Netty sure did enjoy the feeling of ryo between her fingers. But perhaps their worth was beyond that of ryo. So the herbs would remain in the warmth of her breast until she had given it more thought.
Netty settled in the carriage, her legs touched the floor, but she swung them from side to side in a playful way.
"You better sit back and relax!" Netty cried out toward Junko. "Godwic is Chuunin and leader! Netty is his second in command, so you're the third wheel here!" Netty declared in an oppressive yet equally comical way.
OOC: At this point I have little to bring to the table, let us mosey on?
Sitting upon the carriage Godric telepathically told the hose Kuroi to head to the south east. First to traverse through this country, then Rain, and then through fire. The journey could take a while so the carriage was needed. "One of you sleep inside the carriage." He said...
To travel during the day and the night should shorten the trip, but there was protections that needed to be taken during the day. "Before day break we will wake you and you shall guide this vessel toward our destination." Godric proclaimed. Thus the trip was started and the creeking of the wheels would drone on. The night was not going to last forever and much ground could be traveled. Tomarrow he was going to be hungry, though he will have to figure something out when the time comes...
As the carriage made its way Godric would send a mental message to Netty, though with a hint of hesitation... "What do you know of Dragons and Vampires?..." Thus perhaps a foot in the door?...
Post by Nekomata Minh on Nov 3, 2014 8:53:48 GMT -7
Junko was feeling more then contempt with how things were turning out. She could finally let go her fears and, move on again. So in an instant she leaped on to the carriage as it began to move. As soon as the idea of sleep came up however Junko was more than happy to take that offer.
Since Netty and Godric are already practically a team already before hand; she didn't see how her assistance were needed right now anyway. "Whatever you say, I think it is best if I go to sleep first. Unless you would like to go instead Netami." She sat in wait to see what Netty would say. Either way Junko would do what is needed.
Post by Goat Empress on Nov 4, 2014 18:11:53 GMT -7
Netty the wanderer!
The young green haired kunoichi remained seated upon one of the interior seats of the carriage, her feet still flat on the ground. As Junko stated that she should be the first to sleep, she nodded. "Yeah, let us adults run this!" She declared with feigned authority before she turned her gaze toward the nearby window into the outside world. From what she understood, Godric had an aversion to sunlight. She was unsure if he was a true vampire, he sure sounded like one and seemed to be even more powerful than one. But it was true that she had never seen him in sunlight, instead it was only at dark. She did not say anything but for a long moment she wondered what would happen if Godric was hit by sun light, would he turn to dust? Surely that was impossible, she thought to herself with one finger up her nose. Soon though her thoughts were disturbed by Godric once more. She had gotten used to it by now.
I know that vampires hate garlic, sunlight and potato chips! Dragons on the other hand are big lizards with wings that breathe fire, they hate Netties! For I am Netty the Dragon Slayer! She was looking toward Godric as she sent the thought message, the way she was acting, with her eyes lighting up with every word it was as if she was mimicking speaking with him, just without the sound.
[Sorry for the late post, my participate thing didn't update for this oddly]
Indeed the track through Rain country was going to take a short time. This was just another stepping stone in between them and their goal. Godric would ponder a few things still deep and thoughts. His only actions were to the map and giving a mental request to Kuroi the horse to correct course. With map and compass their path should be true and nothing should go wrong. But you never know, thus continuing the conversations Godric responded through the mental link "I don't mind chips, and garlic." he did this with a silly look of seriousness as he looked at Netty. "Hey want to play a prank on Junko? Netty the ghost?" Once again through the mental connection and he had a little snicker with that one.
Post by Nekomata Minh on Nov 7, 2014 14:13:42 GMT -7
(OOC: Hey M I was speaking to Draven about it and, I suppose to keep track of who's turn it is to post we go by the order of who posted at the beginning of the mission which went like this: Draven, Minh, Goat Empress. Is that all good with you?)
All Junko needed was a word and, she was off to bed. Not much was to be done either no sight seeing or, anything just a well deserved sleep. The day might draw to a close and open all over again who knows; time flies when one is in a slumber. So Junko simply moved over to the hatch that lead to the super mini bed room inside the carriage. She opened it then dropped down instead of using the small stairs whatever reason. In there she felt warm and cozy with a nice blanket and, a few pillows to follow. So to carry on the act she undressed them tucked herself in the small bed and blanket. In only a matter of minutes Junko was off to sleep as silent as can be.
Last Edit: Nov 7, 2014 14:16:31 GMT -7 by Nekomata Minh
Post by Goat Empress on Nov 8, 2014 21:31:36 GMT -7
Netty knows vampires damnit!
Godric did not mind chips and garlic?! How did that even make a lick of sense. Netty stuck out her tongue toward the vampire before looking out the window. The emerald haired kunoichi would need sleep at some point as well, and she especially cranky in the morning, she only hoped she would not be a hassle. She watched from the window for a long moment, seeing the landscapes passing by reminded her of a passed life, of a life even before she had joined Iwagakure to serve Myriam Nade. It had been a time when the Kishiyagi had been at their prime, travelling all around the land, and she, as daughter to the Goat Emperor had been travelling all around the continent. That was so long ago, and that life belonged to Netami, not Netty. An alien voice in her mind turned her attention to the present and she looked toward her vampire leader.
A PRANK?!?! -She responded with her thoughts, but her eyes lighted up at the same time, her mouth widening widely. She waved her arms from side to side, eager to see what Godric had in mind. As she did this she slid off her seat and fell on the ground, her backside hitting with quite a lot of force the wooden carriage floor. Still seh hurried rose back to her feet and sat back down, looking toward Godric like a happy little puppy who was eager to go outside.
Godric started to hum, perhaps in an innocent manner hiding a mischievous grin... This hum was actually an act known as singing and it was laced with chakra. The chakra was sent upon the mind of Junko. As it was Godric needed to connect all the Shinobi of Iwagakure to the telepathic communication network so now would be a good time to induct Junko. Thus the tune complete and the charm cast. Then continuing the tune would complete the combination of needed Jutsus so that Junko could be connected. Then Godric released the chakra aura that had shrouded him once Junko had been indoctrinated.
At this point Netty would know that Junko was connected. Junko would even suddenly be hit with a plethora of names, though in a sleep one might wonder what kind of dreams could come from this. But in the end and with a sly grin Godric looked to Netty. Perhaps a knowing glance, "You can go to sleep as well if you want, but you will miss waking up Junko." he said to Netty with this telepathic communication.
If all went well Godric continued to ask Kuroi to make a few course corrections depending on his map on compass readings. Weather Netty stayed away or went to sleep. The track through Land of Fire perhaps took a day or so. Godric woke up Junko if Netty had not already done this, then he climbed into the coffin and shut the lid tight. "Make sure this lid never opens unless the sun is down" he instructed with his words. At any rate this would be the routine till they hit the coast.
Thus a ship was needed. Finding one and paying off the ship captain the journey could continue. Godric would fund this if need be. Usually those outside the shinobi world were poor so it was a pittence to pay them off, no matter what kind of odd stipulations were needed. But once again that same routine was needed as Godric slept in the coffin during the day and awake during the night.
OOC: The second person to post after me, please note to move to Rain. I did not do this because there are some interactions that are needed to be done.
Name: Enchanting Melody 2(10) (70) [Glamour, Figment, Charm] Rank: C, B, A Skill: Ninjutsu, Supplementary Effect: Allows the user to use a ninjutsu or genjutsu with singing or an instrument as a medium. Special: -- Drawback: Must be learned multiple times. Description: This technique allows the user to use a release ninjutsu or genjutsu with their voice or instrument as a medium as opposed to hand seals. The amount of time and chakra needed to use the technique remains the same as normal, this allows only a different medium. This technique must be learned for each perception/release the user wishes to use. A C ranked releases would require C rank of this technique. A B rank release would require B rank of this technique, and so on. Which techniques of the release/perception can be used are dependent on the users skill rank in singing/instruments. Novice - E and D rank techniques. Average - C rank techniques. Advanced - B rank techniques. Expert - A rank techniques. Master - S rank techniques. Limit: Art of the Bard.
Empath: Permanent Charm Rank: "A" Skill: GenJutsu Effect: User's Charm Justus last until the target breaks free of them. Special: --- Drawback: --- Description: The duration of Charm Jutsus performed with this Jutsu becomes permanent until escaped. This does not include Compulsions. Most Charm Jutsus have both a maximum duration and a means by which the target can escape the Jutsu, i.e. a save made when asked to do something they oppose doing. This Jutsu eliminates the duration. Performing a Charm Jutsu with Permanent Charm increases the Handseals by 1 rank than normal. A Jutsu like Charm Person could create a permanent friend if the user never asks the target to do anything they would not do. However, a Jutsu like Enthrall will end when the user stops speaking or singing or if an audience member is attacked. The duration of most Charm Jutsus lasts for hours or days. This Jutsu cannot be applied to a Jutsu whose duration is less than 1 hour. Limit: Must know the Charm Perception. Automatically gained once Mastered Charm Perception.
Aura Charm (DC 25) **Junko's Gen resistance is 1 I believe. This doesn't need a roll unless you choose to contact a Staff. The only way you can resist it is if the roll is a critical 1. Again you can choose to take it without a roll if you wish.This should also hit Fumiko with same results Rank: "A" Skill: GenJutsu Effect: This Jutsu actively charms all creatures within range as a Charm Monster Jutsu. Special: "Handseals" Drawback: --- Description: A Mind-Affecting Technique. Affects anyone within 5 meters per Class level of the user. The user is able to perform this technique on themselves. The duration of this technique lasts for 5 hours per class level. This technique may be negated. Any creature who makes their is immune to this performing of the Jutsu as long as they remains within the area of the Jutsu. If the creature leaves the Jutsu area and returns, he must make another save again. Affected creatures will not stop what they are doing or go out of their way to talk to the user. Afterwards, they may be unaware that they have been charmed, unless the user interacted directly with them. Limit: Must know the Charm Perception. Must know Charm Monster.
Camaraderie Rank: "B" Skill: GenJutsu Effect: When performed, all of these creatures instantly learn of each other by name (if the user knows it) and current appearance. Special: "Handseals" Drawback: This Jutsu affects every creature an enchanter currently has an active Charm Jutsu on. Description: A Mind-Affecting Technique. Affects charmed creatures. The user is able to perform this technique at a distance of 30 meters plus 15 meters per class level. The duration of this technique is instantaneous. This technique may be negated. From now until the charm effect wears off them, all these creatures consider each other trusted friends. The enhanced bond created by this Jutsu allows all of the charmed beings affected by it to share any abilities the user might have to communicate with them. Lastly, beings under a Camaraderie fight better together, enjoying a +1 to striking attacks while within line of sight of at least 1 another. Limit: Must know the Charm Perception.
People Godric knows:
Poëtische Rechtvaardigheid Tsuchikage: Knows appearance/Charmed(permanent)/Bonded Thoughts(permanent)/Camaraderie performed
💀Hecate Uchiha: Knows appearance **not apart of communication network
KarlLlama AC: Knows appearance/Charmed(permanent)/Beyond Words(permanent)/Camaraderie performed
Goat EmpressNetami/Netty: Knows appearance/Charmed(permanent)/Camaraderie performed
KuroiHorse AC: Knows appearance/Charmed(permanent)/Beyond Words(Permanent)/Camaraderie performed
Nekomata MinhJunko/Fumiko: Knows appearance of Junko/Both Charmed(Permanent)/Camaraderie performed
Explanation: The communication network acts like a cell phone except through telepathy. You can "call" up anyone Godric knows and has put into "Charmed(Permanent)/Camaraderie performed" and they can decided to answer or choose not to hear the words vice versa you can choose not to listen to someones telepathic words. You can't do group calls so it is only between you and the person you are calling. You cannot read minds or others can't read your mind. Godric is the only one who can "call" someone and they are forced to mentally hear his words.
Camaraderie Rank: "B" Skill: GenJutsu Effect: When performed, all of these creatures instantly learn of each other by name (if the user knows it) and current appearance. Special: "Handseals" Drawback: This Jutsu affects every creature an enchanter currently has an active Charm Jutsu on. Description: A Mind-Affecting Technique. Affects charmed creatures. The user is able to perform this technique at a distance of 30 meters plus 15 meters per class level. The duration of this technique is instantaneous. This technique may be negated. From now until the charm effect wears off them, all these creatures consider each other trusted friends. The enhanced bond created by this Jutsu allows all of the charmed beings affected by it to share any abilities the user might have to communicate with them. Lastly, beings under a Camaraderie fight better together, enjoying a +1 to striking attacks while within line of sight of at least 1 another. Limit: Must know the Charm Perception.
Communication Abilities granted between all charmed creatures and people:
Beyond Words Rank: "C" Skill: GenJutsu Effect: Beyond Words allows the user to communicate mentally with the target during its duration. Special: "Handseals" Drawback: Similar to Thrall's Understanding, this Jutsu can be performed at any point during the Charm effect. Description: A Mind-Affecting Technique. Affects anyone who sees the user. The user is able to perform this technique at a distance of 7 meters plus 6 meters per class level. The duration of this technique lasts for 5 hours per class level. This technique may be negated. In addition to the effects of Thrall's Understanding, Beyond Words allows the user to communicate mentally with the target during its duration. Once performed, the target can travel any distance from the user and still remains affected by the initial Charm effect, regardless of the range limitations of the original Jutsu. Limit: Must know the Charm Perception. Must know Thrall's Understanding. For reference:
Thrall's Understanding (10) Rank: "C" Skill: GenJutsu Effect: The target creature is considered to have a common language with the user, even if it does not normally have a language or communicates in a way the user could not. Special: "Handseals" Drawback: Thrall's Understanding must be performed on the user's next action after they successfully affected a target with a Charm Jutsu. Description: A Mind-Affecting Technique. Affects a Charmed creature. The user is able to perform this technique at a distance of 7 meters plus 6 meters per class level. The duration of this technique lasts for 5 hours per class level. This technique may be negated. The user does not gain the ability to communicate in this language with any being except the charmed target. However, the target instantly understands any command or information the user wishes to impart. This Jutsu even allows the target to grasp concepts normally beyond its intelligence. A final advantage of this Jutsu is that, because of the additional bond with the target, the duration of the original charm effect is determined as if performed 1 Class Level. Limit: Must know the Charm Perception. Must know Charmed Person (and other Charmed Jutsus depending on the creature type).
Bonded Thoughts Rank: "A" Skill: GenJutsu Effect: The user can initiate telepathic contact over any distance at any time with a subject of this Jutsu. Special: "Handseals" Drawback: This Jutsu must be performed on the next turn after affecting a creature with a charm Jutsu. Description: A Mind-Affecting Technique. Affects 1 charmed creature. The user is able to perform this technique on the target they touch. This technique may be negated. Bonded Thoughts has a duration equal to the charm Jutsu in question, ending immediately when the latter does. The user can initiate telepathic contact over any distance at any time with a subject of this Jutsu. The subject can also initiate this contact, but the user can block communication if desired. This bond allows the user to give commands without needing a common language. Limit: Must know the Charm Perception. Must know Charmed Person (and other Charmed Jutsus depending on the creature type).
Post by Nekomata Minh on Nov 9, 2014 4:56:02 GMT -7
Who ever designed this carriage, has a seriouly talented hand in crafting. Despite the sudden jolts from the carriage due to Kuroi making hard shifts in direction Junko was as happy can be. Her rest was merely a inpenetrable shell during that whole time period. Then again there is always a bypass to it as well. Right when Junko's dreams seemed to be finding their climax point everything turns all sour in a matter of seconds.
It wasn't some natural change either becase Fumiko was affected at the same time her sister felt it. Soon enough just a plethora of names started going off in the kunoichi's head. It woke her up quite quickly too. The only left was the silence of the insides of the carriage and, Junko's heavy breathing. Everything seemed fine in the real world so she didn't find much use in sitting up in the bed in only underwear. The weridness was over so Junko decide mainly get some more sleep a bed without a hitch this time. Awake or not Junko needed to be ready...tomorrow will be a long day which will require much energy to be salvaged.
Last Edit: Nov 9, 2014 8:23:28 GMT -7 by Nekomata Minh
Post by Goat Empress on Nov 12, 2014 19:19:16 GMT -7
Netty is disappointed!
Netty looked toward Godric for a long time as she waited for him to do something, anything! It seemed as if whatever he did do was something that could not be seen but was at a deeper level. And then she felt it, whatever Godric had done to her in the street, what had released the knight, was being done to Junko. What a disappointed prank, not only she barely understood it, she could not even see it. Netty was about to point when Junko awkwardly woke up from her sleep. Netty knew how it felt to be bound to the odd telepathic hivemind that Godric was working on building, a network of telepathich pathways. It was all very science fiction, too much for the emerald-haired kunoichi. She looked outside in the distance she could see rain. She had heard stories of the Land of Rain, hellish individuals who hated chips and garlic! Oh wait, wasn't that vampires?
When Godric disappeared into his coffin, Netty remained seated on one of the benches for a few more minutes, looking outside the window. Soon she rose to her feet and gently kicked Junko awake. "Get up!" She cried out. "Your turn! And Godric has ordered that his coffin is not to be opened while the sun is up!" She ordered in her child's voice.
"Netty needs her beauty sleep!" She declared, snot dripping from her nose as she did so. With that she laid down on one of the benches of the carriage and turned her back to Junko. Snoring ensued, comically loud snoring at that!
MOVE TO -ACHOOOOOO- AME NO KUNI PLEASE AND SPANK YOU! -ACHOOOOOOO!-