Release the Kraken. (mission)
Nov 18, 2016 21:39:44 GMT -7
Post by Deleted on Nov 18, 2016 21:39:44 GMT -7
9% With max scent.
Kraken
Rank: ""
Type: Very Rare, Colossal, Mythical Beast
Effect: One of a powerful race of creatures that rarely surface. Legendary creatures that will attack anything they feel like attacking.
Special: Preparation: ---; Duration: ---
Drawback: ---
Description: Also known as Molluscae-Maximus. These creatures grow up to and larger than 100 feet long. The legendary Kraken is actually one of a race of creatures that occasionally surface, causing great havoc to ships and coastal communities. They resemble huge squids and can breathe both air and water. The sight of a kraken has been known to make even Storm Giants scream like little girls. Krakens will attack anything they feel like attacking. Only the most pathetic souls (those beneath its notice) will escape a Kraken unscathed. Typically, a Kraken will attack a ship, grabbing it with its tentacles, while using 4 to 6 tentacles to pop the crew into its mouth like popcorn. Tentacles take 16 Armour Points of damage before being severed. Victims struck take 12 Armour Points of Crushing damage per round until freed or eaten. Usually, on the 3rd round, the Kraken will throw a victim into its mouth and chew with its beak for 20 Armour Points of Crushing damage. If 3 or more tentacles are severed, the creature shoots a stream of poisonous ink into the water, which last 1d4+1 rounds and causes anyone in the water to be unable to see. Victims also take 4 points of damage from the poison. The cloud is 25 feet x 25 feet x 40 meters and does double damage against anyone breathing water. There is no Save. If four more tentacles are severed, the creature will retreat to its lair with whatever victims it still holds. When attacking a ship, the Kraken drags it into the Water. It can take down ships as large as 20-meters at a rate of 10% of the ship per round. Larger ships must be damaged first (to 50%) and if the Kraken can maintain a grip with 6 or more tentacles for 3 consecutive rounds, the hull cracks and the ship sinks in just 2 to 8 rounds. Krakens have a 26 Natural Armour, and can perform Dominate Monster 1 time a day. It is difficult to paint a picture of Kraken society, as they are so rarely seen. Sages believe that Krakens keep Hiraishin slaves in their lairs 300 meters below the surface. Ancient legends say that Krakens were once worshiped as gods, but were eventually driven back into the sea. This could explain the Krakens' anger and their eagerness to attack good-aligned ships and crews. Sages believe that Krakens may be the direct result of godly intervention on the world. Other sages believe that they are an evolutionary dead-end that sprang forth from the ocean depths. According to one drunken sage, Krakens are merely a myth created by the gnomes, who wish to monopolize the fishing industry. Whichever theory is proven true through the test of time, one thing is for sure. Slaying a Kraken would mean a hell of a lot of sushi.
Yields: A Kraken could feed a city for a month or a fishing village for a year, if the squid if properly preserved. Powerful weather or ocean related Rituals can be enhanced through the use of bits of the Kraken's brain. Kraken body shell can be used to make shields of the finest quality (1 Grade Higher). Kraken Ink can be used for Monster Summoning Rituals to summon 50% more Monsters (rounded down).
Diet: Carnivore; Intelligence Genius to Godlike; Activity: Any; Alignment: Neutral Evil; Organization: Solitary; Number Appearing: 1; Region: Coastal; Identification: Very Difficult ; Cultivation: Difficult; Skills: ---; Innate Abilities: Immune to Cold, Mind-Affecting Effects, and Poison. Ink Cloud. Dominate Monster. Natural Armour 20.
Limit: Must know Monster Lore for Coastal Regions. 5% chance in finding.
Cost:
Shiki grabbed all his gear as he got ready for his next great adventure. Stepping aboard his ship he made sure he had all his gear. Patting himself down he realized that he still had the 4 slots of Kunai, 4 slots of Shuriken, 2 slots of senbon. This time he had all of his monster hunting gear including his slave collars vials of venom etc. He was wearing his armor and brought his magic gem encrusted sword with him. He stepped aboard his vessel the Iron coffin and headed out to sea.
Kraken
Rank: ""
Type: Very Rare, Colossal, Mythical Beast
Effect: One of a powerful race of creatures that rarely surface. Legendary creatures that will attack anything they feel like attacking.
Special: Preparation: ---; Duration: ---
Drawback: ---
Description: Also known as Molluscae-Maximus. These creatures grow up to and larger than 100 feet long. The legendary Kraken is actually one of a race of creatures that occasionally surface, causing great havoc to ships and coastal communities. They resemble huge squids and can breathe both air and water. The sight of a kraken has been known to make even Storm Giants scream like little girls. Krakens will attack anything they feel like attacking. Only the most pathetic souls (those beneath its notice) will escape a Kraken unscathed. Typically, a Kraken will attack a ship, grabbing it with its tentacles, while using 4 to 6 tentacles to pop the crew into its mouth like popcorn. Tentacles take 16 Armour Points of damage before being severed. Victims struck take 12 Armour Points of Crushing damage per round until freed or eaten. Usually, on the 3rd round, the Kraken will throw a victim into its mouth and chew with its beak for 20 Armour Points of Crushing damage. If 3 or more tentacles are severed, the creature shoots a stream of poisonous ink into the water, which last 1d4+1 rounds and causes anyone in the water to be unable to see. Victims also take 4 points of damage from the poison. The cloud is 25 feet x 25 feet x 40 meters and does double damage against anyone breathing water. There is no Save. If four more tentacles are severed, the creature will retreat to its lair with whatever victims it still holds. When attacking a ship, the Kraken drags it into the Water. It can take down ships as large as 20-meters at a rate of 10% of the ship per round. Larger ships must be damaged first (to 50%) and if the Kraken can maintain a grip with 6 or more tentacles for 3 consecutive rounds, the hull cracks and the ship sinks in just 2 to 8 rounds. Krakens have a 26 Natural Armour, and can perform Dominate Monster 1 time a day. It is difficult to paint a picture of Kraken society, as they are so rarely seen. Sages believe that Krakens keep Hiraishin slaves in their lairs 300 meters below the surface. Ancient legends say that Krakens were once worshiped as gods, but were eventually driven back into the sea. This could explain the Krakens' anger and their eagerness to attack good-aligned ships and crews. Sages believe that Krakens may be the direct result of godly intervention on the world. Other sages believe that they are an evolutionary dead-end that sprang forth from the ocean depths. According to one drunken sage, Krakens are merely a myth created by the gnomes, who wish to monopolize the fishing industry. Whichever theory is proven true through the test of time, one thing is for sure. Slaying a Kraken would mean a hell of a lot of sushi.
Yields: A Kraken could feed a city for a month or a fishing village for a year, if the squid if properly preserved. Powerful weather or ocean related Rituals can be enhanced through the use of bits of the Kraken's brain. Kraken body shell can be used to make shields of the finest quality (1 Grade Higher). Kraken Ink can be used for Monster Summoning Rituals to summon 50% more Monsters (rounded down).
Diet: Carnivore; Intelligence Genius to Godlike; Activity: Any; Alignment: Neutral Evil; Organization: Solitary; Number Appearing: 1; Region: Coastal; Identification: Very Difficult ; Cultivation: Difficult; Skills: ---; Innate Abilities: Immune to Cold, Mind-Affecting Effects, and Poison. Ink Cloud. Dominate Monster. Natural Armour 20.
Limit: Must know Monster Lore for Coastal Regions. 5% chance in finding.
Cost:
Shiki grabbed all his gear as he got ready for his next great adventure. Stepping aboard his ship he made sure he had all his gear. Patting himself down he realized that he still had the 4 slots of Kunai, 4 slots of Shuriken, 2 slots of senbon. This time he had all of his monster hunting gear including his slave collars vials of venom etc. He was wearing his armor and brought his magic gem encrusted sword with him. He stepped aboard his vessel the Iron coffin and headed out to sea.