The Master Of Disguise - Mafia Roman
Jan 6, 2017 19:33:17 GMT -7
Post by Deleted on Jan 6, 2017 19:33:17 GMT -7
Basic Information
Name: Unknown
Allias Roman
Bloodlimit: N/A
Height: 5'6ft
Weight: 150lb
Age: 23
Gender: Male
Alignment: Chaotic Neutral
Birth Country: Land Of Water
Village: N/A
Status: Non Ninja
Special:
Weapons
Primary Weapon:
Bow, Compound - 50 lb. Draw (Overview)
Rank: "C"
Type: Main, Piercing, Bow
Effect: A bow with mechanical aids to help with drawing the bowstring while reducing range.
Special: ---
Drawback: ---
Description: A Tier 1 Bow. A Two-Handed Weapon. These weapons do +8 Amour Points of Weapon Damage. These weapons do an additional +1 Armour Points of Damage. The Range Increment of this weapon is 30 meters. May be used in Mounted Combat. A Modern bow that uses a levering system, usually of cables and pulleys, to bend the limbs. It's laminated horn, wood, or bone. These bows are built with a recurve, which is made in 3 parts that interlock to make the recurve. The bow uses metal cams at each end of the bow. String is made of silk, and woven in a pattern through the cams. The cams are used to reduce the draw strength by 80% while keeping the draw power.
Limit: These items may be bought inside any Hunting Shop.
Cost: 9,000 Ryo
Secondary Items:
Footwear
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Footwear can be worn on the feet of a person.
Special: ---
Drawback: ---
Description: Outer coverings for the feet, such as shoes, boots, and sandals. Footwear refers to garments worn on the feet, which originally serves to purpose of protection against adversities of the environment, usually regarding ground textures and temperature. Footwear in the manner of shoes therefore primarily serves the purpose to ease the locomotion and prevent injuries. Secondly footwear can also be used for fashion and adornment as well as to indicate the status or rank of the person within a social structure. Socks and other hosiery are typically worn additionally between the feet and other footwear for further comfort and relief. Cultures have different customs regarding footwear. These include not using any in some situations, usually bearing a symbolic meaning. Footwear have no slots, but a Half Pouch can be applied along the inside of footwear.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 600 Ryo per Pair.
Headgear
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Hats, helmets, and other items worn on the head.
Special: ---
Drawback: ---
Description: Headgear, headwear or headdress is the name given to any element of clothing which is worn on one's head. Headgear consists of caps, circlets, hats, helms, and etc. Headgears serve a variety of purposes. Protection (against impact, cold, heat, rain and other precipitation, glare, sunburn, sunstroke, dust, contaminants, etc.). Decoration or Fashion. Religious purposes. Medical purposes. Headgear have no room to hold objects and normally come with no slots but they can be outfitted with a single Half Pouch. Half Pouches however are distributed throughout the hat evenly so it does not look like an actual pouch is placed.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 400 Ryo Each.
Handwear
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Handwear includes gloves worn over the hands.
Special: ---
Drawback: ---
Description: Handwear is a garment covering the whole hand. handwear has separate sheathes or openings for each finger and the thumb. Handwear protect and comfort hands against cold or heat, damage by friction, abrasion or chemicals, and disease; or in turn to provide a guard for what a bare hand should not touch. Latex, rubber or vinyl disposable gloves are often worn by health care professionals as hygiene and contamination protection measures. Handwear have no slots, but a Half Pouch can be applied along the inside of handwear.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 600 Ryo per Pair.
Jacket
Rank: "C"
Type: Main, Slot Holder, 2 Slots, Clothing
Effect: Jackets are mainly clothing worn over tunics and shirts and come in many different colours as well as several types.
Special: ---
Drawback: ---
Description: Picture A sports jacket, known as a "sport coat" in the U.S. A jacket is a mid-stomach–length garment for the upper body. A jacket typically has sleeves, and fastens in the front or slightly on the side. A jacket comes with 4 pockets. 2 along the inside, and 2 along the outside. each pocket has the same amount of holding space as a half pouch. A total of 6 Pouches can be stitched into the Jacket. 2 Pouches may be stitched at the top of the Jacket (1 on each side) while 2 may be stitched at the bottom (1 per side). 2 more may be stitched at the top along the sleeves (Only half pouches).
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,000 Ryo each.
Pants
Rank: "C"
Type: Main, Slot Holder, 2 Slots, Clothing
Effect: Also known as trousers.
Special: ---
Drawback: ---
Description: Picture There are so many different types of pants, with different designs and colors. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately. Shorts are similar to trousers, but with legs that come down only to around the area of the knee, higher or lower depending on the style of the garment. To distinguish them from shorts, trousers may be called "long trousers" in certain contexts such as school uniform, where tailored shorts may be called "short trousers". Trousers have 4 Pockets, 2 on the front of each pant leg, and 2 at the back where the butt is located at. Each Pocket has the same amount of holding space as a half Pouch. A total of 4 Pouches can be stitched into the pants. 2 Pouches may be stitched at the top of the pants (1 per pant leg) while 2 may be stitched at the bottom (1 per pant leg). The ones at the bottom may only have Half Pouches.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 500 Ryo Each.
Robe
Rank: "C"
Type: Main, Slot Holder, 0 Slots,
Effect: A robe is a loose-fitting outer garment. Unlike garments described as capes or cloaks, robes usually have sleeves.
Special: ---
Drawback: ---
Description: A gown worn as part of the academic regalia of faculty or students, especially for ceremonial occasions, such as a convocations, congregations or graduations. A gown worn as part of the attire of a judge or barrister. A wide variety of long, flowing religious dress including pulpit robes and the robes worn by various types of monks. A gown worn as part of the official dress of a peer or royalty. Robes give a +10 to Sleight of Hand when worn. Robes can have special straps stitched in place, allowing the Robe to stay fluid and not be bogged down. 1 Robe may have up to 10 of these Straps. Each Strap may have up to 5 Half Pouches stitched in to keep objects inside.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,000 Ryo Each.
Shirt
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Shirts are clothing worn over the chest of a user's character.
Special: ---
Drawback: ---
Description: Shirts come in many different styles and colors. A shirt is a cloth garment for the upper body. Originally an undergarment worn exclusively by men and women it has become a catch-all term for a broad variety of upper-body garments and undergarments. In some countries a shirt is more specifically a garment with a collar, sleeves with cuffs, and a full vertical opening with buttons or snaps. A shirt can also be worn with a necktie under the shirt collar. Shirts have no slots and they have no areas to carry pouches.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 500 Ryo Each.
Character Depth
Personality:
Lost in the world of being alone and growing up with no guardian or parental figure, he went by the street code.
Snitching isn't tolerated, and minding your own business won't get you killed. Based on these principles, he became a person who analyzed a crime before committing one. He believes and lives by, to only honor those who you call family. At the time of childhood, he had no family. Without thinking first, is where you miss the opportunities. Without analyzing those around you, who do you call friend and foe? With this mind frame at the back of his head, he tends to mumble to himself and also thinking moves ahead of time.
Living by yourself, for yourself, teaches who you really are when others aren't around. Speaking to ones self, constant looking around, and eating a routine meal. This is what he has discovered about himself, a same pattern day in and out. He finally changed all that, and becoming a talkative guy.
This talkative personality came about when he first met other people. The way he spoke, made it seem like in general he cared about other people's well being. Some see it as him playing a fool, others see it as acts of kindness. His next type of demeanor is laughter, a good joke would make him laugh to no end, a bad one, would make him fake a laugh to where it seems real. His laughter seems sinister in nature, but who knows..
Clumsy actor is what people refer to him when he drops objects, trips and falls, or even apologizing constantly. He normally plays this role when he wants to commit a crime. Though he typically uses this as a means of humor that others don't find funny.
Appearance:
When it comes to normal fashion he wears a winter black 100% leather jacket is what he typical wears with his hair slick back. A cool, calm, and collective individual. If he isn't walking with his hands in his pocket, he is smoking. Underneath the leather jacket is his white 100% cotton shirt. His pants are dark blue jeans with slight tears all around the front. He typical wears black sandals that go up to his ankle. His body type is an ectomoph with no blemishes, acne, tattoos, or piercings. He's a lean guy with more muscle mass than fat.
When he's traveling, he tends to wear an oversized black cotton robe, a facemask, long sleeve shirt, pants, and gloves. He tends to wear his headband around his neck loosely, and a kunai tuckled underneath his right sleeve. When it comes to wearing disguises, he avoids to wear clothes that he would normally wear. He tends to make sure to play the role he gives himself or tends to be given. In the past he has took many disguises, his past being a corrections officers.
When it comes to combat, he will take off whatever clothing he is wearing, and reveal his black tactical body vest, with a short sleeve shirt, black long pants, and gloves. His gloves are made out of cotton, his vest made out of leather and cotton, his pants made out of both polyester and cotton. His shirt is made out of cotton. His sandals is made out of cotton.
Background:
Born in the Land of Waves to two farmers who barely could make income. One fateful night on the day of his birth changed all that. He was taken from the hospital by two individuals who were classified as shinobi. His record not even on file due to the parents unable to name him, they started a search party.
Both parents were killed at the hospital, and the reason for this abduction was to see if a baby can be turned into a weapon. These two individuals weren't actual shinobi, they were career criminals who knew how the system worked. They raised the baby and gave him the nickname Roman.
The organization that he was now apart of, would give him the tools to become a master of disguise. Teaching him the basics at age five, raising him to pickpocket, forgery, and disguising himself with his environment. At the age of ten, he was taught the basics of chakra, and this being eqivalent to someone learning in the academy. Eventually throughout the years, he has gone by many names, many faces, many disguises, and a true thief at heart. He eventually left the organization due to the many members killing one another off due to money issues, while some were being arrested or killed.
After leaving the organization on that fateful night, he was arrested and booked due to a raid. He was booked under a false name known as "Kezi". The forgery he had made was perfect to where it was believed, and within a year inside, he escaped with a guards uniform on. After leaving the town he was in, he eventually met a man by the name of Blight, who saw his guard uniform.
After seeing the authorities coming close, he agreed to join the organization in return for not going back to prison, and also remaining loyal. He eventually found his way to the Land of Bears. Now residing there, he makes a living by doing missions or stealing.