The Corrupt Emperor (EPIC | P)
Jan 19, 2018 21:03:19 GMT -7
Post by Deleted on Jan 19, 2018 21:03:19 GMT -7
"There's a lot of lead here." Shiki said rather unimpressed by how long this was taking. He continued to walk following the small icy path that was being carved. Shiki started to take a feel in the metals around him. He should be able to determine if the lead that was here was placed here by someone or something intentionally or if it was naturally forming. He walked over and punched the mountain twice. As he did he spun with a another quick fist ending a two layered combo. The ice would be broken down at a molecular level and would turn into literal dust as a 50 meter wide crater would appear on the side of it. His stormium, perfected gauntlets with their pistons would also through in extra damage into the mix. He'd instantly leap to the remainder of the mountain and perform another two layered swing. He'd do this eight times. Shiki would stand their panting as there was not much left out of the mountain. He had used up a fair bit of stamina. Luckily he could use the rest of his time to catch his breath. His very, very cold breath.
Guantlets do 16 ap, +12 lightning, +60 ap from piston +4 skull of strength (x2) per 2 layers preformed.
Totally AP done: (720 + 184) x (8) +24 ap from book of war and valor = totally AP done
928 per two layers
x 8
= 7424 ap done.
Guantlets do 16 ap, +12 lightning, +60 ap from piston +4 skull of strength (x2) per 2 layers preformed.
Totally AP done: (720 + 184) x (8) +24 ap from book of war and valor = totally AP done
928 per two layers
x 8
= 7424 ap done.
Tsuyosa Ryuu: Futae no Kiwami (Mastery of Two Layers) +8
(nine times total)
Rank: "B"
Skill: TaiJutsu
Effect: A dual strike technique that allows the user to bypass hardness while delivering a powerful strike.
Special: ---
Drawback: ---
Description: The Futae no Kiwami is a technique that focuses on allowing the full use of one's strength and power to be fully utilized at its maximum output. The Futae no Kiwami's principle aspects come from understanding that all matter bears a level of resistance, and that a single blow's impact is wasted upon meeting this resistance. From this, two blows are to be acted to fully transfer this impact. With the fist, the first blow, using the proximal interphalangeal joints of the hand, meets to absorb the object's initial resistance. The first hit allows the user to bypass +10 Hardness. Then, with folding the hand immediately to switch over to the proximal phalanx knuckles, delivers the final strike to the weakened object; in addition, the two hits are to be delivered at nearly the same time, with a few milliseconds interval. The 2nd strike deals 16 Armour Points of Damage per Class Level. The result is the complete destruction of the object (Can destroy overview Objects if it bypasses the Hardness), which has no more resistance to sustain itself and collapses into dust. Technique does double damage against inanimate objects while creating a crater 1/2 a meter per 16 Armour Points of Damage. User may relearn this technique multiple times. Each time learned allows the user to bypass an additional +2 Hardness while dealing +8 Armour Points of Damage per Class Level. May be performed once per movement.
Limit: Must Learn from a Master of Burēdono Kenseijin
(nine times total)
Rank: "B"
Skill: TaiJutsu
Effect: A dual strike technique that allows the user to bypass hardness while delivering a powerful strike.
Special: ---
Drawback: ---
Description: The Futae no Kiwami is a technique that focuses on allowing the full use of one's strength and power to be fully utilized at its maximum output. The Futae no Kiwami's principle aspects come from understanding that all matter bears a level of resistance, and that a single blow's impact is wasted upon meeting this resistance. From this, two blows are to be acted to fully transfer this impact. With the fist, the first blow, using the proximal interphalangeal joints of the hand, meets to absorb the object's initial resistance. The first hit allows the user to bypass +10 Hardness. Then, with folding the hand immediately to switch over to the proximal phalanx knuckles, delivers the final strike to the weakened object; in addition, the two hits are to be delivered at nearly the same time, with a few milliseconds interval. The 2nd strike deals 16 Armour Points of Damage per Class Level. The result is the complete destruction of the object (Can destroy overview Objects if it bypasses the Hardness), which has no more resistance to sustain itself and collapses into dust. Technique does double damage against inanimate objects while creating a crater 1/2 a meter per 16 Armour Points of Damage. User may relearn this technique multiple times. Each time learned allows the user to bypass an additional +2 Hardness while dealing +8 Armour Points of Damage per Class Level. May be performed once per movement.
Limit: Must Learn from a Master of Burēdono Kenseijin