DEMON HUNTER | Xango
Jun 12, 2021 16:44:58 GMT -7
Post by Xango on Jun 12, 2021 16:44:58 GMT -7
Xango [S+]
NON-NINJA • DEMON HUNTERBirth Country: Land Of MoonCurrent Residence: Alleve's Hallow, Witch DistrictLore Check: Average Difficulty - History, Local (Alleve's Hallow)
"Xango Tarrasque is an "S" Class sword-wielding Aberration of the Queen Taratect subspecies, and a member of one of many Venator Clans specializing in hunting and slaying Demons. Like all members of Clan Tarrasque, she has a supernatural level of resilience and nigh invulnerability, as well as a penchant for bladed combat and an innate connection to spiders. She frequently challenges others to tests of combat skill, and despite her youth, is one of the few living Grand Masters of the Santoryu fighting style."
Lore Check: Impossible Difficulty - History, World, Ancient
"The Tarrasque Clan and it's progenitor family, House Durga, have been involved in the practice of allegedly illegal chemical thaumaturgy for approximately 1,400 years. It's family members are extraordinarily durable due to a childhood ritual that allows them to unnaturally obtain the Kedoin Clan Bloodlimit. They have never risen into popularity due to their extraordinarily small population - chasing increasingly more challenging opponents too often results in most members of the family being annihilated shortly after reaching adulthood by gods and other cosmic entities they attempt to fight. Though carrying a reputation for great battle prowess, they are also viewed as stupid and/or nothing but muscleheads."
TAIJUTSU SPECIALIST
8 Celestial Gates MSantoryu MKyokugouma MDemon Weaver MBuredono Kenseijin GMMarksman
GENJUTSU SPECIALIST
Shadow M
Glamour MEnchantment MCompulsion M
Pattern
Figment
NINJUTSU NON SPECIALIST
Ice M
Shape Transformation M
Water
Wind
CLAN NON SPECIALIST
Kedoin MSoulcaster M
Ogumo GMVenator, Harbinger GM
MISCELLANEOUS SLOTS
Monster Trainer
GM - Buredono KenseijinGM - Ogumo
GM - Venator
JOT - Taijutsu
JOT - Ninjutsu
JOT - Genjutsu
JOT - MiscellaneousRitualist - Augmentation
Ritualist - Binding
Demolitionist
---
╾ BASE HANDSEALS: (100)╾ HANDSEAL REDUCTIONS: (1/3)╾ BASE MOVEMENTS: (12)╾ BASE WILL: (10)╾ BASE FORTITUDE: (10)╾ BASE ARMOR POINTS: (232)╾ PASSIVE IMMUNITY: Bleed Out╾ NEGATIVE MODIFIERS: None╾ CLASS POINTS: 24╾ SPRINGTIME OF YOUTH POINTS: 50Intelligence: 0Might: 2Perception: 0Agility: 0Charisma: 2Toughness: 4Luck: 2
B.I.N.G.O. Agent
Rank: "C"
Skill: Regional Trait
Effect: User spent a portion of their childhood working for the B.I.N.G.O.
Special: ---
Drawback: ---
Description: User spends a portion of their childhood working for the B.I.N.G.O. User's starting wealth increases depending on Class Level. Incentive Ryo does not apply to this multiplication. "D" Class and "C" Class start with an additional 280,000 Ryo. "B" Class and "A" Class start with an additional 420,000 Ryo. "S" Class start with an additional 560,000 Ryo. In addition, their reputation remains strong and any transactions they make are always beneficial to the user; items they sell net them an additional 10% profit, and items they purchase there are 10% cheaper than normal. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Killer
Rank: "C"
Skill: Combat Trait
Effect: User has made their first kill at a very young age and found the task of war or murder to their liking.
Special: ---
Drawback: ---
Description: User either takes particular pride in a well-placed blow, or find vile pleasure in twisting the blade to maximize their target's pain. User deals an amount of additional damage equal to their Weapon Damage when they successfully strike with a critical hit with their weapon. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Will of Men, The
Rank: "C"
Skill: Faith Trait
Effect: Men are creatures of will; their will carries them through a harsh world of politics and physical dangers.
Special: ---
Drawback: ---
Description: User gains a +1 trait bonus to all Will Saves. At "C", "B', "A", and "S" Class level, gain an additional +1 trait bonus. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Chakra Resistance
Rank: "B"
Skill: Chakra Trait
Effect: Some Humans are even less affected by Chakra.
Special: ---
Drawback: ---
Description: Increases the characters natural bonus on saves vs. Chakra Jutsus & Chakra-like effects to +4 Trait Bonus. Users gain a Damage Resistance against Chakra Techniques equal to 20 points Racial Bonus. This trait replaces 2 Freebies.
Limit: Must start with Character; replaces 2 Freebies.
Mirror Mind
Rank: "B"
Skill: Chakra Trait
Effect: The user's mind tries to force a mental effect to be shared.
Special: ---
Drawback: ---
Description: A user who spent their lives under the thumb of mental tyranny has learned how to oppose those shackles. Their mind becomes as dangerous as a trap. Once per day per Class Level, when the user is forced to roll a save against a mind-affecting effect with a rank equal or lower than their class level (D ranks as a D class, C ranks and below as a C class, etc), the user can make their foe suffer the same roll. When this ability is triggered, the original performer must make a save against their own mind-affecting effect equal in difficulty as the save the user endured. If the mind-affecting effect gives a person total control over their victim, and both sides fail their saves, the mind-affecting effect is cancelled both ways. This trait replaces 2 Freebies.
Limit: Must start with Character; replaces 2 Freebies.
Unscathed
Rank: "C"
Skill: Chakra Trait
Effect: The user is amazingly resistant to energy attacks because of their upbringing or Chakra experimentation.
Special: ---
Drawback: ---
Description: Each type of energy resistance the user has (if any) increases by 20 Armour Points. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Ancestry: Grendle
Rank: "B"
Skill: Heritage Trait
Effect: A trait that grants healing properties to the user.
Special: ---
Drawback: Cannot gain any other Ancestry Traits.
Description: Ancestors of the Grendle lose +2 points to any 1 IMPACT-L, however, they gain +2 Charisma, + 2 Toughness, -2 Intelligence. Some human bloodlines trace their linage back to a grendle, an offspring born of troll and human parentage. Living humans with this racial trait are immune to bleeding out. If they are also "C" Class they heal Minor damage per 15 rounds. If they "A" Class and they lose a limb, an organ, or any other body part, once per day the user's severed body members (fingers, toes, hands, feet, arms, legs, tails, broken bones, and ruined organs grow back. The physical regeneration is complete in 1 round if the severed members are present and touching the creature. It takes 15 rounds otherwise. Regenerate also heals Serious Damage within 15 rounds, and rids the subject of exhaustion and/or fatigue. It has no effect on nonliving creatures (including undead). This trait replaces 2 Freebies.
Limit: Must start with Character; replaces 2 Freebies.
Finite Life
Rank: "C"
Skill: Heritage Trait
Effect: A trait that enables the user to survive after death.
Special: ---
Drawback: ---
Description: To be human is to be flawed, limited, and finite; but some humans nonetheless struggle through and work against or despite these limitations. That they live short lives and die gives their time in this life meaning and fuel for art, science, and creativity. Once per day, they do not die until their Temporary Armour Points drop to 0 after taking a death attack, this effect lasts for 5 minutes per Class Level, activation of this technique takes up no movements and happens after a death strike takes place. The amount of Armour Points they gain is 20 points per Class Level. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Fate's Favored
Rank: "C"
Skill: Faith Trait
Effect: The fates watch over the user.
Special: ---
Drawback: ---
Description: Whenever the user is under the effects of a Luck bonus that affects any of categories Ability Categories affect, this bonus is increased by +1 (e.g. Attack Damage +2, Saves +1, etc).
Limit: Must start with Character; replaces 1 Freebies.
Primordial God-Tier Magic, Fourthwall
Rank: "SSS"
Skill: Multiversal Technique
Effect: The user is a witch of the multidimensional energy of Fourthwall, and can commune directly with Eldritch powers.
Special: ---
Drawback: The user's training occasionally veers into the Fourthwall realm.
Description: The user is a witch able to utilize the omnipotent energies of Eldritch Pleasure Gods, and is a being created directly by one such entity. The user understands the true nature of their universe and is immune to Depression. The user has the ability to directly address their patron Eldritch Pleasure God in order to ask for additional power and assistance throughout their lifetime. A number of times per day equal to 1 + 1 per Class Level, the user may choose to have their patron speak through them for the purposes of interacting with other Fourthwall utilizing/omnipotent entities.
Limit: Plot