Kazeraikou Gosei [Revamp]
Mar 2, 2014 14:39:45 GMT -7
Post by Solus on Mar 2, 2014 14:39:45 GMT -7
General information
Name: Kazeraikou Gosei Rank: Chuunin Aliases: Doragon no Konoha Age: 30 Height: 1,81 meters Weight: 71 Kilos Gender: Male Alignment: Lawful Evil Eastern Zodiac: Horse (Earth) Western Zodiac: Cancer (Water) Birth Country: Hi No Kuni Village: Konoha | Themes: |
Specialization
Major
- Medical specialist
- Genjutsu specialist
- Ninjutsu non specialist
- Clan non specialist
Medic
- Medical
- Sensor
- Dian Xue Shu
- Ritualist: Restoration
- Alchemy [Grandmaster]
- ---
Releases
- Raiton
- Fuuton
- Suiton
- Shape Transformation Specialist
Perceptions
- Glamour
- Pattern
- Phantasm
- Enchantment
- Charm
- Compulsion
Clans
- Ryuugan
- ---
- ---
- ---
Seals
- Saisokufuin - Left wrist
- ---
- ---
- ---
Miscellaneus
- Beast Master:
- Summoner - Kukulcan family
- Summoner - Panda family
- Grandmaster [Alchemy]
- ---
- ---
- ---
- ---
Mission count:
- D-2
- C-20
- B-6
- A-1
- S-
- E-1
TP count:
Weapons
Primary Weapon
Fan, Battle (Overview) Superior Quality: +10 striking damage and +2 defence against automatic destruction.
Rank: "C"
Type: Main, Slashing, Fan
Effect: A fan designed for use in warfare and martial arts. Fans are used for offensive and defensive purposes.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +6 Amour Points of Damage. This weapon appears to the untrained eye as nothing more than a beautifully crafted fan. In fact, the vanes of the fan are crafted from steel, and the tips are needle-sharp. These weapons are too large to create a feint and make an opponent think it is a normal fan. These items are normally small and no longer than 1.2 m (4 feet).
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,000 Ryo
Scroll (Huge)
Rank: "S"
Type: Main, Book, Scroll
Effect: Allows a user to summon an object, or animal from one location of the world, to another location of the world where the user is holding the scroll.
Special: ---
Drawback: Holds only so much worth of items, animals or technique capabilities. When it comes to puppets, user must accommodate everything that is being held within that puppet such as individual items inside the puppet. When it comes to an animal or person user must accommodate all training points to the feet of Scroll. May be used multiple times as long as the seals are put on them.
Description: Picture A roll of paper or parchment; a writing formed into a roll; A scroll is a roll of papyrus, parchment, or paper which has been written, drawn or painted upon for the purpose of transmitting information or using as a decoration. It is distinguished from a roll by virtue of being intended for repeated use rather than continuous, but once-only use of the roll. The "Small Scroll" is the size of 10 inches in diameter as a whole. The Length between the top ends of the core, to the other end of the core is between one to two feet in length. The core of the scroll is 5.1 inches in diameter while thickness of the paper is .0032 inches making it 3,200 feet worth of scroll paper. For storing anything "D" rank, it takes up 10 feet of Scroll. For storing anything "C" Rank, it takes up 20 feet worth of scroll. For anything, "B" ranks it takes up 60 feet worth of scroll. For anything "A" Rank, it takes up 80 feet worth of scroll. For anything, "S" ranks it takes up 100 feet worth of scroll. Even though the "storing" takes up so much, the seals to summon, or items to bring forth may be relatively close to the end of the scroll. This means that a user does not have to unravel 100 feet or more worth of scroll to summon up the item, or creature.
Limit: These types of books may be capable of being bought inside any Book Shop.
Cost: 32,000 Ryo
Gas Mask (Overview)
Rank: "C"
Type: Main, Gadget, Survival, Mask
Effect: A protective mask used to cover a person's face as a defense against poisonous gas.
Special: ---
Drawback: Does not protect against skin absorption concoctions.
Description: A mask put on over the face to protect the wearer from inhaling "airborne pollutants" and toxic gases. Gas masks have a limited useful lifespan that is related to the absorbent capacity of the filter. The traditional gas mask style with two small circular eye windows originated when the only suitable material for these eye windows was Perspex; as glass is notoriously brittle, glass eye windows had to be kept small and thick. Some have one or two filters attached to the face piece. Some have a large filter connected to the face piece by a hose.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 10,000 Ryo to house 1 Filter; 12,000 Ryo to house 2 Filters
Gas Mask Filter: E
Rank: "S"
Type: Secondary, 1 per Slot, Gadget, Survival, Filter
Effect: Gas mask filters are used to remove poisonous chemicals and deadly bacteria in the air when breathing in.
Special: ---
Drawback: Once the filter has been saturated with hazardous chemicals, it ceases to provide protection and the user may be injured.
Description: Picture This gas mask filter stops gas particles of Nearly Impossible Value. Mask Filters have a diameter of 2.5 inches and a height of 4.3 inches while weighing 0.7 lbs. This filter allows the user to stay submerged in water and breathe normally as if they were breathing air. Listed below states how strong the filter is and how well it goes against airborne Pathogens.
Conventional Usages - Lifespan of filter for conventional breathing is 16 hours.
Common Airborne Pathogens - Every minute breathing in Common Airborne Pathogens takes away 15 minutes of the Conventional Usages (Lasts 64 Minutes).
Un-Common Airborne Pathogens - Every minute breathing in Un-Common Airborne Pathogens takes away 20 minutes of the Conventional Usages (Lasts 48 Minutes).
Rare Airborne Pathogens - Every minute breathing in Rare Airborne Pathogens takes away 25 minutes of the Conventional Usages (Lasts 38.4 Minutes).
Very Rare Airborne Pathogens - Every minute breathing in Very Rare Airborne Pathogens takes away 30 minutes of the Conventional Usages (Lasts 32 Minutes).
Nearly Impossible Airborne Pathogens - Every minute breathing in Nearly Impossible Airborne Pathogens takes away 40 minutes of the Conventional Usages (Lasts 24 Minutes).
Water Breathing Capability - Every minute breathing in water takes away 30 minutes of the Conventional Usages (Lasts 32 Minutes).
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 16,000 Ryo Each
Personal Information Processor (PIP-Boy)
Rank: "S"
Type: Main, Gadget, Survival, Personal Information Processor
Effect: Personal Information Processor is the electronic data organizer that can view the user's biometric readings.
Special: ---
Drawback: ---
Description: Picture Picture Picture Picture The PIP-Boy (Personal Information Processor) is an electronic device. It uses an ultra-modern super-deluxe resolution graphics, which coupled with its capability to store large amounts of information and transfer data to and from holodisks. Each PIP-Boy features a biometric lock that can only be opened by either the user or a Master Technician. This multifunctional device is able to display the user's biometric readings, maps inventory, and data copied into the device. It also acts as a Cover Listening Device and can pick up Radio Frequencies, and its screen doubles as a flashlight. A user may set their colour preference for the display. The four colours available are amber, blue, green, and white. The device has an I/O port to connect and copy files in a Holodisk. Look in Gadget thread found in the Items Index for more information.
Limit: These items may be bought inside any Gadget Shop with a 5% chance.
Cost: 300,000 Ryo Each
Harp, Medium (Overview)
Rank: "C"
Type: Main, Instrument, String Instrument
Effect: The 'harp' is a stringed instrument which has the plane of its strings positioned perpendicular to the soundboard.
Special: ---
Drawback: ---
Description: All harps have a neck, resonator, and strings. Some, known as frame harps, also have a forepillar; those lacking the forepillar are referred to as open harps. Depending on its size (which varies considerably), a harp may be played while held in the lap or while it stands on the floor. Harp strings are made of nylon, gut, wire, or silk on certain instruments. Medium Harps are in size of 2 to 3 feet in length.
Limit: These types of items may be capable of being bought inside any Musical Shop.
Cost: 4,000 Ryo
Chain (Overview) (1 meter)
Rank: "C"
Type: Main, Slashing, Soft Weapon
Effect: A connected flexible series of metal links used for fastening or securing objects and pulling or supporting loads.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +4 Amour Points of Damage. A chain is a series of connected links which are typically made of metal. A chain may consist of two or more links. Chains are normally sold in Bundles. A bundle of Chain is 15 Meters. When using chains over 1.2 m (1 to 4 feet) they are treated as a 2-handed weapon. Chains under 1.2 m (1 to 4 feet) are treated as 1-handed weapons. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 5,250 Ryo per Bundle, 350 Ryo per Meter
Bow, Long: 100 lb. Draw (Overview)
Rank: "B"
Type: Main, Marksman, Bow, Long
Effect: A Tier 2 Bow. A self bow that is usually quite long, often 5 feet (1.5 meters) long for distance shots.
Special: ---
Drawback: ---
Description: A longbow is a type of bow that is tall (height of the user using it); this allows the user a long draw. A long bow is not recurved and has relatively narrow limbs that are circular D-shaped in cross section. Longbows are normally made from wood. The Longbow is normally used for their range and speed. Due to the size, a longbow is too unwieldy to use while performing Mounted Combat. The Range Increment of this Bow is 35 meters.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 21,000 Ryo
Back Quiver (Large) (Overview)
Rank: "C"
Type: Main, Slot Holder, Holds 15 Slot worth of Arrows or Bolts, Quiver
Effect: A quiver worn at the back of the user.
Special: ---
Drawback: ---
Description: Back quivers are secured to the archer's back via straps, with the nock ends protruding above the dominant hand's shoulder. Arrows can drawn over the shoulder rapidly by the nock. This Quiver may hold 15 slot worth of Arrows or Bolts.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 1,700 Ryo
150x (15 slots)
Arrow (Overview) Arrowhead: Broad Head Point; Fletching: Feather (Overview)
Rank: "C"
Type: Secondary, Weapon, 10 per Quiver Slot, Arrow
Effect: A shaft sharpened at the front and with feathers or vanes at the back, shot from a bow as a weapon or for sport.
Special: ---
Drawback: ---
Description: Picture An arrow is a shafted projectile that is shot with a bow. An arrow ranges between 18 inches to even 5 feet. However, most modern arrows are 75 cm (30 in) to 96 cm (38 in). The Range Increment of an arrow depends on the 3 parts that make up an Arrow. Every Arrow must have 3 part: an Arrowhead, a Shaft, and a Fletching. The Range Increment Adjustment with this item is dependent on the 3 parts.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 1,000 Ryo per Quiver Slot, or 100 Ryo Each
Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: A weapon with a long metal blade and a hilt with a hand guard.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +6 Amour Points of Damage. A short sword is about 2 feet in length. Examples of Short Swords: Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Sword, Longsword (Superior) {Increase Weapon's Size Damage, Increase Item's Defense to withstand automatic destruction techniques +2} x2
Rank: "C"
Type: Main, Slashing, Sword
Effect: A weapon with a long metal blade and a hilt with a hand guard.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +8 Amour Points of Damage. A longsword (also spelled long sword, long-sword) is a type of sword characterized as having a cruciform hilt with a grip for two handed use and a straight double-edged blade of around 100–122 cm (39–48 in). The longsword is characterised not so much by a longer blade, but by a longer grip, which indicates a weapon designed for2-handed use or 1-handed use. Examples of Longswords: Katana, Jian, Tachi, Scimitr, Shinai, and Waster.
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,000 Ryo
Sword, Fullblade (Masterwork) {Increase Weapon's Size Damage}
Rank: "B"
Type: Main, Slashing, Sword
Effect: A very large sword, made for hurting things, badly.
Special: ---
Drawback: Due to the weapon's size each technique performed while wielding this weapon takes up 3 movements.
Description: A Two-Handed Weapon. These weapons do +16 Amour Points of Damage. A fullblade is 18 inches longer than a greatsword and is too large for a Medium-size creature to use with 2-hands correctly. A large creature could use a fullblade with two hands and will not suffer any drawbacks while wielding the weapon. A creature may learn Weapon Specialization: Speed Training to remove the drawbacks of Movement restrictions. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 16,000 Ryo
Sword, Longsword (Overview)
Rank: "C"
Type: Main, Slashing, Sword
Effect: A weapon with a long metal blade and a hilt with a hand guard.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +8 Amour Points of Damage. A longsword (also spelled long sword, long-sword) is a type of sword characterized as having a cruciform hilt with a grip for two handed use and a straight double-edged blade of around 100–122 cm (39–48 in). The longsword is characterised not so much by a longer blade, but by a longer grip, which indicates a weapon designed for2-handed use or 1-handed use. Examples of Longswords: Katana, Jian, Tachi, Scimitr, Shinai, and Waster.
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,000 Ryo
16x
Polearm, Short (Overview)
Rank: "C"
Type: Main, Piercing, Staff/Spear
Effect: A close combat weapon in which the main fighting part of the weapon is fitted to the end of a long shaft
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +6 Amour Points of Damage. The Range Increment of this weapon is 10 meters. A short weapon no longer than 1.2 m (4 feet), making it a suitable thrown weapon. Some have a 3 metal pronged at the end with a 1.2 m (4 feet) shaft. Examples of Short Polearms: Shortspear, and Trident.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
12x
Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: A weapon with a long metal blade and a hilt with a hand guard.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +6 Amour Points of Damage. A short sword is about 2 feet in length. Examples of Short Swords: Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
6x
Shield, Buckler (Overview)
Rank: "C"
Type: Main, Weapon, Bludgeoning, Shield
Effect: A small, round shield held by a handle or worn on the forearm.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. A small shield worn strapped to the forearm. The user can use a bow or a crossbow without penalties to their Range Increment while carrying it. The user can also use their shield arm to wield a weapon whether they are using their off-hand or using their off hand to help wield a 2-handed weapon. These items are used as protection against blows or missiles or can be used as a weapon. Bucklers are never larger than the user's forearm.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Hammer, Hand (Overview) x2
Rank: "C"
Type: Main, Bludgeoning, Hammer
Effect: A weapon consisting a handle and a head.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +4 Amour Points of Damage. The Range Increment of this weapon is 5 meters. A light hammer consists of a handle and a head. The handle may be of different lengths, the longest being roughly the size no more than 2 feet, and the shortest being no more than a foot. Hand Hammers are meant for use as quick striking weapons, or used as tools for carpentry or other forms of crafting.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Wire Reel, Small (Overview) (90 meters of wire inside)
Rank: "B"
Type: Main, Tailor, Slot Holder, Holds up to 90 Meters of Wire, Holster
Effect: A holster used to keep a mass amount of Wire inside neatly and easily.
Special: ---
Drawback: ---
Description: Picture The Wire Reel is small enough to fit with a clip on a belt to allow a user to easily pull wire from the reel without fail or it being snagged. The Wire Reel is fashioned with a retracting system allowing the Wire to retract into the holster at a rate of 15 meters per second. The Wire reel is primarily used for Wire however Rope with the same thickness may be installed into it however it is not recommended due to the lack of strength the rope will have. The outside Diameter is 4 inches with an inside diameter of 3.5 inches. The thickness of the Reel is 2.1 inches while the rim thickness is 0.2 inches thick. The maximum wire thickness it can hold is 16.5 ga which is 7.3 mm thick.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 3,000 Ryo for Reel by itself or 19,000 Ryo with 90 Meters of Wire
Flying Destruction Machine
Rank: "S"
Type: Main, Gadget, Mechanical, Transportation
Effect: This is a giant flying machine that is operated by 1 person, while seating 2 in the front and a 4th sits in an extend-able compartment where they focus their chakra into an explosive beam capable of producing mass destruction.
Special: ---
Drawback: ---
Description: Picture Picture Picture Picture The device has 2 massive wings on top to create lift with a wingspan of Gargantuan Size category size. The device itself is Huge Size Category which is needed to hold the 4 people. The 2 people who sit at front are normally there as lookout and for defensive support while the person who sits in the back is the pilot. The 4 person stays inside a "Bell" like bunker (best used for Sensors). When wanting to use the Destruction Machine the Bell opens downwards and the user concentrates their chakra on the Machinery. Taking the time of 1 full round a beam is shot down with destructive power ("A" Rank worth of Energy Damage) destroying a radius of 30 meters, leaving a massive crater. The Flying Destruction Machine comes with a Class 1 Sensor System (normally found on puppets; Price includes System, advanced Systems may be purchased). To learn how to pilot user must purchase a manual and train Riding, Airborne (Mount). As a Novice user can fly as Clumsy. As Advanced the user can fly as Poor. As a Master user can fly as Average. Please look at the list below to understand better.
Clumsy: The creature can barely maneuver at all.
Poor: The creature flies as well as a very large bird.
Average: The creature can fly as adroitly as a small bird.
Limit: These items may be bought inside any Gadget Shop. With a 30% chance of finding.
Cost: 150,000 Ryo
Book: Textbook (Overview) [Flying Destruction Machine]
Rank: "C"
Type: Main, Book, Textbook
Effect: A book used as a standard work for the study of a particular subject.
Special: ---
Drawback: ---
Description: A textbook or coursebook is a manual of instruction in any branch of study. Textbooks are produced according to the demands of educational institutions.
Limit: These items may be bought inside any Book Shop.
Cost: 3,500 Ryo
2x Emerald
Rank: "S"
Type: Secondary, 11,900 per Slot, Precious/True Gem, Tiny, Gem
Effect: A Gem used for payment or for status purposes.
Special: ---
Drawback: ---
Description: Few stones inspire a man’s mind to dreams of wealth than the emerald. Emeralds are a member of the Beryl family of crystals, which also includes aquamarine. The rich green hue of this stone has excited imaginations since time immemorial. It is a fairly hard stone, and is best enjoyed when cut with a faceted face. Emeralds richly enhance almost any object in which they are set. Emeralds are said to be the stone of love and romance, as well as the stone of clear vision, clairvoyance, and communication.
Identification: Very Difficult: There is no mistaking the brilliant green hue of the most valuable emeralds, but some emeralds of lesser value can be mistaken for other stones, such as spinels, making their identification a little trickier.
Limit: These items may be bought inside any Jewelry Shop.
Cost: Precious: 4,000 to 16,000 Ryo; True Gem: 20,000 to 80,000 Ryo each
103,000 Ryo in ritual components
Secondary weaponry
Starter pouch 15/15
13 Kunai
1 Hiraishin Kunai
3 Blood clot pills
3 Smoke Grenades
4 Stun Grenades
Shirt (courtier)
Robe (courtier, 50 half pouches) 5.5/25)
2 Wireless radios
4 Soldier Pill
1 Grenade: Smoke
2 Small scroll
1 Compass: Lensatic (Overview)
1 Sniper goggles
20 Senbon
38 Tags: Exploding
20 Tag: Vivre Card
Pants (courtier, 2 Utility pouch, 2 half pouch) 1/5
2 kunai
4 fragmentation grenades
Footwear (courtier, 2 half pouch) 0/1
Cloak (courtier, cold weather)
Senbon Bracelet 1/1
57 Senbon
Butt Bag Type 1 14/15
10 Fragmentation Grenades
Robe 0/6
Triple Scroll Size Pouch 2.02/3
1 Sake Ball
Goggles
30 Senbon
butt bag type 1 [8.20/15 slots]
kunai x6 [3 slots]
grenade: smoke x4 [4 slots]
senbon x20 [0.47 slots]
wireless radio x2 [0.13 slots]
sniper goggles x1 [0.5 slots]
- zooming x5
underwater
night vision
anti-flash
compass baseplate x1 [0.1 slots]
Lock Pick Set - 20 Piece
13 picks
6 tension wrenches
Butt Bag Type 1 2.29/15
2 Manacles, Rigid, outfitted with Lock, Impossible
1 Padlock, Tiny, outfitted with Lock, Impossible
9 Zipties
Chest Rig - Knife Harness Type 2 (Overview) 0/10
---
Utility Belt Type 3 2/22
200 Torsion Wrench
200 Half-Diamond Pick
200 Hook Pick
200 Ball Pick
Wineskin (Overview) 9/9 doses
9 doses Rabid Hummingbird
Large Flagon (Overview) 0/19 doses
Hat Type 2 0/1
Robe Type 6 0/6
Other Items
12 Special Vouchers
6 Travel passes
12 Travel passes
Map: Known World (Amazing quality)
Map: Continent [Solon(Amazing quality)]
Map: National [Fire(Amazing quality); Snow(Amazing quality); Rain(Good quality); Tea(Good quality); Grass(Good quality); Waterfall(Good quality); Stone(Good quality); Lightning(Good quality); Wind(Good quality); Waves(Good quality)]
Map: Regional [Kumogakure region (Marked)(Good quality)]
Book: Reference [History of Hi no Kuni 1,000 years - present; Cities of Hi no Kun; Torture Compendium]
Book: Textbook: [Volume XXI: Psychology; First Aid: Healing for the Curious; 2x Volume XII: Language Constructions and Speech Patterns; Volume XI: Gymnastics]
Book: Grimoire [Enamoris; Repartus; Illusionatus]
Piston Enhancement (plans)
Grapnel Gun (Plans)
Book: Creatures of Chaos and Mayhem
Ritual Book 680/1000 (In Latin)
- Remove Affliction
Hidden Soul
Soul Guard
Raise Beast Companion
Nightmares
False Portents
Vitiate Binding
Sympathy
Modify Memory
Grim Interrogator
Sun's Renewal
Simbul's conversion
Ritual Book 200/200 (In Latin)
- Ease Spirit
Raise Dead
Ritual Book 340/400 (In Latin)
- Psychic Vulnerability
Water Dependent
Webbed Digits
Gills
Scaly armour
Slimy
Adaptive Body
Ritual Book 260/400 (In Latin)
- Unnatural Eyes
Achilles Heel
Glowing
Shock Absorber
Sleepless
Cleanse
Wings
Ritual Book 160/200 (In Latin)
- False Portal
Eclipse
[/ul]
Items kept at home
N/A
People Met
- Name [Relation - Status | Place of residence – Title]
Personal files
Personality
Calculating
The epitome of skill is to win without fighting, and that is exactly what Gosei aims for. Taught how to fight by his larger brother Solus, Gosei is merely acting upon he has been learned, yet they are not the same. Gosei doesn’t shun battle like his teacher had, instead he enjoys the thrill of gutting the life out of someones body. He does this however with a certain degree of calculated aggression. He knows when to fight and when not to and thus finds himself often on the winning side.
Scheming
Using his extraordinary intelligence for more interesting things is always a good thing, especially when this means scheming and plotting someone else's downfall. Being a bad loser, Gosei is usually on the prowl, using every resource available to him to harm those whom he considers to be his enemies. As for those whom he considers to be his friends however the guy is quite likeable.
Intelligent
Intelligence is the basis of every skill that Gosei has, just like his elder brother taught him. Not that he really needed this encouragement, from a young age Gosei has trained his brains in every possible way, making him to the person he is now, boosting more raw thinking power than the average ninja. This gives him an edge in battle when he has the time to come up with different strategies.
Machiavellian
All of this accumulates into an interesting personality, and a boy who is some kind of an autodidact Machiavellian. When he found himself a book that contains a Machiavellian manuscript the boy realized that this was very close to his own personality. Using this side of him he tries to work his best as a leader, a skill that wasn’t all that bad on him during his time as A Chuunin.
Enjoys life
Gosei knows that life sucks and is fleeting away every second, so why not make the best of what little time there is here? Never denying himself the little pleasures of life Gosei appears to be a happy person, enjoying his food, alcohol and whatever pleasant things life can throw at him.
Sadist
Every man has his vices and this one is just like any other in that aspect. Gosei can take great joy in seeing someone else in pain, not something that happens very often, but when it does it is commonplace for the juvenile to excite himself with the woes of another person.
Womanizer
His second greatest vice, unlike his brother this is not his greatest weakness. Gosei knows how to shield his heart and how to take someone else’s at the same time. Just as much as with someone’s pain he can be satisfied with the touch of a woman. Thus it is easier for women to sway his thoughts than it is for men to do so. On the other hand, if he's being denied the woman upon which has set his eyes he can become grumpy and irritated.
Friendly
Despite all this, people who meet him usually consider Gosei a friendly person. His views of life and dark sides of his personality do not prohibit him from having normal interactions with people. Rather the opposite, until proven hostile, Gosei treats the average human being with respect and even befriends those he likes. He can even be considered to be loyal to those he befriends or loves.
Appearance
Current appearance:
Eyes
A trait that he has inherited from his brother, Gosei sports deep purple oculi. Purple being no common eye colour this could make him stand out slightly. When he changes his eyes to the Ryuugan they become an emerald green with only a circle around the pupil remaining of the original purple colour, just like his brothers eyes.
Hair
Long white hair, another unnatural facet of Gosei’s appearance. It reaches under his shoulderblades and falls steeply down. Sometimes tied into a pony tail it is usually left hanging down, as the boy has learned to fight without this long appendage getting in his way.
Body
Altough he has picked up only a very few Taijutsu skills, Gosei still trains his body, not only to look good, but also to perform adequately physically. The result of this is a naturally toned body that is still muscular in appearance.
Outfit 1:
Clothing under coat
Wearing all white under his Coat, the man dons a Hakama and kosode that are uniformally white in colour. To offset this a bit the edges of these garments have been embroidered with a purple wavey pattern on the edges, making his clothing stand out just a bit more. Wearing his pouch on his back it is deviously hidden under his large robe, making him appear unarmed. On his back is also where he deviously keeps his fan tucked away, so that it is hidden from at least plain sight.
Coat
Over all of this he dons a long cobalt blue Haori. In order to show his allegiance to his clan he wears a gold thread trimmed edge, bearing an intricate pattern of ever interlocking dragons. The inside of this robe is of a similar cobalt blue colour, to offset the white of the clothing he is wearing underneath.
Outfit 2:
Clothing under coat
Wearing all black under his Coat, the man dons a Hakama and kosode that are uniformally black in colour. His pouch is worn on his back where it is deviously hidden under his large robe, making him appear unarmed. On his back is also where he deviously keeps his fan tucked away, so that it is hidden from at least plain sight.
Coat
Over all of this he dons a long white Haori, which bears a pattern of alternating pattern of rhombuses and dots on the end of the robe. On his back is the circular dragon symbol of the Hokage.
History
The birth
Getting born, the most important and exciting moment of your life. To Gosei, it was much of a bliss, being born into a family that was loving and caring. Having an elder sibling he was the youngest at that time, and thus he would probably be spoiled. Never had he lacked anything, as his standard of life was much higher than that of the average person, having been born into an old and rich aristocratic family. He was a happy baby and a happy life seemed to lay ahead.
The raising
It is important to raise a child whilst teaching him the morals and values of the society they live in. As socially acceptable behaviour is most urgently required to obtain a life that is agreeable, peaceful and plentiful of happiness. Gosei was taught these values from an early age, as was he taught how to be both a noble and a shinobi. Never had the boy realized, due to his young age, that his elder brother had disappeared, much to the disdain of his parents.
A Ne’er do gooder
As a ninja however Gosei was useless, he refused to learn his homework and never did he even attempt to make something of the plethora of opportunities given to him. Thus, the boy never passed his Genin exams and ended up sitting at home, reading and playing games during the day, and participating in the vices of nobility -debauchery and lechery- during the night. And although this made him a mastermind in both logica and social skills it was much to the grief of his shinobi parents that his ninja education was more than lagging.
To see the world
The enveloping situation at home would slowly bring more and more strife, until Gosei was so agitated that he wrote a goodbye letter and left home. For a few years he led a small travelling gang all through Hi no Kuni. Their activities involved fraud, white collar criminality and conning people out of their money. In this manner he gained an aptitude for leadership and for selfishly exploiting society within the framework of the law.
Gaining power
Upon his travels he came upon a lucky encounter as he stumbled into his long lost elder brother, at that point known as Minamoto Solus. Whether this was a cruel twist of fate or not is still being debated, it did however change Gosei’s life substantially. His elder brother decided to teach his unskilled younger brother whatever he knew. Using Genjutsu in order to motivate the boy, Solus would work his magic upon this tabula rasa until the young Kazeraikou honed nearly the same amount of skill as his elder. Once the boy was adept enough he was taught how to activate and use his Ryuugan by his brother at the age of eighteen, which is far beyond the age at which most Kazeraikou learn this essential skill. By this time he had also taken over several traits of his peer, changing his personality to the point where he would even be a stranger to his parents.
The Genin life
With a new set of skills to base upon Gosei breezed through his period as a Gennin, being far stronger than any Genin should be. Needless to say he could perform his missions with a grace and ease that could only be matched by those of Chuunin class or higher. This off course would result in a very quick road to the Chuunin exams, where he shone like never before, awing the crowd with every blow he felled upon his opponents.
The Chuunin
It is as a Chuunin when his legend would really begin. Leading his team through a set of difficult missions Gosei’s name would nearly become a synonym for efficiency and jobs well done. Still being second though to his older brother, who would be filling the prison of Konoha at an unpreceded rate, much to the jealousy and anger of Gosei.
Rise to power
Following Ishiko’s retirement the Konoha council would gather and decide upon Solus to be the kage. Enraged by this decision Gosei would turn his house upside down. It was only a few weeks later that a most disgruntled and angry Gosei would be called to the council. His elder brother had disappeared somehow. Still lacking details on this matter the council had chosen Gosei to rule until news of Solus’s whereabouts would be gathered. For those who know him however it would be clear that Gosei will not just give the power away should his elder brother turn up. How this will envelop in the future no one knows, what is for sure is that either turbulent times or a quiet peace is awaiting Gosei, which one it is will only be decided by time and faith.
The Hokage
For almost eight years Gosei fulfilled the role of Hokage, a time in which he not only managed to maintain the many alliances of the Hidden Leaf, but also its enemies. During his reign he forcefully supressed rioting by the ancien regime, followed by a purge of Konoha's leadership, which paved the way for his great refurbishment of the entire city. Something that was achieved through marble and fountains, stamping a new façade for the village out of the ground. It was in this time that the Godaime became well known throughout Hi no Kuni and earned himself the nickname 'The Dragon of Konoha' for his Kazeraikou bloodlimit, his strength and his ruthlessness in eradicating or suppressing those who opposed him.
Retirement
As the years went on the weight of ruling started to press down on Gosei's shoulders. Falling into a deep depression he resigned from his position just after he refurbished the entire tower. For two months he retracted from public life, consuming more whiskey than any healthy person should do. After he had rested enough he managed to break out of the depression and returned to semi-power, joining the esteemed Konoha council of elders. With more time on his hands than ever Gosei's gaze turns to the future. Without anything better he has set himself a goal, to become as powerful as possible, to delve as deep as possible into the hidden secrets of powerful jutsu.