Boom! [P]
Sept 1, 2014 22:15:23 GMT -7
Post by Deleted on Sept 1, 2014 22:15:23 GMT -7
"Are you okay?"
...world.
In an instant, my vision lost its red tinge. I felt so... heavy, so very mortal again. My shoulders slumped. "Y-... yeah..." I replied, my adrenaline fading fast and sucking all my endurance with it. Oh shit, when had my arm started aching? I hissed inward to feel the agony in my right fist beneath my chain glove. I clenched and unclenched it, but punching a machine five times my size had taken its toll. I would have to sustain that ache for a while.
Fitting recompense. God damn it, I'd gone and given myself over to that evil anger in me again. The memory was hazy, and slipping into further obscurity like a dream after waking, but I don't... think I had done anything truly stupid.
I sighed. I am such an idiot.
Isabella was over by the giant's corpse, and had retrieved some note from within it. I walked over to meet her, but I would let her read the document on her own, waiting with a neutral expression. Wait, why could I hear a ticking sound? "I don't know who, this M is but---!" I thought the machine was dead. I glanced at it, but found it still and lifeless. So why did it sound like there was a - "BOMB!!!"
And you know the most stupid thing? Even though I stood beside her, even though I had stated a thousand fucking times that I would die for her, I saw that same conviction reflected in her eyes. She tried to move to cover me, like her little body would shield me from the vengeful explosion. Like she was going to let herself die just for the chance that I might live.
Man, FUCK THAT NOISE.
I was exhausted, but fuck you if I wasn't still fast as hell. My metal aegis still sat on my back and thus, almost angrily, I gathered Isabella in my arms, held her to me and for the second time today I half-dived, half-shunshined clear of the blast, taking her with me. The explosion rattled the gaia and smacked my own shield into my back, the wind coming out of me with a grunt as I was sent toppling to the ground. I had to be cautious not to squash Isabella beneath me as I fell.
The blast echoed for a moment, rattling again at the relics that had been buildings only this morning. It took me a moment to gather some of my strength, and when it came back to me, I managed to prop myself up on my hands, though the combined weight of fatigue and metal prevented me from moving any further.
Besides, I had a thing or two to say.
"Isabella," I said to her, my face still close to hers. My expression and tone were half angry, but they quickly descended into desperation. "Listen to me," I would implore, teeth gritted. "I don't care what is going on with you right now. I don't care if I haven't seen you in a month, or a year, or a century, or if you tell me that you hate me and that all I am to you is just another member of the village or even less than that, I can't stand to see you hurt, you won't put yourself in harm's way for me, and I fucking FORBID you to die for me. DO YOU UNDERSTAND?!" I managed to stand, and with a strained expression I held a hand down to her to help her up. That she would even consider that, that she had been about to fucking do it was so heartwarming, tormenting and infuriating all in the same moment, and with the context of earlier today and all of the past six months I half looked and felt like I was going to cry.
"Not ever," I whispered.[/ul][/div]
Daibu Fundo 大部憤怒 (Greater Rage) [3|24 rounds] [De-Activated; Suffering Drawbacks]
Rank: "A"
Skill: TaiJutsu
Effect: A technique that temporarily enhances the user's strength, movement capability, as well as their capability of enduring blunt, and bludgeoning attacks for a brief amount of time depending on how strong the user is in class level. This technique is stronger then that of Fundo 憤怒 (Rage) to where the user is capable of performing more.
Special: User grabs their head as they push out their chakra in a blast form, pushing their adrenaline throughout their body as they scream outwards becoming furiously raged.
Drawback: This technique lasts only so many rounds and is capable of performing so many times per day depending on how many times the user knows this technique. The user becomes fatigued greatly for an amount of time depending on the strength of the user, they loose movement capability, strength capability as well as endurance capability against bludgeoning and blunt like attacks. The user is incapable of performing high concentrating Chakra techniques. These Techniques are considered as NinJutsus and GenJutsus, the user is only capable of performing TaiJutsus while in the state of Fundo 憤怒 (Rage). They are incapable of thinking in an intellectual manner because of the understanding of Rage. The user's movement decreases by two movements per round for the remainder of the battle. The user's strength decreases by 25%. The endurance capability of Blunt and Bludgeoning techniques decreases by One rank.
Description: The user becomes a raging fury. Their capability and their power increases somewhat dramatically. Their Strength Increases by 100%, as their movement increases by three movements per round. Their Endurance capability towards Blunt and Bludgeoning like attacks becomes one letter below then the true capability of the technique. This technique lasts only as long as three rounds plus the Class Level the user is. This means that if the user is a "C" Class Character which one would have to be in order to learn this technique, it would be five rounds that the technique is capable of lasting. When the user reaches "B" Class the technique is capable of lasting up to six rounds. This technique may only be performed once per battle for every class level the user is starting at "C" Class. This means that when the user becomes "S" Class, they are capable of performing the technique four times per battle. Depending on how many times the user is capable of using Fundo 憤怒 (Rage) a day they are capable of using this technique that amount of times per day.
Limit: Must know Fundo 憤怒 (Rage) three times.
Sekondo Nen (Second Sense)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The brawler depending on the rank of the technique the user is capable of reacting through subconscious mind against attacks against the user in different manners such as being flanked, and from behind. This technique makes the brawler incapable of being surprise attacked.
Special: ---
Drawback: The user may only learn this technique by the class that they are. This means that in order to learn the "C" Rank version they must be "C" Class, if they wish to learn the "B" Rank version they must be "B" Class.
Description: A technique where the subconscious mind, where the subconscious body reacts just as they are attacked while flanked or while their back is turn. The body reacts in such a way to where they are capable of withstanding so much. This technique makes it where the Brawler is incapable of being surprised attacked, a sudden second sense kicks in as their body screams out to them yelling at them telling them to move, duck, dodge or anything else within that manner. If an opponent comes to a Brawler at a bar, and attacks with a sword, or a club, the brawler gains the urge to dodge to the left, or to the right, where they are capable of reacting before the action is completed. This works on whenever they are being attacked. This technique however has a major flaw. The user is capable of dodging only whenever the opponent's class is equal or lower to that of the rank of the technique they know. This means that a "D" Class user that knows this technique can not use this against an opponent that is "C" Class or higher.
Limit: Must be a Brawler
Heightened Perception
Rank: "C", "B", "A", "S"
Skill: Supplementary
Effect: By analyzing and keeping an eye on the opponent's shoulder and foot work the user is able to predict movements and grab a feel of when attacks are going to come by making the Boxer a more proficient fighter.
Special: ---
Drawback: The user is only capable of predicting movements’ one rank below then what they have learned. The user is only capable of predicting movements that are TaiJutsu Based. Any other type of movements cannot be predicted.
Description: The way this technique works is that the user observes certain points of areas of the opponent's body such as the shoulders, thighs, and hips. Since attacks are focused on these points they are capable of making educational guesses towards points of contact that may occur within these certain points. This type of technique is a study where the user is capable of watching an opponent's movements for a brief moment of time predicting TaiJutsu techniques. When the user first learns this technique they are capable of predicting techniques of "D" Rank capability. When the user learns the "B" Rank version of this technique they are only capable of predicting techniques of "C" Rank capability. When the user learns the "A" Rank version of this technique they are only capable of predicting techniques of "B" Rank capability. When the user learns the "S" Rank version of this technique they are only capable of predicting techniques of "A" Rank capability.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Shunshin no Jutsu - Oshi (Body Flicker Technique - Push) [4|12] [Technically 2 Shunshin Last Post; Re-Calculated]
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush forward in almost instantaneous speed. Used to draw the user close to the opponent.
Special: ---
Drawback: May use 3 times a day. May perform 1 more each time learned. Passing amount renders the user's legs immobile due to severe pain. Unable to perform again unless gained medical treatment. Must move through an opening. Unable to maneuver around obstructing objects. Can't attack while performing any Shunshin or Variation.
Description: User is able to move forward in a straight line along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by focusing the user's chi along the ankles and foot. User mostly moves just with their ankles and feet. Jutsu takes up no movements. User may only use this Jutsu half of the movements may allow in a single round while rounding down. Example: User has 5 movements, user is able to perform Jutsu 2 times per round.
Limit: Universal NinJutsu or Universal TaiJutsu.
Rank: "A"
Skill: TaiJutsu
Effect: A technique that temporarily enhances the user's strength, movement capability, as well as their capability of enduring blunt, and bludgeoning attacks for a brief amount of time depending on how strong the user is in class level. This technique is stronger then that of Fundo 憤怒 (Rage) to where the user is capable of performing more.
Special: User grabs their head as they push out their chakra in a blast form, pushing their adrenaline throughout their body as they scream outwards becoming furiously raged.
Drawback: This technique lasts only so many rounds and is capable of performing so many times per day depending on how many times the user knows this technique. The user becomes fatigued greatly for an amount of time depending on the strength of the user, they loose movement capability, strength capability as well as endurance capability against bludgeoning and blunt like attacks. The user is incapable of performing high concentrating Chakra techniques. These Techniques are considered as NinJutsus and GenJutsus, the user is only capable of performing TaiJutsus while in the state of Fundo 憤怒 (Rage). They are incapable of thinking in an intellectual manner because of the understanding of Rage. The user's movement decreases by two movements per round for the remainder of the battle. The user's strength decreases by 25%. The endurance capability of Blunt and Bludgeoning techniques decreases by One rank.
Description: The user becomes a raging fury. Their capability and their power increases somewhat dramatically. Their Strength Increases by 100%, as their movement increases by three movements per round. Their Endurance capability towards Blunt and Bludgeoning like attacks becomes one letter below then the true capability of the technique. This technique lasts only as long as three rounds plus the Class Level the user is. This means that if the user is a "C" Class Character which one would have to be in order to learn this technique, it would be five rounds that the technique is capable of lasting. When the user reaches "B" Class the technique is capable of lasting up to six rounds. This technique may only be performed once per battle for every class level the user is starting at "C" Class. This means that when the user becomes "S" Class, they are capable of performing the technique four times per battle. Depending on how many times the user is capable of using Fundo 憤怒 (Rage) a day they are capable of using this technique that amount of times per day.
Limit: Must know Fundo 憤怒 (Rage) three times.
Sekondo Nen (Second Sense)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The brawler depending on the rank of the technique the user is capable of reacting through subconscious mind against attacks against the user in different manners such as being flanked, and from behind. This technique makes the brawler incapable of being surprise attacked.
Special: ---
Drawback: The user may only learn this technique by the class that they are. This means that in order to learn the "C" Rank version they must be "C" Class, if they wish to learn the "B" Rank version they must be "B" Class.
Description: A technique where the subconscious mind, where the subconscious body reacts just as they are attacked while flanked or while their back is turn. The body reacts in such a way to where they are capable of withstanding so much. This technique makes it where the Brawler is incapable of being surprised attacked, a sudden second sense kicks in as their body screams out to them yelling at them telling them to move, duck, dodge or anything else within that manner. If an opponent comes to a Brawler at a bar, and attacks with a sword, or a club, the brawler gains the urge to dodge to the left, or to the right, where they are capable of reacting before the action is completed. This works on whenever they are being attacked. This technique however has a major flaw. The user is capable of dodging only whenever the opponent's class is equal or lower to that of the rank of the technique they know. This means that a "D" Class user that knows this technique can not use this against an opponent that is "C" Class or higher.
Limit: Must be a Brawler
Heightened Perception
Rank: "C", "B", "A", "S"
Skill: Supplementary
Effect: By analyzing and keeping an eye on the opponent's shoulder and foot work the user is able to predict movements and grab a feel of when attacks are going to come by making the Boxer a more proficient fighter.
Special: ---
Drawback: The user is only capable of predicting movements’ one rank below then what they have learned. The user is only capable of predicting movements that are TaiJutsu Based. Any other type of movements cannot be predicted.
Description: The way this technique works is that the user observes certain points of areas of the opponent's body such as the shoulders, thighs, and hips. Since attacks are focused on these points they are capable of making educational guesses towards points of contact that may occur within these certain points. This type of technique is a study where the user is capable of watching an opponent's movements for a brief moment of time predicting TaiJutsu techniques. When the user first learns this technique they are capable of predicting techniques of "D" Rank capability. When the user learns the "B" Rank version of this technique they are only capable of predicting techniques of "C" Rank capability. When the user learns the "A" Rank version of this technique they are only capable of predicting techniques of "B" Rank capability. When the user learns the "S" Rank version of this technique they are only capable of predicting techniques of "A" Rank capability.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Shunshin no Jutsu - Oshi (Body Flicker Technique - Push) [4|12] [Technically 2 Shunshin Last Post; Re-Calculated]
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush forward in almost instantaneous speed. Used to draw the user close to the opponent.
Special: ---
Drawback: May use 3 times a day. May perform 1 more each time learned. Passing amount renders the user's legs immobile due to severe pain. Unable to perform again unless gained medical treatment. Must move through an opening. Unable to maneuver around obstructing objects. Can't attack while performing any Shunshin or Variation.
Description: User is able to move forward in a straight line along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by focusing the user's chi along the ankles and foot. User mostly moves just with their ankles and feet. Jutsu takes up no movements. User may only use this Jutsu half of the movements may allow in a single round while rounding down. Example: User has 5 movements, user is able to perform Jutsu 2 times per round.
Limit: Universal NinJutsu or Universal TaiJutsu.