The Path to Medicine [T]
Aug 3, 2014 10:34:19 GMT -7
Post by Salorus on Aug 3, 2014 10:34:19 GMT -7
Salorus sighed as he finished his rounds. By this point, he didn't need much assistance from his book when it came to diagnosing issues. If he was careful and tried hard, he had the ability to diagnose some of the more common issues. Some of the less common ones still seemed to be hard for him to notice, but he could do a decent job on the battlefield by this point. So Salorus started the next chapter of the book. The problem was, however, there was no need for this kind of medical technique to be trained inside the village, as many jutsu could do it quicker, giving a patient a better shot at avoiding brain damage from death or near death. So Salorus' only option was to go to the morgue and practice his techniques on the corpses.
After he made it there, Salorus sighed. With this kind of training, he wouldn't be able to tell how well it worked. Salorus attempted to clean and open a wound on the body he was working with. From there, he needed to follow the directions in the book. They were pretty simple for wounds of this size. Clean the wound, sew it shut, patch it up. Salorus tried and quickly realized his stitch work needed quite a bit more work. He proceeded to re-open the wound and re-thread it's wounds. He continued till dusk, when it was time to leave. As Salorus left the hospital, he looked to the second floor, wondering how the girl was doing.
[Skill Being Learned]
[0/5 TP][18/125 Mastery][4th time being learned]
Skill: First Aid: Healing
Rank: "E" (5 Training Points at all Times)
Skill: Skill
Effect: This skill allows a character to properly tend to the sick and injured.
Special: ---
Drawback: ---
Description: While some basic medical knowledge is inherent in this skill (to the extent such can be said to exist), the character’s role is to provide an optimal environment to facilitate the patient’s own recuperative abilities, by monitoring the patient and tending to his needs as required.
o Novice: Diagnose; Tend to injured characters such that their wounds heal at a faster rate; critical care requires 10 minutes/wound; can distinguish whether an individual is dead or merely unconscious.
o Average: Stabilize a character knocked unconscious from trauma; critical care requires 6 minutes/wound; with a successful Average skill check to resuscitate a dying character.
o Advanced: Function as a midwife to deliver children; diagnose injuries; critical care requires 4 minutes/wound
o Expert: Properly set broken bones; amputate limbs; critical care requires 3 minutes/wound
o Master: Critical care needs 2 min. per wound
[Item Used]
Book: Textbook: First Aid: Healing for the Curious
Rank: "C"
Type: Main, Book, Textbook
Effect: A book that helps the user how to perform critical care.
Special: ---
Drawback: ---
Description: A Large Leather-bound book with "B.I.N.G.O. Productions" written on it. No Authors are listed within the book. This book teaches the basic medical study and the role in which is needed to provide aid on a patient. It discusses their needs and how to monitor the patient through various practices. The volume goes through a wide range of study such as how to diagnose, stabilize, and properly set broken bones. This book gives a +5 Competence bonus to the user's skill pertaining to First Aid: Healing, and gives the user a +1 Competence bonus per die roll when learning the skill.
Limit: These items may be bought inside any Book Shop.
Cost: 4,000 Ryo
After he made it there, Salorus sighed. With this kind of training, he wouldn't be able to tell how well it worked. Salorus attempted to clean and open a wound on the body he was working with. From there, he needed to follow the directions in the book. They were pretty simple for wounds of this size. Clean the wound, sew it shut, patch it up. Salorus tried and quickly realized his stitch work needed quite a bit more work. He proceeded to re-open the wound and re-thread it's wounds. He continued till dusk, when it was time to leave. As Salorus left the hospital, he looked to the second floor, wondering how the girl was doing.
[Skill Being Learned]
[0/5 TP][18/125 Mastery][4th time being learned]
Skill: First Aid: Healing
Rank: "E" (5 Training Points at all Times)
Skill: Skill
Effect: This skill allows a character to properly tend to the sick and injured.
Special: ---
Drawback: ---
Description: While some basic medical knowledge is inherent in this skill (to the extent such can be said to exist), the character’s role is to provide an optimal environment to facilitate the patient’s own recuperative abilities, by monitoring the patient and tending to his needs as required.
o Novice: Diagnose; Tend to injured characters such that their wounds heal at a faster rate; critical care requires 10 minutes/wound; can distinguish whether an individual is dead or merely unconscious.
o Average: Stabilize a character knocked unconscious from trauma; critical care requires 6 minutes/wound; with a successful Average skill check to resuscitate a dying character.
o Advanced: Function as a midwife to deliver children; diagnose injuries; critical care requires 4 minutes/wound
o Expert: Properly set broken bones; amputate limbs; critical care requires 3 minutes/wound
o Master: Critical care needs 2 min. per wound
[Item Used]
Book: Textbook: First Aid: Healing for the Curious
Rank: "C"
Type: Main, Book, Textbook
Effect: A book that helps the user how to perform critical care.
Special: ---
Drawback: ---
Description: A Large Leather-bound book with "B.I.N.G.O. Productions" written on it. No Authors are listed within the book. This book teaches the basic medical study and the role in which is needed to provide aid on a patient. It discusses their needs and how to monitor the patient through various practices. The volume goes through a wide range of study such as how to diagnose, stabilize, and properly set broken bones. This book gives a +5 Competence bonus to the user's skill pertaining to First Aid: Healing, and gives the user a +1 Competence bonus per die roll when learning the skill.
Limit: These items may be bought inside any Book Shop.
Cost: 4,000 Ryo