Lance
Dec 1, 2016 15:45:05 GMT -7
Post by Lance Uchiha on Dec 1, 2016 15:45:05 GMT -7
1000 TP to allocate.
Total: 860 TP. Will allocate others later
Katon - Goukakyuu no Jutsu (Great Fireball Technique) (B rank)
Rank: "C" "B" Rank
Skill: NinJutsu
Effect: The user is capable of performing a few handseals in which gives them the capability of blowing a large body of fire in size of a large sphere that has great fire proportions and explosive capabilities.
Special: "Handseals"
Drawback: Depending on the Rank, is dependent on how strong or how much the user is capable of doing with the Goukakyuu no Jutsu.
Description: The user quickly performs a few handseals. The user then places the hand over their mouth creating a small like circle. This technique in turn is then to help the user control the great flame. The use then blows out and creates a large fireball that twice the size of a normal human body. When the "C" Rank version is first learned the user is only capable of blowing out the Great Fireball that is cannot be moved or go anywhere else. This also means that the technique does not explode in a fiery explosion, but burns greatly to anyone that is caught within the technique. When the user learns the "B" Rank version then the user is capable blowing the Great Fireball into the distance, sending it away from the use it to hurl towards the very opponent. This technique is only capable of going into a straight line and this is capable of having the size three times the size of a human body. This technique when launched at an opponent then becomes dangerous because at this point the technique can explode causing damage that is even more devastating.
Limit: Must have the Fire Release
Rank: "C" "B" Rank
Skill: NinJutsu
Effect: The user is capable of performing a few handseals in which gives them the capability of blowing a large body of fire in size of a large sphere that has great fire proportions and explosive capabilities.
Special: "Handseals"
Drawback: Depending on the Rank, is dependent on how strong or how much the user is capable of doing with the Goukakyuu no Jutsu.
Description: The user quickly performs a few handseals. The user then places the hand over their mouth creating a small like circle. This technique in turn is then to help the user control the great flame. The use then blows out and creates a large fireball that twice the size of a normal human body. When the "C" Rank version is first learned the user is only capable of blowing out the Great Fireball that is cannot be moved or go anywhere else. This also means that the technique does not explode in a fiery explosion, but burns greatly to anyone that is caught within the technique. When the user learns the "B" Rank version then the user is capable blowing the Great Fireball into the distance, sending it away from the use it to hurl towards the very opponent. This technique is only capable of going into a straight line and this is capable of having the size three times the size of a human body. This technique when launched at an opponent then becomes dangerous because at this point the technique can explode causing damage that is even more devastating.
Limit: Must have the Fire Release
Updraft
Rank: C rank short range offensive(0-5m)
Skill: TaiJutsu
Effect: A three hit combo attack designed to knock a foe into the air and keep them there momentarily.
Special: No hand seals are required to perform TaiJutsu
Drawback: None
Description: The user rushes an opponent and performs a very fast back flip, aiming to kick the foe in the chin with one leg, then in the torso with the other to knock them into the air, followed by a swift uppercut to the chin or torso, depending on whether the foe dodged the first part of the attack, or whether they're in the air already. The speed of this technique is higher than normal because the momentum of a full speed run is transferred into the back flip, then into the upper cut; however it is C ranked because of the speed, and the skill required to maintain the momentum through the movements.
Limit: Universal TaiJutsu Technique
Rank: C rank short range offensive(0-5m)
Skill: TaiJutsu
Effect: A three hit combo attack designed to knock a foe into the air and keep them there momentarily.
Special: No hand seals are required to perform TaiJutsu
Drawback: None
Description: The user rushes an opponent and performs a very fast back flip, aiming to kick the foe in the chin with one leg, then in the torso with the other to knock them into the air, followed by a swift uppercut to the chin or torso, depending on whether the foe dodged the first part of the attack, or whether they're in the air already. The speed of this technique is higher than normal because the momentum of a full speed run is transferred into the back flip, then into the upper cut; however it is C ranked because of the speed, and the skill required to maintain the momentum through the movements.
Limit: Universal TaiJutsu Technique
Raiton: Sakurai, 雷光: 丹色 木 雷光, (Lightning Style: Cherry Blossom Lightning)
Rank: C
Skill: Ninjutsu
Effect: The user creates a mass of blue-white lightning petals.
Special: “Hand Seals”
Drawback: Not a complete technique, but a set-up for others.
Description: The user forms the hand seals, focusing chakra around them. They then mold the chakra into several hundred blue-white sakura petals of lightning in a three-meter radius around the user, like the Sand of a Saton user. These petals float gently around the user’s body. Each one gives out minor shocking, but together they can give strong shocks and burns akin to a C rank shock. The petals last until the user chooses to dispel them. The user can control these techniques in a fifteen meter radius around them.
Limit: Must have Raiton.
Rank: C
Skill: Ninjutsu
Effect: The user creates a mass of blue-white lightning petals.
Special: “Hand Seals”
Drawback: Not a complete technique, but a set-up for others.
Description: The user forms the hand seals, focusing chakra around them. They then mold the chakra into several hundred blue-white sakura petals of lightning in a three-meter radius around the user, like the Sand of a Saton user. These petals float gently around the user’s body. Each one gives out minor shocking, but together they can give strong shocks and burns akin to a C rank shock. The petals last until the user chooses to dispel them. The user can control these techniques in a fifteen meter radius around them.
Limit: Must have Raiton.
Raiton: Sakurai Uzu, 雷光: 丹色 木 雷光 渦, (Lightning Style: Cherry Blossom Lightning Swirl)
Rank: C
Skill: Ninjutsu
Effect: The user forms a shield out of lightning petals.
Special: “Hand Seals”
Drawback: Raiton: Sakurai must be active.
Description: The user forms the hand seals, focusing their chakra into the Sakurai petals around them. Releasing the lightning chakra, the user sends the petals spinning in tornado around their body, shielding them from sight and defending them by exuding equal and opposite force to the attack, negating it. The shield can withstand two C rank or lower strikes before being disrupted by further attack. Anyone coming into contact with the swirling Sakurai petals will find themselves suffering a mild shock akin to a severe first-degree burn. Tangible elements without strong electromagnetic fields (Doton and Mokuton) pass through this without difficulty.
Limit: Must have Raiton. Must know Raiton : Sakurai
Rank: C
Skill: Ninjutsu
Effect: The user forms a shield out of lightning petals.
Special: “Hand Seals”
Drawback: Raiton: Sakurai must be active.
Description: The user forms the hand seals, focusing their chakra into the Sakurai petals around them. Releasing the lightning chakra, the user sends the petals spinning in tornado around their body, shielding them from sight and defending them by exuding equal and opposite force to the attack, negating it. The shield can withstand two C rank or lower strikes before being disrupted by further attack. Anyone coming into contact with the swirling Sakurai petals will find themselves suffering a mild shock akin to a severe first-degree burn. Tangible elements without strong electromagnetic fields (Doton and Mokuton) pass through this without difficulty.
Limit: Must have Raiton. Must know Raiton : Sakurai
RaitonRaiton • Ribon Tegotae no Jutsu [Lightning Release • Ribbon Effect Skill]
Rank: B-Ranked
Skill: Ninjutsu
Effect: A skill that is normally used during the midst of a rain storm. The user will send forth a lightning bolt from their hands, that will be channeled through falling rain drops. When hitting the rain drops, the lightning will separate and scatter, turning into many smaller lightning bolts. Which all are concentrated towards the opponent, to shock them from multiple directions
Special: Dragon, Tiger, Serpent, Bird, Rat
Drawback: N/A
Description: A Jutsu which I used during Rainstorms. The user will perform the handseals and then will lift one hand and collect chakra to that hand. It will begin to emit electricity and once the hand is ready the user will push their hand forward releasing the bolt of lightning which will travel forward until it his a rain drop once it does the lightning bolt will scatter into 5 separate bolts and once each bolt hits another rain drop it will once again split into 5. This cycle will continue until the lightning hits the opponent. Though with the chakra that was inserted into the lighting it can be used to target the opponent.
Limit: Lighting Release
Rank: B-Ranked
Skill: Ninjutsu
Effect: A skill that is normally used during the midst of a rain storm. The user will send forth a lightning bolt from their hands, that will be channeled through falling rain drops. When hitting the rain drops, the lightning will separate and scatter, turning into many smaller lightning bolts. Which all are concentrated towards the opponent, to shock them from multiple directions
Special: Dragon, Tiger, Serpent, Bird, Rat
Drawback: N/A
Description: A Jutsu which I used during Rainstorms. The user will perform the handseals and then will lift one hand and collect chakra to that hand. It will begin to emit electricity and once the hand is ready the user will push their hand forward releasing the bolt of lightning which will travel forward until it his a rain drop once it does the lightning bolt will scatter into 5 separate bolts and once each bolt hits another rain drop it will once again split into 5. This cycle will continue until the lightning hits the opponent. Though with the chakra that was inserted into the lighting it can be used to target the opponent.
Limit: Lighting Release
Raiton: Hidora, 雷光: 紫陽花, (Lightning Style: Hydra)
Rank: B
Skill: Ninjutsu
Effect: The user creates a massive dragon of lightning to strike the foe.
Special: “Hand Seals”
Drawback: This technique is extremely loud and unsuited for stealth.
Description: The user forms the hand seals, focusing chakra into their hands. They then thrust their hands forward, releasing the lightning chakra forward. A long, sinuous dragon-like being of crackling blue-white lightning will spring forward from each of the user’s hands, twining around one another. They will extend towards the target at high speed, for a maximum range of thirty meters. When they reach the target they rear up and split from one another, crashing explosively into and around the target, creating a crater five meters in diameter. These hydras cause extreme shocking akin to severe second-degree burning on the target, as well as applying a fair amount of explosive force caused by the generated pressure wave.
Limit: Must have Raiton.
Rank: B
Skill: Ninjutsu
Effect: The user creates a massive dragon of lightning to strike the foe.
Special: “Hand Seals”
Drawback: This technique is extremely loud and unsuited for stealth.
Description: The user forms the hand seals, focusing chakra into their hands. They then thrust their hands forward, releasing the lightning chakra forward. A long, sinuous dragon-like being of crackling blue-white lightning will spring forward from each of the user’s hands, twining around one another. They will extend towards the target at high speed, for a maximum range of thirty meters. When they reach the target they rear up and split from one another, crashing explosively into and around the target, creating a crater five meters in diameter. These hydras cause extreme shocking akin to severe second-degree burning on the target, as well as applying a fair amount of explosive force caused by the generated pressure wave.
Limit: Must have Raiton.
Raiton – Kazanrai no Jutsu (Thunder Style – Particle Storm Mist)
Rank: A
Skill: Ninjutsu
Effect: Storm size is seventy five meters. Vision is obscured, and the shocks are inescapable.
Special: 'Handseals'
Drawback: By default, the storm remains in place for five turns, but it can be blown away by ‘S’ ranked Fuuton and swept away by ‘S’ ranked Suiton. Does not differentiate between friend or foe. Can only be used twice per thread due to the toll it takes on the user.
Description: With this technique, the user summons forth a bright bolt of lightning FROM THE SKY which strikes the battlefield, and upon striking the ground, it blinds everyone present for a moment before revealing the true purpose of this jutsu – a sea of grayish dust is ever present, blanketing the battlefield. This ‘mist’ is actually Raiton particles spread forth all around, serving to blind shinobi with regular vision, confuse doujutsu as they’d see nothing but bright lights due to the immense amount of chakra present, and finally, constantly shock whomever is trapped within. Every two seconds, all within the storm will be shocked for ‘C’ ranked damage; those carrying metal on them or those susceptible to Raiton due to their blood will have that damage increased to ‘B’. Lastly, at all times within the storm, a loud crackling noise can be heard, confusing regular hearing unless the user is adept at the Sound release.
Limit: Raiton no jutsu
Rank: A
Skill: Ninjutsu
Effect: Storm size is seventy five meters. Vision is obscured, and the shocks are inescapable.
Special: 'Handseals'
Drawback: By default, the storm remains in place for five turns, but it can be blown away by ‘S’ ranked Fuuton and swept away by ‘S’ ranked Suiton. Does not differentiate between friend or foe. Can only be used twice per thread due to the toll it takes on the user.
Description: With this technique, the user summons forth a bright bolt of lightning FROM THE SKY which strikes the battlefield, and upon striking the ground, it blinds everyone present for a moment before revealing the true purpose of this jutsu – a sea of grayish dust is ever present, blanketing the battlefield. This ‘mist’ is actually Raiton particles spread forth all around, serving to blind shinobi with regular vision, confuse doujutsu as they’d see nothing but bright lights due to the immense amount of chakra present, and finally, constantly shock whomever is trapped within. Every two seconds, all within the storm will be shocked for ‘C’ ranked damage; those carrying metal on them or those susceptible to Raiton due to their blood will have that damage increased to ‘B’. Lastly, at all times within the storm, a loud crackling noise can be heard, confusing regular hearing unless the user is adept at the Sound release.
Limit: Raiton no jutsu
Raiton: Sakurai Ran, 雷光: 丹色 木 雷光 ラン, (Lightning Style: Cherry Blossom Lightning Run)
Rank: C
Skill: Ninjutsu
Effect: The user creates paralyzing shots out of the Sakurai petals.
Special: “Hand Seals”
Drawback: Raiton: Sakurai must be active.
Description: The user forms the hand seals, focusing their chakra into the Sakurai petals around them. The user then releases the lightning chakra into the Sakurai petals, suspending them in the air in front of them. The user then catapults about ten petals forward with incredible speed, about that of a senbon. When impacting a target, these petals each cause shocking and paralysis that results in paralysis in the immediate afflicted area for two rounds.
Limit: Must have Raiton. Must know Raiton: Sakurai.
Rank: C
Skill: Ninjutsu
Effect: The user creates paralyzing shots out of the Sakurai petals.
Special: “Hand Seals”
Drawback: Raiton: Sakurai must be active.
Description: The user forms the hand seals, focusing their chakra into the Sakurai petals around them. The user then releases the lightning chakra into the Sakurai petals, suspending them in the air in front of them. The user then catapults about ten petals forward with incredible speed, about that of a senbon. When impacting a target, these petals each cause shocking and paralysis that results in paralysis in the immediate afflicted area for two rounds.
Limit: Must have Raiton. Must know Raiton: Sakurai.
Raiton: Sakurai Bakuha, 雷光: 丹色 木 雷光 爆風, (Lightning Style; Cherry Blossom Lightning Blast)
Rank: A
Skill: Ninjutsu
Effect: The user releases a cone of dangerously charged Sakurai petals.
Special: “Hand Seals”
Drawback: Raiton: Sakurai must be active.
Description: The user forms the hand seals, focusing chakra into the Sakurai petals around them. They then fling their hands forward, causing the Sakurai petals to spin and blast forward as a swirling cone of crackling petals. The petals shoot forward in a cone with a maximum range of twenty meters and a maximum width of ten meters. The swirling blast deals out shocks akin to third degree burning, as well as causes general paralysis for two rounds.
Limit: Must have Raiton. Must know Raiton: Sakurai Bakudan and Raiton: Sakurai Uzu.
Rank: A
Skill: Ninjutsu
Effect: The user releases a cone of dangerously charged Sakurai petals.
Special: “Hand Seals”
Drawback: Raiton: Sakurai must be active.
Description: The user forms the hand seals, focusing chakra into the Sakurai petals around them. They then fling their hands forward, causing the Sakurai petals to spin and blast forward as a swirling cone of crackling petals. The petals shoot forward in a cone with a maximum range of twenty meters and a maximum width of ten meters. The swirling blast deals out shocks akin to third degree burning, as well as causes general paralysis for two rounds.
Limit: Must have Raiton. Must know Raiton: Sakurai Bakudan and Raiton: Sakurai Uzu.
Raiton: Sakurai Yaiba Gyakujo, 雷光: 丹色 木 雷光刀 狂乱, (Lightning Style: Cherry Blossom Lightning Blade Frenzy)
Rank: A
Skill: Ninjutsu
Effect: The user forms a slashing tornado out of Sakurai petals.
Special: “Hand Seals”
Drawback: Raiton: Sakurai must be active.
Description: The user forms the hand seals, focusing chakra into the Sakurai petals around them. They then mold the lightning chakra into the petals, forming them into several hundred, petal-sized razor-sharp blades of lightning, which are capable of biting into even metal. These petals then frenzy forward, whirling around any target chosen within fifteen meters in a tornado of slashing and cutting, controllable only as single mass. This lasts as long as the user holds the ram seal.
Limit: Must have Raiton. Must know Raiton: Sakurai Ran and Raiton: Sakurai Uzu.
Rank: A
Skill: Ninjutsu
Effect: The user forms a slashing tornado out of Sakurai petals.
Special: “Hand Seals”
Drawback: Raiton: Sakurai must be active.
Description: The user forms the hand seals, focusing chakra into the Sakurai petals around them. They then mold the lightning chakra into the petals, forming them into several hundred, petal-sized razor-sharp blades of lightning, which are capable of biting into even metal. These petals then frenzy forward, whirling around any target chosen within fifteen meters in a tornado of slashing and cutting, controllable only as single mass. This lasts as long as the user holds the ram seal.
Limit: Must have Raiton. Must know Raiton: Sakurai Ran and Raiton: Sakurai Uzu.
Raiton: Monogatari Hidora, 雷光: 物語 紫陽花, (Lightning Style: Legend Hydra)
Rank: A
Skill: Ninjutsu
Effect: The user creates a massive blast of dragon-like lightning.
Special: “Hand Seals”
Drawback: This technique is extremely loud and unsuited for stealth. This technique consumes large amounts of chakra.
Description: The user forms the hand seals, focusing chakra into their hands. They then thrust their hands forward, releasing the lightning chakra forward. A long, sinuous dragon-like being of crackling blue-white lightning will spring forward from each of the user’s hands, twining around one another. They will extend towards the target at high speed, for a maximum range of forty meters. When they reach the target they rear up and split from one another, before splitting a further time, each into three, creating six grand hydras of lightning that come crashing explosively into and around the target, creating a crater ten meters in radius. These hydras cause extreme shocking akin to severe third-degree burning on the target, as well as applying a fair amount of explosive force due to the generated pressure wave.
Limit: Must have Raiton. Must know Raiton: Hidora.
Rank: A
Skill: Ninjutsu
Effect: The user creates a massive blast of dragon-like lightning.
Special: “Hand Seals”
Drawback: This technique is extremely loud and unsuited for stealth. This technique consumes large amounts of chakra.
Description: The user forms the hand seals, focusing chakra into their hands. They then thrust their hands forward, releasing the lightning chakra forward. A long, sinuous dragon-like being of crackling blue-white lightning will spring forward from each of the user’s hands, twining around one another. They will extend towards the target at high speed, for a maximum range of forty meters. When they reach the target they rear up and split from one another, before splitting a further time, each into three, creating six grand hydras of lightning that come crashing explosively into and around the target, creating a crater ten meters in radius. These hydras cause extreme shocking akin to severe third-degree burning on the target, as well as applying a fair amount of explosive force due to the generated pressure wave.
Limit: Must have Raiton. Must know Raiton: Hidora.
Raitoningu Sanmai
Rank: A Rank
Skill: Nin
Effect: User is able to absorb a lightning attack for a brief moment while using it against an opponent win increased power.
Special: None
Drawback: User is incapable of performing more then eight times a day or else user falls dieing by a heart attack.
Description: The user's body's chakra is ready at anytime the user need it to. When hit by any lightning the user is able to absorb the lightning as their own for chakra. When the user is hit by any form of lightning (Includes Jutsu or Natural) the user is able to absorb the lightning as their own, they can transfer the lightning they absorb into more chakra for them or may have the option to combine that with a jutsu they have that have the same principles of what they absorb to increase the strength of the rank. By doing this the user is unharmed by any damage that it was suppose to be done to them when they where hit with the lightning.
Limit: Lightning Release Skill (Raiton no Jutsu), Must have 500 TP in Raiton no Jutsu. Once you obtain 500 TP in Raiton no Jutsu, this is automatically learned
Rank: A Rank
Skill: Nin
Effect: User is able to absorb a lightning attack for a brief moment while using it against an opponent win increased power.
Special: None
Drawback: User is incapable of performing more then eight times a day or else user falls dieing by a heart attack.
Description: The user's body's chakra is ready at anytime the user need it to. When hit by any lightning the user is able to absorb the lightning as their own for chakra. When the user is hit by any form of lightning (Includes Jutsu or Natural) the user is able to absorb the lightning as their own, they can transfer the lightning they absorb into more chakra for them or may have the option to combine that with a jutsu they have that have the same principles of what they absorb to increase the strength of the rank. By doing this the user is unharmed by any damage that it was suppose to be done to them when they where hit with the lightning.
Limit: Lightning Release Skill (Raiton no Jutsu), Must have 500 TP in Raiton no Jutsu. Once you obtain 500 TP in Raiton no Jutsu, this is automatically learned
Kouho and Haiho (扣歩・擺歩, Kouho and Haiho)
Rank: "C"
Skill: TaiJutsu
Effect: When an opponent attacks, you circle around his side, and appear behind him.
Special: ---
Drawback: ---
Description: When someone attacks with their right hand, put your right foot behind their left, with your two feet pointing towards each other. After that, follow up with your left foot, circle behind your opponent's left side and you appear behind the opponent. This can be followed by a throw; when behind the opponent's rear, hit their neck with your right arm, and put your right leg behind their legs. You should not necessarily hit the opponent's neck too severely, as the opponent will have lost their balance already depending on the speed of the attack, not the strength of it.
Limit: Must learn from a Master of Goutetsu 轟鉄 (Strong Iron)
Rank: "C"
Skill: TaiJutsu
Effect: When an opponent attacks, you circle around his side, and appear behind him.
Special: ---
Drawback: ---
Description: When someone attacks with their right hand, put your right foot behind their left, with your two feet pointing towards each other. After that, follow up with your left foot, circle behind your opponent's left side and you appear behind the opponent. This can be followed by a throw; when behind the opponent's rear, hit their neck with your right arm, and put your right leg behind their legs. You should not necessarily hit the opponent's neck too severely, as the opponent will have lost their balance already depending on the speed of the attack, not the strength of it.
Limit: Must learn from a Master of Goutetsu 轟鉄 (Strong Iron)
Uncanny Dodge
Rank: “B”
Skill: Supplementary
Effect: The user is no longer be flat-footed.
Special: –-
Drawback: –-
Description: The user can react to danger before their senses would normally allow them to do so. They cannot be caught flat-footed, nor do they lose any Defensive benefits if the attacker is invisible. The user still loses their Defensive benefits if they are immobilized. A user with this ability can still lose their Defensive Abilities if an opponent successfully uses a feint attack. If the user already knows Uncanny Dodge from a different source, they may automatically learn Improved Uncanny Dodge.
Limit: Must learn from a Master of Goutetsu 轟鉄 (Strong Iron)
Rank: “B”
Skill: Supplementary
Effect: The user is no longer be flat-footed.
Special: –-
Drawback: –-
Description: The user can react to danger before their senses would normally allow them to do so. They cannot be caught flat-footed, nor do they lose any Defensive benefits if the attacker is invisible. The user still loses their Defensive benefits if they are immobilized. A user with this ability can still lose their Defensive Abilities if an opponent successfully uses a feint attack. If the user already knows Uncanny Dodge from a different source, they may automatically learn Improved Uncanny Dodge.
Limit: Must learn from a Master of Goutetsu 轟鉄 (Strong Iron)
Shunshin no Jutsu - Ken'in (Body Flicker Technique - Pull)
Rank: "D"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush backwards in almost instantaneous speed. Allows the user to retreat from the opponent.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: User is able to move backwards in a straight line along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. A puff of smoke is occasionally used to disguise the user's movements. Supplement of Shunshin no Jutsu - Oshi (Body Flicker Technique - Push) while using same schematics.
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Shunshin no Jutsu - Oshi (Body Flicker Technique - Push)
Rank: "D"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush backwards in almost instantaneous speed. Allows the user to retreat from the opponent.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: User is able to move backwards in a straight line along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. A puff of smoke is occasionally used to disguise the user's movements. Supplement of Shunshin no Jutsu - Oshi (Body Flicker Technique - Push) while using same schematics.
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Shunshin no Jutsu - Oshi (Body Flicker Technique - Push)
Shunshin no Jutsu - Ko (Body Flicker Technique - Arc)
Rank: "D"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush in an arc in almost instantaneous speed. Allows the user to avoid the opponent's attack and gaze.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: User is able to move in an arc along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. User may move forward, or backwards if they know Tweh version of Shunshin. This Jutsu is used to get around and behind an opponent without sacrificing multiple Shunshins. Supplement of Shunshin no Jutsu - Oshi (Body Flicker Technique - Push) using same schematics.
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Shunshin no Jutsu - Oshi (Body Flicker Technique - Push)
Rank: "D"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush in an arc in almost instantaneous speed. Allows the user to avoid the opponent's attack and gaze.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: User is able to move in an arc along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. User may move forward, or backwards if they know Tweh version of Shunshin. This Jutsu is used to get around and behind an opponent without sacrificing multiple Shunshins. Supplement of Shunshin no Jutsu - Oshi (Body Flicker Technique - Push) using same schematics.
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Shunshin no Jutsu - Oshi (Body Flicker Technique - Push)
Shunshin no Jutsu - Kaunta (Body Flicker Technique - Counter)
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: Attacks your opponent. Can't simply use "Kaunta" however way you want. It is a skill that allows you to read an opponent's Shunshin and change its movement to neutralize the opponent.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: A shunshin designed as a counter, reading the shunshin of an opponent in order to alter its course and render it ineffective by predicting and following the same technique with a Shunshin no Jutsu (Body Flicker Technique) Variant of your own. Supplement of Shunshin no Jutsu - Oshi (Body Flicker Technique - Push) while using same schematics.
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Must know Shunshin no Jutsu - Oshi, Ken'in, and Ko
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: Attacks your opponent. Can't simply use "Kaunta" however way you want. It is a skill that allows you to read an opponent's Shunshin and change its movement to neutralize the opponent.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: A shunshin designed as a counter, reading the shunshin of an opponent in order to alter its course and render it ineffective by predicting and following the same technique with a Shunshin no Jutsu (Body Flicker Technique) Variant of your own. Supplement of Shunshin no Jutsu - Oshi (Body Flicker Technique - Push) while using same schematics.
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Must know Shunshin no Jutsu - Oshi, Ken'in, and Ko
Shunshin no Jutsu - Zanzō (Body Flicker Technique - Remaining Image)
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: Affects the enemy's mind and will power by making after images.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: A Jutsu to move so swiftly that an image of the technique's user is left behind while moving within 10 meters. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. When first learned user is able to perform 1 after image within 10 meters. Each time learned user is able to create an extra after image within 10 meters. May learn to perform up to 5 after images within a single Jutsu. Supplement of Shunshin no Jutsu (Body Flicker Technique - Push) while using same schematics. May be used with other Shunshin no Jutsu - Oshi (Body Flicker Technique).
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Shunshin no Jutsu - Oshi, Ken'in, Ko, and Kaunta
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: Affects the enemy's mind and will power by making after images.
Special: ---
Drawback: Takes away the number of usages Shunshin no Jutsu - Oshi (Body Flicker Technique - Push). Same distance applications apply. Same drawbacks apply when over using.
Description: A Jutsu to move so swiftly that an image of the technique's user is left behind while moving within 10 meters. Most often it is used to dodge an incoming attack and get behind the opponent to perform a counter-attack. When first learned user is able to perform 1 after image within 10 meters. Each time learned user is able to create an extra after image within 10 meters. May learn to perform up to 5 after images within a single Jutsu. Supplement of Shunshin no Jutsu (Body Flicker Technique - Push) while using same schematics. May be used with other Shunshin no Jutsu - Oshi (Body Flicker Technique).
Limit: Universal NinJutsu or Universal TaiJutsu, Must know Shunshin no Jutsu - Oshi, Ken'in, Ko, and Kaunta
(x2 for 5 Shunshin total] Shunshin no Jutsu - Oshi (Body Flicker Technique - Push)
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush forward in almost instantaneous speed. Used to draw the user close to the opponent.
Special: ---
Drawback: May use 3 times a day. May perform 1 more each time learned. Passing amount renders the user's legs immobile due to severe pain. Unable to perform again unless gained medical treatment. Must move through an opening. Unable to maneuver around obstructing objects. Can't attack while performing any Shunshin or Variation.
Description: User is able to move forward in a straight line along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by focusing the user's chi along the ankles and foot. User mostly moves just with their ankles and feet. Jutsu takes up no movements. User may only use this Jutsu half of the movements may allow in a single round while rounding down. Example: User has 5 movements, user is able to perform Jutsu 2 times per round.
Limit: Universal NinJutsu or Universal TaiJutsu.
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush forward in almost instantaneous speed. Used to draw the user close to the opponent.
Special: ---
Drawback: May use 3 times a day. May perform 1 more each time learned. Passing amount renders the user's legs immobile due to severe pain. Unable to perform again unless gained medical treatment. Must move through an opening. Unable to maneuver around obstructing objects. Can't attack while performing any Shunshin or Variation.
Description: User is able to move forward in a straight line along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by focusing the user's chi along the ankles and foot. User mostly moves just with their ankles and feet. Jutsu takes up no movements. User may only use this Jutsu half of the movements may allow in a single round while rounding down. Example: User has 5 movements, user is able to perform Jutsu 2 times per round.
Limit: Universal NinJutsu or Universal TaiJutsu.
Total: 860 TP. Will allocate others later