Thanks for Harvest [Event]
Nov 24, 2016 15:12:35 GMT -7
Post by Father 'Suke on Nov 24, 2016 15:12:35 GMT -7
Rolling
Snow
The lights begin to fade and you feel a little strange, a little anxious in the dark. You feel a constant fear that something’s near, a phobia that someone’s there. You feel alone at night, thinking you hear footsteps behind. As you turn around no one’s there. You find it hard to look again, but there, is just an open flat canister there. You cork it and the fear subsides.
Minh
You get hurt? No? Good, then you can save these for if you get hurt at another time.
Snow
The lights begin to fade and you feel a little strange, a little anxious in the dark. You feel a constant fear that something’s near, a phobia that someone’s there. You feel alone at night, thinking you hear footsteps behind. As you turn around no one’s there. You find it hard to look again, but there, is just an open flat canister there. You cork it and the fear subsides.
Smell of Fear
Rank: "S"
Type: Secondary, 23 per Slot, Toxins & Poisons, Poison
Effect: Inhaling this poison makes the target lose their will and become susceptible to fear.
Special: ---
Drawback: ---
Description: Mix the quicksilver and realgar using a fermentation method. This takes 1 day to create. This will make 1 flat-canister of "Smell of Fear". An inhaled type poison. Fortitude Save 17. Has a frequency of 1/minute for 6 minutes. Those who are affected take 1 point of Will Damage along with 5 points in Skill Category 5. If the target would become shaken during the duration of the Smell of Fear, they will become frightened instead. Cure is equal to 2 saves.
Ingredients 1 standard-vial of quicksilver. 1 thumb-vial of realgar.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 8,211 Ryo
Rank: "S"
Type: Secondary, 23 per Slot, Toxins & Poisons, Poison
Effect: Inhaling this poison makes the target lose their will and become susceptible to fear.
Special: ---
Drawback: ---
Description: Mix the quicksilver and realgar using a fermentation method. This takes 1 day to create. This will make 1 flat-canister of "Smell of Fear". An inhaled type poison. Fortitude Save 17. Has a frequency of 1/minute for 6 minutes. Those who are affected take 1 point of Will Damage along with 5 points in Skill Category 5. If the target would become shaken during the duration of the Smell of Fear, they will become frightened instead. Cure is equal to 2 saves.
Ingredients 1 standard-vial of quicksilver. 1 thumb-vial of realgar.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 8,211 Ryo
Minh
You get hurt? No? Good, then you can save these for if you get hurt at another time.
Rebar Splint (Overview) x3
Rank: "C"
Type: Secondary, 1 per Slot (Scroll Length), Gadget, Survival, Splint
Effect: A rebar splint is a device used to splint broken bones on limbs.
Special: ---
Drawback: ---
Description: Picture A Rebar Splint creates a miniature suspension field to immobilize and relieve pressure on any damaged bone. Once activated, limited movement is possible. This device is 8 inches long and 2 inches wide with straps at the ends. The device when installed will initialize the gears at the ends while the straps tighten around the user's limb, forcing a splint. An Easy First Aid: Healing check is required for normal placement. This is increased to Average for multiple or compound fractures.
Limit: These type of items may be bought inside any Gadget Shop.
Cost: 2,000 Ryo Each
Rank: "C"
Type: Secondary, 1 per Slot (Scroll Length), Gadget, Survival, Splint
Effect: A rebar splint is a device used to splint broken bones on limbs.
Special: ---
Drawback: ---
Description: Picture A Rebar Splint creates a miniature suspension field to immobilize and relieve pressure on any damaged bone. Once activated, limited movement is possible. This device is 8 inches long and 2 inches wide with straps at the ends. The device when installed will initialize the gears at the ends while the straps tighten around the user's limb, forcing a splint. An Easy First Aid: Healing check is required for normal placement. This is increased to Average for multiple or compound fractures.
Limit: These type of items may be bought inside any Gadget Shop.
Cost: 2,000 Ryo Each