The Horror of the Black Sun [Event | Loki - Snow]
Nov 19, 2017 12:04:09 GMT -7
Post by Deleted on Nov 19, 2017 12:04:09 GMT -7
The floor was crumbling and Shiki nimbly jumped away from the collapsing floor. As he did he reached out and touched the man who had just given him the sun seal. Rather then pull him to safety however Shiki simply traced him with his tracking abilities from the school of the thief taker. Landing through the front door Shiki smiled as he found Loki there. "I heard everything love. These ears are pretty sharp. Either way we have the seal now." Shiki turned and looked back to where he could sense the man.
"Let's tidy up a bit." At this range Shiki wouldn't miss, his soul energies would pass through the rubble and rock with no issue. He raised one hand and summoned forwards a maximized searing soul that was mixed with both his powers of good and evil energies inside of him. Regardless if the man was good or evil the energy would blow past any resistances or armor the man would have. Shiki would proceed to do that 6 times in succession. Enough to kill even himself if on the receiving end. The conic blast would explode outwards in a dazzling array of sparkling blue and purple energies.
Searing Soul (60 ap with maximize jutsu,
Rank: "C"
Skill: NinJutsu
Effect: User can assault the soul of another.
Special: ---
Drawback: ---
Description: Starting at "D" Class a Soulcaster can assault the soul of another. This attack is a 15 meter ray of soft blue light. The user attacks one person by extending their arm out. This attack hits the insides of the user, affects their very life force. At first it doesn't cause much damage however the higher the more the user learns the deadlier the technique becomes. The attack leaves no physical damage, but creates internal damage against the user's life line. People said it feels like having a heart attack while having lost of breathe. Each time learned the user is capable of shooting this technique 5 meters extra. Technique may travel 10 meters per second plus 5 meters per Class Level.
After 50 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level. Searing Soul does an extra 5 Armour Points of Damage.
After 100 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level. Searing Soul does an extra 5 Armour Points of Damage.
After 150 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level. Searing Soul does an extra 5 Armour Points of Damage.
Cap of this technique is 200 meters. Capping increases damage by an extra 5 Armour Points. If the target is undead, the Soulcaster assaults the tethers that bind the body to the material plane, inflicting half the damage instead. This attack has no effect on constructs.
Limit: Must be a Soulcaster.
Focused Blast
Rank: "C"
Skill: Supplementary
Effect: A Soulcaster can expand the area of their Searing Soul shaping it in a cone to hit more than one foe.
Special: ---
Drawback: ---
Description: When the user is performing Searing Soul they may alter Searing Soul with a Focused Blast. This attack turns into a Cone equal to 1/2 distance of user's ability of Searing Soul in a soft purple light.
Limit: Must be a Soulcaster. Must know Searing Soul.
Holy Influences
Rank: "C"
Skill: Supplementary
Effect: The good in the user's soul extends to their attacks against evil.
Special: ---
Drawback: ---
Description: All of the user's Searing Soul attacks do an additional 1/2 of Damage to evil creatures. (Example: A Soulcaster with 200 meters of Searing Soul does 60 Armour Points of Damage. Against Evil Creatures this attack does a total of 90 Armour Points of damage.)
Limit: Must be a Soulcaster. Must know Searing Soul. Must be Good Aligned.
Vile Influences
Rank: "C"
Skill: Supplementary
Effect: The evil in the user's soul extends to their attacks against good.
Special: ---
Drawback: ---
Description: All of the user's Searing Soul attacks do an additional 1/2 of Damage to good creatures. (Example: A Soulcaster with 200 meters of Searing Soul does 60 Armour Points of Damage. Against Good Creatures this attack does a total of 90 Armour Points of damage.)
Limit: Must be a Soulcaster. Must know Searing Soul. Must be Evil Aligned.
"Let's tidy up a bit." At this range Shiki wouldn't miss, his soul energies would pass through the rubble and rock with no issue. He raised one hand and summoned forwards a maximized searing soul that was mixed with both his powers of good and evil energies inside of him. Regardless if the man was good or evil the energy would blow past any resistances or armor the man would have. Shiki would proceed to do that 6 times in succession. Enough to kill even himself if on the receiving end. The conic blast would explode outwards in a dazzling array of sparkling blue and purple energies.
Searing Soul (60 ap with maximize jutsu,
Rank: "C"
Skill: NinJutsu
Effect: User can assault the soul of another.
Special: ---
Drawback: ---
Description: Starting at "D" Class a Soulcaster can assault the soul of another. This attack is a 15 meter ray of soft blue light. The user attacks one person by extending their arm out. This attack hits the insides of the user, affects their very life force. At first it doesn't cause much damage however the higher the more the user learns the deadlier the technique becomes. The attack leaves no physical damage, but creates internal damage against the user's life line. People said it feels like having a heart attack while having lost of breathe. Each time learned the user is capable of shooting this technique 5 meters extra. Technique may travel 10 meters per second plus 5 meters per Class Level.
After 50 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level. Searing Soul does an extra 5 Armour Points of Damage.
After 100 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level. Searing Soul does an extra 5 Armour Points of Damage.
After 150 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level. Searing Soul does an extra 5 Armour Points of Damage.
Cap of this technique is 200 meters. Capping increases damage by an extra 5 Armour Points. If the target is undead, the Soulcaster assaults the tethers that bind the body to the material plane, inflicting half the damage instead. This attack has no effect on constructs.
Limit: Must be a Soulcaster.
Focused Blast
Rank: "C"
Skill: Supplementary
Effect: A Soulcaster can expand the area of their Searing Soul shaping it in a cone to hit more than one foe.
Special: ---
Drawback: ---
Description: When the user is performing Searing Soul they may alter Searing Soul with a Focused Blast. This attack turns into a Cone equal to 1/2 distance of user's ability of Searing Soul in a soft purple light.
Limit: Must be a Soulcaster. Must know Searing Soul.
Holy Influences
Rank: "C"
Skill: Supplementary
Effect: The good in the user's soul extends to their attacks against evil.
Special: ---
Drawback: ---
Description: All of the user's Searing Soul attacks do an additional 1/2 of Damage to evil creatures. (Example: A Soulcaster with 200 meters of Searing Soul does 60 Armour Points of Damage. Against Evil Creatures this attack does a total of 90 Armour Points of damage.)
Limit: Must be a Soulcaster. Must know Searing Soul. Must be Good Aligned.
Vile Influences
Rank: "C"
Skill: Supplementary
Effect: The evil in the user's soul extends to their attacks against good.
Special: ---
Drawback: ---
Description: All of the user's Searing Soul attacks do an additional 1/2 of Damage to good creatures. (Example: A Soulcaster with 200 meters of Searing Soul does 60 Armour Points of Damage. Against Good Creatures this attack does a total of 90 Armour Points of damage.)
Limit: Must be a Soulcaster. Must know Searing Soul. Must be Evil Aligned.