Ritualist's Research Centre / Library (Open)
Dec 10, 2017 15:58:09 GMT -7
Post by Cadoc on Dec 10, 2017 15:58:09 GMT -7
Rules:
Overview
Classroom
Laboratory, Fancy (Evidence Analysis)
Observatory
Ritual Circle
Chakra Sage's Study ("Basic Releases", "Advanced Release", "Illusion GenJutsu", or "Enchantment GenJutsu")
Library, Luxury (General)
Chakra Laboratory, Fancy
Study/Office, Luxury
Servants' Quarters
- Please state in your post exactly what room you are using, as some of the benefits differ depending on how many people are using them i.e. Chakra Laboratory
- You cannot take books from the library, don't ask, don't try.
Overview
Classroom
- Teachers with Advanced Skill Mastery in a Skill may teach students up to 45 Skill Mastery giving a +1 Circumstance bonus per Die Mastery.
- Teachers with Expert Skill Mastery in a skill may teach students up to 65 Skill Mastery giving a +1 Circumstance bonus per Die Mastery.
- Teachers with Master Skill Mastery in a Skill may teach students up to 95 Skill Mastery giving a +1 Circumstance bonus per Die Mastery.
Laboratory, Fancy (Evidence Analysis)
- A single user using this laboratory and having its resources all to himself receives a +20 circumstance bonus to their appropriate skill.
- Alternatively, up to 4 users can share this space at the same time, and they each receive a +10 circumstance bonus on their appropriate skill.
- A single user using this observatory and having its resources all to himself receives a +20 circumstance bonus on Weathersense and Fortune Telling skill checks.
- Alternatively, up to 4 users can share this space at the same time and gain a +10 circumstance bonus on such checks.
- The user gains a +1 circumstance bonus per dice roll when learning the Direction Sense and Navigation, Nautical skills from the study of the stars.
Ritual Circle
- Rituals may be performed in half the usual time here without expending any additional components.
- If a ritual has component cost, this cost is then reduced by 10% when the ritual is performed in this Stronghold Space.
- While in here, the owners and allies gain an additional die roll pertaining to Rituals (highest number wins).
Chakra Sage's Study ("Basic Releases", "Advanced Release", "Illusion GenJutsu", or "Enchantment GenJutsu")
- While present within this expansion itself, the owners of this structure and their allies perform all Jutsus of the [see above] as if the Jutsu was 1 Class Higher.
Library, Luxury (General)
- Provides a +10 circumstance bonus on all Academia checks.
Chakra Laboratory, Fancy
- A single user using this laboratory and having its resources all to himself receives a +20 circumstance bonus on Jutsu Lore Skill checks. Alternatively, up to 4 users can share this space at the same time and gain a +10 circumstance bonus on such checks.
Study/Office, Luxury
- Using this study provides up to 4 characters a +1 circumstance bonus per Mastery Die when learning Academia Skills.
Servants' Quarters
Ritualist's Research: This well-appointed area has everything a Chakra User would want for Ritual experiments and Jutsu research.
Chakra Sage's Study (Enchantment Genjutsu)
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Laboratory
Effect: A special room used to increase the power of Jutsus.
Special: ---
Drawback: ---
Description: Nothing in the multiverse is stranger or more dangerous than the study of a dyed-in-the-wool Chakra User. Oddities adorn every murky wooden shelf, from a relatively-usual human skull to a planar vortex in a jar or a preening psuedo dragon atop a bookcase. The air reeks of Chakra of a specific type. Choose "Basic Releases", "Advanced Release", "Illusion GenJutsu", or "Enchantment GenJutsu". While present within this expansion itself, the owners of this structure and their allies perform all Jutsus of this Chosen category as if the Jutsu was 1 Class Higher. May be built as an Interrogation Chamber.
Limit: Must be created by a Construction Crafter.
Cost: 60,000 Ryo
Library, Luxury (General)
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Library
Effect: A collection of manuscripts, publications, and other materials for reading, viewing, listening, study, or reference.
Special: ---
Drawback: ---
Description: Floor-to-ceiling glass-fronted cabinets with top-hinged doors keep the books here in pristine condition. The ladders slide along on wheels and rails for both safety and convenience. The marble floor has symbols inlaid that denote the section of the library in which you stand. The library includes two private study carrels and a number of smaller tables. A single large table allows a researcher more space to spread out texts or large maps. This library can hold up to 6 different lots of books on specific subjects. A book lot costs 250,000 Ryo and provides a +20 circumstance bonus on a specific Academia skill. Alternatively, the user can purchase a book lot of general topics, which costs 250,000 Ryo and provides a +10 circumstance bonus on all Academia checks. A book lot cannot be forged, nor crafted.
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo + 250,000
Chakra Laboratory, Fancy
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Laboratory
Effect: Laboratory used for the study of Chakra and Rituals.
Special: ---
Drawback: ---
Description: Similar but superior to the basic Chakra laboratory, this room has every tool the aspiring meddler in Chakra might need at his ready disposal. The walls of this place are covered with blackboards upon which all sorts of arcane or obscure notes can be scrawled. The rough tile floor allows easy cleaning while also preventing slips and falls. Four basins are in the place, each of which has a barrel of water suspended over it, complete with a tap to permit easy access. An emergency barrel mounted on a hinged platform can be tilted to pour water over a person in case of an emergency. A single user using this laboratory and having its resources all to himself receives a +20 circumstance bonus on Jutsu Lore Skill checks. Alternatively, up to 4 users can share this space at the same time and gain a +10 circumstance bonus on such checks.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Study/Office, Luxury
Rank: "S"
Type: Main, Room, 1.5 Stronghold Space, Room
Effect: A study is a room in a house which is used for paperwork, computer work, or reading.
Special: ---
Drawback: ---
Description: This room represents the ultimate in office luxury. A well-appointed waiting room features an exquisite couch and a polished wooden desk. The main office features another stuffed couch and a set of comfortable chairs arrayed around a marble topped desk. The walls are covered with fine art, including a portrait of the owner of the stronghold and any family he might have. Using this study provides a up to 4 characters a +1 circumstance bonus per Mastery Die when learning Academia Skills.
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo
Servants' Quarters
Rank: "C"
Type: Main, Room, 1 Stronghold Space, Room
Effect: Servants' quarters are those parts of a building, traditionally in a private house, which contain the domestic offices and staff accommodation.
Special: ---
Drawback: ---
Description: These are basic, no-nonsense living quarters. Six slots exist in each such component, separated by thin walls that give the occupants some small semblance of privacy. Each slot has enough room for a bed, a chest of drawers (Keg, Medium (Overview)) with a small mirror atop it, a small table, and a chair. The furnishing and flooring are all rough but serviceable. Personal decorations hang from the walls. This component includes a privy, though it need not be attached or adjacent to the servants’ quarters. If you need a greater capacity, purchase this component multiple times. For especially important servants such as a butler, it’s appropriate to put them in a basic bedroom or even a basic bedroom suite.
Limit: Must be created by a Construction Crafter.
Cost: 4,000 Ryo
Chakra Sage's Study (BR, AR, IG)
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Laboratory
Effect: A special room used to increase the power of Jutsus.
Special: ---
Drawback: ---
Description: Nothing in the mlutiverse is stranger or more dangerous than the study of a dyed-in-the-wool Chakra User. Oddities adorn every murky wooden shelf, from a relatively-usual human skull to a planar vortex in a jar or a preening psuedo dragon atop a bookcase. The air reeks of Chakra of a specific type. Choose "Basic Releases", "Advanced Release", "Illusion GenJutsu", or "Enchantment GenJutsu". While present within this expansion itself, the owners of this structure and their allies perform all Jutsus of this Chosen category as if the Jutsu was 1 Class Higher. May be built as an Interrogation Chamber.
Limit: Must be created by a Construction Crafter.
Cost: 60,000 Ryo
Classroom
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Classroom
Effect: A specialized room with the determination of allowing a teacher to teach students with a higher skill and focus.
Special: ---
Drawback: ---
Description: These are large rooms filled with chairs, desks, and books where a teacher can convey knowledge to a number of learners. A range of topics of topics from military tactics to simple arithmetic can be taught here. Teachers with Advanced Skill Mastery in a Skill may teach students up to 45 Skill Mastery giving a +1 Circumstance bonus per Die Mastery. Teachers with Expert Skill Mastery in a skill may teach students up to 65 Skill Mastery giving a +1 Circumstance bonus per Die Mastery. Teachers with Master Skill Mastery in a Skill may teach students up to 95 Skill Mastery giving a +1 Circumstance bonus per Die Mastery.
Limit: Must be created by a Construction Crafter.
Cost: 95,000 Ryo
Laboratory, Fancy
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Laboratory
Effect: A laboratory is a facility that provides controlled conditions in which scientific or technological research.
Special: ---
Drawback: ---
Description: Choose 1 of the Following to determine the purpose of the Room: Anthropology, Arson Investigation, Ballistics, Blood Splatter Analysis, DNA Profiling, Evidence Analysis, and Fingerprint Analysis. Normally Evidence is collected and sent to a Laboratory for analysis. A Laboratory has the advanced tools to help an analysis in determining what they need while inside the Laboratory. A single user using this laboratory and having its resources all to himself receives a +20 circumstance bonus to their appropriate skill. Alternatively, up to 4 users can share this space at the same time, and they each receive a +10 circumstance bonus on their appropriate skill.
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo
Observatory
Rank: "B"
Type: Main, Room, 1 Stronghold Space, Room
Effect: Laboratory used for the study of the Weather and the Stars.
Special: ---
Drawback: ---
Description: A simple wooden floored laboratory, usually located at the roof of a building or on top of a tower with either a glass roof or an roof that slides open, usually equipped with a large telescope. Furnishings usually feature a sofa to lay down and study the skies, a desk for taking notes and a fireplace to make long nights more bearable. A single user using this observatory and having its resources all to himself receives a +20 circumstance bonus on Weathersense and Fortune Telling skill checks. Alternatively, up to 4 users can share this space at the same time and gain a +10 circumstance bonus on such checks. User gains a +1 circumstance bonus per dice roll when learning the Direction Sense and Navigation, Nautical skills from study of the stars.
Limit: Must be created by a Construction Crafter.
Cost: 20,000 Ryo
Ritual Circle
Rank: "S"
Type: Main, Room, 1.5 Stronghold Space, Room
Effect: A room for practitioners of Ritualists to help them perform their Rituals.
Special: ---
Drawback: ---
Description: Concentric and intersecting circles, carved deep and laced with precious metals, glitter in faint candlelight against the stonework floor. The air hums with the deep potential of Chakra power and smells faintly of expended residuum. Rituals may be performed in half the usual time here without expending any additional components. If a ritual has component cost, this cost is then reduced by 10% when the ritual is performed in this Stronghold Space. While in here, the owners and allies gain an additional die roll pertaining to Rituals (highest number wins).
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo
Chakra Sage's Study (Enchantment Genjutsu)
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Laboratory
Effect: A special room used to increase the power of Jutsus.
Special: ---
Drawback: ---
Description: Nothing in the multiverse is stranger or more dangerous than the study of a dyed-in-the-wool Chakra User. Oddities adorn every murky wooden shelf, from a relatively-usual human skull to a planar vortex in a jar or a preening psuedo dragon atop a bookcase. The air reeks of Chakra of a specific type. Choose "Basic Releases", "Advanced Release", "Illusion GenJutsu", or "Enchantment GenJutsu". While present within this expansion itself, the owners of this structure and their allies perform all Jutsus of this Chosen category as if the Jutsu was 1 Class Higher. May be built as an Interrogation Chamber.
Limit: Must be created by a Construction Crafter.
Cost: 60,000 Ryo
Library, Luxury (General)
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Library
Effect: A collection of manuscripts, publications, and other materials for reading, viewing, listening, study, or reference.
Special: ---
Drawback: ---
Description: Floor-to-ceiling glass-fronted cabinets with top-hinged doors keep the books here in pristine condition. The ladders slide along on wheels and rails for both safety and convenience. The marble floor has symbols inlaid that denote the section of the library in which you stand. The library includes two private study carrels and a number of smaller tables. A single large table allows a researcher more space to spread out texts or large maps. This library can hold up to 6 different lots of books on specific subjects. A book lot costs 250,000 Ryo and provides a +20 circumstance bonus on a specific Academia skill. Alternatively, the user can purchase a book lot of general topics, which costs 250,000 Ryo and provides a +10 circumstance bonus on all Academia checks. A book lot cannot be forged, nor crafted.
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo + 250,000
Chakra Laboratory, Fancy
Rank: "A"
Type: Main, Room, 1 Stronghold Space, Laboratory
Effect: Laboratory used for the study of Chakra and Rituals.
Special: ---
Drawback: ---
Description: Similar but superior to the basic Chakra laboratory, this room has every tool the aspiring meddler in Chakra might need at his ready disposal. The walls of this place are covered with blackboards upon which all sorts of arcane or obscure notes can be scrawled. The rough tile floor allows easy cleaning while also preventing slips and falls. Four basins are in the place, each of which has a barrel of water suspended over it, complete with a tap to permit easy access. An emergency barrel mounted on a hinged platform can be tilted to pour water over a person in case of an emergency. A single user using this laboratory and having its resources all to himself receives a +20 circumstance bonus on Jutsu Lore Skill checks. Alternatively, up to 4 users can share this space at the same time and gain a +10 circumstance bonus on such checks.
Limit: Must be created by a Construction Crafter.
Cost: 30,000 Ryo
Study/Office, Luxury
Rank: "S"
Type: Main, Room, 1.5 Stronghold Space, Room
Effect: A study is a room in a house which is used for paperwork, computer work, or reading.
Special: ---
Drawback: ---
Description: This room represents the ultimate in office luxury. A well-appointed waiting room features an exquisite couch and a polished wooden desk. The main office features another stuffed couch and a set of comfortable chairs arrayed around a marble topped desk. The walls are covered with fine art, including a portrait of the owner of the stronghold and any family he might have. Using this study provides a up to 4 characters a +1 circumstance bonus per Mastery Die when learning Academia Skills.
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo
Servants' Quarters
Rank: "C"
Type: Main, Room, 1 Stronghold Space, Room
Effect: Servants' quarters are those parts of a building, traditionally in a private house, which contain the domestic offices and staff accommodation.
Special: ---
Drawback: ---
Description: These are basic, no-nonsense living quarters. Six slots exist in each such component, separated by thin walls that give the occupants some small semblance of privacy. Each slot has enough room for a bed, a chest of drawers (Keg, Medium (Overview)) with a small mirror atop it, a small table, and a chair. The furnishing and flooring are all rough but serviceable. Personal decorations hang from the walls. This component includes a privy, though it need not be attached or adjacent to the servants’ quarters. If you need a greater capacity, purchase this component multiple times. For especially important servants such as a butler, it’s appropriate to put them in a basic bedroom or even a basic bedroom suite.
Limit: Must be created by a Construction Crafter.
Cost: 4,000 Ryo
Chakra Sage's Study (BR, AR, IG)
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Laboratory
Effect: A special room used to increase the power of Jutsus.
Special: ---
Drawback: ---
Description: Nothing in the mlutiverse is stranger or more dangerous than the study of a dyed-in-the-wool Chakra User. Oddities adorn every murky wooden shelf, from a relatively-usual human skull to a planar vortex in a jar or a preening psuedo dragon atop a bookcase. The air reeks of Chakra of a specific type. Choose "Basic Releases", "Advanced Release", "Illusion GenJutsu", or "Enchantment GenJutsu". While present within this expansion itself, the owners of this structure and their allies perform all Jutsus of this Chosen category as if the Jutsu was 1 Class Higher. May be built as an Interrogation Chamber.
Limit: Must be created by a Construction Crafter.
Cost: 60,000 Ryo
Classroom
Rank: "S"
Type: Main, Room, 2 Stronghold Space, Classroom
Effect: A specialized room with the determination of allowing a teacher to teach students with a higher skill and focus.
Special: ---
Drawback: ---
Description: These are large rooms filled with chairs, desks, and books where a teacher can convey knowledge to a number of learners. A range of topics of topics from military tactics to simple arithmetic can be taught here. Teachers with Advanced Skill Mastery in a Skill may teach students up to 45 Skill Mastery giving a +1 Circumstance bonus per Die Mastery. Teachers with Expert Skill Mastery in a skill may teach students up to 65 Skill Mastery giving a +1 Circumstance bonus per Die Mastery. Teachers with Master Skill Mastery in a Skill may teach students up to 95 Skill Mastery giving a +1 Circumstance bonus per Die Mastery.
Limit: Must be created by a Construction Crafter.
Cost: 95,000 Ryo
Laboratory, Fancy
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Laboratory
Effect: A laboratory is a facility that provides controlled conditions in which scientific or technological research.
Special: ---
Drawback: ---
Description: Choose 1 of the Following to determine the purpose of the Room: Anthropology, Arson Investigation, Ballistics, Blood Splatter Analysis, DNA Profiling, Evidence Analysis, and Fingerprint Analysis. Normally Evidence is collected and sent to a Laboratory for analysis. A Laboratory has the advanced tools to help an analysis in determining what they need while inside the Laboratory. A single user using this laboratory and having its resources all to himself receives a +20 circumstance bonus to their appropriate skill. Alternatively, up to 4 users can share this space at the same time, and they each receive a +10 circumstance bonus on their appropriate skill.
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo
Observatory
Rank: "B"
Type: Main, Room, 1 Stronghold Space, Room
Effect: Laboratory used for the study of the Weather and the Stars.
Special: ---
Drawback: ---
Description: A simple wooden floored laboratory, usually located at the roof of a building or on top of a tower with either a glass roof or an roof that slides open, usually equipped with a large telescope. Furnishings usually feature a sofa to lay down and study the skies, a desk for taking notes and a fireplace to make long nights more bearable. A single user using this observatory and having its resources all to himself receives a +20 circumstance bonus on Weathersense and Fortune Telling skill checks. Alternatively, up to 4 users can share this space at the same time and gain a +10 circumstance bonus on such checks. User gains a +1 circumstance bonus per dice roll when learning the Direction Sense and Navigation, Nautical skills from study of the stars.
Limit: Must be created by a Construction Crafter.
Cost: 20,000 Ryo
Ritual Circle
Rank: "S"
Type: Main, Room, 1.5 Stronghold Space, Room
Effect: A room for practitioners of Ritualists to help them perform their Rituals.
Special: ---
Drawback: ---
Description: Concentric and intersecting circles, carved deep and laced with precious metals, glitter in faint candlelight against the stonework floor. The air hums with the deep potential of Chakra power and smells faintly of expended residuum. Rituals may be performed in half the usual time here without expending any additional components. If a ritual has component cost, this cost is then reduced by 10% when the ritual is performed in this Stronghold Space. While in here, the owners and allies gain an additional die roll pertaining to Rituals (highest number wins).
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo