Crafting request
Apr 2, 2020 18:46:48 GMT -7
Post by Cadoc on Apr 2, 2020 18:46:48 GMT -7
Zulsendra
Rank: "C"
Type: Uncommon, Tiny, Fungus
Effect: Gives a temporary boost to physical work for a limited time.
Special: Preparation: Immediate ; Duration: 3 rounds
Drawback: ---
Description: When this mushroom is eaten, it increases a person's rate of movement, and rate of attack by +4 for 1d4 rounds. At the end of that time the person must Save or collapse in exhaustion for 1d6 turns. This fungus has enough 50ml doses equal to 2.
Availability: Summer; Region: Underworld; Identification: Average ; Cultivation: Easy
Limit: Must know Botany for Underworld Regions. 30% chance in finding.
Cost: 9,312 Ryo per Plant. 4,656 Ryo per Dose.
Rank: "C"
Type: Uncommon, Tiny, Fungus
Effect: Gives a temporary boost to physical work for a limited time.
Special: Preparation: Immediate ; Duration: 3 rounds
Drawback: ---
Description: When this mushroom is eaten, it increases a person's rate of movement, and rate of attack by +4 for 1d4 rounds. At the end of that time the person must Save or collapse in exhaustion for 1d6 turns. This fungus has enough 50ml doses equal to 2.
Availability: Summer; Region: Underworld; Identification: Average ; Cultivation: Easy
Limit: Must know Botany for Underworld Regions. 30% chance in finding.
Cost: 9,312 Ryo per Plant. 4,656 Ryo per Dose.
Once she was finished harvesting all of the material to later process in her laboratory, Yoko set off into the surrounding area in search of yet another plant, again this was a mushroom in the same region. Fitting given that she was already in an underworld location. Still, Yoko set out to explore this under-dark region using her uncanny dark vision as required to navigate the area in search of the herb. To aid in this task she quickly summoned multiple shadow clones and sent them out into the various different directions.
Game mechanics:
Harvests: 2 50ml doses + 1 dose [Skilled Harvester] = 3 doses of 50ml.
Skill checks:
Identification
“Each Plant has an Identification Difficulty found in their description. User must beat their Difficulty in order to identify the Plant. If the user succeeds they know what the plant is and what properties it holds. If the user fails by 20 or less they do not gain any knowledge of the plant and are unable to try again. If the user fails by 21 or more they will gain false information, like a different plant. ”
Skill level Score 256 auto success.
Cultivation
“User must beat their Difficulty in order to gain the yields of each Creature, Plant, and Undead. If the user succeeds they gain the yields. If user fails by 20 or less they do not gain the yields and are unable to try again. If the user fails by 21 or more, any yield the user is trying to obtain that has a poisonous effect will affect the user. ”
Skill rating: Master + 1 [Stronger Extracts]
Greater Rabbit's Foot +6 Luck (Alchemical) = +15 to skill
Luck Enhancement seal +6 Luck (Enhancement) = +15 to skill
Alchemical Item +6 (Alchemical) = +15 to skill
Perception Enhancement seal +6 Perception (Enhancement) = +15 to skill
Skill points = 125
Total = 185
185 vs. 20 = Auto success.
References below:
Skilled Harvester
Rank: "B"
Skill: Supplementary
Effect: User is particularly adept at harvesting raw materials.
Special: ---
Drawback: ---
Description: User never risks damaging the materials when harvesting raw materials. Additionally, the user can take 100 on any Harvesting or Cultivating for the purpose of harvesting Materials, and the target of the harvest yields one more dose worth of raw materials than the target would normally yield. Without this technique, the user risks damaging materials when harvesting and cannot take 100.
Limit: Must be an Alchemist.
Stronger Extracts
Rank: "B"
Skill: Supplementary
Effect: Using superior methods the user can cultivate higher quality ingredients.
Special: ---
Drawback: ---
Description: By using superior methods of extraction, higher quality ingredients and materials, the user has figured out tweaks to extract recipes that make them better than their peers and sometimes on a par with those the user considers are better. When extracting materials the user is treated as 1 Mastery higher than their natural Mastery in Cultivation. This can go above that of Master Mastery.
Limit: Must be an Alchemist.
Rank: "B"
Skill: Supplementary
Effect: User is particularly adept at harvesting raw materials.
Special: ---
Drawback: ---
Description: User never risks damaging the materials when harvesting raw materials. Additionally, the user can take 100 on any Harvesting or Cultivating for the purpose of harvesting Materials, and the target of the harvest yields one more dose worth of raw materials than the target would normally yield. Without this technique, the user risks damaging materials when harvesting and cannot take 100.
Limit: Must be an Alchemist.
Stronger Extracts
Rank: "B"
Skill: Supplementary
Effect: Using superior methods the user can cultivate higher quality ingredients.
Special: ---
Drawback: ---
Description: By using superior methods of extraction, higher quality ingredients and materials, the user has figured out tweaks to extract recipes that make them better than their peers and sometimes on a par with those the user considers are better. When extracting materials the user is treated as 1 Mastery higher than their natural Mastery in Cultivation. This can go above that of Master Mastery.
Limit: Must be an Alchemist.