And I Shine Like Gloss
Apr 9, 2020 12:55:44 GMT -7
Post by j on Apr 9, 2020 12:55:44 GMT -7
UNIVERSAL TAIJUTSU
Chakra Strike [10]
Rank: "C"
Skill: TaiJutsu
Effect: User draws upon their Chakra power to enhance their weapons with Chakra Energy.
Special: ---
Drawback: ---
Description: As a Weaving Movement, user can imbue their weapons with a fraction of their power. For 5 rounds per Class Level, the user's weapons deal +1 damage and are treated as Chakra for the purpose of overcoming damage reduction. This bonus increases by +1 per Class Level to a maximum of +5 at "S" Class. At "B" Class, user's extra damage can be of the acid, cold, electricity, or fire type. At "A" Class, user's weapon damage increases by +6 to that respected element. If the user has the Wind Release they may apply their release to this technique turning the Elemental Damage to Slashing, Bludgeoning, or Piercing Damage depending on the type of Weapon used.
Limit: Universal TaiJutsu Technique. Must know Chakra Jutsus.
Combat Expertise [10]
Rank: "C"
Skill: TaiJutsu
Effect: User can increase their defense at the expense of their damage.
Special: ---
Drawback: ---
Description: User can choose to take -5 penalty on melee attack damage to gain a +1 Dodge bonus. At "C" Class, and every Class Level thereafter, the penalty increases by -5 and the Dodge bonus increases by +1. User must apply this technique at the beginning of their turn. The effects of this technique last until the user's next turn. At "B" Class, user gains an additional +1 dodge bonus whenever they use Combat Expertise. At "S" Class, user gains an additional +2 dodge bonus whenever they use Combat Expertise.
Limit: Universal TaiJutsu Technique.
Combat Reflexes [50]
Rank: "B"
Skill: TaiJutsu
Effect: User can make additional opportunity of attacks.
Special: ---
Drawback: ---
Description: User may make a number of additional opportunity attacks per round equal to 1 + 1/4 of their movements. With this technique, the user may also make opportunity of attacks while flat-footed.
Limit: Universal TaiJutsu Technique.
Full Counter [50*2]
Rank: "B"
Skill: TaiJutsu
Effect: Full counter is a reflective technique allowing the user to counter Chakra Techniques.
Special: ---
Drawback: ---
Description: Full counter enables the user to reflect oncoming, single target, physical damaging chakra attacks aimed back at the enemy at double (200%) the power; therefore, the stronger the opponent's attack is, the stronger the Full Counter becomes. However, there are also drawbacks to Full Counter; user cannot initiate any attack themselves. Can only perform Full Counter on a technique not already countered. Performing a Full Counter takes 2 weaving movements. Full Counter only reflects "Damaging Chakra" attacks. This Jutsu is useless against indirect attacks, and non Chakra TaiJutsu techniques. User may learn this technique a 2nd time. If user does this technique may reflect Non-Chakra TaiJutsu techniques.
Limit: Universal TaiJutsu Technique. Must know Counterpunch.
Hero's Heart [10]
Rank: "C"
Skill: TaiJutsu
Effect: This Jutsu imbues the user with great bravery and morale in battle.
Special: ---
Drawback: ---
Description: Performed in a weaving movement. A soul using technique. A personal technique. The duration of this technique is 1 hour per Class Level. This Jutsu enables the user to gain great bravery and morale in battle. The user gains a +2 morale bonus on Attack Damage, Will Save, and +10 to Skill Checks.
Limit: Universal TaiJutsu Technique.
Hero's Heart, Greater [80]
Rank: "A"
Skill: TaiJutsu
Effect: Advanced form of Hero's Heart.
Special: ---
Drawback: ---
Description: Performed in a weaving movement. A soul using technique. A personal technique. The duration of this technique is 1 hour per Class Level. This Jutsu enables the user to gain great bravery and morale in battle. This Jutsu functions like Hero's Heart, except the creature gains a +4 morale bonus to Attack Damage, and Will Saves, +20 to Skill checks, and temporary Armour Points equal to their Class Points.
Limit: Universal TaiJutsu Technique. Must know Hero's Heart.
Improved Unarmed Strike [5]
Rank: "E"
Skill: TaiJutsu
Effect: User is skilled at fighting while unarmed.
Special: ---
Drawback: ---
Description: User is considered to be armed even unarmed. User's unarmed strikes can deal lethal or nonlethal damage, at the user's choice.
Limit: Universal TaiJutsu Technique.
Greater Unarmed Strike [50]
Rank: "B"
Skill: TaiJutsu
Effect: User's unarmed blows are more powerful.
Special: ---
Drawback: ---
Description: At "D" Class user's base strikes deal 8 Armour Points of Bludgeoning Damage. At "C" Class base strikes increase to 10 Armour Points of Bludgeoning Damage. "B" Class 12 Armour Points of Bludgeoning Damage. "A" Class 16 Armour Points of Bludgeoning Damage. "S" Class 20 Armour Points of Bludgeoning Damage.
Limit: Universal TaiJutsu Technique. Must know Improved Unarmed Strike.
Indomitable Fortitude [10*2] [20*2] [30*2]
Rank: "D" (Special, See Description)
Skill: Supplementary
Effect: User has gained mastery over their own fortitude power.
Special: ---
Drawback: May learn at a maximum of 6 times.
Description: Each time learned the user gains 1 extra point to their Fortitude. When the user learns this technique the 1st 2 times they train as a regular "D" Rank Jutsu. When the user learns this technique the 2nd 2 times they train it as a "D" Rank Jutsu +10 Training Points. When the user learns this technique the 3rd 2 times they train it as a "D" Rank Jutsu +20 Training Points. This technique stacks with other Fortitude bonuses.
Limit: Universal TaiJutsu Technique.
Weapon Specialization [sword,short] [10]
Rank: "C"
Skill: TaiJutsu/Supplementary
Effect: User is skilled at dealing damage with 1 weapon. Choose 1 type of weapon (including unarmed strike or grapple). You deal extra damage when using this weapon.
Special: ---
Drawback: ---
Description: User gains +2 bonus on all attack damage when using the selected weapon. At "B" Class, user gains +1 bonus on all attack damage when using the selected weapon (Increasing to +3). At "S" Class, user gains +1 bonus on all attack damage when using the selected weapon (Increasing to +4).
Limit: Universal TaiJutsu Technique.
Greater Weapon Specialization [sword,short] [50]
Rank: "B"
Skill: TaiJutsu/Supplementary
Effect: Choose one type of weapon (including unarmed strike or grapple) for which the user possess the Weapon Specialization technique. User's attacks with the chosen weapon are more devastating than normal
Special: ---
Drawback: ---
Description: User gains a +2 bonus on all attack damage when using the selected weapon. This bonus to attack damage stacks with other bonuses, including gained from Weapon Specialization. At "B" Class, user gains +1 bonus on all attack damage when using the selected weapon (Increasing to +3). At "S" Class, user gains +1 bonus on all attack damage when using the selected weapon (Increasing to +4).
Limit: Universal TaiJutsu Technique. Must know Weapon Specialization with Selected Weapon.
Ljossalfar Battle Focus [sword,short] [50]
Rank: "B"
Skill: TaiJutsu/Supplementary
Effect: User's fighting is enhanced by their keen intellect.
Special: ---
Drawback: ---
Description: When wielding a light-or one-handed weapon the user knows Weapon Specialist with, the user may use their Intelligence instead of their Might modifier to that weapon's damage. The weapon must be one appropriate for the user's size. May learn multiple times. Each time learned the user may learn for a different weapon so long the user knows Weapon Specialist for it.
Limit: Universal TaiJutsu Technique. Must know Weapon Specialization with Selected Weapon.
Penetrating Strike [sword,short] [10]
Rank: "C"
Skill: TaiJutsu
Effect: User's attacks are capable of penetrating the defenses of some creatures.
Special: ---
Drawback: ---
Description: Choose one type of weapon that the user has already selected for Weapon Specialization. User's attacks with their selected weapon ignoring up to 5 points of Damage Reduction. This technique does not apply to Damage Reduction without a type (Such as Damage Reduction 10/—). At "B" Class, this is no longer reduced against DR without a type.
Limit: Universal TaiJutsu Technique. Must know Weapon Specialization with Selected Weapon.
Greater Penetrating Strike [sword,short] [10]
Rank: "C"
Skill: TaiJutsu
Effect: User's attacks penetrate the defenses of most foes. Choose a weapon that the user has selected for Penetrating Strike.
Special: ---
Drawback: ---
Description: User's attacks with the selected weapon ignore up to 10 Armour Points of Damage Reduction. This Amount is reduced to 5 points for Damage Reduction without a type (such as DR 10/—). At "S" Class, this damage is no longer reduced against DR without a type.
Limit: Universal TaiJutsu Technique. Must know Penetrating Strike.
Power Attack [40]
Rank: "B"
Skill: TaiJutsu
Effect: User can make exceptionally deadly melee attacks by sacrificing attacks for strength.
Special: ---
Drawback: ---
Description: User can choose to take a -1 penalty to movements and saves against TaiJutsu Attacks to gain a +20 bonus on their next Melee Attack Damage. This bonus to damage is increased by half (+50%) if the user is making an attack with a 2-handed weapon, or a 1-handed weapon using 2 hands. When the user's base Movements reaches 4, the bonus increases by +10. The bonus damage does not apply to touch attacks, or effects that do not deal Armour Point damage. User must choose to sacrifice the movements and perform the attack before their next turn. At "C" Class, user gains a +10 bonus on Attack Damage to Critical Strikes when using Power Attack. At "A" Class, user gains a +10 bonus on Attack Damage to Critical Strikes when using Power Attack.
Limit: Universal TaiJutsu Technique.
Rank: "C"
Skill: TaiJutsu
Effect: User draws upon their Chakra power to enhance their weapons with Chakra Energy.
Special: ---
Drawback: ---
Description: As a Weaving Movement, user can imbue their weapons with a fraction of their power. For 5 rounds per Class Level, the user's weapons deal +1 damage and are treated as Chakra for the purpose of overcoming damage reduction. This bonus increases by +1 per Class Level to a maximum of +5 at "S" Class. At "B" Class, user's extra damage can be of the acid, cold, electricity, or fire type. At "A" Class, user's weapon damage increases by +6 to that respected element. If the user has the Wind Release they may apply their release to this technique turning the Elemental Damage to Slashing, Bludgeoning, or Piercing Damage depending on the type of Weapon used.
Limit: Universal TaiJutsu Technique. Must know Chakra Jutsus.
Combat Expertise [10]
Rank: "C"
Skill: TaiJutsu
Effect: User can increase their defense at the expense of their damage.
Special: ---
Drawback: ---
Description: User can choose to take -5 penalty on melee attack damage to gain a +1 Dodge bonus. At "C" Class, and every Class Level thereafter, the penalty increases by -5 and the Dodge bonus increases by +1. User must apply this technique at the beginning of their turn. The effects of this technique last until the user's next turn. At "B" Class, user gains an additional +1 dodge bonus whenever they use Combat Expertise. At "S" Class, user gains an additional +2 dodge bonus whenever they use Combat Expertise.
Limit: Universal TaiJutsu Technique.
Combat Reflexes [50]
Rank: "B"
Skill: TaiJutsu
Effect: User can make additional opportunity of attacks.
Special: ---
Drawback: ---
Description: User may make a number of additional opportunity attacks per round equal to 1 + 1/4 of their movements. With this technique, the user may also make opportunity of attacks while flat-footed.
Limit: Universal TaiJutsu Technique.
Full Counter [50*2]
Rank: "B"
Skill: TaiJutsu
Effect: Full counter is a reflective technique allowing the user to counter Chakra Techniques.
Special: ---
Drawback: ---
Description: Full counter enables the user to reflect oncoming, single target, physical damaging chakra attacks aimed back at the enemy at double (200%) the power; therefore, the stronger the opponent's attack is, the stronger the Full Counter becomes. However, there are also drawbacks to Full Counter; user cannot initiate any attack themselves. Can only perform Full Counter on a technique not already countered. Performing a Full Counter takes 2 weaving movements. Full Counter only reflects "Damaging Chakra" attacks. This Jutsu is useless against indirect attacks, and non Chakra TaiJutsu techniques. User may learn this technique a 2nd time. If user does this technique may reflect Non-Chakra TaiJutsu techniques.
Limit: Universal TaiJutsu Technique. Must know Counterpunch.
Hero's Heart [10]
Rank: "C"
Skill: TaiJutsu
Effect: This Jutsu imbues the user with great bravery and morale in battle.
Special: ---
Drawback: ---
Description: Performed in a weaving movement. A soul using technique. A personal technique. The duration of this technique is 1 hour per Class Level. This Jutsu enables the user to gain great bravery and morale in battle. The user gains a +2 morale bonus on Attack Damage, Will Save, and +10 to Skill Checks.
Limit: Universal TaiJutsu Technique.
Hero's Heart, Greater [80]
Rank: "A"
Skill: TaiJutsu
Effect: Advanced form of Hero's Heart.
Special: ---
Drawback: ---
Description: Performed in a weaving movement. A soul using technique. A personal technique. The duration of this technique is 1 hour per Class Level. This Jutsu enables the user to gain great bravery and morale in battle. This Jutsu functions like Hero's Heart, except the creature gains a +4 morale bonus to Attack Damage, and Will Saves, +20 to Skill checks, and temporary Armour Points equal to their Class Points.
Limit: Universal TaiJutsu Technique. Must know Hero's Heart.
Improved Unarmed Strike [5]
Rank: "E"
Skill: TaiJutsu
Effect: User is skilled at fighting while unarmed.
Special: ---
Drawback: ---
Description: User is considered to be armed even unarmed. User's unarmed strikes can deal lethal or nonlethal damage, at the user's choice.
Limit: Universal TaiJutsu Technique.
Greater Unarmed Strike [50]
Rank: "B"
Skill: TaiJutsu
Effect: User's unarmed blows are more powerful.
Special: ---
Drawback: ---
Description: At "D" Class user's base strikes deal 8 Armour Points of Bludgeoning Damage. At "C" Class base strikes increase to 10 Armour Points of Bludgeoning Damage. "B" Class 12 Armour Points of Bludgeoning Damage. "A" Class 16 Armour Points of Bludgeoning Damage. "S" Class 20 Armour Points of Bludgeoning Damage.
Limit: Universal TaiJutsu Technique. Must know Improved Unarmed Strike.
Indomitable Fortitude [10*2] [20*2] [30*2]
Rank: "D" (Special, See Description)
Skill: Supplementary
Effect: User has gained mastery over their own fortitude power.
Special: ---
Drawback: May learn at a maximum of 6 times.
Description: Each time learned the user gains 1 extra point to their Fortitude. When the user learns this technique the 1st 2 times they train as a regular "D" Rank Jutsu. When the user learns this technique the 2nd 2 times they train it as a "D" Rank Jutsu +10 Training Points. When the user learns this technique the 3rd 2 times they train it as a "D" Rank Jutsu +20 Training Points. This technique stacks with other Fortitude bonuses.
Limit: Universal TaiJutsu Technique.
Weapon Specialization [sword,short] [10]
Rank: "C"
Skill: TaiJutsu/Supplementary
Effect: User is skilled at dealing damage with 1 weapon. Choose 1 type of weapon (including unarmed strike or grapple). You deal extra damage when using this weapon.
Special: ---
Drawback: ---
Description: User gains +2 bonus on all attack damage when using the selected weapon. At "B" Class, user gains +1 bonus on all attack damage when using the selected weapon (Increasing to +3). At "S" Class, user gains +1 bonus on all attack damage when using the selected weapon (Increasing to +4).
Limit: Universal TaiJutsu Technique.
Greater Weapon Specialization [sword,short] [50]
Rank: "B"
Skill: TaiJutsu/Supplementary
Effect: Choose one type of weapon (including unarmed strike or grapple) for which the user possess the Weapon Specialization technique. User's attacks with the chosen weapon are more devastating than normal
Special: ---
Drawback: ---
Description: User gains a +2 bonus on all attack damage when using the selected weapon. This bonus to attack damage stacks with other bonuses, including gained from Weapon Specialization. At "B" Class, user gains +1 bonus on all attack damage when using the selected weapon (Increasing to +3). At "S" Class, user gains +1 bonus on all attack damage when using the selected weapon (Increasing to +4).
Limit: Universal TaiJutsu Technique. Must know Weapon Specialization with Selected Weapon.
Ljossalfar Battle Focus [sword,short] [50]
Rank: "B"
Skill: TaiJutsu/Supplementary
Effect: User's fighting is enhanced by their keen intellect.
Special: ---
Drawback: ---
Description: When wielding a light-or one-handed weapon the user knows Weapon Specialist with, the user may use their Intelligence instead of their Might modifier to that weapon's damage. The weapon must be one appropriate for the user's size. May learn multiple times. Each time learned the user may learn for a different weapon so long the user knows Weapon Specialist for it.
Limit: Universal TaiJutsu Technique. Must know Weapon Specialization with Selected Weapon.
Penetrating Strike [sword,short] [10]
Rank: "C"
Skill: TaiJutsu
Effect: User's attacks are capable of penetrating the defenses of some creatures.
Special: ---
Drawback: ---
Description: Choose one type of weapon that the user has already selected for Weapon Specialization. User's attacks with their selected weapon ignoring up to 5 points of Damage Reduction. This technique does not apply to Damage Reduction without a type (Such as Damage Reduction 10/—). At "B" Class, this is no longer reduced against DR without a type.
Limit: Universal TaiJutsu Technique. Must know Weapon Specialization with Selected Weapon.
Greater Penetrating Strike [sword,short] [10]
Rank: "C"
Skill: TaiJutsu
Effect: User's attacks penetrate the defenses of most foes. Choose a weapon that the user has selected for Penetrating Strike.
Special: ---
Drawback: ---
Description: User's attacks with the selected weapon ignore up to 10 Armour Points of Damage Reduction. This Amount is reduced to 5 points for Damage Reduction without a type (such as DR 10/—). At "S" Class, this damage is no longer reduced against DR without a type.
Limit: Universal TaiJutsu Technique. Must know Penetrating Strike.
Power Attack [40]
Rank: "B"
Skill: TaiJutsu
Effect: User can make exceptionally deadly melee attacks by sacrificing attacks for strength.
Special: ---
Drawback: ---
Description: User can choose to take a -1 penalty to movements and saves against TaiJutsu Attacks to gain a +20 bonus on their next Melee Attack Damage. This bonus to damage is increased by half (+50%) if the user is making an attack with a 2-handed weapon, or a 1-handed weapon using 2 hands. When the user's base Movements reaches 4, the bonus increases by +10. The bonus damage does not apply to touch attacks, or effects that do not deal Armour Point damage. User must choose to sacrifice the movements and perform the attack before their next turn. At "C" Class, user gains a +10 bonus on Attack Damage to Critical Strikes when using Power Attack. At "A" Class, user gains a +10 bonus on Attack Damage to Critical Strikes when using Power Attack.
Limit: Universal TaiJutsu Technique.