Detective Tetsu Nara [Revamp]
Jul 17, 2021 23:51:03 GMT -7
Post by Ace Detective Nara on Jul 17, 2021 23:51:03 GMT -7
Clan - Nara
Mastery
Kage Manipurye (Shadow Manipulation)
Rank: ["C"], "B", "A"
Skill: Passive, Mastery
Effect: Allows the user to control their shadows with a greater finesse.
Special: Requires a certain amount of TP within Nara Clan Jutsu.
Drawback: ---
Description: As the Nara Clan member dedicates time and effort into learning and using the Shadow techniques of the clan, the user gains a much greater understanding and finesse in the art of controlling their shadows. Such is the case that their speed, strength, and the ability to stretch their shadow out even further becomes available to the user. The more techniques of the Nara Clan that the user possesses, the higher this capability will rise.
"C" Rank- When this rank of the technique is obtained, the user's holding capability with Kagemane increases by 30%, meaning that the amount of time before the opponent is capable of breaking out increases by 30%. The speed of the shadow is increased marginally, so that it is still seen and capable of easily being dodged. Increases the distance that the user is capable of extending their shadow out by 5 meters for every rank of Difficulty Class that the user has obtained, starting from "D" Rank.
"B" Rank- When this rank of the technique is obtained, the user's holding capability with Kagemane increases by 40%, meaning that the amount of time before the opponent is capable of breaking out increases by 40%. The speed of the shadow is increased noticeably, so that it is still seen but moves at speeds that might rival a Taijutsu Specialist of the same difficulty class as the user. Increases the distance that the user is capable of extending their shadow out by 10 meters for every rank of Difficulty Class that the user has obtained, starting from "D" Rank.
"A" Rank- When this rank of the technique is obtained, the user's holding capability with Kagemane increases by 50%, meaning that the amount of time before the opponent is capable of breaking out increases by 50%. The speed of the shadow is increased dramatically, so that it is difficult to see as it darts forward to capture the opponent. The speed becomes fast enough that is is said to be capable of rivaling the speed of a Taijutsu Master of the same difficulty Class as the user. Increases the distance that the user is capable of extending their shadow out by 20 meters for every rank of Difficulty Class that the user has obtained, starting from "D" Rank.
Limit: "C" Rank requires 500 TP in Nara Clan Jutsu. "B" Rank Requires 750 TP in Nara Clan Jutsu. "A" Rank requires 1,000 TP in Nara Clan Jutsu. Once the user reaches the TP requirement, they gain this ability automatically.
Techniques
Kagemane no Jutsu (Shadow Imitation Technique) [15th Learning]
Rank: "C"
Skill: NinJutsu
Effect: The Kagemane no Jutsu (Shadow Imitation Technique) allows the user to extend their shadow on any surface, including water, and as far as they know and as long as there is sufficient area.
Special: "Holds Rat Seal" Technique performs after length of normal handseals.
Drawback: Tiring to use repeatedly. The ability is subject to some form of diminishing return and decreases in potency after repeated use. If the user is low on chakra, the performance rate of the technique also deteriorates. Insufficient lightning will make the technique less effective. A particularly strong opponent can also resist the shadow's forced imitation. May only change directions within the span of 60 degrees. When retracting the technique it may only retract by retracing where it has gone.
Description: Once the user's shadow comes in contact with the target's shadow, the two merge and the target is forced to imitate the user's movements. The user and the target could both throw a kunai. It is recommended to keep all weapons in areas where they normally don't keep them.
First Learned user uses technique up to 10 meters. Each time learned gains an extra 10 meters.
After 50 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level.
After 100 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level.
After 150 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level.
Cap of this technique is 200 meters.
Technique may travel 10 meters per second plus 5 meters per Class Level.
Every 20 meters user is able to split the shadow by 1 giving a maximum of 10 splits.
Each split shares the max amount of distance user is able to perform this technique.
Every time used in a single mission that is in the time-span of 1 I.C. day will reduce max distance by 5 meters.
User may hold an opponent for 4 rounds plus 1 round per 50 meters.
Every Class level the opponent is higher than user the time limit reduces by 1 round.
If user is a Master of the Clan the amount of rounds increases by 1 round.
When user's Chakra reduces by 1/4 their max distance reduces by 1/4. Same mathematics occurs the more chakra is used. (Use Honor System).
May only use other Nara Techniques in conjunction with this technique.
Limit: Must be part of the Nara Clan.
Range: 150 Meters
Kage Kubi Shibari no Jutsu, 影首縛りの術 (Shadow Neck Bind Technique)
Rank: "C" Rank
Skill: NinJutsu
Effect: ----
Special: Must be done while Kagemane is active, "Hanseals"
Drawback: ----
Description: After capturing an opponent with the Shadow Imitation Technique, the user can then further extend their shadow up to the target's throat in the shape of a hand, which chokes them to death. Additionally, it can be used to bind the limbs of exceptionally strong targets who can move, even while bound by the Shadow Imitation.
Limit: Nara Clan Technique, Must have knowledge of the Shadow Imitation Technique "C" Rank
Kageyose no Jutsu, 影寄せの術 (Shadow Summoning Technique)
Rank: "A" Rank
Skill: NinJutsu
Effect: -----
Special: "Hanseals"
Drawback: Once the technique is activated, the user must control the tendrils with motions of their hands, while the Kagemane is still active the entire time. Thus, if the person caught within it controls a puppet, they could accidentally activated it move.
Description: After capturing a target with the Shadow Imitation Technique, the user forms a simply string of hand seals. The user then, summons shadowy tendrils from their opponent's shadow, controlling them in the same manner as Shadow Sewing, but from the opponent's body instead of the user's. This could be used to stab the opponent, remove things from the person without having to risk removing it from yourself, (As the Kagemane makes the user and captive act in sync) or block projectiles. The Tendrils are no stronger then that of skin, and thus are pierced and such very easily, and don;t hold that well, however get the job done.
Limit: Nara Clan Technique, Must know Shadow Choke Neck Bind, Must have knowledge of the Shadow Imitation Technique "A" Rank.
Kage Nui, 影縫い (Shadow Sewing)
Rank: "A" Rank
Skill: NinJutsu
Effect: ----
Special: "Hanseals"
Drawback: Cannot move while using this technique, be be stationary, can only use the Kagemane while using this technique.
Description: Forming hand seals, The user of this jutsu can extend their shadow and create multiple tangible tendrils for various purposes. Such purposes can include using them as stabbing weapons, rope for binding an opponent. The user extends their shadow either up their own body with Kagemane, or up their opponents body once caught in Kagemane. Then, forming some handseals, 5 shadow like tendrils are formed that can be used to trie down appendages, stabbing weapons, and rope like wire. The tendrils are not very strong at all, in fact, they can barely rip through skin, but they can if concentrated hard enough on the technique. It must also be used simultaneously with Shadow Imitation Technique, so it is possible to split the shadow and use both jutsus at the same time. Each time learned, the user can create two more tendrils.
Limit: Nara Clan Technique, Must have knowledge of the Shadow Imitation Technique "B" Rank
Kagemane Shuriken no Jutsu, 影真手裏似の術 (Shuriken Shadow Imitation Technique)[2nd Learning]
Rank: "B" Rank
Skill: NinJutsu
Effect: Entrapping an opponent by using a knife or sharp object and stabbing their shadow along with the user's shadow.
Special: Paper Seals, Secondary Weapon. "Hanseals".
Drawback: Time Limit (See Below.) If you move from the shadow you stand in, the opponent is freed as the shadows are no longer in sync with the tags and knifes.
Description: Bu channeling chakra into any type of secondary weapon or projectile, as well as performing hand seals and placing special paper seals on the weapons, the user can use this technique to freeze and opponents movements with Kagemane. Depending on what rank the user knows the Kagemane depends on how long this technique can be used for. C ranked is 18 seconds. B ranked Kagemane is 30 seconds, A ranked Kagemane is 54 seconds. With the opponent pinned, the user can then use his regular Shadow Imitation Technique to control them at his leisure. This technique you must have more then one sharp object such as a knife, senbon needle or other. The object must have a seal tag upon it filled with chakra as the user has one stabbed against his own shadow, and the other must be stabbed against the opponent's shadow. When first learned the user is only capable of trapping one opponent with one senbon or knife. Each time learned the user is capable of trapping one more opponent with the same drawbacks and holding as that of the Shadow Imitation Technique. Meaning, that you would need two knives on your own shadow to trap two other peoples. You cannot control their movements while using this jutsu, it only immobilizes, and freeze them in place.
Limit: Nara Clan Technique, Must have knowledge of the Shadow Imitation Technique "B" Rank
Shadow Entrapment
Rank: A Rank
Skill: Ninjutsu
Effect: Uses summoned shadow tendrils to wrap completely around the opponent much like Sand Coffin and capture them completely. It does not hurt them unless the user squeezes his palm, can crush bone.
Special: "Hanseals"extend palm forward with hand out squeezing. Target must be captured within Kagemane.
Drawback: Uses a ton of energy, cannot mold chakra after attack is used for 5 posts.
Description: After the Kagemane has connected, The user uses the Shadow summoning technique to make tendrils on the opponent. The Summoned shadow tendrils wrap around the foe surrounding him in a coffin of sorts. Wrapped around the Nara member can then squeeze his hand and begin to crush the opponent. Once completed this jutsu can severely injure, possibly kill the opponent. Same break away rules apply from Kagemane, meaning that they have a chance to fight through it and escape, however unlikely.
Limit: Must know Shadow Summoning, Nara Clan Member, Shadow Imitation Technique "A" Rank
Shadow Endgame
Rank: S Rank
Skill: Ninjutsu, Forbidden.
Effect: If the opponent is caught by Shadow Summoning technique, the Shadows become razor sharp and rip apart at an opponent with extreme speed and quickness, completely ripping them apart.
Special: "Hanseals", Tiger(holds) (after Shadow Summoning)
Drawback: Only usable if opponent is caught by Shadow Summoning, Unable to use jutsu while using, and razor sharp tendrils do not tell difference between friend and foe, if ally is nearby they are in danger.
Description: If an opponent is wrapped up by Shadow Coffin or Shadow Summoning, the shadows begin to gain chakra and immediately harden into razor sharp lashes. Upon finishing the handsigns the user holds the tiger and the lashes rip apart an opponent in merely a second, completely tearing them to pieces.
Limit: Shadow Summoning, Nara Clan Member, Shadow Imitation Technique "A" Rank
TP: 730
Mastery
Kage Manipurye (Shadow Manipulation)
Rank: ["C"], "B", "A"
Skill: Passive, Mastery
Effect: Allows the user to control their shadows with a greater finesse.
Special: Requires a certain amount of TP within Nara Clan Jutsu.
Drawback: ---
Description: As the Nara Clan member dedicates time and effort into learning and using the Shadow techniques of the clan, the user gains a much greater understanding and finesse in the art of controlling their shadows. Such is the case that their speed, strength, and the ability to stretch their shadow out even further becomes available to the user. The more techniques of the Nara Clan that the user possesses, the higher this capability will rise.
"C" Rank- When this rank of the technique is obtained, the user's holding capability with Kagemane increases by 30%, meaning that the amount of time before the opponent is capable of breaking out increases by 30%. The speed of the shadow is increased marginally, so that it is still seen and capable of easily being dodged. Increases the distance that the user is capable of extending their shadow out by 5 meters for every rank of Difficulty Class that the user has obtained, starting from "D" Rank.
"B" Rank- When this rank of the technique is obtained, the user's holding capability with Kagemane increases by 40%, meaning that the amount of time before the opponent is capable of breaking out increases by 40%. The speed of the shadow is increased noticeably, so that it is still seen but moves at speeds that might rival a Taijutsu Specialist of the same difficulty class as the user. Increases the distance that the user is capable of extending their shadow out by 10 meters for every rank of Difficulty Class that the user has obtained, starting from "D" Rank.
"A" Rank- When this rank of the technique is obtained, the user's holding capability with Kagemane increases by 50%, meaning that the amount of time before the opponent is capable of breaking out increases by 50%. The speed of the shadow is increased dramatically, so that it is difficult to see as it darts forward to capture the opponent. The speed becomes fast enough that is is said to be capable of rivaling the speed of a Taijutsu Master of the same difficulty Class as the user. Increases the distance that the user is capable of extending their shadow out by 20 meters for every rank of Difficulty Class that the user has obtained, starting from "D" Rank.
Limit: "C" Rank requires 500 TP in Nara Clan Jutsu. "B" Rank Requires 750 TP in Nara Clan Jutsu. "A" Rank requires 1,000 TP in Nara Clan Jutsu. Once the user reaches the TP requirement, they gain this ability automatically.
Techniques
Kagemane no Jutsu (Shadow Imitation Technique) [15th Learning]
Rank: "C"
Skill: NinJutsu
Effect: The Kagemane no Jutsu (Shadow Imitation Technique) allows the user to extend their shadow on any surface, including water, and as far as they know and as long as there is sufficient area.
Special: "Holds Rat Seal" Technique performs after length of normal handseals.
Drawback: Tiring to use repeatedly. The ability is subject to some form of diminishing return and decreases in potency after repeated use. If the user is low on chakra, the performance rate of the technique also deteriorates. Insufficient lightning will make the technique less effective. A particularly strong opponent can also resist the shadow's forced imitation. May only change directions within the span of 60 degrees. When retracting the technique it may only retract by retracing where it has gone.
Description: Once the user's shadow comes in contact with the target's shadow, the two merge and the target is forced to imitate the user's movements. The user and the target could both throw a kunai. It is recommended to keep all weapons in areas where they normally don't keep them.
First Learned user uses technique up to 10 meters. Each time learned gains an extra 10 meters.
After 50 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level.
After 100 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level.
After 150 meters user must train an extra 10 TP per tech - TP Does not go down by Class Level.
Cap of this technique is 200 meters.
Technique may travel 10 meters per second plus 5 meters per Class Level.
Every 20 meters user is able to split the shadow by 1 giving a maximum of 10 splits.
Each split shares the max amount of distance user is able to perform this technique.
Every time used in a single mission that is in the time-span of 1 I.C. day will reduce max distance by 5 meters.
User may hold an opponent for 4 rounds plus 1 round per 50 meters.
Every Class level the opponent is higher than user the time limit reduces by 1 round.
If user is a Master of the Clan the amount of rounds increases by 1 round.
When user's Chakra reduces by 1/4 their max distance reduces by 1/4. Same mathematics occurs the more chakra is used. (Use Honor System).
May only use other Nara Techniques in conjunction with this technique.
Limit: Must be part of the Nara Clan.
Range: 150 Meters
Kage Kubi Shibari no Jutsu, 影首縛りの術 (Shadow Neck Bind Technique)
Rank: "C" Rank
Skill: NinJutsu
Effect: ----
Special: Must be done while Kagemane is active, "Hanseals"
Drawback: ----
Description: After capturing an opponent with the Shadow Imitation Technique, the user can then further extend their shadow up to the target's throat in the shape of a hand, which chokes them to death. Additionally, it can be used to bind the limbs of exceptionally strong targets who can move, even while bound by the Shadow Imitation.
Limit: Nara Clan Technique, Must have knowledge of the Shadow Imitation Technique "C" Rank
Kageyose no Jutsu, 影寄せの術 (Shadow Summoning Technique)
Rank: "A" Rank
Skill: NinJutsu
Effect: -----
Special: "Hanseals"
Drawback: Once the technique is activated, the user must control the tendrils with motions of their hands, while the Kagemane is still active the entire time. Thus, if the person caught within it controls a puppet, they could accidentally activated it move.
Description: After capturing a target with the Shadow Imitation Technique, the user forms a simply string of hand seals. The user then, summons shadowy tendrils from their opponent's shadow, controlling them in the same manner as Shadow Sewing, but from the opponent's body instead of the user's. This could be used to stab the opponent, remove things from the person without having to risk removing it from yourself, (As the Kagemane makes the user and captive act in sync) or block projectiles. The Tendrils are no stronger then that of skin, and thus are pierced and such very easily, and don;t hold that well, however get the job done.
Limit: Nara Clan Technique, Must know Shadow Choke Neck Bind, Must have knowledge of the Shadow Imitation Technique "A" Rank.
Kage Nui, 影縫い (Shadow Sewing)
Rank: "A" Rank
Skill: NinJutsu
Effect: ----
Special: "Hanseals"
Drawback: Cannot move while using this technique, be be stationary, can only use the Kagemane while using this technique.
Description: Forming hand seals, The user of this jutsu can extend their shadow and create multiple tangible tendrils for various purposes. Such purposes can include using them as stabbing weapons, rope for binding an opponent. The user extends their shadow either up their own body with Kagemane, or up their opponents body once caught in Kagemane. Then, forming some handseals, 5 shadow like tendrils are formed that can be used to trie down appendages, stabbing weapons, and rope like wire. The tendrils are not very strong at all, in fact, they can barely rip through skin, but they can if concentrated hard enough on the technique. It must also be used simultaneously with Shadow Imitation Technique, so it is possible to split the shadow and use both jutsus at the same time. Each time learned, the user can create two more tendrils.
Limit: Nara Clan Technique, Must have knowledge of the Shadow Imitation Technique "B" Rank
Kagemane Shuriken no Jutsu, 影真手裏似の術 (Shuriken Shadow Imitation Technique)[2nd Learning]
Rank: "B" Rank
Skill: NinJutsu
Effect: Entrapping an opponent by using a knife or sharp object and stabbing their shadow along with the user's shadow.
Special: Paper Seals, Secondary Weapon. "Hanseals".
Drawback: Time Limit (See Below.) If you move from the shadow you stand in, the opponent is freed as the shadows are no longer in sync with the tags and knifes.
Description: Bu channeling chakra into any type of secondary weapon or projectile, as well as performing hand seals and placing special paper seals on the weapons, the user can use this technique to freeze and opponents movements with Kagemane. Depending on what rank the user knows the Kagemane depends on how long this technique can be used for. C ranked is 18 seconds. B ranked Kagemane is 30 seconds, A ranked Kagemane is 54 seconds. With the opponent pinned, the user can then use his regular Shadow Imitation Technique to control them at his leisure. This technique you must have more then one sharp object such as a knife, senbon needle or other. The object must have a seal tag upon it filled with chakra as the user has one stabbed against his own shadow, and the other must be stabbed against the opponent's shadow. When first learned the user is only capable of trapping one opponent with one senbon or knife. Each time learned the user is capable of trapping one more opponent with the same drawbacks and holding as that of the Shadow Imitation Technique. Meaning, that you would need two knives on your own shadow to trap two other peoples. You cannot control their movements while using this jutsu, it only immobilizes, and freeze them in place.
Limit: Nara Clan Technique, Must have knowledge of the Shadow Imitation Technique "B" Rank
Shadow Entrapment
Rank: A Rank
Skill: Ninjutsu
Effect: Uses summoned shadow tendrils to wrap completely around the opponent much like Sand Coffin and capture them completely. It does not hurt them unless the user squeezes his palm, can crush bone.
Special: "Hanseals"extend palm forward with hand out squeezing. Target must be captured within Kagemane.
Drawback: Uses a ton of energy, cannot mold chakra after attack is used for 5 posts.
Description: After the Kagemane has connected, The user uses the Shadow summoning technique to make tendrils on the opponent. The Summoned shadow tendrils wrap around the foe surrounding him in a coffin of sorts. Wrapped around the Nara member can then squeeze his hand and begin to crush the opponent. Once completed this jutsu can severely injure, possibly kill the opponent. Same break away rules apply from Kagemane, meaning that they have a chance to fight through it and escape, however unlikely.
Limit: Must know Shadow Summoning, Nara Clan Member, Shadow Imitation Technique "A" Rank
Shadow Endgame
Rank: S Rank
Skill: Ninjutsu, Forbidden.
Effect: If the opponent is caught by Shadow Summoning technique, the Shadows become razor sharp and rip apart at an opponent with extreme speed and quickness, completely ripping them apart.
Special: "Hanseals", Tiger(holds) (after Shadow Summoning)
Drawback: Only usable if opponent is caught by Shadow Summoning, Unable to use jutsu while using, and razor sharp tendrils do not tell difference between friend and foe, if ally is nearby they are in danger.
Description: If an opponent is wrapped up by Shadow Coffin or Shadow Summoning, the shadows begin to gain chakra and immediately harden into razor sharp lashes. Upon finishing the handsigns the user holds the tiger and the lashes rip apart an opponent in merely a second, completely tearing them to pieces.
Limit: Shadow Summoning, Nara Clan Member, Shadow Imitation Technique "A" Rank
TP: 730