KONOHAGAKURE | The Cursed Child
Oct 24, 2020 9:49:24 GMT -7
Post by Fire Shadow on Oct 24, 2020 9:49:24 GMT -7
"HISTORY WILL DECIDE..."
KAGUTSUCHI, KODA "...IF I AM A HERO OR A VILLAIN."
SPECIALISTKONOHAGAKURE NO SATO - GENIN | "C" CLASS | 13 | 4'1" | 95 lbs
THE CURSED CHILD - History, Local (Land Of Myth, Land of Fire), Average Check
The KAGUTSUCHI CLAN is a well-known family of armor-specializing blacksmiths who have frequent dealings with the samurai nations within the Land of Iron, and whose main production facility in the Land of Myth fulfills a substantial paramilitary contract by exclusively manufacturing and servicing the golemic mechanical automatons utilized by the Land of Steam's armed forces. As part of an internal familial tradition, Kagutsuchi children of 4 begin to receive advanced academic tutelage to gain a true understanding of the use of their craft. Members of this clan have been shown to exhibit bloodline characteristics related to the Kaguya, Hyuuga, and Uchiha Clans, signifying their close relationship to the founding ancestral heritage of ninjutsu and chakra usage. The family owns compounds all over the world, the largest of which is located in the Land of Fire.
Medic M
Kyusho-Jitsu M
Sensor Specialist M
Soulcaster M
Ritualist - Augmentation
Ritualist - Creation
Kaguya M
Li M
Monster Trainer M
Shape Transformation Specialist M
Inuzuka
Yokushin
Ice Release M
Miscellaneous Mastery
Wind Release GM
Water Release
Gates, Akasin M
Will of Kratos M
Wakizashi Kagame GM
Marksman GM
Pious Path (Armour Crafter's Art)
Chakra Path (Chakra Crafter's Art)
Technical Path (Weapon Crafter's Art)
Metal Crafter's Art
Mechanic's Crafter's Art
Ritualist - Creation
Jack of Trades - Miscellaneous
Animal Companion Specialist
Alchemy Discipline - Demolitionist
Alchemy Discipline - Brewmeister
Grandmastery
Grandmastery
BONUS - Grandmastery
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.TRAITS
Rank: "C"
Skill: Heritage Trait
Effect: User is descended from the Dvergar, originally from Nidavellir, but now resides in the mountains of Svartalfheim with the Dvergar.
Special: ---
Drawback: Cannot gain any other Ancestry Traits.
Description: Ancestors of the Dvergar lose +2 points to any 1 IMPACT-L, however, they gain +2 Perception, + 2 Toughness, -2 Charisma. Ancestors of the Dvergar gain darkvision 20 meters. Dvergar are of average height, if slightly small. They are stocky, and strong. They are never shorter than 1.7 meters (5'6"), which is odd due to the legends of Dvergar being shorter than 1.7 meters. Dvergar are natural crafters and thus gain a +2 Racial Bonus to their Craft Reduction time (Example Base Crafting time is 1/3rd of time cost. This Trait improves crafting time by +2 making it 1/5 of the time cost.), and a +10 racial bonus to Appraisal checks made to determine the price of Items that contain metals or gemstones. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Rank: "C"
Skill: Regional Trait
Effect: User was raised in one of the numerous clans and learned a valuable trade in their early years.
Special: ---
Drawback: ---
Description: User gains a +10 trait bonus on checks with the chosen crafting skill, and they gain a +1 points per die roll pertaining to that skill. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Artisan (Machining)
Rank: "C"
Skill: Social Trait
Effect: The user has spent time working under artisans, or their parents were artisans who were particularly skilled at their trade.
Special: ---
Drawback: ---
Description: The user gains a +10 Trait Bonus on a single crafting skill (user's choice). This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Dedicated Tradesman (Weaponsmith, Construction)
Rank: "C"
Skill: Social Trait
Effect: A trait that is given to a Craftsman of sort who is dedicated to Crafting.
Special: ---
Drawback: ---
Description: Humans with this racial trait gain a +20 bonus on Crafting Skills, and gain a +1 Racial Bonus on any additional Rolls pertaining to Crafting Learning. User gains Dedicated Tradesman for 1 Type of Crafting Per Class Level. "A" Class Level characters get 4 Dedicated Tradesman for 4 different types of Crafting. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Chakra Artificer
Rank: "B"
Skill: Chakra Trait
Effect: User is unmatched in creating with pure chakra.
Special: ---
Drawback: ---
Description: The user is amazingly skilled at crafting chakra. They are able to create with chakra like it were solid clay. Any of the user's creations made out of pure chakra—no elements, soul, or otherwise—become more durable. Pure chakra creations and constructs gain a +20 trait bonus in armour points, plus an additional +4 per class level. Once per day per Class Level, the user may create a shadow clone of one standard, non-masterwork version of a weapon they're carrying. The clone weapon has a hardness of 20 and armour points equal to the pure chakra armour points granted by this trait. It materializes in the user's hand, or anywhere the user wishes within half a meter of their body. The cloned weapon can't be a gadget or any other non-standard weapon. This trait replaces 2 Freebies.
Limit: Must start with Character; replaces 2 Freebies.
Eldritch Smith
Rank: "C"
Skill: Chakra Trait
Effect: User has learned in the secret lore of the forge, rituals handed down for generations.
Special: ---
Drawback: ---
Description: Whenever the user crafts to make stone or metal items, they reduce the cost of making the item by 5%. This includes metal-headed weapons with nonmetal parts, such as axes and spears. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.[/ul]
Aristocrat
Rank: "C"
Skill: Heritage Trait
Effect: User is a member of the elite social ranks of their society.
Special: +25 Intimidate, +10 Sense Motive, +5 Competence Bonus History, Local
Drawback: ---
Description: User has +20 Skill points to divide as they wish among History, Local, Intimidate, Current Affairs, and Sense Motive. At each Class Level the user gain an additional +5 Heritage skill Points to place in any one of these skills. User gains +1 Racial Points per die roll when learning the skill. User gains +10 to any 1 of their Heritage Skills. User is wealthy, thus user starts with more Ryo depending on their Class Level. "D" Class and "C" Class user starts with an additional 140,000 Ryo. "B" Class and "A" Class user starts with an additional 280,000 Ryo. "S" Class user starts with an additional 420,000 Ryo. User may not revamp out of this Trait. In addition user may speak 1 additional language (Non-Human, and Darkland Languages) up to Advanced and gain a +5 Competence bonus on History, Local. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Rank: "C"
Skill: Regional Trait
Effect: A trait that automatically increases the ability of Crafting per Class Level.
Special: Weaponsmith.
Drawback: Cannot gain any other Heart Traits.
Description: Must be raised in Rural Regions. Humans born in rural areas are used to hard labor. They gain a trait bonus equal to 5 per Class Level to any 1 Craft skill, and once per day they may ignore an effect that would cause them to become fatigued or exhausted. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Mentored (Weaponsmith)
Rank: "C"
Skill: Social Trait
Effect: A tutor or private instructor guided the user in learning their art, profession, or trade, and through their education, they become capable of teaching and guiding others.
Special: ---
Drawback: ---
Description: Choose a single Craft skill. The user gains a +5 trait bonus on checks with that skill. The user also gain a +5 trait bonus when you aid another's skill check with any skill. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Rank: "C"
Skill: Regional Trait
Effect: User has studied under one of the builder masters of the great masons lodge.
Special: +15 Engineering, +10 Identify Traps
Drawback: ---
Description: User gains a +15 bonus on Engineering and a +10 bonus on Identify Traps. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Engineer
Rank: "C"
Skill: Heritage Trait
Effect: User knows all there is to know about construction and invention.
Special: +30 Weaponsmith, +5 Artistic Ability, +5 Bowyer/Fletcher, +5 Cobbling, +5 Construction, +5 Disable Device, +5 Fondling (Covert Appraisal Technique), +5 Escape Artist, +5 Forgery, +5 Gem Cutting, +5 Leatherworking, +5 Locksmithing, +5 Lock Picking, +5 Metal Working, +5 Musical Instrument, +5 Pick-Pocket, +5 Pottery, +5 Ride, +5 Rope Use, +5 Sleight of Hand
Drawback: ---
Description: User has +20 Skill points to divide as they wish among Craft, Engineering, Disable Device, Technician, and Construction, Siege Works. At each Class Level the user gain an additional +5 Heritage skill Points to place in any one of these skills. User gains +1 Heritage Points per die roll when learning the skill. User must choose in either having a +5 to all following skills: Artistic Ability, Bowyer/Fletcher, Cobbling, Construction, Disable Device, Fondling (Covert Appraisal Technique), Escape Artist, Forgery, Gem Cutting, Leatherworking, Locksmithing, Lock Picking, Metal Working, Musical Instrument, Pick-Pocket, Pottery, Ride, Rope Use, Sleight of Hand, and Weaponsmith or +10 to any 1 of their Heritage Skills. User is adept at dismantling and rebuilding just about anything they come across. User may disable a "C" and "D" Rank device in half a movement, and any other device in 1d3 rounds. In addition user gains a +5 competence bonus to all Craft, Disable Device, and Engineering. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.[/ul]
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KEKKAI GENKAI KAGUYA ICHIZOKU
A famous clan of battle thirsty warriors. They are extremely powerful, so much so that it is said that absolutely no injury can permanently cripple them. Some have even been known to re-grow their lost limbs and live for close to two centuries because of their powerful advanced bloodline. They are ruthless warmongers with the bloodline limitation Shikkotsumyaku (Dead Bone Pulse). Sculpting and manipulating bone is an art. It is a plentiful medium, and a powerful edge in and outside of combat. Some Kaguya's prowess with bones is so great that they are even rumored to be able to bring back the dead.
Type: Necromancer
Build: Blacksmith
Prestige Type: Death Artificer[/ul]
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