Item Shop
Mar 27, 2009 9:57:11 GMT -7
Post by Solus on Mar 27, 2009 9:57:11 GMT -7
[enterissimo]
Solus wandered into the shop, his eyes dancing over the articles displayed, as soon as he had everything he wanted he placed it on the counter. "I'd like to buy these" After paying he left the same way he came in.
Buying:
Double Quick Loader Utility Pouch
4 diethylether capsules
8 exploding tags
5 kunai
2 lightbombs
# Double Quick Loader Utility Pouch
Rank: "C"
Type: Slot Carrier
Effect: A Tactical Accessory that allows the user the capability of having multiple Slots for Secondary Weapons without buying anything that may be to large or bulky. 10 Slot Capability
Special: ---
Drawback: ---
Description: Picture
Limit: This can be found within any Shop found in any Capital, or any Village
Cost: 3,000 Ryo
Kunai
Rank: "D"
Type: Secondary "1" per Slot
Effect: The most standard Ninja weapon, looking somewhat like a dagger. Can be used for throwing, close combat and other purposes.
Special: ---
Drawback: ---
Description: The basic Ninja weapon, one with which almost every shinobi is competent with. It exists out of a small handle wrapped in a cloth, connected to a small ring on one site, mainly used to hold on to, and a sharp blade on the other, mainly used to cut objects with. A perfect all-around weapon for both close combat and accurate throwing.
Limit: Universal Secondary Weapon. Capable of being bought anywhere that is a shop.
Cost: 5 for 500 Ryo
Exploding Tags
Rank: "D"
Type: Secondary "4" per Slot
Effect: A small tag around the ten centimeters big, which upon triggering causes a small explosion and flames to come from it.
Special: Tiger seal to trigger tag.
Drawback: Is unable to retrieve after usages
Description: These small tags can be put on objects, tied to kunai or be used in a thousand other ways. Once these tags have the user’s chakra put into them, they can be activated by a simple hand seal. Once activated, an explosion with a diameter of roughly three meters in diameter will be triggered. The delay of the explosion is all up to the user, though it cannot exceed the ten seconds.
Limit: Universal Secondary Weapon. Capable of being bought anywhere that is a shop.
Cost: 8 for 500 Ryo
Hikari (Light Bombs)
Rank: "D"
Type: Secondary "1" per Slot
Effect: Just like a smoke grenade, these bombs can be used to hinder one’s vision. But rather than a good amount of smoke, this releases a blinding flash.
Special: ---
Drawback: Is unable to retrieve after usages
Description: These small balls can, when triggered, give out a blinding flash, bright enough to light up the area up to fifty meters away from the actual explosion. If one looks in the explosion, they will not be able to see for six seconds, and their vision will be somewhat blurry for another six seconds. Even with one’s eyes closed but towards the bomb, it blurs their vision slightly for six seconds.
Limit: Universal Secondary Weapon. Capable of being bought anywhere that is a shop.
Cost: 2 for 500 Ryo
Name Diethyl ether capsules
Rank: C
Type: Secondary (4 per slot), Weapon, Anesthetic.
Effect: A small capsule, containing Diethyl ether, inhaling Diethyl ether damp will put the opponent in a deep sleep, that lasts for four turns
Special: N/A
Description: =Image=
Diethyl ether is a liquid with a very low boiling point, as soon as it comes out of the capsule it will start to evaporate. It is being made from alcohol and the Delrean herb by alchemists, who make this anesthetic for hospital and ninja use. The damp that is created during this process can, when inhaled, induce a state of unconsciousness, that will last for four (4) turns. The capsules, containing the drug, are oval, one inch long, and made from a yellow plastic, that can easily be crushed. Mostly used on a cloth, that is placed over the targets mouth. Medics can use this drug to bring someone in an unconscious state for longer periods of time, so that they are easily able to do field surgery on an ally.
Notes: Raising your body temperature above 40 degrees Celsius will render the Diethyl ether useless
Drawback: Diethyl ether is highly flammable. If the user inhales the damp himself he will lose consciousness. Cannot be retrieved after usage.
Description:
Limit: Must be C-rank or higher to buy.
Cost: 1000 ryo for 4 pills.
3000+500+500+1000+500= 5500 ryo, leaving me without money
Solus wandered into the shop, his eyes dancing over the articles displayed, as soon as he had everything he wanted he placed it on the counter. "I'd like to buy these" After paying he left the same way he came in.
Buying:
Double Quick Loader Utility Pouch
4 diethylether capsules
8 exploding tags
5 kunai
2 lightbombs
# Double Quick Loader Utility Pouch
Rank: "C"
Type: Slot Carrier
Effect: A Tactical Accessory that allows the user the capability of having multiple Slots for Secondary Weapons without buying anything that may be to large or bulky. 10 Slot Capability
Special: ---
Drawback: ---
Description: Picture
Limit: This can be found within any Shop found in any Capital, or any Village
Cost: 3,000 Ryo
Kunai
Rank: "D"
Type: Secondary "1" per Slot
Effect: The most standard Ninja weapon, looking somewhat like a dagger. Can be used for throwing, close combat and other purposes.
Special: ---
Drawback: ---
Description: The basic Ninja weapon, one with which almost every shinobi is competent with. It exists out of a small handle wrapped in a cloth, connected to a small ring on one site, mainly used to hold on to, and a sharp blade on the other, mainly used to cut objects with. A perfect all-around weapon for both close combat and accurate throwing.
Limit: Universal Secondary Weapon. Capable of being bought anywhere that is a shop.
Cost: 5 for 500 Ryo
Exploding Tags
Rank: "D"
Type: Secondary "4" per Slot
Effect: A small tag around the ten centimeters big, which upon triggering causes a small explosion and flames to come from it.
Special: Tiger seal to trigger tag.
Drawback: Is unable to retrieve after usages
Description: These small tags can be put on objects, tied to kunai or be used in a thousand other ways. Once these tags have the user’s chakra put into them, they can be activated by a simple hand seal. Once activated, an explosion with a diameter of roughly three meters in diameter will be triggered. The delay of the explosion is all up to the user, though it cannot exceed the ten seconds.
Limit: Universal Secondary Weapon. Capable of being bought anywhere that is a shop.
Cost: 8 for 500 Ryo
Hikari (Light Bombs)
Rank: "D"
Type: Secondary "1" per Slot
Effect: Just like a smoke grenade, these bombs can be used to hinder one’s vision. But rather than a good amount of smoke, this releases a blinding flash.
Special: ---
Drawback: Is unable to retrieve after usages
Description: These small balls can, when triggered, give out a blinding flash, bright enough to light up the area up to fifty meters away from the actual explosion. If one looks in the explosion, they will not be able to see for six seconds, and their vision will be somewhat blurry for another six seconds. Even with one’s eyes closed but towards the bomb, it blurs their vision slightly for six seconds.
Limit: Universal Secondary Weapon. Capable of being bought anywhere that is a shop.
Cost: 2 for 500 Ryo
Name Diethyl ether capsules
Rank: C
Type: Secondary (4 per slot), Weapon, Anesthetic.
Effect: A small capsule, containing Diethyl ether, inhaling Diethyl ether damp will put the opponent in a deep sleep, that lasts for four turns
Special: N/A
Description: =Image=
Diethyl ether is a liquid with a very low boiling point, as soon as it comes out of the capsule it will start to evaporate. It is being made from alcohol and the Delrean herb by alchemists, who make this anesthetic for hospital and ninja use. The damp that is created during this process can, when inhaled, induce a state of unconsciousness, that will last for four (4) turns. The capsules, containing the drug, are oval, one inch long, and made from a yellow plastic, that can easily be crushed. Mostly used on a cloth, that is placed over the targets mouth. Medics can use this drug to bring someone in an unconscious state for longer periods of time, so that they are easily able to do field surgery on an ally.
Notes: Raising your body temperature above 40 degrees Celsius will render the Diethyl ether useless
Drawback: Diethyl ether is highly flammable. If the user inhales the damp himself he will lose consciousness. Cannot be retrieved after usage.
Description:
Limit: Must be C-rank or higher to buy.
Cost: 1000 ryo for 4 pills.
3000+500+500+1000+500= 5500 ryo, leaving me without money