Item Shop
Jun 25, 2008 14:33:43 GMT -7
Post by fina on Jun 25, 2008 14:33:43 GMT -7
Buying:
Senbon
Rank: "D"
Type: Secondary "5" per Slot
Effect: Small needles. Also a well used shinobi tool, for both aimed shots or merely to give pain.
Special: ---
Drawback: ---
Description: Throwing needles. If normally used, these wont prove to be much harm besides the pain they bring. If thrown at certain points of the body though, these can prove to be highly lethal or at least damaging to one’s body. It often requires a lot of training to properly use these, and only those who dedicate themselves to the art of throwing needles would be able to use these from great distances.
Limit: Universal Secondary Weapon. Capable of being bought anywhere that is a shop.
Cost: 20 for 500 Ryo
Kaen no Gikami (Flame of a God)
Rank: A []
Type: Secondary, Explosive, 3 slots each
Effect: Causes fire when it comes into contact with water.
Special: 3 slots each
Drawback: None
Description: Kaen no Gikami is a gel that is carried in a leather flask. When this gel comes in contact with water it produces a brilliant fire. The only way to extinguish the gel is for it to either burn up (takes three posts) or for all the water moisture to be used that is in contact with the gel. If a shinobi were to use all of the gel at once then a huge fire would be produced. (6 posts to burn out)
Limit: None
Cost: 500 Ryo a pop
Chaff Grenade
Rank: B []
Type: Secondary
Effect: Knocks out electrical equipment
Special: 3 slots
Drawback: User also loses electronic equipment
Description: Designed to appear like a gas grenade, the Chaff Grenade is a weapon to design and weaken the enemy. Once fully detonated the grenade fires an Electromagnetic Pulse that disables electronic equipment as well as electrically charged gold foil that jams radio frequencies. The advantages are obvious in the sense that teams will be unable to communicate with each other or use any electronic equipment, however the disadvantage are just as obvious in that the user can't communicate with each other or use any electronic equipment. The amount of time it takes for the Electromagnetic Pulse and foil to dissipate is 5 posts.
Limit: None []
Cost: 1,000 Ryo a pop
Binoculars
Rank: "C"
Type: Secondary "1" for Two Slots
Effect: Capable of allowing a user to see within the distance of a thousand yards.
Special: ---
Drawback: ---
Description: Binocular telescopes, or binoculars, (also known as field glasses) are two identical or mirror-symmetrical telescopes mounted side-by-side and aligned to point accurately in the same direction, allowing the viewer to use both eyes (binocular vision) when viewing distant objects. Most are sized to be held using both hands, although there are much larger types.
Limit: This can be found within any Shop found in any Capital, or any Village
Cost: 1,000 Ryo
Rank: "D"
Type: Secondary "5" per Slot
Effect: Small needles. Also a well used shinobi tool, for both aimed shots or merely to give pain.
Special: ---
Drawback: ---
Description: Throwing needles. If normally used, these wont prove to be much harm besides the pain they bring. If thrown at certain points of the body though, these can prove to be highly lethal or at least damaging to one’s body. It often requires a lot of training to properly use these, and only those who dedicate themselves to the art of throwing needles would be able to use these from great distances.
Limit: Universal Secondary Weapon. Capable of being bought anywhere that is a shop.
Cost: 20 for 500 Ryo
Kaen no Gikami (Flame of a God)
Rank: A []
Type: Secondary, Explosive, 3 slots each
Effect: Causes fire when it comes into contact with water.
Special: 3 slots each
Drawback: None
Description: Kaen no Gikami is a gel that is carried in a leather flask. When this gel comes in contact with water it produces a brilliant fire. The only way to extinguish the gel is for it to either burn up (takes three posts) or for all the water moisture to be used that is in contact with the gel. If a shinobi were to use all of the gel at once then a huge fire would be produced. (6 posts to burn out)
Limit: None
Cost: 500 Ryo a pop
Chaff Grenade
Rank: B []
Type: Secondary
Effect: Knocks out electrical equipment
Special: 3 slots
Drawback: User also loses electronic equipment
Description: Designed to appear like a gas grenade, the Chaff Grenade is a weapon to design and weaken the enemy. Once fully detonated the grenade fires an Electromagnetic Pulse that disables electronic equipment as well as electrically charged gold foil that jams radio frequencies. The advantages are obvious in the sense that teams will be unable to communicate with each other or use any electronic equipment, however the disadvantage are just as obvious in that the user can't communicate with each other or use any electronic equipment. The amount of time it takes for the Electromagnetic Pulse and foil to dissipate is 5 posts.
Limit: None []
Cost: 1,000 Ryo a pop
Binoculars
Rank: "C"
Type: Secondary "1" for Two Slots
Effect: Capable of allowing a user to see within the distance of a thousand yards.
Special: ---
Drawback: ---
Description: Binocular telescopes, or binoculars, (also known as field glasses) are two identical or mirror-symmetrical telescopes mounted side-by-side and aligned to point accurately in the same direction, allowing the viewer to use both eyes (binocular vision) when viewing distant objects. Most are sized to be held using both hands, although there are much larger types.
Limit: This can be found within any Shop found in any Capital, or any Village
Cost: 1,000 Ryo