Kumogakure Battle Dome
Nov 6, 2017 13:28:45 GMT -7
Post by Ryutatsu "Sakurai Sword" on Nov 6, 2017 13:28:45 GMT -7
Ryutatsu smiled as the man performed one of his old standby techniques. It was one of his very first techniques that he every learned even if from a different style. Loki of the leaf was the one to teach him in the first place. The old man wasn't the only one to have plenty of battle experience. He never figured on completing the jutsu in the first place. But now he had information on the old man which was important.
Ryutatsu being the a man of the sword had an idea of most styles of the sword. The first two dragon strike that Ryutatsu could feel the air pressure even as the old man swung was from Burēdono Kenseijin. That was easy enough to feel and react in a way to dodge the slices of wind as they came at him and then ultimately pass by. The last attack was something new to Ryutatsu but it had a similar feel of changing air pressure like Dragon Strike then. It was another matter of moving out of the way once more.
Ryutatsu never let go of his own sword and countered even as he dodged. He sent a Dragon strike of his own at the old man. The dodging all had the purpose of bring him closer to the old man. Right now Ryutatsu was in the process of feeling out the old man, impatience or no. Ryutatsu usually charged right in which wasted his own energy this time was going to be different.
Ryutatsu also knew another interesting bit the old man was using a magnetic blade against him. That was interesting more so was the green tint. Ryutatsu knowing metals and sword craft like he did narrowed down the construction of the blade with just that little bit. It also informed him some skill went into the construction, that it wasn't iron or steel.
Ryutatsu being the a man of the sword had an idea of most styles of the sword. The first two dragon strike that Ryutatsu could feel the air pressure even as the old man swung was from Burēdono Kenseijin. That was easy enough to feel and react in a way to dodge the slices of wind as they came at him and then ultimately pass by. The last attack was something new to Ryutatsu but it had a similar feel of changing air pressure like Dragon Strike then. It was another matter of moving out of the way once more.
Ryutatsu never let go of his own sword and countered even as he dodged. He sent a Dragon strike of his own at the old man. The dodging all had the purpose of bring him closer to the old man. Right now Ryutatsu was in the process of feeling out the old man, impatience or no. Ryutatsu usually charged right in which wasted his own energy this time was going to be different.
Ryutatsu also knew another interesting bit the old man was using a magnetic blade against him. That was interesting more so was the green tint. Ryutatsu knowing metals and sword craft like he did narrowed down the construction of the blade with just that little bit. It also informed him some skill went into the construction, that it wasn't iron or steel.
Nameru (To Taste)
Rank: E, D, C, B, A, S
Skill: Taijutsu
Effect: The user, through the sharpening of their five senses and an instinctual knowledge of flow, becomes aware of their surroundings and capable of defending against attacks.
Special: --
Drawback: Can only be learned up to your current Character Rank.
Description: The user strives to expand their senses, taking in data from all five senses and treating each of them as equally important. Through a combination of peripheral vision, hearing, and measurement of air pressure changes, the user becomes capable of perceiving threats around them and reacting accordingly. At E rank, the user can only perceive such threats as traps or projectiles. However, at the following levels, the user becomes capable of perceiving strikes from a foe of an equal level to the rank they have learned. Therefore, a B rank ninja could strike a C rank user of this technique and the user would not be able to perceive them via this technique and lose the majority of the benefits, though their dodging would benefit from the heightened awareness nonetheless. The user may only learn this technique up to their character’s rank. Thus, a C rank character could only learn up to the C rank version of Nameru. Nameru is limited to threats within twenty meters of the foe, as anything that doesn’t enter that radius is beyond the senses of a human to perceive. However, threats are perceivable once they enter that range.
Limit: Must learn from a Gintsuki no Seikou Mai Master. Must know Hyouuryuu Yuki (Drifting Snow).
Heaven Shapeless: Dodge
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: A technique used to dodge and evade attacks.
Special: ---
Drawback: ---
Description: The user learns how to proficiently dodge and evade flying objects as well as oncoming weapons through predicting the attacks. A very useful technique since the Heaven Shapeless: Stance (Single) has no defensive capabilities. The user will stand in one position and learn the minimum amount of movements required to avoid an attack. The bending of the body at a rapid pace is essential to this technique as well as ducking, side-stepping, jumping, and bobbing/weaving. Each rank the user learns the user is capable of effectively knowing how to evade a technique equal in rank.
Limit: Must learn from a Master of Tensora (天空 Heavenly Sky), Must know Heaven Shapeless: Stance (Single).
Uncanny Dodge
Rank: “B”
Skill: Supplementary
Effect: The user is no longer be flat-footed.
Special: –-
Drawback: –-
Description: The user can react to danger before their senses would normally allow them to do so. They cannot be caught flat-footed, nor do they lose any Defensive benefits if the attacker is invisible. The user still loses their Defensive benefits if they are immobilized. A user with this ability can still lose their Defensive Abilities if an opponent successfully uses a feint attack. If the user already knows Uncanny Dodge from a different source, they may automatically learn Improved Uncanny Dodge.
Limit: Must learn from a Master of Busōsen (Arms Flash).
Keihatsu Ryuu: Ryusen (Dragon Strike)
Rank: "B", "A", "S"
Skill: TaiJutsu
Effect: User takes a step back and cuts the air in front of them through a dimensional rift in a sphere shape.
Special: ---
Drawback: ---
Description: Picture The user stands in the Keihatsu Ryuu: Battōjutsu no Kamae (Art of Drawing the Blade Posture). Grabbing the handle of the sword near the Tsuba, the user thereafter steps forward with the front leg while unsheathing the blade in a horizontal attacking motion across the body. So swift is this technique that it is akin to a "flash", taking no movements to perform. When striking, the user is able to use air to slice enemies, focusing a current of wind, to the point where it takes on a sharp edge, which the user launches at foes. Upon sheathing the sword, the user must sacrifice a movement to do so. Depending on the user’s Class Level depends on the distance of the strike.
"D" Class - Travels 10 Meters
"C" Class - Travels 15 Meters
"B" Class - Travels 20 Meters
"A" Class - Travels 30 Meters
"S" Class - Travels 40 Meters
Limit: Must learn from a Master of Busōsen (Arms Flash). Must know Keihatsu Ryuu: Battōjutsu (Art of Drawing the Blade)
Rank: E, D, C, B, A, S
Skill: Taijutsu
Effect: The user, through the sharpening of their five senses and an instinctual knowledge of flow, becomes aware of their surroundings and capable of defending against attacks.
Special: --
Drawback: Can only be learned up to your current Character Rank.
Description: The user strives to expand their senses, taking in data from all five senses and treating each of them as equally important. Through a combination of peripheral vision, hearing, and measurement of air pressure changes, the user becomes capable of perceiving threats around them and reacting accordingly. At E rank, the user can only perceive such threats as traps or projectiles. However, at the following levels, the user becomes capable of perceiving strikes from a foe of an equal level to the rank they have learned. Therefore, a B rank ninja could strike a C rank user of this technique and the user would not be able to perceive them via this technique and lose the majority of the benefits, though their dodging would benefit from the heightened awareness nonetheless. The user may only learn this technique up to their character’s rank. Thus, a C rank character could only learn up to the C rank version of Nameru. Nameru is limited to threats within twenty meters of the foe, as anything that doesn’t enter that radius is beyond the senses of a human to perceive. However, threats are perceivable once they enter that range.
Limit: Must learn from a Gintsuki no Seikou Mai Master. Must know Hyouuryuu Yuki (Drifting Snow).
Heaven Shapeless: Dodge
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: A technique used to dodge and evade attacks.
Special: ---
Drawback: ---
Description: The user learns how to proficiently dodge and evade flying objects as well as oncoming weapons through predicting the attacks. A very useful technique since the Heaven Shapeless: Stance (Single) has no defensive capabilities. The user will stand in one position and learn the minimum amount of movements required to avoid an attack. The bending of the body at a rapid pace is essential to this technique as well as ducking, side-stepping, jumping, and bobbing/weaving. Each rank the user learns the user is capable of effectively knowing how to evade a technique equal in rank.
Limit: Must learn from a Master of Tensora (天空 Heavenly Sky), Must know Heaven Shapeless: Stance (Single).
Uncanny Dodge
Rank: “B”
Skill: Supplementary
Effect: The user is no longer be flat-footed.
Special: –-
Drawback: –-
Description: The user can react to danger before their senses would normally allow them to do so. They cannot be caught flat-footed, nor do they lose any Defensive benefits if the attacker is invisible. The user still loses their Defensive benefits if they are immobilized. A user with this ability can still lose their Defensive Abilities if an opponent successfully uses a feint attack. If the user already knows Uncanny Dodge from a different source, they may automatically learn Improved Uncanny Dodge.
Limit: Must learn from a Master of Busōsen (Arms Flash).
Keihatsu Ryuu: Ryusen (Dragon Strike)
Rank: "B", "A", "S"
Skill: TaiJutsu
Effect: User takes a step back and cuts the air in front of them through a dimensional rift in a sphere shape.
Special: ---
Drawback: ---
Description: Picture The user stands in the Keihatsu Ryuu: Battōjutsu no Kamae (Art of Drawing the Blade Posture). Grabbing the handle of the sword near the Tsuba, the user thereafter steps forward with the front leg while unsheathing the blade in a horizontal attacking motion across the body. So swift is this technique that it is akin to a "flash", taking no movements to perform. When striking, the user is able to use air to slice enemies, focusing a current of wind, to the point where it takes on a sharp edge, which the user launches at foes. Upon sheathing the sword, the user must sacrifice a movement to do so. Depending on the user’s Class Level depends on the distance of the strike.
"D" Class - Travels 10 Meters
"C" Class - Travels 15 Meters
"B" Class - Travels 20 Meters
"A" Class - Travels 30 Meters
"S" Class - Travels 40 Meters
Limit: Must learn from a Master of Busōsen (Arms Flash). Must know Keihatsu Ryuu: Battōjutsu (Art of Drawing the Blade)