SWWI
Jan 21, 2011 10:45:42 GMT -7
Post by fina on Jan 21, 2011 10:45:42 GMT -7
[/i][Quadrant] Top Center, where Q's 1 & 2 meet
[Target(s)] Okami, Marii, Solus, Kitsune, Kou, Nirashi, Raikou, Nai, Nira, Summons, Exar, Kaeor, Kitsune]
[Armada] 60 meters southwest
Several kernels of stone lie scattered across the earthen flow, an indication I had an additional potential source of power in this conflict. I was sure that if I looked hard enough, the same plums of stone that lead upwards would open their arms towards me.
And so they did. The twinges of danger's arrival ran up and down my spine like a cold chill, driving instinct to defer myself away from the claws of "death" before my oppressors could sink them on me. I would unfortunately not bear witness to Gaia's devouring at my behest as I had reunited with the earth once more, a conglomerate of stone under my sandals allowing me safe descent before the snake's wind pressure could affect me. The same could be said of the flying monkey's offense alongside the child, but like before, I was once more ignorant to these eccentricities due to my escapist approach.
My relocation across the plums of stone allowed me to avoid the slicing power of the boy's sword, and without warning, I reemerged further north, out of their periphery and away from danger. My birthing was brief, but as I came to life so did one more, a single cross-like handseal granting a clone of my shadow the life of a puppet ready to serve - ironic, given my own predicament. As the Kage Bunshin came to life, I prepared for the chaos that was to come. Oh yes, I would orchestrate a most fitting and timely death for my oppressors.
"Forgive me, comrades, but you are already dead..."
Under Muladhara's grace, the clone would race southeast, around the crater at blinding speeds while producing a string of handseals. The result? Within a few seconds, everyone within a hundred meters of his locations was, by all definition of the word, fucked. The explosion was sudden. Nevermind the devastating fireball explosion created by the ice demon in the sky, for what she scorched would be dwarfed by a brand new creation. From the very ground came a flurry of gigantic trees, laced in nefarious poisons that would spread forth all around.
Up to four hundred meters into the sky did the poisonous bark extend, meaning that aside from the shield user stuck under Gaia suffering assumable fatalities due to his compromised defense and the nature of the jutsu's birthing, those in the sky were just as vulnerable, if not more. Even if they could someone blow sections down, the forest was much to grand for their talents. The master of the forest of death, my clone, had little hope of life hereafter. Hence, once the forest was in place, he'd soon let go. As for myself...?
Time to end this...
I would utilize my water prowess to propel myself upwards as the forest began to come forth, in order to ride the trees birthing. My chakra inspired footing was secure, as was my breath thanks to my gas-mask. Now, for the final act. My hands danced in anticipation.
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Kage Bunshin x1[/u]
Sekondo Nen (Second Sense)[/u]
Rank: D, C, B, A, S
Skill: TaiJutsu
Effect: The brawler depending on the rank of the technique the user is capable of reacting through subconscious mind against attacks against the user in different manners such as being flanked, and from behind. This technique makes the brawler incapable of being surprise attacked.
Special: ---
Drawback: The user may only learn this technique by the class that they are. This means that in order to learn the "C" Rank version they must be "C" Class, if they wish to learn the "B" Rank version they must be "B" Class.
Description: A technique where the subconscious mind, where the subconscious body reacts just as they are attacked while flanked or while their back is turn. The body reacts in such a way to where they are capable of withstanding so much. This technique makes it where the Brawler is incapable of being surprised attacked, a sudden second sense kicks in as their body screams out to them yelling at them telling them to move, duck, dodge or anything else within that manner. If an opponent comes to a Brawler at a bar, and attacks with a sword, or a club, the brawler gains the urge to dodge to the left, or to the right, where they are capable of reacting before the action is completed. This works on whenever they are being attacked. This technique however has a major flaw. The user is capable of dodging only whenever the opponent's class is equal or lower to that of the rank of the technique they know. This means that a "D" Class user that knows this technique can not use this against an opponent that is "C" Class or higher.
Limit: Must be a Brawler
Doton: Iwagakure no Jutsu (Earth Element: Hiding in Stone Technique)
Rank: C
Skill: Ninjutsu
Effect: Allows the user to phase in and out of rock in order to evade attacks or track opponents.
Special: ---
Drawback: Can only be used on stone. Cannot perform handseals or attacks while phasing through stone.
Description: By applying the principles of Underground fish projection, the user is able to quickly sink in and out of stone on a whim, avoiding virtually all damage. By simply focusing doton charka through their body, the user will briefly change the same color as the surrounding rocks before vanishing from sight. As they travel through the ground, no other skills can be performed, but their movement speed is dramatically faster so long as the user stays within stone. This skill is only usable 5 times a day once trained; however, this jutsu can be retrained in order to obtain the ability to add another usage.
Limit: Earth Release. 500 TP in earth release. Underground fish projection.
Hydro Jet Propulsion[/u]
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Sharingan Stage 3[/u][/url]
First Gate— Mūlādhāra [Open/Initial][/u]
Rank: "B" Rank
Skill: Taijutsu, Supplementary
Effect: The body can only go 20% of it's limits naturally, with all the gates on. With each gate, however, the body can go an extra 10% for each gate broken. The Initial Gate enables the user to push forth to 30%. When a user takes the time to break this gate, they become capable of moving .5 times faster than normal. This means that a user who is capable of performing 4 movements would be capable of performing an amount of 6 movements in total. (4 base movements + 2 movements for the ×.5)
Special: The user must concentrate within their inner body for one brief moment in order to bring forth the gate.
Drawback: Simply put, the Hachimontonkou work on a 100% scale. Unlocking the Initial Gate expends 10% of the aforementioned one hundred each round it remains open. What this means is that if you were to perform under the Initial Gate's influence for two rounds, you would have used 20% out of the allotted one hundred. BUT, the moment a user goes over this 100%, their entire musculature will begin tearing apart, resulting in short stints of temporary paralysis accompanied by shocking pains. Repairing this damage requires medical attention with a success rate of 90%.
Description: Located in the region between the genitals and the anus, the Inital Gate is the first of the Hachimontonkou. It's not rare for a shinobi who uses a good deal of taijutsu to know how to unlock this gate. This gate is usually broken in order to perform a needed devastating attack or for a temporary boost to get out of a sticky situation. However, keeping this gate unlocked for an extended period of time can put a lot of strain on the user's muscles.
The rank of any Taijutsu Attack is increased by One Rank.
"D" Rank Taijutsu have "C" Rank strength.
"C" Rank Taijutsu have "B" Rank strength.
"B" Rank Taijutsu have "A" Rank strength.
"A" Rank Taijutsu have "S" Rank strength.
"S" Rank Taijutsu gain an additional "D" rank's worth of power.
Takes 1 movement of preparing before able to unlock the gate. User is unable to perform any other techniques during this preparation time period.
Limit: Only accessible to Chakra Gate users. Must have at least 540TP in Taijutsu techniques.
Mori Dokudokushii (森 毒) Venomous Forest[/u]
Rank: S
Skill: Ninjutsu
Effect: Creates a forest where everything contains a venom that will be absorbed through the pores should any plant-life in the forest come into contact with bare skin, paralyzing and poisoning the victim.
Special: "Handseals". The user can hold the rabbit handseal to remain unaffected by this technique, but they will be unable to use their hands for a long as the hold the seal.
Drawback: The user is also susceptible to this technique. Can be cut down by A-rank or higher cutting type Fuuton Techniques. A final drawback can be found in the drain of chakra, taking 90% of ones chakra in order to create such an amazing forest, thus leaving the user with only Taijutsu to use for the remainder of their duel; lest they wish exhaustion upon themselves.
Description: The user summons up their chakra and pushes it into the earth, filling the ground with chakra for one-hundred [100] meters in every direction, changing the molecular structure to that of a more venomous constitution. From there, the user forces trees indigenous to that evironment to birth [takes 5 movements] from the ground for up to four-hundred [400] meters high. Trees indigenous of that region become a dense forest, except all of the leaves are purple with a dark green rim and hide needle-like thorns on the edges, the bark of the tree containing a slight blue tint with longer needles as well. In addition to the needles that edge the strange leaves, a powder is released from them as well, that when breathed in will paralyze and poison [Hallucinogens] the opponent after one [1] turn, while causing hallucinations that they are still walking through the forest.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu. Must have Birth of Dense Woodland. Must have Dokudokushii Tashimae (毒 加) Venomous Addition Rank.
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