Sako
Mar 28, 2010 0:50:28 GMT -7
Post by .:Sako:. on Mar 28, 2010 0:50:28 GMT -7
Name: Sako Onigami
Age: 15
Height: 5'5
Weight: 155
Gender: Male
Alignment: Chaotic Neutral
Birth Country: Water
Village: Mist
Special:
NinJutsu Techniques:
Age: 15
Height: 5'5
Weight: 155
Gender: Male
Alignment: Chaotic Neutral
Birth Country: Water
Village: Mist
Special:
Ninjutsu Specialist & Genjutsu SpecialitsSecondary Weapons:
[beige]Wind Release[/beige]
[yellow]Sound Release[/yellow]
[brown]Earth Release[/brown]
Water Release
Exploding Tag : 12 ( 2 slots )Primary Weapon:
Shuriken :12 ( 4 slots )
Kunai : 7 (7 slots)
Light bobms : 2 (1 slot)
Soldier Pill : 1 1(slot)
Shock Glove x1Personality:
Rank: "C"
Type: Main
Effect: A glove that adds a shock value within the hit.
Special: The more Chakra placed within the glove the more powerful of a hit and shock damage is given.
Drawback: When low on chakra it is hard to focus it along the glove making things extremely difficult for it to work.
Description: A large glove that fits snuggled within the hand. Various wires, and very tiny tubings is located within the clove along with circular metallic washers. Having grips along the fingers for quick movements the glove is made out of special type of materials allowing the person to focus his chakra within the glove conducting an electro static shock within it. The other material is designed in a way to ensure that the person does not get shocked themselves for they are the ones wearing the glove.Activated if only one keeps their chakra constant within the power of the glove to keep it
shockable. Though it does not need to keep it completely constant. Only constant before the initial hit. The shock is not massive like a lightning bolt, it is something small yet effective that would put some pain within the opponent.
Limit: May be bought at any type of Weapon
Sako is cool and laid back he stays out of trouble and is very confident in what ever he does.Hes also brave he would take up for his friend if they were in danger.Sako has a very good snese of humor and likes to say jokes.He loves to play games no matter if its his friends or family.Sako sometimes has his up and downs on some days and will take it out on who evers around him but that most likely never happens. He basically a loner always following one path with his head toward the ground. Only the thoughts of the ones he loves most could put a smile on his face. He trains to the best of his ability and when in battle never gives up until his opponent is dead. He is very curious of the things around his. As the thought of his father and blood limit could rarely or ever be found. Most of all Sako stands tall containg some what of a leader inside his spirit and rarely ever a follower.Appearance:
Sako has black hairas it droops down slightly over his eyes, his face appeal consist of Oral Blue eyes with a pinch of white on the outerline mostly with a disgusted look on his face.He wears glasses when needed to , but most likely never does, msinly on such occasions as to observing data or opponents at a distance.He has a birth mark located on the side of his rib cage and wears black jeans giving enough room to allow his legs to move swiftly with agility, with a black t- shirt.he also wears tennis shoes completely black and he had a chain on the outside of he pocket looping from one loop whole to the other loop whole of his jeans.And he also has two pockets on both sides of his pants to carry material and items if needed.Bloodlimit: Ranmaru Bloodlimit
NinJutsu Techniques:
GenJutsu Techniques:Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique)
Rank: "B"
Skill: NinJutsu
Effect: A technique used to drop the air pressure within a room to the point that it makes the opponents and those that does not perform this technique fall into a deep sleep.
Special: "Handseals"
Drawback: A technique used within closed spaces such as a closed room.
Description: The user after performing the needed handseals does two things. The first thing it does is it allows the air around the user when breathing in to stay normal, to allow the user to perform normally. The second thing this technique does is it drops the air pressure around the user within the distance of five meters radius. This radius never decreases. Within the first round the opponent feels sleepy as they begin to yawn greatly, their reaction time becomes slow, their capability of performing handseals becomes drowsy. When the second round comes in the opponent or those that are within the same room whether an opponent or not, will fall into a deep sleep. The amount of time for them to stay in a long sleep is that of twenty rounds, which is equivalent to two minutes, or within the length of a small skip such as binding an opponent.
Limit: Must have the Wind Release
Yasha Gensou (Demonic Illusions)
Rank: C, B, A
Skill: Ninjutsu
Effect: Allows the Onigami to fool other Doujutsu or any other chakra detection methods that read life or chakra and create ‘fake people’ for them to attack.
Special: C ranked training allows between 1 and 5 creations. B ranked allows up to 15, and the A ranked creation allows up to 30.
Description: One of the unique powers of the Onigami is to allow them to trick any chakra or life detection methods in believing someone is there, usually by creation real chakra systems stationary in certain places. For those peering through their doujutsu, the appearance of someone’s chakra systems or their chakra flow will be seen, and it’s impossible for them to discern real from fake. Once they strike them, the systems disappear. This jutsu is most effective under a visually altering jutsu, ie, the Hidden Mist skill, because the victim’s will not be able to tell as well what’s real and what isn’t.
Limit: Must be part of the Onigami BL.
Superb Camouflage
Rank: B
Skill: Genjutsu
Effect: Makes the user invisible to almost any sense except for touch.
Special: "Handseals"
Drawback: The user must remain still. Constant chakra draining.
Description: The user forms the needed handseals and inmediatly after that a chakra field is formed around the user which covers and hides them. This field not only hides their appearance fooling everything (even doujutsus) that the user is not longer there but hides their smell and evrey part of them except for their self body (which at this moment is invicible). So even if someone or something passes next the user they will not even notice them unless they touch the user. This jutsu lasts up to 2 rounds, any extra round takes a C Ranked amount of Chakra.
Limit: Must be part of the Onigami Bloodlimit. Must know Yasha Gensou (Demonic Illusions) "B" Rank. Must know Limited Invisibility.
Onigami Bunshin
Rank: B
Skill: Ninjutsu.
Effect: Makes the "fake people" to have a real body.
Special: "Handseals"
Drawback: The bunshins can only stand one hit before dissapearing.
Description: After so many training the Onigami have reached a new whole level of illusions. The "fake people" now have a physical body, they now occupy a space, they even have a smell, this is considered by some the second best type of Bunshins after the Kage Bunshin no Jutsu. The bunshins although having a chakra system cannot perform Nin/Genjutsus but any Taijutsu are allowed. The Onigami Bunshins dissapears after recieving one solid hit. The particular thing about this bunshins is their unique ability to be able to expand their chakra system and this can fool any type of Doujutsu that a Nin/Genjutsu is being performed although this cannot fool naked eyes. A D Rank user can create up to 2 bunshins in one turn, two extra bunshins are added for each higher class, this means a S Rank user can create up to 10 bunshins in one turn.
Limit: Must be part of the Onigami Bloodlimit. Must know Yasha Gensou (Demonic Illusions) "A" Rank. Must know Bunshin no Jutsu.
Fuuton no Jutsu (Wind Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Wind. This means that any NinJutsu or specialized TaiJutsu that deals the Wind Release will need this in order to be performed correctly.
Limit: ---
Oto no Jutsu (Sound Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Sound. This means that any NinJutsu or specialized TaiJutsu that deals the Sound Release will need this in order to be performed correctly.
Limit: ---
Doton no Jutsu (Earth Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Earth. This means that any NinJutsu or specialized TaiJutsu that deals the Earth Release will need this in order to be performed correctly.
Limit: ---
Jigoku no Mimi (Hells ears) Universal
Rank: "D"
Skill: NinJutsu
Effect: With this technique the user is capable of figuring the location of where a sound is coming from. This takes a post in order for this type of technique may take place.
Special: "Hand signs" and "Holds with the Boar"
Drawback: The user must stand still, with their eyes closed in order for the user to gain the capability of judging the direction of the sound.
Description: The way this works is that the user concentrates along the Sound release as they push the chakra along towards their ears. As the user does this, they concentrate on certain sounds that surrounds the user. If the sounds are in a large area and more sounds is created the user is capable of identifying the general location as to where the sound is coming from.
Limit: Sound Release
Fukuwajutsu (Ventriloquism)
Rank: "D" Rank
Skill: NinJutsu
Effect: A technique where the user throws their voice off in a different direction so then opponents or those who wish to hear coming from the user wont be capable of hearing.
Special: "Hand signs" and "Hold with Ram"
Drawback: Can not throw more then six words at a time. Maximum distance of this technique is fifty meters in radius.
Description: The user concentrates on the chakra within, and along the mouth. As they do this the user transmits a few words and uses their sound release to where the sound does not come forth. As the user does this the words are "thrown" out. This allows them throw their voice or move any sounds they can make with their mouth to any location without the sound fading. If by chance the user is capable of noticing or knowing the exact location of an ear, the user is capable of whispering the message into their ear.
Limit: Sound Release
Nukari Reddo (Miss Leading)
Rank: "C" Rank
Skill: Ninjutsu/Genjutsu
Effect: Confuses the enemy by making the opponent think that the user is perhaps located at a location different then that of the right location
Special: "Hand seals" and Hold "Dog"
Drawback: There must be objects around the room in order for this technique may work.
Description: The user does a series of hands seals as they concentrate on the chakra along their vocal chords and deep within the Diaphragm. Coating the Sound waves with chakra the user projects forth in a minor manor as the sound waves bounce off of various objects. Doing so the voice, or the sounds coming from the very mouth is not projected or heard for a brief moment. As the user does this, this is used to confuse the enemy making the opponent seem as if they know the exact location of the user but of course this would not be true.
Limit: Sound Release
Ototon: Zerihagi (Sound Style: Jelly Leg)
Rank: C
Skill: Ninjutsu
Effect: The user renders the opponent unable to use their legs.
Special: “Hand Seals”
Drawback: --
Description: The user forms the hand seals, channeling elementally recomposed Sound Chakra into their palms. The user then slams their palms against the ground, releasing the chakra in a burst that races across the ground towards the opponent at high speed. This burst makes no visible impression, making it hard to dodge. When this burst strikes it forcibly vibrates the user’s ligaments and tendons, making it almost impossible for the user to walk, run, or jump for two rounds. This technique has a range of ten meters, plus five more for every character rank above D the user possesses. The user no longer has to touch the ground upon reaching A rank.
Limit: Must have Ototon.
Shippuutentei
Rank: A
Skill: Ninjutsu
Effect: One of the strongest Futon jutsus. Causes the wind to begin spinning violently in the air as three large funnel clouds comes from the clouds and spin around the user before coming together as one and causing a large sphere of air around the battlefield with hurricane strength winds that can severely damage or kill anything in the air. The user is protected as the jutsu forms around him.
Special: Handseals
Drawback: Damages anything in the area, friend or foe. Must be used outdoors, when used indoors it can blow away the structure harming the user.
Description: The user forms the handseals as the wind above them begins to twirl. As the handseals complete the sky becomes dark and the clouds swirl violently. Three tornados/funnel clouds fall from the sky and cause damage as they spiral around the user before coming together in a large ball of wind that blows with hurricane strength winds. This move can be even more deadly if there is a lot of debris or weapons scattered in the battleground.
Limit: Must have Wind Release
Shinkaku (Divinity)
Rank: A
Skill: Ninjutsu
Effect: Coats the user in a thick layer of their own wondrous chakra, successfully allowing them to cut the damage of all attacks in half for the next five turns.
Special: Ninjutsu and taijutsu both affect the user less, fifty percent less to be exact. Only S ranked techniques can do regular damage to the Onigami, as the power of an S ranked attack bypasses the chakra shield. However, this does not damage the shield at all. Doujutsu cannot see the shield unless it’s been hit by an S ranked technique.
Drawback: Heavy chakra usage.
Description: Whenever too much physical pain is inflicted upon the Onigami, an instinctual technique kicks in, the Shinkaku, covering the user in a thick, invisible layer of their powerful chakra, successfully repealing most attacks. A fight or flight jutsu emerging when danger is high, this jutsu should be used only as a last resort, for the chakra toll his grand.
Limit: Must be part of the Onigami BL. Can only be used once per battle.
Fuuton Kaze no Senbon (Needles of the Wind)
Rank: "D"
Skill: NinJutsu
Effect: User hurls a mixture of senbon needles in the form of wind to cut into the opponent.
Special: "Handseals"
Drawback: ---
Description: The ninja gathers air with his hands and mixes it with chakra, by doing this he transforms them into sharp and deadly needles. The needles are almost invisible so it is hard for the enemies to see them. This technique may be blocked by large objects, however something small such as a sword, or a staff will allow the needles to seperate still moving towards the object it was originally sent to. Not a powerful technique as the user is capable of hurling up to ten senbon wind needles that gives out minor cuts. However this could be used as a more of a set up technique to allow the user to perform a more dangerous technique.
Limit: Must have the Wind Release
Ototon: Sen’isen (Sound Style: Transition Wire)
Rank: D
Skill: Ninjutsu
Effect: The user hears funnels a sound through a surface.
Special: “Hand Seals”
Drawback: May be distracting in battle.
Description: The user forms the hand seals, channeling elementally recomposed Sound Chakra into their finger-tip. They then lightly tap their fingertip against a surface of an object, such as a door or table. Sound chakra wraps around the target, and whenever sounds strike the object, they are captured and transmitted to the user’s ear, allowing them to hear anything in the vicinity of the object as though they were standing right next to it. This technique lasts as long as the user remains within twenty meters of the original object, plus ten meters for every difficulty class above D the user possesses.
Limit: Must have Ototon.
Doton Senbon Soushi no Jutsu (Earth Senbon Creation Technique)
Rank: "D" "D" "D" "D" "C" "B"
Skill: Ninjutsu
Effect: Creates Senbon out of the earth and fires them at the opponent.
Special: "Hand Seals"
Drawback: Must be learned more and more in order to be capable of performing better, and capable of producing more Senbon. Cannot be used on Sand.
Description: Forming the handseals, the User begins to use the Earth Creation Technique to form Senbon in the ground wherever they choose. These Senbon can then fire from the ground at the same speed and strength as if someone had thrown it. These earthen Senbon are shaped like those that are sold in stores and are just as sharp. At D rank, this jutsu forms five Senbon wherever the caster wants. This can be five in different spots, or five all together. The D rank can be learned 4 times for 20 Senbon. Then this jutsu can be learned C rank for 10 more and then B rank for 20 more. Fifty Senbon (after learning 4 D, 1 C, and 1 B rank Jutsu) can be fired from all around the opponent, aimed wherever the caster chooses.
Limit: Needs the Earth Release, must have knowledge of Doton Soushi no Jutsu (Rock Creation Technique) "D" and "C"
Fuuton: Sakasa Houi no Jutsu (Wind Release: Reverse Direction Technique)
Rank: "D", "C", "B", "A", "S"
Skill: Ninjutsu, Counter Defense
Effect: Creates a great tunnel of wind which reverses the direction of an oncoming attack.
Special: "Hand Seals"
Drawback: Does not effect Taijutsu or Genjutsu.
Description: By performing the correct hand seals, the user will channel chakra along the lengths of both of his or her arms. Then, when an attack is incoming, the user will extend both of their arms and release the swirling tunnel of wind towards the attack. The wind will envelop the attack and then drag it backwards towards the opposite direction. The reversed attack can only travel for five meters for every rank of the technique that the user has, plus an additional ten meters if the user becomes a Wind Master. Requires the user to have the same rank of this technique as the rank of the technique that is being countered.
Limit: Must have the Wind Release.
TaiJutsu Techniques:Phantasm Perception
Rank: "C" Rank
Skill: GenJutsu
Effect: With this technique the user is capable of performing Jutsus that deals with the type of perception of Phantasm kind.
Special: ---
Drawback: Without this the user is unable to perform Jutsus dealing with the Phantasm Perception.
Description: Phantasm Perception creates a mental image usually only the user and the opponent (or opponents) of the technique can perceive. These are considered to be as personalized techniques that affects the opponent's mind. These techniques could be messages, dream stopping, complete disarray techniques. Phantasm Techniques are known to harm the person's mind, making them feel weaker, harming them through the perception of the mind but not with real life effects. Phantasm techniques are all in their heads, and are known to make people go crazy. Third parties viewing or studying the scene do not notice the phantasm. All phantasms are mind-affecting Jutsus.
Limit: No Limitation
Tenrai Meimu: Eiei Karasu no Bunshin (Divine Illusion: Eternal Raven Clone)
Rank: “B” Rank
Skill: Genjutsu
Effect: Creates clones that, when hit, turn into a cluster of illusionary ravens that will fly back together within a turn.
Special: "Handseals"
Drawback: Every time the clones re-form requires additional chakra expenditure on the user’s behalf.
Description: The user performs the handseals, creating a much more powerful variation of the Bunshin no Jutsu. These Bunshins, when hit, will fall backwards completely off their feet. Before hitting the ground though, they begin to levitate within the air about an inch from the ground and then, after a few seconds, disperse into a mass of ravens. Within one turn, these Ravens have pieced themselves back together into the regular Bunshin.
Limit: Must know Phantasm Perception
Limited Invisibility
Rank: "D" Rank
Skill: GenJutsu
Effect: The creature or object touched becomes invisible, vanishing from sight, even from dark vision.
Special: "Handseals"
Drawback: Only works for a short period of time, and it only works when the user does not move or is not touched.
Description: A technique that has a distance of that of ten meters from the user or who the user touches. The center of the effect is mobile with the recipient. The creature or object included becomes invisible, vanishing from sight, even from dark vision. If the recipient is a creature carrying gear, that vanishes, too. Those affected by this Jutsu can see each other and themselves as if unaffected by the Jutsu. Any affected creature moving out of the area becomes visible, but creatures moving into the area after the Jutsu are cast do not become invisible. Items dropped or put down by an invisible creature become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature. Light, however, never becomes invisible, although a source of light can become so (thus, the effect is that of a light with no visible source). Of course, the subject is not silenced, and certain other conditions can render the recipient detectable (such as stepping in a puddle). Actions directed at unattended objects do not break the Jutsu. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon monsters and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth. This technique only lasts a round for every class level the user is starting at their class level "D".
Limit: Must know Glamour Perception of GenJutsus
Glamour Perception
Rank: "C" Rank
Skill: GenJutsu
Effect: With this technique the user is capable of performing Jutsus that deals with the type of perception of Glamor kind.
Special: ---
Drawback: Without this the user is unable to perform Jutsus dealing with the Glamor Perception.
Description: Glamour Perception changes a person's sensory qualities, making it look, feel, taste, smell, or sound like something else, or even seem to disappear. This means a person could hear something that is not there, feel something that is not there, taste something that is not there, see something that is not there. Glamour are basically hallucinations, delusions, making someone feel, see, taste, smell, or hear something that is not there, or make something not exist while being there. Glamour is illusions, used for distractions, confounding, or delaying enemies. This is not a mind affecting perception.
Limit: No Limitation.
Selective Invisibility
Rank: "C" Rank
Skill: GenJutsu
Effect: A technique where the user is capable of performing Invisibility however they are capable of allowing certain others to see them if they wish.
Special: "Handseals"
Drawback: Same drawbacks as that of Invisibility
Description: A technique where the user is capable of performing Invisibility however they are capable of allowing certain others to see them if they wish.
Limit: Must know Glamour Perception of GenJutsus, Must know Invisibility
History:Futon: Kazepusshu
Rank: D
Skill: Taijutsu
Effect: When the user pushes out with there palm, creates a small funnel of air that can push the opponent back or over, but it causes little if any pain. This however can be a very annoying jutsu.
Special: --
Drawback: --
Description: The user quickly gathers a small amount of chakra to there hand and pushes it outward with there palm as a small funnel/gust of air blows out with enough force to push the opponent back or off balance.
Limit: Must have Wind Release.
The life of a child is cruel and unless you know how to stay strong when times are at a low you can make it in such a world. From birth Sako protected his family, seeing as though he was the only child he felt he should only protect family. Born a bastard to nature his heart was cold and only the warmth from his mothers hugs could sooth the pain of not knowing his father. Traveling around, the only thought that would come to his mind was the importance of his blood line. The power withheld in him was strong as his sadness would bring his spirit down only the rage and anger would bring the beast out of him. Such a savage could not be taimed once brought form the darkness, as the fury inside could kill someone with a simple glare.
As the wind blew the clouds would start to sway towards the sun, blocking the light from sako's eyes. A slight squinch would keep the light out completely as he layed on his back in the grass. Arms folded behind his head he was relaxed. The thoughts would still swirl through his mind [blue]"Why do i feel like an outcast in my village.[/blue] The blood in his body would start top build as the thought turned into rage, but as quickly as he thought of it the thought would deisperse from his mind. Leaving him to wonder about his blood limit and the facts of what happened to his family. His knowledge wasn't the best, but from what his mother had told him he knew the only effect of such a small blood line was the war that happened before birth.
Sako felt that was enought thinking for today as he pushed his body weight up. He bent his arms to where his hands would forcefully peel his back from grass. Lifting himself up slowly he observed his surroundings and how the sky began to get darker. The trees would now play hide and seek with there shadows as each split there seperate ways. Dusting his pants, the grass would fall from his legs to the earth below. A good work out would help the blood flow through Sako's body. He then began to strike the tree in front of him gathering his strength his chest would feel with air. Exhalling Sako would hit the bark with his palm, strike after strike he began to notice something.
Sakowatched leaves and acorns began to fall from the tree as they rolled in different patterns, each pread from eachother, a thought fell into his head.[blue]"My Blood Line is like this tree, something had to drop from the branch to the ground. But where it droped no one knew. And like that tree my familly was birthed into different areas of the world.[/blue] And not only was that an effect on my familly but many of them ang probably my father died in the war. The tree was beginning to bend as the strikes turned into blows, forcefully denting the tree and bark in front of him.
Sako walked back toward his home stepping through the door he smelt sent of dinner on a steamed plate. His favorite had been cooked mashed potatoes and rice cakes. As he sat at the table a smile became a frown, which then turned into a mouth full of his favorite dish. Sako then sat back as he wonder off into space as to where his life would start and end. Seeing as though he had such strong roots flowing through his veins he felt the only way to control himself was to keep to himself and only look out for his friends and familly