Renbu
Nov 6, 2012 20:15:27 GMT -7
Post by Mister on Nov 6, 2012 20:15:27 GMT -7
The strong makes my heart dance
_____________________________________
I am Renbu Marzio
[atrb=border,0,true] I am Male |
I am 22
[/td][/tr][tr][td]I weigh 214 lbs
[/td][td]My height is 6'1"
[/td][/tr][tr][td]I am a Non Ninja
[/td][td]Born in Fang
[/td][/tr][tr][td]I am Lawful Neutral
[/td][td]I have no BL
[/center][/td][/tr][/table]_____________________________________Specialties
(*=Future)
[atrb=border,0,true] | Taijutsu Master | |
M. Summoner* | Beast Master* | |
Chakra Molder |
[atrb=border,0,true] | ---- Styles ---- | |
Boxing | 500 | |
Enten* | 0 | |
Capoeira* | 0 | |
Krav Maga* | 0 | |
Mounted C.* | 0 | |
Gyakusatsu* | 0 | |
Santoryu* | 0 | |
Weapon Sp.* | 0 | |
Fire | 0 | |
Soulcaster* | 0 |
_____________________________________
[/center]
Items
- Primary Weapon:
- Gauntlet - x1
- Benihime - x1
- Gauntlet - x1
- Secondary Items:
- Makibishi (Overview)- x2
- Bolas - Ka-Lum-Ik-Toun (4 Weights) - x2
- Bolas - Ka-Lum-Ik-Toun (7 Weights)- x2
- Grenade: Fragmentation - x3
- Grenade: Smoke- x3
- Grenade: Stun- x3
- Soldier Pills- x5
- Makibishi (Overview)- x2
- Non-Weapon Items:
- Animal Knowledge Book - Forest Region
- Herbalist Knowledge Book – Jungle Region
- Medium Gourd
- Animal Knowledge Book - Forest Region
- Apparel:
- Chest Rig Type 1 - x1
- Butt Bag Type 1 - x1
- Chest Rig Type 1 - x1
Main Weapon
Gauntlet (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Gauntlet
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm. Examples of Gauntlets are Brass Knuckles, Cestus, Gauntlets, and others that resemble as such.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each
Benihime (Crimson Princess)
Rank: "A"
Type: Main, Longsword, Slashing/Piercing
Effect: In comparison to the other great swords, a small, oddly-shapen sword that is used carefully and with great skill and precision to effectively slice, dice, and parry attacks.
Special: The user must undergo a sort of training dedicated to the Sword itself. Reasons for this is because of how special the sword is. Beyond that, a required Ritual will be in place in order to use the full powers of the sword. A "B" Class Character has the best chance into mastering the weapon to its full potential.
Drawback: Do to the weapon's massive size and weight it is quite difficult to wield the weapon properly. That is why it is best to go off and train into the weapon in order to be capable of using it properly. The weapon is somewhat of an eyesore as well, and quite dangerous looking so it may bring on lookers to watch and see.
Description: Picture. Benihime is an oddly-shaped sword. Combined with an elaborate guard, a bent hilt, and a straight, one-sided blade, many often wonder how the blade is effective in combat. However, the answer comes from the way the guard is shaped and the way that the hilt is shaped. The sword is usually held with the hilt's bent edge point towards the user, so that when they are bracing against an incoming attack, they have a great body support than that of the average sword. The guard itself has many serrated edges towards the top, making it capable of locking in a blade after a successful parry, allowing the user a much easier way of disarming the opponent. The entire weapon is 42 inches long.
Limit:
The user must be at least B Ranked.
Must be a Taijutsu Specialist or higher.
Must be capable of molding chakra.
Cannot be purchased in any ninja village.
There is only a 40% chance a store will carry this weapon.
Cost: 30,000 Ryo
Secondary Items
Makibishi (Overview)
Rank: "C" Rank
Type: Secondary, 16 per Slot, Piercing, Makibishi
Effect: Makibishi are small, sharp objects that are mostly used to prevent someone from walking from one side to another, since they would hurt their feet if they tried to pass it.
Special: ---
Drawback: ---
Description: When pursued by enemies, ninja would scatter makibishi on the ground. In ancient Japan, common footwear consisted of sandals made of straw, called zori, which offered relatively little protection against such hazards. Makibishi spines were often hooked, and occasionally grooved to allow for a light coat of poison, to increase the damage they dealt to those unfortunate enough to step on them and possibly result in death.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,600 Ryo per Slot, or 100 Ryo Each
Bolas - Ka-Lum-Ik-Toun (4 Weights)
Rank: "B" Rank
Type: Secondary, 3 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 4 parts and attached to 4 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 500 Ryo Each.
Bolas - Ka-Lum-Ik-Toun (7 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 7 parts and attached to 7 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Grenade: Fragmentation
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A grenade with a heavy metal casing that shatters, on exploding, into fragments that travel at high speed and with great force.
Special: ---
Drawback: May harm the user if not thrown right.
Description: The fragmentation grenade (commonly known as a frag) is an anti-personnel weapon that is designed to disperse shrapnel upon exploding. The body is made of hard plastic or steel. Flechettes, notched wire, ball bearings or the case itself provide the fragments. When the word grenade is used without specification, and context does not suggest otherwise, it is generally assumed to refer to a fragmentation grenade. These grenades were sometimes classed as defensive grenades because the effective casualty radius of some matched or exceeded the distance they could be thrown, thus necessitating them being thrown from behind cover. Fragmentation grenades have a killing radius of 5 meters with a wounding radius of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Grenade: Smoke
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Grenade that gives off thick smoke when it explodes; used to make a smoke screen or to mark a position.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Smoke grenades are used as ground-to-ground or ground-to-air signaling devices, target or landing zone marking devices, and screening devices for unit movement. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. Two main types exist, colored smoke (for signaling) and screening smoke. It fills an area radius of 15 meters with thick smoke. The smoke may come in different colors if the user wishes. Different color smoke could be used for information value if need. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Grenade: Stun
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A stun grenade, also known as a flash-bang, is a nonlethal weapon. These grenades are used to temporally neutralize the combat effectiveness of enemies by usually disorienting their senses.
Special: ---
Drawback: May harm the user if not thrown right.
Description: A stun grenade, also known as a flash-bang, is a non-lethal weapon. These grenades are used to temporally neutralize the combat effectiveness of enemies by usually disorienting their senses. When making contact it releases a flash of light that momentarily activates all light sensitive cells in the eye, making vision impossible for approximately 5 seconds until the eye restores itself to its normal, un-stimulated state. The incredibly loud blast produced by the grenade adds to its incapacitating properties by disturbing the fluid in the ear which also lasts approximately 5 seconds until the ear restores itself to its normal, un-stimulated state. The flash bang has a radius damage of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Chest Rig Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Chest Rig
Effect: A chest rig is a rig that holds multiple weapons along the torso area with straps that wrap up and around the chest.
Special: ---
Drawback: ---
Description: Holds 7 utility pouches that have a length of 8 inches and same length of small scrolls and are 2 slots each pouch. Another pouch is located along the back that is 1 slot. Has straps that connects across the chest to the back to hold in place.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo
Non Weapon Items
Animaru Narejji (Animal Knowledge)
Rank: "C"
Skill: Supplementary
Effect: User gains the knowledge of Animals found in a Region. User understands and knows what the Animal is and if the Animal is dangerous or not for the certain Region.
Special: ---
Drawback: User must learn this technique multiple times. User must learn this technique once per Region.
Description: Every human is capable of learning types of herbs in regions found in the countries they are from. A user may only learn three regions before going into Animalist Specialist. The Regions a user may learn are regions they were brought up in which are the countries they are from, or the Hidden Village that their country is in. By knowing this technique the user knows and has basic knowledge of all Animals found in one Region.
Limit: Anyone is capable of learning unless they reach their limit, then user must be an Animal. Must learn off of the Animaru Narejji Bukku (Animal Knowledge Book).
Book: Reference: Hābu Narejji Bukku (Herbalist Knowledge Book)
Rank: “B”
Type: Main, Accessory, Book
Effect: A Simple book that teaches the user’s knowledge of Herbs within a certain region.
Special: ---
Drawback: One Book per Region.
Description: A Hardcover book that is three inches thick along the spine, eleven inches and a half high, and eight and a half inches thick. The book is a nice ruby color with gold lettering on the cover. The Author of the Book are not listed, however the Production company for some reason says B.I.N.G.O. on it. When the user looks through the book they will see pictures as well as text letterings of different types of herbs found within the region. This book helps a user learn about all the herbs found within that region.
Limit: Capable of being bought within any Accessory Shop as long as the Regions wishing to find are within the Country without a die role. For any Regions that are not within the Country there is a 25% chance of finding.
Cost: 5,000 Ryo
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