A I M I
Sept 14, 2013 12:20:03 GMT -7
Post by Yuki | Aimi on Sept 14, 2013 12:20:03 GMT -7
A I M I - C H A N
[atrb=border,0,false] NAME AIMI GENDER FEMALE AGE 16 HEIGHT 5'4" WEIGHT 49KG |
N/A
ALIGNMENT
CHAOTIC NEUTRAL
BIRTHPLACE
WATERFALL
VILLAGE
NON-NIN
SPECIALIST
TAIMASTER[/ul][/font][/td][/tr][/table][/justify][/center]
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[/font]PRIMARY WEAPON[/font][/size]..................................................................................[/center]
Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A sword with a blade that ranges between 1 and a half feet to 3 feet. These swords can be any types such as the Short Sword, or the Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A sword with a blade that ranges between 1 and a half feet to 3 feet. These swords can be any types such as the Short Sword, or the Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo
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[/font]SECONDARY ITEMS[/font][/size]..................................................................................[/center]
Knife (14)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A knife is any cutting edge or blade, handheld or otherwise, with or without a handle.
Special: ---
Drawback: ---
Description: The knife is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. Originally made of rock, flint, and obsidian; knives have evolved in construction as technology has with blades being made from bronze, copper, iron, steel, ceramics, and titanium. Many cultures have their unique version of the knife. Due to its role as humankind's first tool, certain cultures have attached spiritual and religious significance to the knife including the La Hu Si. There could be multiple kinds of knives such as throwing knives, curved knives, combat knives, or retractable knives.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Grenade: Fragmentation (8)
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A grenade with a heavy metal casing that shatters, on exploding, into fragments that travel at high speed and with great force.
Special: ---
Drawback: May harm the user if not thrown right.
Description: The fragmentation grenade (commonly known as a frag) is an anti-personnel weapon that is designed to disperse shrapnel upon exploding. The body is made of hard plastic or steel. Flechettes, notched wire, ball bearings or the case itself provide the fragments. When the word grenade is used without specification, and context does not suggest otherwise, it is generally assumed to refer to a fragmentation grenade. These grenades were sometimes classed as defensive grenades because the effective casualty radius of some matched or exceeded the distance they could be thrown, thus necessitating them being thrown from behind cover. Fragmentation grenades have a killing radius of 5 meters with a wounding radius of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Butt Bag Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A knife is any cutting edge or blade, handheld or otherwise, with or without a handle.
Special: ---
Drawback: ---
Description: The knife is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. Originally made of rock, flint, and obsidian; knives have evolved in construction as technology has with blades being made from bronze, copper, iron, steel, ceramics, and titanium. Many cultures have their unique version of the knife. Due to its role as humankind's first tool, certain cultures have attached spiritual and religious significance to the knife including the La Hu Si. There could be multiple kinds of knives such as throwing knives, curved knives, combat knives, or retractable knives.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Grenade: Fragmentation (8)
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A grenade with a heavy metal casing that shatters, on exploding, into fragments that travel at high speed and with great force.
Special: ---
Drawback: May harm the user if not thrown right.
Description: The fragmentation grenade (commonly known as a frag) is an anti-personnel weapon that is designed to disperse shrapnel upon exploding. The body is made of hard plastic or steel. Flechettes, notched wire, ball bearings or the case itself provide the fragments. When the word grenade is used without specification, and context does not suggest otherwise, it is generally assumed to refer to a fragmentation grenade. These grenades were sometimes classed as defensive grenades because the effective casualty radius of some matched or exceeded the distance they could be thrown, thus necessitating them being thrown from behind cover. Fragmentation grenades have a killing radius of 5 meters with a wounding radius of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Butt Bag Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo
FREEBIES
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- Upright Stance
Rank: "E"
Skill: TaiJutsu
Effect: A Basic upright stance used in boxing.
Special: ---
Drawback: ---
Description: Picture To adopt an Upright Stance, you should stand with your legs roughly shoulder-width apart. Your back foot should be about half a step behind your front foot. If your dominant boxing hand is your right hand, your left foot will lead. Lift your right heel off the ground by about 3 inches and point both feet inward (although do not exaggerate this movement). If you lift your heel too far off the ground, or turn your feet too far inward, you will become unbalanced. As a test, imagine someone pushing you from any direction. In a properly balanced stance, you should be able to maintain an upright position and not fall to the ground or sway from side to side. To increase the stability of your stance, keep your knees and hips slightly bent but make sure your back is straight. Your lead fist (which will be your left fist if your dominant boxing hand is your right hand) should be positioned vertically at eye level, approximately six inches away from your face. Your right fist should be positioned next to your chin, with your elbow held against your ribcage. This is good defensive positioning and will effectively protect your body. Whilst watching televised boxing matches, you may have noticed the boxers tapping their cheeks with their hands. This repetitive action acts as a reminder to keep fists up at all times and is especially important as the match progresses and energy levels drop. To further protect yourself from blows from your opponent, keep your chin pressed against your chest. Punches to the jaw often cause knock-outs, so it is essential to keep this stance throughout the boxing match.
Limit: Must learn in a gym that teaches Bokushingu (Boxing) - Seigan no Kamae and Chudan no Kamae
Rank: "E"
Skill: TaiJutsu
Effect: Two basic stances used in the art of swordsmanship.
Special: ---
Drawback: ---
Description: Seigan no Kamae, Chudan no Kamae The Seigan and Chudan no Kamae are similar in every aspect when it comes to looking at the opponent, having their feet placed down upon the floor, as well as the amount of pressure they have between both of their legs. The user keeps their right or left foot forward having their toes pointing forwards. Their opposite foot is shaped in an "L" shaped keeping their legs in equal motion. Their feet are perpendicular from one another as face forward their feet and legs are in shoulder width apart. This is used as a basic formation to where the user can move from either defensive, or defensive movements. For the Seigan no Kamae stance has their hands relaxed, grasped against the handle of the blade in question. The sword is pointing in a forty five degree angle as their arms are relaxed, hands close towards his hips as one would wait and relax. For the Chudan no Kamae the user keeps the same foot work as that of Seigan but their hands is brought up towards chest level as the sword that they hold is slightly more gripped proof. The sword is pointed forward as the blade is pointed down towards the ground. These stances are mostly known for parrying and blocking, as well as making quick attacks upon the opponent.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint - Demon Teeth Stance: Dead Man’s Pose
Rank: "E"
Skill: TaiJutsu
Effect: A stance in which it is close to impossible to see what one is about to do.
Special: ---
Drawback: ---
Description: The user's entire upper body is hanging down in front of the legs, as if there isn't any life in it anymore.
Limit: Must learn from a Master of Meimei Undoushinkei (Divine Reflexes) Style.
STARTER TECHNIQUES
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- Kokoromanako (Mind's Eye)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: By fighting on and on, a user becomes more proficient when an attack may come by. This happens usually when the user becomes unable to see the attack. However by being in combat for so much they can feel when an attack is coming making them less able to be flanked.
Special: ---
Drawback: The user may only learn this technique by the class that they are. This means that in order to learn the "C" Rank version they must be "C" Class, if they wish to learn the "B" Rank version they must be "B" Class.
Description: A technique where the subconscious mind, where the subconscious body reacts just as they are attacked while flanked or while their back is turn. The body reacts in such a way to where they are capable of withstanding so much. This technique makes it where the User is incapable of being surprised attacked, a sudden second sense kicks in as their body screams out to them yelling at them telling them to move, duck, dodge or anything else within that manner. This works on whenever they are being attacked. This technique however has a major flaw. The user is capable of dodging only whenever the opponent's class is equal or lower to that of the rank of the technique they know. This means that a "D" Class user that knows this technique cannot use this against an opponent that is "C" Class or higher.
Limit: Must Learn from a Master of Burēdono Kenseijin - ブレードの剣聖人 - Blade of the Sword Saint - Fighting Stance
Rank: "E"
Skill: TaiJutsu
Effect: Take this stance when preparing for confrontation. The description assumes you are right handed; if you are left-handed, simply substitute "right" for "left"
Special: ---
Drawback: ---
Description: Stand with your feet high-width apart and take a comfortable step forward with your left foot. Keep your weight on the balls of your feet. The Toes of both feet should generally point forward, but the forward foot may turn slightly inward for better balance. Keep your hands relaxed, hold them above your chin height and a comfortable distance away from the face. Make sure your elbows are in and fairly close to your body, and your shoulders are relatively squared to an opponent.
Limit: Must learn from a Master of Krav Maga. - The Jab
Rank: "D"
Skill: TaiJutsu
Effect: A quick, straight punch thrown with the lead hand from the guard position.
Special: ---
Drawback: ---
Description: Picture Stand with your feet hip distance apart. Step your right foot back 18-24 inches with the weight of your right leg on the ball of your foot (right heel is somewhat elevated and the knees are slightly bent). Bring your right fist close to your right cheek bone and your left fist slightly in front of it about jaw height. Pull your elbows in towards your ribs so that they line up somewhat below your fists. Push off of the ball of the right foot, bend the left knee slightly and start to extend the left hand in a pushing type motion (there should be a subtle rotation as your left hand goes forward your right shoulder moves back). You may also rotate the fist so that when it reaches the desired destination your left palm will be facing down. Retract the left hand as fast as you extended it and return to the original position. Remember before punching relax the hand, snap it forward and clinch before making contact. Do your best to strike with the first two knuckles and keep your wrist in neutral position upon impact. Aim six to eight inches beyond your target. Extend the arm only about 90-95 percent. Keep your chin tucked down toward your chest--this protects your jaw from exposure to being hit. Bring your hand back as fast as you throw it. Move your head on an angle as you throw the punch.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch - Shunshin no Jutsu - Oshi (Body Flicker Technique - Push)
Rank: "C"
Skill: NinJutsu/TaiJutsu
Effect: A Jutsu that allows a user to rush forward in almost instantaneous speed. Used to draw the user close to the opponent.
Special: ---
Drawback: May use 3 times a day. May perform 1 more each time learned. Passing amount renders the user's legs immobile due to severe pain. Unable to perform again unless gained medical treatment. Must move through an opening. Unable to maneuver around obstructing objects. Can't attack while performing any Shunshin or Variation.
Description: User is able to move forward in a straight line along the ground in almost instantaneous untraceable speed while temporarily masking the user's movements within 10 meters. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by focusing the user's chi along the ankles and foot. User mostly moves just with their ankles and feet. Jutsu takes up no movements. User may only use this Jutsu half of the movements may allow in a single round while rounding down. Example: User has 5 movements, user is able to perform Jutsu 2 times per round.
Limit: Universal NinJutsu or Universal TaiJutsu. - Heightened Perception
Rank: "C", "B", "A", "S"
Skill: Supplementary
Effect: By analyzing and keeping an eye on the opponent's shoulder and foot work the user is able to predict movements and grab a feel of when attacks are going to come by making the Krav Maga Fighter a more proficient fighter.
Special: ---
Drawback: The user is only capable of predicting movements’ one rank below then what they have learned. The user is only capable of predicting movements that are TaiJutsu Based. Any other type of movements cannot be predicted.
Description: The way this technique works is that the user observes certain points of areas of the opponent's body such as the shoulders, thighs, and hips. Since attacks are focused on these points they are capable of making educational guesses towards points of contact that may occur within these certain points. This type of technique is a study where the user is capable of watching an opponent's movements for a brief moment of time predicting TaiJutsu techniques. When the user first learns this technique they are capable of predicting techniques of "D" Rank capability. When the user learns the "B" Rank version of this technique they are only capable of predicting techniques of "C" Rank capability. When the user learns the "A" Rank version of this technique they are only capable of predicting techniques of "B" Rank capability. When the user learns the "S" Rank version of this technique they are only capable of predicting techniques of "A" Rank capability.
Limit: Must learn from a Master of Krav Maga.