Asami & Satomi
Mar 21, 2014 17:25:42 GMT -7
Post by Pandora on Mar 21, 2014 17:25:42 GMT -7
Asami & Satomi Kita
Age | 17
Height | 5'4" 5'2"
Weight | 120lbs. 115lbs.
Bloodline | Futakongo
Gender | Female
Alignment | Evil, Neutral Good, Chaotic
Birth Place | Ame no Kuni
Village | None
Clan Specialist
Futakongo [M]
Art of the Bard [M]
Yamanaka
Dhenada [M]
Yamanaka
Ninjutsu Specialist
Water
Earth
Wood [M]
Paper [M]
Crystal [M]
Earth [M]
Taijutsu Non-Specialist
Meimei Undoushinkei [M]
Senbon Taitoku [M]
Dian Xue Shu [M]
Tensora [M]
Genjutsu Non-Specialist
Pattern
Phantasm
Enchantement [M]
Charm [M]
Miscellaneous
Grand Master FS
Grand Master FS
Our Items
Polearm (Overview) Naginata
Rank: "C"
Type: Main, Bludgeoning/Piercing, Staff/Spear
Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. Some of these weapons are piercing, and slashing as well. Some of the weapons that fit in this genre are weapons that consist of blades at the end of the large staff like weapon.
Special: ---
Drawback: ---
Description: Picture Types of weapons that are large staffs, or spear like weapons. These weapons range in the length of over 5 feet to even 7 feet in length. These weapons are plentiful and diverse when it comes to mid range. These weapons range from the Bo, the Eku, the Ji, the Lathi, the Pudao, the Halberd, the Monk's spade, the Nagamaki, Naginata, the Quarterstaff, Spear, Taiaha, the Kanabo, the Yari. Different weapons with different styles of blades or staff creations.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 4,000 Ryo
Sword, Short (Overview) Cutlass
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A sword with a blade that ranges between 1 and a half feet to 3 feet. These swords can be any types such as the Short Sword, or the Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo
Claw (Overview) Neko-Te [2]
Rank: "C"
Type: Main, Bludgeoning/Piercing, Claw
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Types of weapons that are worn on the hands, similar to glove weapons. These weapons range in the length of over 1 foot to even 2 feet in length. These weapons are plentiful and diverse when it comes to low range. These weapons range from the Bagh nah, Katara, Pata, Push Dagger, Roman Scissors, Tekko, Claws, and Tekagi-shuko. Other weapons may be used fitting the description.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 3,000 Ryo each
Butt Bag Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,700 Ryo
Senbon (Overview) [2 Slots]
Rank: "B" Rank
Type: Secondary, 57 per Slot, Piercing, Senbon
Effect: Senbon is metal needles with a point at both ends.
Special: ---
Drawback: ---
Description: Needles that is 6 inches in length and 0.078" (2 mm) thick. They often serve a medical purpose, being used to strike acupuncture points. They have little killing power, but can be thrown with great accuracy. A user with proper medical knowledge can effectively use senbon in battle to incapacitate or even kill their target. To make these needles more effective, the user can poison the tips of the senbon. An added benefit of throwing these at the enemy is that these are smaller than a kunai or a shuriken, making it harder to see and dodge.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 5,700 Ryo per Slot, or 100 Ryo Each.
Compass Baseplate (Overview) [One]
Rank: "B"
Type: Secondary, 10 per Slot, Gadget, Survival, Compass
Effect: A compass is a navigational instrument for determining direction relative to the Earth's magnetic poles.
Special: ---
Drawback: ---
Description: Picture The Baseplate Compass is one of the most common and affordable types of compass. The liquid-filled compass mounts on a rectangular base made of clear plastic. The Baseplate Compass often includes a magnifying lens for map reading, luminous components for low-light conditions and different scales for worldwide use. The Baseplate Compass is good for plotting purposes, but the lack of advanced sighting features makes it difficult to sight on a distant object. The Baseplate Compass is 2 inches by 2 inches and 0.50 inches thick. Without a Compass there is a percentile chance the user will not be able to determine True North depending on their Geographical location.
Limit: These items may be bought inside any Gadget Shop.
Cost: 5,000 Ryo per Slot, or 500 Ryo Each
Manacles, Chain (Overview) [1 Slot]
Rank: "C"
Type: Secondary, 1 per Slot, Gadget, Mechanical, Manacle
Effect: Manacles separated by a chain to keep the target bound.
Special: ---
Drawback: ---
Description: Manacles separated by a chain to keep the target bound. Chain Manacles can fit in a single slot that is not Scroll sized. Manacles can bind a Medium creature. A mangled creature can use the Escape Artist skill to sleep free with a -60 to the user's skill. Most manacles have 2 locks (1 for each manacle); add the cost of the lock you want to the cost of the manacles found in lock qualities. Unlocking while wearing Manacles imposes a -20 on the user's Lock Picking skill. For the same cost, you can buy manacles for a small creature. For a Large creature, manacles cost x2 the indicated amount, Huge x4, Gargantuan x8, Colossal x16.
Limit: These type of items may be bought inside any Gadget Shop.
Cost: 1,000 Ryo Each
Kunai (Overview) [5 Slots]
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A digging tool, a bit like a trowel. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Also used as a knife.
Special: ---
Drawback: ---
Description: The kunai is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. The kunai was used by common folk as multi-purpose gardening tools and by workers of stone and masonry. The kunai is not a knife, but something more akin to a crowbar. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Normally only the tip would have been sharpened. The uses to which a kunai was put would have destroyed any heat-treated and sharpened tool like a knife. There could be multiple kinds of kunais such as handless ones, or even double sided kunais as long as they are within the same length.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Makibishi (Overview) [2 Slots]
Rank: "C" Rank
Type: Secondary, 16 per Slot, Piercing, Makibishi
Effect: Makibishi are small, sharp objects that are mostly used to prevent someone from walking from one side to another, since they would hurt their feet if they tried to pass it.
Special: ---
Drawback: ---
Description: When pursued by enemies, ninja would scatter makibishi on the ground. In ancient Japan, common footwear consisted of sandals made of straw, called zori, which offered relatively little protection against such hazards. Makibishi spines were often hooked, and occasionally grooved to allow for a light coat of poison, to increase the damage they dealt to those unfortunate enough to step on them and possibly result in death.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,600 Ryo per Slot, or 100 Ryo Each
Glass Cutter (Overview) [1 Slot]
Rank: "C"
Type: Secondary, 10 per Slot, Gadget, Mechanical, Cutter
Effect: A tool that scores a line on a piece of glass, allowing the glass to be snapped along the line.
Special: ---
Drawback: ---
Description: Picture This very simple instrument consists of a small diamond cut to a fine point and set into a suitable handle or ring. Such a tool cuts through glass with almost as much ease as a knife through butter. In principle, attempting an entry through a window is always superior to forcing a door, since windows cannot be as physically tough as doors. Using this item with tar paper considerably increases its effectiveness. To use a glass cutter, the user must make successfully keep hold of the piece of glass, or accidentally break the glass. The length of the Glass Cutter is 5.125 inches while the width of the Glass Cutter is 0.5 inches.
Limit: These items may be bought inside any Gadget Shop.
Cost: 2,000 Ryo per Slot, or 200 Ryo Each
Zipties (Overview) [1 Slot]
Rank: "B"
Type: Secondary, 57 per Slot, Gadget, Mechanical, Cutter
Effect: A thin piece of steel that is used to fasten things together.
Special: ---
Drawback: ---
Description: A cable tie, also known as a hose tie, zap-strap, or zip tie or tie-wrap, is a type of fastener, designed for bunching electric cables or wires and to organize cables and wires, but with a wide variety of other applications. In its most popular form, a cable tie consists of a sturdy nylon tape with an integrated gear rack, and on one end a ratchet within a small open case. Once the pointed tip of the cable tie has been pulled through the case and past the ratchet, it is prevented from being pulled back; the resulting loop may only be pulled tighter. This allows several cables to be bound together into a cable tree. Cable ties can be used as makeshift handcuffs and thus due to their design implement a -20% to Escape Artist checks. Cable ties are generally viewed as single-use devices; they are typically cut off rather than loosened and reused. However, if a closed loop needs to be opened again, rather than destroying the cable tie by cutting, it may be possible to release the ratchet from the rack. While some cable ties are designed for reuse with a tab that releases the ratchet, in most cases a sewing needle or similar object (for example a small screwdriver) will need to be interposed between the ratchet and the rack. Ties reused in this way will be weaker than new ones.
Limit: These items may be bought inside any Gadget Shop.
Cost: 5,700 Ryo per Slot, or 100 Ryo Each
Twisted Innocence
Beautiful Elegance
Our Past