Mahikari, Ryōshi [Update]
Oct 29, 2014 19:11:14 GMT -7
Post by Mahikari, Ryōshi on Oct 29, 2014 19:11:14 GMT -7
Basic Information
Name: Mahikari, Ryōshi
Bloodlimit: ---
Height: 188cm
Weight: 81kg
Age: 20
Gender: Male
Alignment: Evil, Lawful
Birth Country: Kusa no Kuni
Village: Kusagakure no Sato
Special:
- Marksman [M]
- Reserved
- Reserved
- Reserved
- Reserved
- Reserved
- Reserved
- Reserved
- Fuuton no Jutsu
- Reserved
- Glamour Perception (Future)
- Reserved
- Reserved
- Reserved
- Ritualist
- Ritualist
- ANBU (Falcon) (Future)
- Reserved
- Reserved
- Reserved
- Reserved
- Reserved
- Even Stance
- Fuuton no Jutsu
- Nomadic
- Born to the Bow
- Anatomist
- Hunter
Weapons
Primary Weapon:
Type: Main, Marksman, Bow, Long
Effect: A Tier 1 Bow. A self bow that is usually quite long, often 5 feet (1.5 meters) long for distance shots.
Special: ---
Drawback: ---
Description: A longbow is a type of bow that is tall (height of the user using it); this allows the user a long draw. A long bow is not recurved and has relatively narrow limbs that are circular D-shaped in cross section. Longbows are normally made from wood. The Longbow is normally used for their range and speed. Due to the size, a longbow is too unwieldy to use while performing Mounted Combat. The Range Increment of this Bow is 35 meters.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 12,000 Ryo[/ul]
Secondary Items:
Rank: "C"
Type: Secondary, Weapon, 10 per Quiver Slot, Arrow
Effect: A shaft sharpened at the front and with feathers or vanes at the back, shot from a bow as a weapon or for sport.
Special: ---
Drawback: ---
Description: Picture An arrow is a shafted projectile that is shot with a bow. An arrow ranges between 18 inches to even 5 feet. However, most modern arrows are 75 cm (30 in) to 96 cm (38 in). The Range Increment of an arrow depends on the 3 parts that make up an Arrow. Every Arrow must have 3 part: an Arrowhead, a Shaft, and a Fletching. The Range Increment Adjustment with this item is dependent on the 3 parts.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 1,000 Ryo per Quiver Slot, or 100 Ryo Each
Rank: "C"
Type: Secondary, 20 per Slot, Marksman, Ammunition, Arrowhead
Effect: A blunt arrow used to knock an opponent out instead of killing.
Special: ---
Drawback: ---
Description: Picture These projectiles have blunt tips wrapped in leather instead of pointed arrowheads. They have a shorter range increment than normal arrows and deal nonlethal damage. The Range Increment Adjustment with this Arrowhead is -3 meters.
Limit: These types of items may be bought inside any Hunting Shop. The Range Increment Adjustment with this Arrowhead is equal to the weapon.
Cost: 660 Ryo per Slot, or 33 Ryo Each
Arrowhead: Broad Head Point (Overview) [10][500][16,500]
Rank: "C"
Type: Secondary, 50 per Slot, Marksman, Ammunition, Arrowhead
Effect: Arrowhead to cause the most amount of damage and highest amount of piercing ability.
Special: ---
Drawback: Difficult to remove, can rip flesh when coming out.
Description: Picture Broadheads were used for war and are still used for hunting. Medieval broadheads could be made from steel, sometimes with hardened edges. They usually have two to four sharp blades that cause massive bleeding in the victim. Their function is to deliver a wide cutting edge so as to kill as quickly as possible by cleanly cutting major blood vessels, and cause further trauma on removal. They are expensive, damage most targets, and are usually not used for practice. The Range Increment Adjustment with this Arrowhead is equal to the weapon.
Limit: Can be bought at any Hunting Shop.
Cost: 1,650 Ryo per Slot, or 33 Ryo Each
Shaft: Basic (Overview) [15][150][5,100]
Rank: "C"
Type: Secondary, 10 per Quiver Slot, Marksman, Ammunition, Shaft
Effect: A basic shaft used for all normal Arrows or Bolts.
Special: ---
Drawback: ---
Description: The shaft is the primary structure element of the arrow, to which the other components are attached. Traditional arrow shafts are made from lightweight wood, bamboo or reeds, while modern shafts may be made from aluminium, carbon fibre reinforced plastic, or composite materials. Composite shafts are typically made from an aluminium core wrapped with a carbon fibre outer. The Range Increment Adjustment with this Shaft is equal to the weapon.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 340 Ryo per Slot, or 34 Ryo Each
Fletching: Razor Blade (Overview) [15][150][4,950]
Rank: "C"
Type: Secondary, 10 per Slot, Marksman, Ammunition, Fletching
Effect: Fletching used for arrows or bolts made from razor blades.
Special: ---
Drawback: ---
Description: Flight archers may use razor blades for fletching, in order to reduce air resistance. Reducing Air Resistance gives better flight for the arrow or bolt. User however must be careful not to harm themselves due to the intricate design of the razor blades. The Range Increment Adjustment with this fletching is +10 meters.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 330 Ryo per Slot, or 33 Ryo Each[/ul][/ul]
Non-Weapon Items
Rank: "C"
Type: Main, Slot Holder, Holds 15 Slot worth of Arrows or Bolts, Quiver
Effect: A quiver worn at the hip, or the belt of the user.
Special: ---
Drawback: ---
Description: The most common style of quiver is a flat or cylindrical container suspended from the belt. Many variations of this type exist, such as being canted forwards or backwards, and being carried on the dominant hand, off-hand, or the small of the back. Some variations enclose almost the entire arrow, while minimalist "pocket quivers" consist of little more than a small stiff pouch that only covers the first few inches. This Quiver may hold 15 slot worth of Arrows or Bolts.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 1,700 Ryo[/ul]
Character Depth
Personality:
Appearance:
Background: