Ookami Zen (DONE)
Nov 5, 2014 10:49:57 GMT -7
Post by Ookami Zen on Nov 5, 2014 10:49:57 GMT -7
Basic Information
Ookami Zen
-----------
No Bloodline
Male
5'11
210 lbs
16 Year of age
Chaotic, Good
Taki-No-Kuni
Hidden Waterfall
Genin
Taijutsu Master
Ookami Zen
-----------
No Bloodline
Male
5'11
210 lbs
16 Year of age
Chaotic, Good
Taki-No-Kuni
Hidden Waterfall
Genin
Taijutsu Master
Traits
Armed Together
Rank: "C"
Skill: Teamwork Trait
Effect: User and an ally with this trait think the same way in battle.
Special: ---
Drawback: ---
Description: User and an ally with this trait think the same way in battle. The both have fought together for a while and can guess what the other is thinking and reacts as one. Once per day, the user may choose to act on the ally's base movements for 1 round. This does not replace the user's original movements. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Dismantle Order
Rank: "C"
Skill: Social Trait
Effect: Must be Chaotic: Through the code of freedom the user has learned to detect those that support law with ease.
Special: ---
Drawback: ---
Description: If the user follows this code, their appreciation for unfettered social freedom allows them to locate supporters of law with supernatural ease. User can use Detect Law. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
B.I.N.G.O. Agent
Rank: "C"
Skill: Regional Trait
Effect: User spent a portion of their childhood working for the B.I.N.G.O.
Special: ---
Drawback: ---
Description: You spent a portion of your childhood working for the B.I.N.G.O. User has quite a bit more spending cash than most others of their age as a result, and start with x2 the normal amount of starting gold. In addition, their reputation remains strong and any transactions they make in their home city are always beneficial to the user; items they sell net them an additional 10% profit, and items they purchase there are 10% cheaper than normal. This discount also applies to your starting gear. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Natural Drunkard
Rank: "C"
Skill: Trait
Effect: The moment alcohol touches the drinker's lips they instantly go under the effects of "Hammered".
Special: ---
Drawback: Unable to learn endurance techniques dealing with drinking Alcohol.
Description: The moment alcohol touches the drinker's lips they instantly go under the effects of "Hammered" gaining the benefits as well as the drawbacks of the effect. The user does not fall out of "Hammered" unless they fall unconscious from taking a series of too many blunt hits. The effects last for 1 hour in which they instantly sober up. The user can instantly fall out of the "Hammered" effect by taking "slashing", and "piercing" damage. The user stays in the effect of "Hammered" through elemental and chakra attacks as long as the effects of the damage does not include "slashing", or "piercing damage.
Limit: Must start with Character; replaces 1 Freebies.
Inventory
Main
Secondary
Scroll - Tiny (Contains both main weapons)
**Taking the village incentive
Dismantle Order
Rank: "C"
Skill: Social Trait
Effect: Must be Chaotic: Through the code of freedom the user has learned to detect those that support law with ease.
Special: ---
Drawback: ---
Description: If the user follows this code, their appreciation for unfettered social freedom allows them to locate supporters of law with supernatural ease. User can use Detect Law. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
B.I.N.G.O. Agent
Rank: "C"
Skill: Regional Trait
Effect: User spent a portion of their childhood working for the B.I.N.G.O.
Special: ---
Drawback: ---
Description: You spent a portion of your childhood working for the B.I.N.G.O. User has quite a bit more spending cash than most others of their age as a result, and start with x2 the normal amount of starting gold. In addition, their reputation remains strong and any transactions they make in their home city are always beneficial to the user; items they sell net them an additional 10% profit, and items they purchase there are 10% cheaper than normal. This discount also applies to your starting gear. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Natural Drunkard
Rank: "C"
Skill: Trait
Effect: The moment alcohol touches the drinker's lips they instantly go under the effects of "Hammered".
Special: ---
Drawback: Unable to learn endurance techniques dealing with drinking Alcohol.
Description: The moment alcohol touches the drinker's lips they instantly go under the effects of "Hammered" gaining the benefits as well as the drawbacks of the effect. The user does not fall out of "Hammered" unless they fall unconscious from taking a series of too many blunt hits. The effects last for 1 hour in which they instantly sober up. The user can instantly fall out of the "Hammered" effect by taking "slashing", and "piercing" damage. The user stays in the effect of "Hammered" through elemental and chakra attacks as long as the effects of the damage does not include "slashing", or "piercing damage.
Limit: Must start with Character; replaces 1 Freebies.
Inventory
Main
- Polearm x2: Quadrastaff - Glaive
Polearm (Overview)
Rank: "C"
Type: Main, Piercing, Staff/Spear
Effect: A close combat weapon in which the main fighting part of the weapon is fitted to the end of a long shaft.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +10 Amour Points of Damage. A large weapon normally longer than 1.2 m (4 feet). These weapons are only suitable for melee combat and cannot be used for ranged combat. Examples of a Polearm: Nagamaki, Naginata, Quarterstaff, and Glaive. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 8,000 Ryo
Rank: "C"
Type: Main, Piercing, Staff/Spear
Effect: A close combat weapon in which the main fighting part of the weapon is fitted to the end of a long shaft.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +10 Amour Points of Damage. A large weapon normally longer than 1.2 m (4 feet). These weapons are only suitable for melee combat and cannot be used for ranged combat. Examples of a Polearm: Nagamaki, Naginata, Quarterstaff, and Glaive. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 8,000 Ryo
Secondary
Scroll - Tiny (Contains both main weapons)
Scroll: Tiny (Overview)
Rank: "C"
Type: Secondary, 1 per Slot, Book, Scroll
Effect: A roll of parchment or paper for writing or painting on. This scroll has a 10 Capacity.
Special: ---
Drawback: ---
Description: A scroll is a heavy sheet of fine vellum or high-quality paper. The sheet is reinforced at the top and bottom with strips of leather slightly longer than the sheet is wide. Scrolls are usually fitted with reinforcing rods at each end rather than simple strips of leather. To protect it from wrinkling or tearing, a scroll is rolled up from both ends to form a double cylinder. (This also helps the user unroll the scroll quickly.) The scroll is placed in a tube of ivory, jade, leather, metal, or wood. Most scroll cases are inscribed with Seals which often identify the owner or the Jutsus stored on the scrolls inside. The Seals sometimes hide traps. The Center Rod of a Small Scroll 8 inches in length while it is 1.8 inch in diameter; the paper is 0.436 millimeters thick making the roll 10 feet of paper an outer diameter of 2.5 inches.
Limit: These items may be bought inside any Book Shop.
Cost: 1,250 Ryo
Rank: "C"
Type: Secondary, 1 per Slot, Book, Scroll
Effect: A roll of parchment or paper for writing or painting on. This scroll has a 10 Capacity.
Special: ---
Drawback: ---
Description: A scroll is a heavy sheet of fine vellum or high-quality paper. The sheet is reinforced at the top and bottom with strips of leather slightly longer than the sheet is wide. Scrolls are usually fitted with reinforcing rods at each end rather than simple strips of leather. To protect it from wrinkling or tearing, a scroll is rolled up from both ends to form a double cylinder. (This also helps the user unroll the scroll quickly.) The scroll is placed in a tube of ivory, jade, leather, metal, or wood. Most scroll cases are inscribed with Seals which often identify the owner or the Jutsus stored on the scrolls inside. The Seals sometimes hide traps. The Center Rod of a Small Scroll 8 inches in length while it is 1.8 inch in diameter; the paper is 0.436 millimeters thick making the roll 10 feet of paper an outer diameter of 2.5 inches.
Limit: These items may be bought inside any Book Shop.
Cost: 1,250 Ryo
Scroll: Map: Local
Rank: "B"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A city map is a large-scale thematic map of a city (or part of a city) created to enable the fastest possible orientation in an urban space.
Special: ---
Drawback: ---
Description: Local; nearby landmarks. Local Map's dimensions are 40 inches by 24 inches. City Maps list Major, and Minor Roads of that city. City Maps list Point of Interests in City. City Maps list the Buildings of the City. City Maps list Major and Minor Trade Routes, and Regions that reside in the City. City Maps lists the Oceans, Bays, Major and Minor Lakes, and Major and Minor Rivers that reside in the City. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop within that City.
Cost: 3,000 Ryo Each
Scroll: Map: Regional
Rank: "A"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A small-scale map of an area covering at least 5 or 10 degrees of latitude and longitude but less than a hemisphere.
Special: ---
Drawback: ---
Description: Regional; nearby towns, cities, etc. Regional Map's dimensions are 40 inches by 24 inches. Regional Maps list the City Capitals, and "D", "C", "B", "A", and "S" Rank Cities of the Regional. Hidden Villages may only be listed in Regional Maps. Regional Maps list Point of Interests in Regional. Regional Maps list Major and Minor Trade Routes, and Regions that reside in the Regional. Regional Maps lists the Oceans, Bays, Major and Minor Lakes, and Major and Minor Rivers that reside in the Regional. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop within that Regional.
Cost: 5,000 Ryo Each
Scroll: Map: National
Rank: "B"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A map of a specific Nation (Country).
Special: ---
Drawback: ---
Description: National; entire kingdom. National Map's dimensions are 40 inches by 24 inches. National Maps list the City Capitals, and "B", "A", and "S" Rank Cities of the Nation. National Maps list Major Trade Routes, Regional Locations, and Regions that reside in the Nation. National Maps lists the Oceans, Bays, Major and Minor Lakes, and Major Rivers that reside in the Nation. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop within that Nation.
Cost: 4,000 Ryo Each
Scroll: Map: Continent
Rank: "B"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A map of any of the world's main continuous expanses of land.
Special: ---
Drawback: ---
Description: Continent; entire continent. Continent Map's dimensions are 40 inches by 24 inches. Continent Maps list the Nations, City Capitals, and "A", "S" Rank Cities of those Nations that reside within the Continent. The Continent Map also states the Oceans, Bays, Major Lakes and Near By Islands associated to the Continent. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop within that Continent.
Cost: 3,000 Ryo Each
Scroll: Map: Known World
Rank: "B"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A map of any of the world's main continuous expanses of land.
Special: ---
Drawback: ---
Description: Known World; entire Known World. Known World Map's dimensions are 40 inches by 24 inches. Known World Maps list the Continents, Nations, and City Capitals, of those Nations that reside within the Known World. The Known World Map also states the Oceans, Bays, and Near By Islands associated to the Known World. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo Each
Rank: "B"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A city map is a large-scale thematic map of a city (or part of a city) created to enable the fastest possible orientation in an urban space.
Special: ---
Drawback: ---
Description: Local; nearby landmarks. Local Map's dimensions are 40 inches by 24 inches. City Maps list Major, and Minor Roads of that city. City Maps list Point of Interests in City. City Maps list the Buildings of the City. City Maps list Major and Minor Trade Routes, and Regions that reside in the City. City Maps lists the Oceans, Bays, Major and Minor Lakes, and Major and Minor Rivers that reside in the City. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop within that City.
Cost: 3,000 Ryo Each
Scroll: Map: Regional
Rank: "A"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A small-scale map of an area covering at least 5 or 10 degrees of latitude and longitude but less than a hemisphere.
Special: ---
Drawback: ---
Description: Regional; nearby towns, cities, etc. Regional Map's dimensions are 40 inches by 24 inches. Regional Maps list the City Capitals, and "D", "C", "B", "A", and "S" Rank Cities of the Regional. Hidden Villages may only be listed in Regional Maps. Regional Maps list Point of Interests in Regional. Regional Maps list Major and Minor Trade Routes, and Regions that reside in the Regional. Regional Maps lists the Oceans, Bays, Major and Minor Lakes, and Major and Minor Rivers that reside in the Regional. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop within that Regional.
Cost: 5,000 Ryo Each
Scroll: Map: National
Rank: "B"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A map of a specific Nation (Country).
Special: ---
Drawback: ---
Description: National; entire kingdom. National Map's dimensions are 40 inches by 24 inches. National Maps list the City Capitals, and "B", "A", and "S" Rank Cities of the Nation. National Maps list Major Trade Routes, Regional Locations, and Regions that reside in the Nation. National Maps lists the Oceans, Bays, Major and Minor Lakes, and Major Rivers that reside in the Nation. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop within that Nation.
Cost: 4,000 Ryo Each
Scroll: Map: Continent
Rank: "B"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A map of any of the world's main continuous expanses of land.
Special: ---
Drawback: ---
Description: Continent; entire continent. Continent Map's dimensions are 40 inches by 24 inches. Continent Maps list the Nations, City Capitals, and "A", "S" Rank Cities of those Nations that reside within the Continent. The Continent Map also states the Oceans, Bays, Major Lakes and Near By Islands associated to the Continent. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop within that Continent.
Cost: 3,000 Ryo Each
Scroll: Map: Known World
Rank: "B"
Type: Secondary, 1 per Slot, Scroll, Map
Effect: A map of any of the world's main continuous expanses of land.
Special: ---
Drawback: ---
Description: Known World; entire Known World. Known World Map's dimensions are 40 inches by 24 inches. Known World Maps list the Continents, Nations, and City Capitals, of those Nations that reside within the Known World. The Known World Map also states the Oceans, Bays, and Near By Islands associated to the Known World. The Maps may be folded and can fit inside Map Holders found in Vests.
Limit: These items may be bought inside any Book Shop.
Cost: 3,000 Ryo Each
**Taking the village incentive