Jäger
Nov 13, 2014 21:35:14 GMT -7
Post by Jäger Beschützer on Nov 13, 2014 21:35:14 GMT -7
Jäger 'Goliath' Beschützer
For Honour
Height
7'8"Weight
488LbsAge
45Gender
MaleAlignment
Neutral GoodCountry of Birth
Mizu no KuniVillage
Amegakure
Taijutsu Specialist
- Brawler
- Kumotate
Clan Specialist
- Hoshigaki
- Akimichi
- Bard
Ninjutsu Non-Specialist
- Suiton
Miscellaneous Specialties
- Universal Miscellaneous
- List item 2
- List item 3
- List item 4
- List item 5
- List item 6
- List item 7
- List item 8
Traits
Chakra Resistance
Rank: "B"
Skill: Chakra Trait
Effect: Some Humans are even less affected by Chakra.
Special: ---
Drawback: ---
Description: Increases the characters natural bonus on saves vs. Chakra Jutsus & Chakra-like effects to +4 Trait Bonus. Users gain a Damage Resistance against Chakra Techniques equal to 20 points Racial Bonus. This trait replaces 2 Freebies.
Limit: Must start with Character; replaces 2 Freebies.
Grendle Ancestry
Rank: "B"
Skill: Heritage Trait
Effect: A trait that grants healing properties to the user.
Special: ---
Drawback: Cannot gain any other Ancestry Traits.
Description: Some human bloodlines trace their linage back to a grendle, an offspring born of troll and human parentage. Living humans with this racial trait are immune to bleeding out. If they are also "C" Class they heal Minor damage per 15 rounds. If they "A" Class and they lose a limb, an organ, or any other body part, once per day the user's severed body members (fingers, toes, hands, feet, arms, legs, tails, broken bones, and ruined organs grow back. The physical regeneration is complete in 1 round if the severed members are present and touching the creature. It takes 15 rounds otherwise. Regenerate also heals Serious Damage within 15 rounds, and rids the subject of exhaustion and/or fatigue. It has no effect on nonliving creatures (including undead). This trait replaces 2 Freebies.
Limit: Must start with Character; replaces 2 Freebies.
Coherent Rage
Rank: "C"
Skill: Combat Trait
Effect: User's determination allows the user to hold onto a shred of their rational minds at all times.
Special: ---
Drawback: ---
Description: (Brawler Trait) While the user is in rage they are able to use Acting, Animal Training, Escape Artist, and Disguise normally. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies
Skills & Talents
The Book of War and Valor [Studied]
- +10 striking damage against armor
- +1 save against Genjutsu or persuasions
Chakra Resistant
- +4 save against chakra attacks and chakra-like effects
Lore, Animal (Special Region)
- 125/125 [Master]Fast Mover
Rank: "B"
Skill: Supplementary
Effect: User can move faster than normal.
Special: ---
Drawback: ---
Description: User gains a +1 extra movement. This Jutsu can stack with other movement increasement Jutsus. User may only learn this technique once.
Limit: Must learn from Universal Miscellaneous.
Relationships
Equipment
Compass Prismatic
Rank: "B"
Type: Secondary, 6 per Slot, Gadget, Survival, Compass
Effect: A hand compass used by surveyors which is equipped with a prism that allows the compass to be read while the site is being taken.
Special: ---
Drawback: ---
Description: Picture The prismatic compass is a sophisticated device designed for highly accurate navigation. The prism sighting arrangement allows the user to read the compass bearings while sighting distant objects. The dimensions of the Prismatic Compass is 2.12 inches by 2.12598 inches with a depth of 1.25 inches. Without a Compass there is a percentile chance the user will not be able to determine True North depending on their Geographical location.
Limit: These items may be bought inside any Gadget Shop.
Cost: 1,000 Ryo Each
Crystal Ball
Rank: "C"
Type: Main
Effect: An Item used for spying, as well as fortune telling. An item needed for using as a spying technique.
Special: ---
Drawback: ---
Description: A crystal ball is a crystal or glass ball believed by some people to aid in the performance of clairvoyance.
Limit: This can be found within any Shop found in any Capital, or any Village
Cost: 5,000 Ryo
Discourse Replicator [Two Individual Pens]
Rank: "S"
Type: Secondary, 15 per Slot, Gadget, Mechanical, Pen
Effect: A specialized pen that allows the user to better forge documents.
Special: ---
Drawback: ---
Description: A Discourse Replicator is a high-quality masterwork pen that can store sample signatures in its complex, fine-ground gear works. It grants a -10 circumstance bonus to all Forgery checks. In addition, it allows a user to easily replicate text without relying on the steadiness of their own hand.
Limit: These type of items may be bought inside any Gadget Shop with a 15% chance.
Cost: 450,000 Ryo per Slot, or 30,000 Ryo Each
Wineskin (Overview)
Rank: "C"
Type: Main, Container, Slot Holder, Holds 9 Doses, Wineskin
Effect: A container that holds 9 Shots. Container can hold a Pint.
Special: ---
Drawback: ---
Description: A bota bag or wineskin is a traditional liquid receptacle. Typically, it is made of leather (when made of goatskin it is known as a goatskin itself), and is used to carry wine, although any liquid will do. This container can hold up to 9 doses.
Limit: These types of items may be bought inside any Alchemist Shop.
Cost: 500 RyoRabid Hummingbird [9 Doses]
Location: Forest and Grassland Regions
Preparation: The gatherer may harvest and store the saliva of this creature for later use.
Special: In the forest and grassland regions there is a four percent chance the user is capable of finding such a creature.
Description: Picture These tiny creatures are only three inches long and resemble their gentle cousins completely. The only difference is these creatures have a murderous streak. These creatures will viciously attack any opponent. The saliva of this creature can be used in a potion that, when absorbed through the skin, will cause an increase of metabolism and burn away one pound of fat cells per round for five rounds. This also causes sweating and nausea for the same amount of time.
Drawback: ---
Cost: 28,750 Ryo Full Price in Region, 57,500 Ryo Full Price in Opposite Region, 9,250 Ryo Extract Cost for 1 uses in Region, 18,500 Ryo Extract Cost for 1 uses in Opposite Region
Main Weapon
[10m] Chain - Gleipnir
Rank: "C"
Type: Main, Slashing, Soft Weapon
Effect: A connected flexible series of metal links used for fastening or securing objects and pulling or supporting loads.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +4 Amour Points of Damage. A chain is a series of connected links which are typically made of metal. A chain may consist of two or more links. Chains are normally sold in Bundles. A bundle of Chain is 15 Meters. When using chains over 1.2 m (1 to 4 feet) they are treated as a 2-handed weapon. Chains under 1.2 m (1 to 4 feet) are treated as 1-handed weapons. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 3,500 Ryo per Meter
Wield Oversized Weapon
Rank: "C"
Skill: TaiJutsu/Supplementary
Effect: The user can use larger than normal weapons with ease.
Special: ---
Drawback: ---
Description: The user can treat any weapon as if it were 1 size category smaller than normal and one category "lighter" for the purpose of determining the amount of effort it takes to wield. For instance, a user with this technique could wield a Great Sword as a 1-handed weapon, or they could wield a large great sword as a 2-handed weapon. The weapon still deals its normal amount of damage.
Limit: Must take from Universal TaiJutsu.
Rank: "C"
Skill: TaiJutsu/Supplementary
Effect: The user can use larger than normal weapons with ease.
Special: ---
Drawback: ---
Description: The user can treat any weapon as if it were 1 size category smaller than normal and one category "lighter" for the purpose of determining the amount of effort it takes to wield. For instance, a user with this technique could wield a Great Sword as a 1-handed weapon, or they could wield a large great sword as a 2-handed weapon. The weapon still deals its normal amount of damage.
Limit: Must take from Universal TaiJutsu.
Rank: "C"
Type: Main, Weapon, Bludgeoning, Shield
Effect: A broad piece of metal or another suitable material, held by straps or a handle attached on one side.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +4 Amour Points of Damage. An item where the user straps to their forearm and grip it with their hand. A heavy shield is so heavy that the user cannot use their shield hand for anything else. Wood and steel shields offer the same basic protection, though they respond differently to special attacks. These items are used as protection against blows or missiles or can be used as a weapon. Heavy Shields are never larger than 1.2 m (4 feet) in size.
Limit: These items may be bought inside any Weapon Shop.
Cost: 8,000 Ryo
Senbon (Overview) [1 Slot]
Rank: "B" Rank
Type: Secondary, 57 per Slot, Piercing, Senbon
Effect: Senbon are metal needles with a point at both ends. They often serve a medical purpose.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. The Range Increment of this weapon is 10 meters. Are weapons used for acupuncture. For this reason, senbon deal non-lethal damage.
Limit: These items may be bought inside any Weapon Shop.
Cost: 5,700 Ryo per Slot, or 100 Ryo Each.
Polearm (Overview)
Rank: "C"
Type: Main, Piercing, Staff/Spear
Effect: A close combat weapon in which the main fighting part of the weapon is fitted to the end of a long shaft.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +10 Amour Points of Damage. A large weapon normally longer than 1.2 m (4 feet). These weapons are only suitable for melee combat and cannot be used for ranged combat. Examples of a Polearm: Nagamaki, Naginata, Quarterstaff, and Glaive. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 8,000 Ryo
Worn Equipment
Robe Type 6
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 6 Slots (6 for Items of Scroll Length), Robe
Effect: Robe definition, a long, loose or flowing gown or outer garment worn by men or women as ceremonial dress, an official vestment, or garb of office.
Special: ---
Drawback: ---
Description: A robe that is a kimono-style sleeves and a roomy hood combine with the lightweight fabric for maximum draping effect. The weight of the fabric is great for movement and layering. This robe has inside pouch slots that can be closed with Velcro straps within the robe. The slots are close to chest and torso of the body for quick removal. This particular robe has a 6 slot pouches that can fit an object of scroll size. These slots can be placed either on the left, or right side of the robe, or distributed on both sides with the max amount of pouches of 3 on a single side. When hands are hidden inside user gains a +10 circumstance bonus to Sleight of Hand and Pick Pocket.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 980 Ryo
Tactical Vest Type 2
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (12 for Items of Scroll Length), Vest
Effect: A Tactical Vest is an item of personal armor that helps absorb the impact from projectiles and shrapnel from explosions, and is worn on the torso.
Special: ---
Drawback: ---
Description: The interior of both front panels have map pockets. On the left side holds 3 utility pouches 2 slots each that is 8 inches in length able to hold anything with the same length as scrolls. Above that are 2 smaller pouches that are 1/2 a slot each able to hold smaller items. On the right side is another 2 slots that are able to hold something of the same length as a scroll with 2 pouches that hold 1 slot each for smaller items. The back has 3 large slots to carry an item of the same length of a scroll. May be attached to a belt to add more slot components.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,700 Ryo
Rope, Silk (Overview) [15 meters]
Rank: "C"
Type: Main, Slashing, Soft Weapon
Effect: Rope made out of soft silk.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +4 Amour Points of Damage. Silk Rope comes in all thickness. The rope is a length of silk, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. When using Silk Rope over 1.2 m (1 to 4 feet) they are treated as a 2-handed weapon. Silk Rope under 1.2 m (1 to 4 feet) are treated as 1-handed weapons. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,050 Ryo per Bundle, 270 Ryo per Meter
Books
Book of War and Valor, The
Rank: "S"
Type: Main, Book, Reference
Effect: A book pertaining to combat dealing with honor and valor.
Special: ---
Drawback: ---
Description: Page Count: 534 pgs. By Mijon Sun. Little is known about the Warlord Mijon Sun, except for the fact that fighters and warriors hail him as a genius. Those who have read his book credit the information therein with saving their lives on more than one occasion. Part physical training, part motivational handbook, the text explains mot only the fundamentals of combat, but expounds the virtue of honorable fighting and the dignity of valor. In life, Mijon Sun had been the youngest son of a wealthy warlord. Though given basic training in weaponry and tactics, he was forced to study warfare like his older brothers. Content to inherit neither his father’s power nor responsibilities, Mijon Sun studied art and literature and led the life of a spoiled noble. That is, until war broke out and his father and two older brother’s died in combat. Forced to take command of his family’s battered army, he tried to defend his people. But he was beaten down by the opposing warlord on the battlefield. Before his opponent delivered the fatal blow, he mocked Mijon Sun and said he would take his dear sister as a concubine. The thought filled Mijon with a renewed sense of purpose, and he focused the purpose into his blade. He managed to defeat the enemy warlord and finally drive back the enemy army. He then took to devout study of the art of war, and combined this knowledge with his own literary skills to create a masterpiece of warfare. The tactics in the book rely heavily on ideas of honor, valor, integrity, and personal fortitude. Power comes not only from practice and natural skill, but recognizing what is of importance and using it to fuel your battle. Characters of LG, LN, N, and NG alignment readily understand the concepts in the book, and gain a +10 Armour Points in Striking Damage against defenses, a +1 Competence Bonus to Saves pertaining to GenJutsu and other forms of similar persuasion. Characters of CG or CN alignment can understand the concepts, but do not necessarily grasp the finer points. They gain only a +10 Armour Points in Striking Damage against defenses or a +1 Competence Bonus to Saves pertaining to GenJutsu and other forms of similar persuasion. Evil aligned characters cannot gain any benefit from this book. It takes about a week of careful study to understand the contents of the book.
Limit: These items may be bought inside any Special Book Shop. 5% chance finding.
Cost: 50,000 Ryo
Comic Book (Batman #1)
Rank: "C"
Type: Main, Book, Comic Book
Effect: A magazine devoted to comic strips.
Special: ---
Drawback: ---
Description: Fiction (Stories, Songs, Poetry, Epics) A comic book or comicbook, also called comic magazine and often shortened to simply comic or comics, is a magazine made up of "comics"—narrative artwork in the form of separate panels that represent individual scenes, often accompanied by dialog (usually in word balloons, emblematic of the comic book art form) as well as including brief descriptive prose. The term "comic book" arose because the first comic books reprinted humor comic strips. Despite their name, comic books are not necessarily humorous in tone; modern comic books tell stories in a variety of genres.
Limit: These items may be bought inside any Book Shop.
Cost: 2,000 Ryo
Grimoire Illusionatus
Rank: "B"
Type: Main, Book, Textbook
Effect: A Grimoire textbook on Jutsus and Rituals pertaining to the 5 basic GenJutsu Perceptions.
Special: ---
Drawback: ---
Description: Picture A dark blue leather bound book lined with bronze metallic corners. In the middle is an illusionist mask showing three visuals. A textbook of Chakra Knowledge. Such a book includes instructions on how to identify Chakras, and items pertaining to the art of Illusion, or Jutsus that alter perception or create false images. When using Chakra Lore pertaining to Illusion Jutsus (Figment, Glamour, Pattern, Phantasm, Shadow) the user gains a -10 competence bonus to their Check. The user also gains a +1 competence bonus to their saves against Illusion Jutsus (Figment, Glamour, Pattern, Phantasm, Shadow). User must spend 2 weeks reading the book 8 hours a day before they gain any benefits of the book. This takes up a Training Thread.
Limit: These items may be bought inside any Book Shop. 5% chance finding. No Die Roll for Special Book Shop.
Cost: 13,000 Ryo
Textbook: First Aid: Healing for the Curious
Rank: "C"
Type: Main, Book, Textbook
Effect: A book that helps the user how to perform critical care.
Special: ---
Drawback: ---
Description: A Large Leather-bound book with "B.I.N.G.O. Productions" written on it. No Authors are listed within the book. This book teaches the basic medical study and the role in which is needed to provide aid on a patient. It discusses their needs and how to monitor the patient through various practices. The volume goes through a wide range of study such as how to diagnose, stabilize, and properly set broken bones. This book gives a +5 Competence bonus to the user's skill pertaining to First Aid: Healing, and gives the user a +1 Competence bonus per die roll when learning the skill.
Limit: These items may be bought inside any Book Shop.
Cost: 4,000 Ryo
Textbook: Volume XV: Nature Studies
Rank: "B"
Type: Main, Book, Reference
Effect: Volume XV of The Encyclopedia of Loremaster Linus Winterguest pertaining to Nature Studies.
Special: --
Drawback: ---
Description: Page Count: 600 pages. This book is a wealth of knowledge on the natural world. It grants a -10 Competence Bonus to any check involving the natural world (Botany, Entomology, Geology, Herbalism, etc).
Limit: These items may be bought inside any Special Book Shop. 5% chance finding.
Cost: 15,000 Ryo[/blockquote][/font]