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Name: Hone, Kimi Bloodlimit: Kaguya Height: 4 ft 8 inch Weight: 82 lbs Age: Eleven Gender: Female Alignment: Chaotic Good Birth Country: Kuma no Kuni Village: Sunagakure Special:
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Genjutsu Specialist
Pattern Perception
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Ninjutsu Non-Specialist
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Xenojutsu Non-Specialist
Kaguya Clan
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Miscellaneous
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Character Depth
Personality:
Appearance:
Background:
Last Edit: Jan 8, 2015 9:51:47 GMT -7 by Hone Kimi
Scythe (Overview) Rank: "C" Type: Main, Piercing/Slashing, Scythe Effect: A large tool used for cutting crops such as grass or wheat, with a long curved blade at the end of a pole attached. Special: --- Drawback: --- Description: A Two-Handed Weapon. These weapons do +8 Amour Points of Damage. A scythe constructed for fighting (as opposed to a standard harvesting scythe) has had its blade transformed so that it extends upright from the staff, and is used much like a halberd. However this does not mean that the more traditional kinds of Scythes cannot be used for combat. Scythes are normally longer than 1.2 m (1 to 4 feet). If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed. Limit: These items may be bought inside any Weapon Shop. Cost: 8,000 Ryo
Scroll: Map: Regional (Kaze no Kuni) Rank: "A" Type: Main, Book, Scroll, Map Effect: A small-scale map of an area covering at least 5 or 10 degrees of latitude and longitude but less than a hemisphere. Special: --- Drawback: --- Description: Regional; nearby towns, cities, etc. Regional Map's dimensions are 40 inches by 24 inches. Regional Maps list the City Capitals, and "D", "C", "B", "A", and "S" Rank Cities of the Regional. Regional Maps list Point of Interests in Regional. Regional Maps list Major and Minor Trade Routes, and Regions that reside in the Regional. Regional Maps lists the Oceans, Bays, Major and Minor Lakes, and Major and Minor Rivers that reside in the Regional. The Maps may be folded and can fit inside Map Holders found in Vests. Limit: These items may be bought inside any Book Shop within that Regional. Cost: 5,000 Ryo Each
Secondary Equipment:
Tag: Locking (240/80 | 3 slots) Rank: "S" Type: Secondary, 80 per Slot, Explosive, Tag Effect: Using a tag similar to the exploding tag and placing it on a door, the user prevents anyone else from entering or leaving the room, similar to a padlock. Special: --- Drawback: --- Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. A Locking tag that can attach to any surface that has the ability to keep something locked as long as the tag is placed over two opening surfaces. This works just like a padlock. May be attached to 3 items without taking up room in a single slot. Limit: These types of items may be capable of being bought inside any Weapon Shop. Cost: 8,000 Ryo per Slot, or 100 Ryo Each.
Tag: Exploding (40/80 | 0.5 Slots) Rank: "A" Type: Secondary, 80 per Slot, Explosive, Tag Effect: Exploding tags are scraps of paper inscribed with a special writing, centering on the kanji for "explode" (爆, baku). Infused with chakra, they will explode after a set amount of time, remotely, or after being ignited by flame. The tags can be attached to a surface or wrapped around a weapon to be thrown at an enemy. Special: --- Drawback: May harm the user if not put right. Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. These papers are exploding tags that are able to harm and kill opponents or just simply explode within a certain radius. They can be placed on targets, wrap around a weapon, or even thrown at opponents. Tags have a killing diameter of 1 meter, and a wounding diameter of 2 meters. Tags can be activated to explode within 6 seconds, or by a simple technique. May be attached to 3 items without taking up room in a single slot. Limit: These types of items may be capable of being bought inside any Weapon Shop. Cost: 12,000 Ryo per Slot, or 150 Ryo Each.
Slot Holders
Cloak Type 3 (Overview) Rank: "C" Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Cloak/Harness Effect: A Cloak that holds an amount of items inside without giving a hint that the cloak may actually hold items inside. Special: --- Drawback: --- Description: Picture A Harness and Cloak that attaches to one another. This harness is attached to the chest to be held up right that have long strips of leather reaching down to the cloak that attaches to the end of the cloak. Consider each strip to be a thick belt that attaches to the chest harness. Each harness has 5 pouches that holds 1/2 a slot each. These pouches are scroll length so they are able to hold knives, senbon, kunai and other items that are the same length as a scroll. This Cloak only has 6 belts that have a total of 15 slots to carry items inside. When hands are hidden inside user gains a +10 circumstance bonus to Sleight of Hand and Pick Pocket. Limit: These type of items may be bought inside any Tailor Shop. Cost: 1,700 Ryo
Starters & Freebies
Bone Pulling
Liquid Calcium Control
Hessendan (Finger Bullets)
Freebies
Pattern Perception
Master Illusionist
Armed Together
Desert Child
Unintentional Linguist
Chosen Language: Abyssal
[li]Scholar [/li][/ul][/ul]
Bone Pulling Rank: "D" Skill: TaiJutsu Effect: A technique that allows the Kaguya member the capability of exerting, and pushing out a bone out of their inner body. Special: --- Drawback: Whenever used the user undergoes the capability of disease under effect increasing the calcium within their body which makes them closer to dieing unless gaining medical treatment. Description: The Kaguya at this stage is capable of contracting their muscles pushing their very bones upwards and out of their body when desired. They are capable of dislocating the bone within the body and begin to ease it out without much effort. Because of the bone, calcium in their body the bone is quickly replaced from the one that is eased and pushed out. The way it works is that the Kaguya has a great control within their inner body. They can control their muscles and their bones better then any creation ever. With that saying, the bones and nerves constrict around the bone greatly, as the body works as a squeezer, squeezing out the bone out of the body until it finally pops out of the skin in which is needed later on for other techniques. Limit: Kaguya Bloodlimit. This is the basic of basics and must be known in order to use other Jutsus of the Bloodlimit.
Liquid Calcium control Rank: E rank Skill: Taijutsu, supplementary Effect: Variation of bone control/ creation (see below) Special: --- Drawback: Creates toxic calcium just as any other bones do. Description: The kaguya clan members not only have control for bones they can posses, but also its forms. There osteocytes, osteoblasts and bodily calcium (the component of bones) can be force to remain in a liquid form with practice. This allows there liquefied bone to be used for different purposes. The liquid calcium can be found through out the body and can solidify into bone in an instant (upon command). Limit: Kaguya clan only
Hessendan (Finger Bullets) Rank: "C" Skill: TaiJutsu Effect: A technique that enables the user the capability of contracting the muscles and nerves within their body to where it begins to build pressure within shooting them off with such speed to pierce the human body and some minor defenses. Special: --- Drawback: Whenever used the user undergoes the capability of disease under effect increasing the calcium within their body which makes them closer to dieing unless gaining medical treatment. Description: A technique that launches finger bones in a projectile like form. The Muscles and the nerves contract against one another greatly to where they somewhat spiral in within the body. When the user constricts their fingers in such a way, they begin to push the bullet outwards as the bullet begins to gain pressure from the way it is constricted until the bone is projected out of the human body spiraling at high speeds being sent off towards its target. Limit: Kaguya Bloodlimit. This is the basic of basics and must be known in order to use other Jutsus of the Bloodlimit. Must know Bone Pulling
Pattern Perception Rank: "C" Skill: GenJutsu Effect: Jutsu allows the user to perform Pattern Perceptions. Special: --- Drawback: --- Description: Patterns, like Figments and Glamours, produce sensory impressions, and everyone within range perceives the same thing. Patterns contain an additional, mind-affecting element, and they can cause real, physiological effects. All patterns are Mind-Affecting Jutsus. While everyone sees a color spray, only some of those within the cone actually deal with its effects. Note: that a particular sense is required for patterns to have an effect. Sightless creatures ignore Color Spray, for instance. If you want multiple subjects to be affected by what they see, and you do not care if everyone perceives it happening, pattern might be a good choice. Limit: ---
Master Illusionist Rank: "C" Skill: Regional Trait Effect: User is very familiar with illusions. Special: --- Drawback: --- Description: User gains a +1 trait bonus to their own GenJutsus against others and a +1 trait bonus to their saves in order to disbelieve GenJutsu. This trait replaces 1 Freebies. Limit: Must start with Character; replaces 1 Freebies.
Armed Together Rank: "C" Skill: Teamwork Trait Effect: User and an ally with this trait think the same way in battle. Special: --- Drawback: --- Description: User and an ally with this trait think the same way in battle. The both have fought together for a while and can guess what the other is thinking and reacts as one. Once per day, the user may choose to act on the ally's base movements for 1 round. This does not replace the user's original movements. This trait replaces 1 Freebies. Limit: Must start with Character; replaces 1 Freebies.
Desert Child Rank: "C" Skill: Regional Trait Effect: User was born and raised in rocky deserts, and are accustomed to high temperatures. Special: --- Drawback: --- Description: User gains a resistance to hot conditions and can endure the hot sun without trouble. The user also gains a +20 Armour Point Trait bonus against fire effects. This trait replaces 1 Freebies. Limit: Must start with Character; replaces 1 Freebies.
Unintentional Linguist Rank: "C" Skill: Social Trait Effect: User can speak with outsiders. Special: --- Drawback: --- Description: User gains a +5 trait bonus on all Language checks, gain a +1 per die roll when learning the skill, and begin play knowing one of the following languages: Abyssal, Celestial, Ignan, Infernal, or Terran. This trait replaces 1 Freebies. Limit: Must start with Character; replaces 1 Freebies.
Scholar Rank: "C" Skill: Heritage Trait Effect: User studied at a university. Special: --- Drawback: --- Description: User has +20 Skill points to divide as they wish among Jutsu Lore, and History skills. At each Class Level the user gain an additional +5 Heritage skill Points to place in any one of these skills. User gains +1 Heritage Points per die roll when learning the skill. User gains +10 in Appraisal and 1 Jutsu Lore skill or +10 to any background skill. User has a firm grasp on a number of different subjects. User gains a +10 bonus on all Academia, Languages/Communications, Interpret/Perform Mime, Poetry, Writing and Comprehend/Interpret, Animal Training, Brewing, Carpentry, Cartography, Coin Pile Numerical Approximation, Cooking, Disable Device, Disguise, First Aid, Forgery, Geology, Law, Lock Pick, Navigation, Nautical, Observation, and Reading Lips. This trait replaces 1 Freebies. Limit: Must start with Character; replaces 1 Freebies.
Last Edit: Jan 8, 2015 9:26:59 GMT -7 by Hone Kimi
Doomtide Rank: "B" Skill: GenJutsu Effect: User fills an area with illusory black, creeping mist that vaguely resembles thousands of slender grasping tentacles. Special: "Handseals" Drawback: --- Description: Affects anyone within the 8 different areas 3 meters cubed. The user is able to perform this technique at a distance of 30 meters plus 15 meters per class level. The duration of this technique lasts for 5 rounds per class level. This technique may be negated. The user and 1 creature the user touches are immune to the effects of this Jutsu and can see through it without difficulty. When the user performs the Jutsu, they decide if the effect remains stationary or moves away from the user at a rate of 10 meters per round. The mist obscures all sight, including darkvision, beyond 2 meters. A creature within 2 meters has one-half concealment. Creatures farther away have total concealment. A moderate wind ("C" Rank Jutsu) disperses the Doomtide in 4 rounds; a strong wind ("B" Rank Jutsu) disperses the mist in 1 round. Furthermore, creatures within its area must make a save or be dazed for as long as they remain in the cloud. The Jutsu does not function underwater. Limit: Must know the Pattern Perception.
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Last Edit: Jan 8, 2015 9:48:49 GMT -7 by Hone Kimi
Spread my roots Rank: D Skill: Enables the user to stay in place. Effect: Taijutsu Special: None Drawback: Leaves holes in sandals or shoes. Doesn’t work on wet or weak terrain such as sand or mud. Description: Using the ability to manipulate bones within one’s body, the user releases bones from the sole of their feet, similar to “Dance of the Seedling Ferns” though on a much smaller scale. With this technique the user is only as strong as their bones are which means a D-rank user can only withstand the shockwave or power of a D-rank strike, a C-rank user the strength of a C-rank, and so on and so forth. This technique was designed for the Taijutsu influence this blood limit has on the shinobi world, which makes sure they aren’t blown away from their enemy that would otherwise try to increase their distance apart from another through the use of a shockwave or wind-like jutsu. The bones created are much like roots in the ground, spreading in random directions into the earth, spreading to a maximum ten foot diameter and ten feet deep. Limit: Kaguya
Yanagi no Mai (Dance of the Willows) Rank: "C" Rank Skill: TaiJutsu Effect: A TaiJutsu technique dedicated to the arts of moving fluently to attack multiple ranges around using fluent motions while using two concentrated features along their arms as primary weapons. Special: --- Drawback: As long as the bones are within the very palms, it slowly begins to take the effect of the Disease as it is needed in order to keep the arm from becoming weak, and then failing. Description: Extending from both palms are two lance-like bone protrusions, usually around 1-1.3 meters in length, which is a little smaller than a typical katana. It takes quite a bit of balance to even begin with this graceful dance of death, for each attack is a graceful dancer-esque motion, flowing like water between each motion. As such, this very dance is quite flexible, allowing for a large range of motion from strike to strike. Thus, it is indeed possible to flow from strike to strike, or instantly change up how one would have struck before, within the motions of the arm of the human body of course. Due to this nature, it is most effective when used to battle groups or swarms of enemies, as it makes it much easier to create a perfectly harmonic balance of attack and defense. This is known as the First Dance of the Kaguya. With this dance, one is able to strike 4 different directions within 1 movement (2 with each hand). They may not concentrate the strike on one area, but will spread the strikes about them to multiple targets. Limit: Kaguya Bloodlimit, Must know Bone Pulling
"Sogekihei Hessendan" (sharpshooter finger bullets) Rank: C-rank Skill: Taijutsu, offensive Effect: Deadlier version of "Finger bullets" Special: --- Drawback: Consume 2 additional slot (Launches only 8 rather then the normal ten) Description: Rather then just launching the finger tips at an opponent, A kaguya can choose to fire an entire section of their digits. Sogekihei Hessendan is a much more refined version of the normal Hessenden technique. A kaguya launched the entire digit (starting from the "metacarpels") by contracting there muscles forcefully, similarly to Hessendan. Liquid calcium and bone wraps around the digits, changing their shape and making them more areo-dynamically efficient. With an addition of a spin and violent expulsion, these bullets travel much farther and are far deadlier. Unfortunately, a Kaguyas thumbs must be tucked inward toward there palms during the use of his technique, reducing the number to only eight bullets. Limit: Must know "Hessendan" . Must Know Liquid calcium control. Must be Kaguya
Bone Restoration Rank: C ranks Skill: Taijutsu, supplementary Effect: Instant healing of broken bones, from within the body Special: --- Drawback: Consume two additional slots Description: Using the free-floating calcium and bone cells through out there body, A kaguya can instantaneously heal broken bones. Upon there command, liquid calcium and bone fills in cracks/replaces damages in the bone. The process take roughly 1 post to heal an the are of broken bone Limit: Must know "Liquid calcium control". Must be apart of the Kaguya clan
Tsubaki no Mai (Dance of the Camellia) Rank: "B" Skill: TaiJutsu Effect: A technique known where the user takes their own bone along their arm, and uses it in a dance formation attacking all those around, while still moving giving them the agility speed to evade certain capabilities. Special: --- Drawback: The first initial movement of taking out the bone costs as much as a normal "C" Rank due to its extreme size. Description: A bone extends from the shoulder, what can be seen in the beginning resembling what appears to be a hilt, the rest of the bone still within the flesh. As the Kaguya pulls the bone from his body, it is instantly replaced with another bone in its stead, so as not to cause the Kaguya any form of discomfort. The bone itself is more katana-like, however the bone itself is less refined than that of Yanagi no mai, but that does not make it any less deadly. Lacking in the fluid grace to the extremes like that of Yanagi no Mai, the Kaguya is usually continuously on the move, making him quite the difficult target for enemies. Even though it no longer has the grace, it makes up for this loss with its impressive speed, normally striking before the opponent even has time to react. This is the Second Dance of the Kaguya.This technique allows the kaguya to strike twice within the same movement. Though you are losing 2 strikes between this and its predecessor, you are gaining exceptional speed. While performing this dance you move at a speed as if you were 1 rank higher then you actually are are (S ranks gain 2 movements). So for each of those movements you will be capable of striking 2 times. Limit: Kaguya Bloodlimit, Must know Bone Pulling, Must know Yanagi no Mai (Dance of the Willows)
Karamatsu no Mai (Dance of the Pines) Rank: "B" Skill: TaiJutsu Effect: A Technique known for the great usage. The user becomes a defensive offensive creation creating their bones into a porcupine like form spinning towards the opponent slashing and ripping with ease. Special: --- Drawback: As long as the bones are out of the body in a porcupine form, it slowly begins to take the effect of the Disease as it is needed in order to keep the arm from becoming weak, and then failing. Description: One of the few and far between defensive maneuvers of the Kaguya, it lacks the overall grace of Yanagi no Mai and Tsubaki no Mai, as well as lacks the offensive capabilities of either one; however it possesses a different sort of usefulness that neither of them could ever duplicate. Spine-like bones will sprout from all over the Kaguya's body, covering him like a deadly porcupine, but this is only the first part of this deadly creation. The Kaguya will now rise on his toes and spin at a hyper-accelerated rate, creating the perfect defense against close combat TaiJutsu, however NinJutsu will bypass this defense with ease. Any close combat fighters that happen to be caught within the rotation will most likely lose their life, being ripped to shreds by the spine-like bones covering the Kaguya's body, an effective death sentences should anyone get too close. This is the Third Dance of the Kaguya Limit: Kaguya Bloodlimit, Must know Bone Pulling, Must know Tsubaki no Mai (Dance of the Camellia)
Tessenka No Mai (Dance of the Clematis) Rank: "B" Skill: TaiJutsu Effect: The user rips out their own spine to be used as a weapon if needed. Special: --- Drawback: The first initial movement of taking out the bone costs as much as a normal "B" Rank due to its extreme size. Description: By far the most disgusting of the Kaguya abilities, this is also one of the most powerful, as it contains two branches where the others did not. The spinal cord will burst forth from the Kaguya's back, allowing them to grip it and rip it out the rest of the way, the flesh healing as the spinal column is being violently ripped from the flesh. Now the spine can be used for two things, both of them offensive, and both of them highly deadly. Firstly, it can be used as a piercing staff-like weapon, good for long-range combat, as well as close defensive. This is the Fourth Dance of the Kaguya. Limit: Kaguya Bloodlimit, Must know Bone Pulling, Must know Karamatsu no Mai (Dance of the Pines)
Tessenka No Mai: Tsuru (Dance of the Clematis: Vine) Rank: "B" Skill: TaiJutsu Effect: The user makes the wipe explode outwards with spikes to be used against the opponent piercing into the body just after the tail is wrapped around the opponent. Special: --- Drawback: Since the user is still holding the weapon and the weapon is out of the body. The user takes the time to increase the strength and increase the deadliness within the weapon so that increases more of the deadly virus in which kicks in the body harming the user. Description: The first branch of Tessenka no Mai is a tail-like attack that wraps around the opponent, binding them in place for a finish, bone spikes exploding all over the spinal cord where the victim is held to pierce through their body. One would think that some kind of protective armor could save them, however these spikes can in fact pierce through anything, making armor useless. This maneuver is most often collaborated with Tessenka no Mai: Hana, raising the efficiency of the Kaguya's attacks, normally overwhelming the opponent. Limit: Kaguya Bloodlimit, Must know Bone Pulling, Must know Tessenka no Mai
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Last Edit: Jan 8, 2015 9:57:00 GMT -7 by Hone Kimi
19 Mar 19, 11:56 Usiel -No Questions Please- -Mobile-: Ko just wanted to say, sometimes you don't stay as long as I like but know that I appreciate you always coming by to have fun :3
27 Mar 19, 16:21 Lokiflake -gone-: true facts 27 Mar 19, 16:21 Ghost: *gives Loki a good dicking then goes to bed*
19 Mar 19, 11:56 Usiel -No Questions Please- -Mobile-: Ko just wanted to say, sometimes you don't stay as long as I like but know that I appreciate you always coming by to have fun :3
27 Mar 19, 16:21 Lokiflake -gone-: true facts 27 Mar 19, 16:21 Ghost: *gives Loki a good dicking then goes to bed*
“By God, sir, I’ve lost my leg.”, “By God, sir, so you have.” ~The Earl of Uxbridge, noticing he lost something, to the Duke of Wellington at the battle of Waterloo.