Sparked Furnace <Craft/Train>
Mar 15, 2016 21:19:42 GMT -7
Post by Merchantess on Mar 15, 2016 21:19:42 GMT -7
To Staff:
I am refusing all crafting rolls. Instead, I am calculating with only my artisan skills and bonuses, plus the minimum d100 dice roll result, 1. This results in a minimum number that I am always guaranteed to get. I am throwing the dice roll points, which is roughly 50 per post if statistics are believed, in the trash. I have confirmed the use of this handicap with Heero.
Please deduct the material expenses as usual.
My total artisan bonus is below:
Weaponsmithing
Base Skill Points: 125
Blacksmithing/Metalworking Skill: +25 (125 sp) if metal is involved
Carpentry/Woodworking Skill: +25 (125 sp) if wood is involved
Leatherworking: +25 (125 sp) if leather/fabric is involved
Dedicated Tradesman: +20 Trait Bonus
Engineer: +5 Competence Bonus
Technical Path II: +10 per class level
Tune Tools: Penalty Disabled
Artisan Skill Bonus: +5 per class level
If working with titanium: +10 competency
If working with gold: +10 competency
Master of Great Renown: +20 morale
Skill Focus: +15 bonus on craft checks
Minimum d100 dice result: +1
Current Max: 326
I am refusing all crafting rolls. Instead, I am calculating with only my artisan skills and bonuses, plus the minimum d100 dice roll result, 1. This results in a minimum number that I am always guaranteed to get. I am throwing the dice roll points, which is roughly 50 per post if statistics are believed, in the trash. I have confirmed the use of this handicap with Heero.
Please deduct the material expenses as usual.
My total artisan bonus is below:
Weaponsmithing
Base Skill Points: 125
Blacksmithing/Metalworking Skill: +25 (125 sp) if metal is involved
Carpentry/Woodworking Skill: +25 (125 sp) if wood is involved
Leatherworking: +25 (125 sp) if leather/fabric is involved
Dedicated Tradesman: +20 Trait Bonus
Engineer: +5 Competence Bonus
Technical Path II: +10 per class level
Tune Tools: Penalty Disabled
Artisan Skill Bonus: +5 per class level
If working with titanium: +10 competency
If working with gold: +10 competency
Master of Great Renown: +20 morale
Skill Focus: +15 bonus on craft checks
Minimum d100 dice result: +1
Current Max: 326
I found an awesome place to stay! It's a room that's right next to a jeweler and blacksmith, and I bought most of my raw materials from them. They ordered extra when I first talked to them about it. Such compassionate people. I also borrowed some tools, which took a bit of time to tune and calibrate. They're a decent quality. I only needed to figure out what to make.
Large umbrellas was choice. I'd need to weave gold and titanium alloys together for the umbrella's frame and tip. Treated leather will make a good canvas. Fine cedar wood provide a smooth and comfortable handle.
It's a fun process.
<All bonus conditions fulfilled>
Making:
Umbrella, Large (Overview)
Rank: "B"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: An umbrella created specifically for the use of combat.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +8 Amour Points of Damage. There are two types of combat umbrellas: oil umbrellas, and metal umbrellas. Oil umbrellas are made from paper soaked in oil to make it waterproof while metal umbrellas have a type of canvas with a metal frame. Oil umbrellas are used for bludgeoning while metal umbrellas are used for piercing. A combat umbrella that has been used for a bludgeoning/piercing attack can do extra damage by opening up, causing +8 Armour Points Extra damage of Bludgeoning/Piercing at once. Metal Umbrellas are treated as have the same length as a Tower Shield. A Medium Oil Umbrella can hold up to 20 slots of senbon. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 13,000 Ryo
Umbrella, Large (Overview)
Rank: "B"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: An umbrella created specifically for the use of combat.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +8 Amour Points of Damage. There are two types of combat umbrellas: oil umbrellas, and metal umbrellas. Oil umbrellas are made from paper soaked in oil to make it waterproof while metal umbrellas have a type of canvas with a metal frame. Oil umbrellas are used for bludgeoning while metal umbrellas are used for piercing. A combat umbrella that has been used for a bludgeoning/piercing attack can do extra damage by opening up, causing +8 Armour Points Extra damage of Bludgeoning/Piercing at once. Metal Umbrellas are treated as have the same length as a Tower Shield. A Medium Oil Umbrella can hold up to 20 slots of senbon. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 13,000 Ryo
Material Cost: 4,333 Ryo
Crafting Point Required: 6,500
Crafting Posts Required: 20 (326 x 20 = 6,520)
I started with preparing the metal alloy. I wanted to keep the titanium and gold separate. Alloying them together is a rather finicky science. Gold is flimsy and expensive, so it required more additional substances to get it rigid. Titanium does pretty well on its own, but is also expensive, so I added some lesser chemical metals to help it out. Aluminum was the prime additive. There was a furnace at the blacksmiths, and I had the opportunity to use it when the smith was between orders.