Nakazo Ashikaga
Apr 5, 2016 22:09:00 GMT -7
Post by Nakazo Ashikaga on Apr 5, 2016 22:09:00 GMT -7
Name: Nakazo Ashikaga
Rank: Genin
Class: D
Bloodlimit: None
Height: 6'1
Weight: 175
Age: 18
Gender: Male
Alignment: True Neutral
Birth Country: Ame no Kuni
Village: Amegakure
Special: Ninjutsu Master
Water Release 70/500
Fire Release 0/500
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Signature Jutsu - Boiling Water Technique
Rank: "C"
Skill: Regional Trait
Effect: User has learned a mystical secret that empowers their Jutsu Performing.
Special: ---
Drawback: ---
Description: Pick one Jutsu when they choose this trait—from this point on, whenever the user performs this Jutsu, they do so at 1 Rank higher. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Havoc of the Society
Rank: "C"
Skill: Chakra Trait
Effect: Through countless hours studying vast libraries of Chakra power, they have learned how to cause greater damage to their foes.
Special: ---
Drawback: ---
Description: Whenever the user performs a Jutsu that deals damage, they gain +10 Armour Points in damage to the total damage dealt. This damage is considered Force damage regardless of the type of damage dealt by the Jutsu. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Chakra Resistance
Rank: "B"
Skill: Chakra Trait
Effect: Some Humans are even less affected by Chakra.
Special: ---
Drawback: ---
Description: Increases the characters natural bonus on saves vs. Chakra Jutsus & Chakra-like effects to +4 Trait Bonus. Users gain a Damage Resistance against Chakra Techniques equal to 20 points Racial Bonus. This trait replaces 2 Freebies.
Limit: Must start with Character; replaces 2 Freebies.
Freebie 1: Water Release
Freebie 2: Fire Release
Freebie 3: Signature Jutsu - Boiling Water Technique
Freebie 4: Havoc of the Society
Freebie 5 and 6: Chakra Resistance
Personality
Nakazo's aloof nature has had people refer to him as self-absorbed, cold, and uncaring but those who know him on a deeper level know he is anything but. Preferring instead to keep his emotions and thoughts to himself it is hard for others to get to know him and because of this he has trouble connecting with others and opening up. He cares deeply for family, his village, and those rare few who have cracked his shell, but everyone or everything else, good or evil does not concern him. When dealing with strangers who are friendly (fellow villagers, friends-of-a-friend) he is cordial and can even fake a smile and will get along well with them just for the sake of harmony among the group, even though he may dislike them. When confronting strangers that are either neutral or enemies he is curt and doesn't waste time with formalities or niceities. Prone to depression or bouts of melancholy he can sometimes shut down on a personal level and instead focus solely on the mission or his own training to keep his mind busy.
He has a natural tendency to stay out of the light and downplay his strengths while playing up his weaknesses: a trait which often leads others to underestimate or disregard him. This tendency benefits him when dealing with enemies as they don't give him the thought or attention he deserves, but has also hurt him with friends or his higher-ups who don't give him the credit or acknowledgement for his actions. Despite all this he is primarily obsessed with personal growth and power and works hard to improve his strength and abilities. His upbringing with his family while loving left him wanting more as he grew up, something his parents weren't interested in and were quite happy with their station in life. Complacency is one of the biggest personal sins to Nakazo, and he dislikes those who are content with what they have and don't strive for more even though they are more than capable of it. Even though fame or acknowledgement is not important to him he has been known to feel jealously and resenment when passed over (especially when he knows he is better) though he tries hard to keep these feelings under wrap.
Nakazo is not above killing (besides those he is allied to: friends, village, country) or going against social order to achieve his goals, though doing so would be a last resort for him and only when absolutely necessary. Not bound by conventional morality he has been known to even disobey the laws of his own nation and instead follows his own personal code: he does what he wants when he wants. His own personal honor or being seen as an honorable person is not particularly important to him, though he won't do something dishonorable for its own sake and would need a good reason to do so. Nakazo is very caring to those in his inner circle but indifferent to practically everyone or everything else. He has a weakness towards those very close to him, and finds himself doing things for them or helping them out more often than he'd like. Titles, ranks, or reputation is meaningless to him and he only gives his respect to those he deems worthy, which generally hinges on their own personal power and strength.
Appearance
Nakazo has a slightly small, triangular shaped face. He has light brown hair that he keeps cut short when he finds the time. His hair can generally range from short-medium length and he isn't particularly fussy over it and usually only notices and then cuts it when it gets long enough to get in his way and impede his performance. Nakazo's eyebrows match his hair color and point upwards, they are naturally sharp and thin. His eyes are a dark blue that look almost like a dark purple when the light strikes it in a certain way. An unremarkable nose and mouth round off his facial features.
Physically Nakazo is nothing special. He's slightly above average height and while he's in good shape and has muscle tone and definition he isn't particularly strong or dangerous looking. Has a slight slouch when walking or sitting that makes he appear lazy or uninterested in what's going on around him but is merely a deeply ingrained habit. He wears the standard grey flak jacket of the Hidden Rain with long black sleeves underneath and plain dark blue pants. His forehead protector uses a black cloth and is always prominently displayed, though some strands of hair have a tendency to fall over the top of it.
A slight tanned complexion dominates most of Nakazo's body and can be attributed to many hours spent outdoors training. Some small burn scars are visible when his shirt is off, dotted around his chest and leading up to his forearms. There are some dark rings under his eyes that come and go depending on and due to his insomnia. Dark water-proofed combat boots finish off his attire and are necessary due to environment of the Land of Rain.
Background
Nakazo was born in a small, unnamed village in the Land of Rain. His parents worked in, but did not own the only Inn around for a hundred miles. His formative years were spent playing with the other children and working in the Inn with his parents. His parents were good people and he grew up feeling loved and safe, but he grew up without want for himself and without any ambition. While his parents were good people they did not want anything more than to have children and work for the rest of their lives. They worked hard every day of their life to provide for their child but did nothing to advance their own station in life and even passed by opportunities to own the Inn themselves not wanting the responbility or the change associated with it.
The Inn frequently received guests from distant lands and ocassionally Shinobi but Nakazo was told to never talk to them and stay away from them. They are dangerous it was explained to him, they know only war and death. Mark them by their head protectors and avoid them at all costs. One day a Shinboi from the Hidden Rain booked a room in the Inn and a curious Nakazo (who was 10 at this point) who against all that he was taught, or perhaps because of it decided to talk to him. He was regaled with tales of wars past, of feats accomplished and of legendary icons in the Shinobi world.
Before this Shinobi left to continue on his journey, he performed a simple Jutsu made to boil water using ones own chakra. Nakazo, having never seen anything of its like before was captivated by it and became determined to become a Shinobi himself and to obtain even greater heights of power. He begged and begged his parents to be allowed to go to the Hidden Rain to train in their arts and for weeks and weeks he was rebuffed. Finally due to their love for their child and the seriousness of his request (for he became consumed by this need and seemed a different boy altogether) they relented and scrounging up as much money as they could and even going into debt they sent their only boy off to the Hidden Rain Academy to pursue his dreams.
Inventory
Primary Weapon Allowance: 12,000/13,000 (Axe x2 - 8,000, Longsword - 4,000)
Secondary Weapon Allowance: 28,800/30,000 (Kunai Slot x 3 - 3000, Shuriken Slot x 6 -9,000, Sonic Emitter Slot - 12,000, Caltrops Slot x 3 - 4,800)
Butt Bag Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,700 Ryo
Kunai (2) 1000
Kunai (2) 1000
Kunai (2) 1000
Shuriken, Hira (15) 1500
Shuriken, Hira (15) 1500
Shuriken, Hira (15) 1500
Shuriken, Hira (15) 1500
Shuriken, Hira (15) 1500
Shuriken, Hira (15) 1500
Sonic Emitter (15) 12000
Caltrops (16) 1600
Caltrops (16) 1600
Caltrops (16) 1600
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Primary Weapons
Axe, Battle (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A battle axe is an axe specifically designed for combat.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +8 Amour Points of Damage. A battle axe is an axe specifically designed for combat. Battle axes are specialized versions of utility axes. Many are suitable for use in one hand, while others are larger and used two-handed. Axes designed for warfare range in weight from just over 0.5 kg to 3 kg (1 to 6 pounds), and in length from just over 30 cm to upwards of 1.2 m (1 to 4 feet).
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,000 Ryo
Axe, Battle (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A battle axe is an axe specifically designed for combat.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +8 Amour Points of Damage. A battle axe is an axe specifically designed for combat. Battle axes are specialized versions of utility axes. Many are suitable for use in one hand, while others are larger and used two-handed. Axes designed for warfare range in weight from just over 0.5 kg to 3 kg (1 to 6 pounds), and in length from just over 30 cm to upwards of 1.2 m (1 to 4 feet).
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,000 Ryo
Sword, Longsword (Overview)
Rank: "C"
Type: Main, Slashing, Sword
Effect: A weapon with a long metal blade and a hilt with a hand guard.
Special: ---
Drawback: ---
Description: A One-Handed Weapon. These weapons do +8 Amour Points of Damage. A longsword (also spelled long sword, long-sword) is a type of sword characterized as having a cruciform hilt with a grip for two handed use and a straight double-edged blade of around 100–122 cm (39–48 in). The longsword is characterised not so much by a longer blade, but by a longer grip, which indicates a weapon designed for2-handed use or 1-handed use. Examples of Longswords: Katana, Jian, Tachi, Scimitr, Shinai, and Waster.
Limit: These items may be bought inside any Weapon Shop.
Cost: 4,000 Ryo
Secondary Weapons
Kunai (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A kunai is a tool derived from the masonry trowel.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +4 Amour Points of Damage. The Range Increment of this weapon is 5 meters. A kunai has a blade that is about less than 1 foot in length. The user gains a +10 bonus on Sleight of Hand Skill to conceal a knife on their body.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Shuriken, Hira (Overview)
Rank: "C" Rank
Type: Secondary, 15 per Slot, Piercing, Shuriken
Effect: A shuriken is a small piece of metal with sharpened edges, designed for throwing.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. The Range Increment of this weapon is 5 meters. Although they are thrown weapons, shuriken are quick and easy to draw, thus allowing the user to draw such weapons without the need of a movement. A shuriken can't be used as a melee weapon. Hira-shuriken are constructed from thin, flat plates of metal and generally resemble popular conceptions of shuriken.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 100 Ryo Each.
Caltrops (Overview)
Rank: "C" Rank
Type: Secondary, 16 per Slot, Piercing, Caltrops
Effect: A spiked device thrown on the ground to impede characters.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +1 Amour Points of Damage. The Range Increment of this weapon is 5 meters. A caltrop is a 4-pronged iron spike crafted so that one prong faces up no matter how the caltrop comes to rest. The user scatters caltrops on the ground in the hope that the opponent steps on them or at least forced to slow down to avoid them. 1 slot of caltrops cover an area 2 meter squared. Each time a creature moves into an area covered by caltrops or spends a round fighting while standing in an area, they may step on one. If the opponent steps on a caltrop the Caltrop deals 1 Armour Points of Damage, and the opponent's movements is reduced by 1/2 because its foot is wounded. This movement penalty lasts for 24 hours, or until the creature is treated with a First Aid: Healing Hard Check, or they are healed from minor wounds. A charging or running creature must immediately stop if it steps on a caltrop.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,600 Ryo per Slot, or 100 Ryo Each
Sonic Emitter
Rank: "S"
Type: Secondary, 15 per Slot, Gadget, Mechanical, Emitter
Effect: The Sonic Emitter sends out a high-pitched wailing sound to destroy windows or attract people within earshot.
Special: ---
Drawback: ---
Description: A small circular device that is the size of a pouch. The device can stick on any surface if needed. The Sonic Emitter has 2 settings; 1st setting is used against windows. When attached to a window it releases a high pitched sound that vibrates through the window. It takes 3 seconds to shatter the window from the high pitched sound/vibration. The pitch is so high that anyone within 20 meters of the device will become deaf from and nauseas for 1 round after the window shatters. 2nd setting releases a distractive sound to try and lure anyone within ear's reach.
Limit: These type of items may be bought inside any Gadget Shop with a 20% chance.
Cost: 12,000 Ryo per Slot, 800 Ryo Each.