The Box
Aug 23, 2016 16:25:49 GMT -7
Post by Pricillia "Cillia" Deus on Aug 23, 2016 16:25:49 GMT -7
Battlefield: As the thread title would suggest, the battlefield would be a box, or rather, the insides of one. The box cannot be escaped and it is exactly 100x100x100 meters in dimensions. Through the centre of the enclosed space runs a cold-water river, splitting the area in two. Each of the two halves has a 10% sand terrain, 15% rocky terrain and 10% bushes and 65% forests. The terrain is also well lit so one doesn't have to worry about seeing inside.
Note: I will be using the character from the link of my Bio plus the techniques from the below spoiler as I am testing for a revamp.
Note: I will be using the character from the link of my Bio plus the techniques from the below spoiler as I am testing for a revamp.
[[[[ 730 TP ]]] // 1x JoT //
Kuchiyose no Jutsu (Jiin) (Summoning Technique (People)) |x||x||x| (10)(10)(90)
Rank: “D”, “C”, “A”
Skill: NinJutsu
Effect: A summoning technique that allows the user to summon a person the same rank and one rank above as the rank the user knows in the technique.
Special: "Handseals"
Drawback: User may summon only a user by Class depending on what rank they know the technique. Person must have same seal as the user performing the technique. Must have a scroll and seal.
Description: Picture 1-A; Picture 1-B, Picture 2-A; Picture 2-B, A technique where the user uses a seal on a Scroll to summon a person they know. The person who is being summoned must have the same seal as well in order to be summoned. User is unable to summon where other seals are located. The Person is the medium and you need that person in order to bring someone in. In order to summon someone “D” Rank, user must learn “D” Rank Kuchiyose no Jutsu (Jiin) (Summoning Technique (People)). In order to summon someone “C” Rank and “B“ Rank, user must learn “C” Rank Kuchiyose no Jutsu (Jiin) (Summoning Technique (People)). In order to summon someone “A” Rank and “S“ Rank, user must learn “A” Kuchiyose no Jutsu (Jiin) (Summoning Technique (People)).
Limit: Universal NinJutsu
Ninpou: Shuriken Souki (Ninja Art: Shuriken Recall) |x| (10)
Rank: D
Skill: Ninjutsu.
Effect: The user causes a thrown shuriken to revert it’s path.
Special: "Handseals"
Drawback: The shuriken can only follow the exact path they were thrown along.
Description: The user forms the hand seal, focusing chakra through any number of thrown shuriken. These shuriken will revert their paths, flying back to the original point from which they were thrown, following their original flight paths to an exact reverse.
Limit: Universal Ninjutsu.
Chakura Kyuin Jutsu (Chakra Absorption Technique) |x| (10)
Rank: "C" Rank
Skill: NinJutsu
Effect: The user is capable of draining a small piece of the opponent's chakra by pushing their arm off, making sure that they are close to the opponent.
Special: ---
Drawback: The user must have some sort of ground, or must be within close range of the opponent. What this means is that they must be at least couple of feet from the opponent in a maximum range, or they must have hold of something that is pure chakra such as chakra strings.
Description: The user focuses their own chakra within their body and pushes it towards their very hands. As the user does so they create a somewhat "vacuum" like effect within their own chakra along the palm of their hands. What this occurs is when the user grows close to the opponent and does a punching like motion the opponent will feel a small amount of chakra escape from their very own body and be used towards the user's own special like force. This can be used to further the strength of the user with their own chakra supply.
Limit: Anyone is capable of learning this technique.
Kiseki Youtai no Jutsu (Miracle Animation Technique) |x| (10)
Rank: "C"
Skill: Ninjutsu
Effect: Allows the user to move nerve-dead limbs.
Special: Dragon - Horse - Rat - Tiger
Drawback: Works for the legs only, and cannot perform Ninjutsu or Genjutsu while in operation. Lasts for 18 seconds (3 turns).
Description: Kiseki Youtai no Jutsu is a Ninjutsu that temporarily revitalizes the nerves in the legs of a normally paralyzed state. Once the needed hand seals have been formed, the user would channel chakra into the disabled legs that stimulate the nerves and allow electronic messages to be passed through into the muscles and joints, allowing for what would be considered normal mobility. This temporary usage of the legs would allow the user to carry out Taijutsu attacks, or stage escapes. Medics may also use this technique on another person in order to achieve the same effects. One simplly has to form the hand seals and press a hand to the desired limb to activate the technique.
Limit: Lightning Release, Must be a Ninjutsu Specialist or Medic
Ninpou: Kari Shuriken (Ninja Art: Hunting Shuriken) |x| (10)
Rank: C
Skill: Ninjutsu
Effect: The user causes shuriken to track their foes.
Special: "Handseals"
Drawback: The shuriken cannot be recalled until they hit something.
Description: The user forms the hand seal, channeling chakra into a number of thrown or held shuriken. Those shuriken, when thrown, will curve and turn in their flight paths to continue to follow their opponent. They gain no bonuses to speed, and as such can be foiled with a fast enough or clever enough defensive maneuver.
Limit: Universal Ninjutsu.
Ninpou: Shuriken Mokuzai Jiten (Ninja Art: Shuriken Lumber Spin) |x| (10)
Rank: C
Skill: Ninjutsu
Effect: The user causes a shuriken to spin intensely fast, greatly increasing it’s cutting power.
Special: "Handseals"
Drawback: --
Description: The user forms the hand seals, focusing chakra into held or thrown shuriken. The shuriken will begin to spin excessively fast, reminiscent of a saw blade. With this it gains enhanced cutting power, much like a saw blade does, to shear through wood, bite into stone, and slash the human body deeply.
Limit: Universal Ninjutsu.
Kekkai: Tengai Hōjin (Barrier: Dome Method Formation) |x| (60)
Rank: "B"
Skill: NinJutsu
Effect: This barrier allows the user to detect the movements and position of any enemy that steps within it.
Special: "Handseals"
Drawback: User must be stationary.
Description: Picture With this technique the user is able to know exactly where an opponent may be depending on where they may be within the actual length of the barrior. Now this technique has one purpose, To know where an opponent is and dectect their movements when they are in within the barrier. This technique is very helpful against those who are invisible by NinJutsu means, or just plain hiding. With this technique the user pushes out a barrier of chakra that shoots out in all directions to where depending on the user's class level the further this barrier can go. This barrier is in a half sphere dome in which covers around and above the user, however does not cover below the user. Those in the barrier are detected and their their movements is known as well as location. Depending on the Class level depends on how far the user is able to push out the barrier.
"D" Class - 10 meter radius.
"C" Class - 15 meter radius.
"B" Class - 20 meter radius.
"A" Class - 25 meter radius.
"S" Class - 30 meter radius.
Limit: Universal NinJutsu Technique
Ninpou: Nisemono Shuriken Saiken (Ninja Art: Liar Shuriken Bond) |x| (60)
Rank: B
Skill: Ninjutsu.
Effect: The user hides an invisible assassination wire with chakra between a pair of thrown shuriken.
Special: "Handseals"
Drawback: Only one line can be created at a time, the foe must pass between the shuriken.
Description: The user throws two shuriken flying parallel to each other at an opponent, connected by a wire. When the user forms the hand seals, chakra focuses between the two into the wire, making it invisible and greatly increasing it's cutting strength. These lines are invisible to the unaided eye and are sharp as cutting steel, capable of slicing flesh and bone in half with relative ease.
Limit: Universal Ninjutsu.
Chakura Shinkuu no Jutsu (Chakra Vacuum Technique) |x| (60)
Rank: B
Skill: Ninjutsu.
Effect: The user channels the chakra absorbing effect of Chakura Kyuin over their whole body.
Special: "Handseals"
Drawback: The user still must touch the opponent or grasp ahold of a pure chakra creation.
Description: The user focuses the power of Chakura Kyuin all around their body, creating a fiery blue glow that wraps all around their form. Whenever the user is touched on any part of their body, the chakra will begin to drain from the foe. This is a more concentration intensive technique than the Chakura Kyuin, and it drains more energy to maintain. The user can only hold this effect on their whole body for a total of three rounds at most.
Limit: Universal Ninjutsu. Must know Chakura Kyuin.
Chakura Sabaki Koudo (Advanced Chakra Drain) |x| (60)
Rank: B
Skill: Ninjutsu
Effect: The user expands their control over the Chakra Absorption technique, increasing their draining potential.
Special: --
Drawback: The user still must touch their opponent either by a chakra connection (such as strings) or bare skin in order to drain their chakra.
Description: The user focuses a greater quantity of chakra into their hands than normal, in order to create a much stronger ‘vacuum’ effect of chakra absorption. This allows them to drain chakra at a much faster and heavier rate, akin to ten percent of the person’s chakra being drained per full six seconds they are in contact with the foe. Lesser amounts of contact, such as passing touches, drain lesser amounts. The chakra conversion is weak, however, and only one half of the chakra drained is supplied to the person who absorbs it.
Limit: Must know Chakra Kyuuin. Universal Ninjutsu.
Chakura Sabaki Mahi (Chakra Drain Paralysis) |x| (60)
Rank: B
Skill: Ninjutsu
Effect: The user paralyzes the opponent briefly through chakra drain.
Special: --
Drawback: The user must have physical contact with the opponent’s flesh. Only affects one appendage per strike.
Description: The user furthers their mastery of Chakra Drain with this technique, learning to extract chakra entirely from a single part of the opponent’s body as they drain. When using this technique, the foe will strike the opponent with Chakra Drain active, extracting chakra purely from one limb and temporarily rendering it useless for one round, plus an additional round for every rank below the user’s the foe is, eg. if the user is B rank and the foe is D rank, the paralysis lasts for three rounds. If the head is caught with this technique, the paralysis effects the whole body.
Limit: Must know Chakura Sabaki Koudo. Universal Ninjutsu.
Last Edit: Jan 17, 2015 at 4:23am by Usiel L'Espérance
Meisai Gakure no Jutsu (Hiding Camouflage Technique) |x| (90)
Rank: "A" Rank
Skill: NinJutsu
Effect: After forming the needed handseals, the ninja can grant them self near invisibility. This technique enables the user the capability of becoming invisible within the opponent's naked eye.
Special: "Handseals" holds Half Rat Sign
Drawback: Eyes that can see Chakra is capable of seeing through this technique.
Description: The user quickly performs the corrected handseals. As the user does this the user's chakra slowly pours over the user in a melding style way as the chakra begins to take the form of the background. This makes the person seem as if he or she is invisible. A technique used and known through out.
Limit: NinJutsu Specialist or Clan Specialist.
Sealing Technique: Triangle Seal |x| (90)
Rank: "A"
Skill: NinJutsu
Effect: The user does some quick hand seals and a triangle seal forms around the opponent. Before the opponent can react, the triangle seal absorbs the opponent and sends them up in the sky. After the jutsu was used, a big triangle was left in the ground.
Special: "Handseals"
Drawback: ---
Description: Picture The user performs the necessary handseals needed. The user then pushes their chakra forward up to thirty meters in distance in front of the user. From where the user is and up to the thirty meters the user is able to create a triangular prism made out of pure chakra that is created in a fifteen meter three sided equilibrium triangular prism. Before the opponent may react if caught inside the prism the chakra created for this prism is condensed and acts like a soda bottle being shaken rapidly as the chakra is poured into the prism condensing greatly until finally the opponent that is inside the Triangle Seal is suddenly launched high into the air. The opponent is able to escape this jutsu, however if they are caught inside, they must brace for a ride of their life as the opponent inside is suddenly launched with great force high into the air blasting them up a good two hundred meters into the sky. From there, it’s up to the opponent as to how they are able to get down, however the sheer force used in this technique there is a chance that their bones could very well be broken. Depending on the user's Class level depends on the actual force the chakra is created in order to break bones.
"C" Class - 20% - Chance of Bones Breaking
"B" Class - 30% - Chance of Bones Breaking
"A" Class - 40% - Chance of Bones Breaking
"S" Class - 60% - Chance of Bones Breaking
Limit: Universal NinJutsu
Jibaku Mandara, 自爆曼荼羅, (Self-destruction Mandala) |x| (90)
Rank: "A" Rank
Skill: NinJutsu
Effect: A technique where the user envelopes the opponent in a chakra like pyramid cage attack around the opponent squeezing the opponent to death.
Special: Handseals, Must maintain a triangular shape like seal in order to maintain the technique.
Drawback: Depending on the strength of the opponent as well as the strength of the user, the technique is capable of faltering and being destroyed by the opponent. When the cage is destroyed the cage destroys a wide range area of a ten meter radius leaving the opponent safe being within the center of the blast. May only work at one opponent at a time.
Description: The user performs a pyramid like chakra cage around the opponent. The user can then constrict the cage to crush the opponent. While maintaining a triangle shaped handseal at all times the cage then constricts more till the opponent's bones is suddenly crushed. The cage takes a time of five rounds before it completely crushes an opponent. If the opponent is three class below that of the user, it takes a time of seven rounds before they are capable of pushing out of the cage, but of course they would not be capable of doing so for they will die within the cage. If the opponent is two classes below that of the user, it takes a time of six rounds before they are capable of breaking through but of course they will die because the opponent is to weak. If the opponent is one class below, it takes an amount of five rounds to break through. If the opponent is the same class as that of the user the opponent is capable of escaping within four rounds. For every rank higher the opponent is from the user they are capable of breaking free one round earlier. This technique is used when the opponent is unable to be moved, as well as if there is no one else to stop the opponent.
Limit: NinJutsu Specialist, or Clan Specialist
Kuchiyose no Jutsu (Jiin) (Summoning Technique (People)) |x||x||x| (10)(10)(90)
Rank: “D”, “C”, “A”
Skill: NinJutsu
Effect: A summoning technique that allows the user to summon a person the same rank and one rank above as the rank the user knows in the technique.
Special: "Handseals"
Drawback: User may summon only a user by Class depending on what rank they know the technique. Person must have same seal as the user performing the technique. Must have a scroll and seal.
Description: Picture 1-A; Picture 1-B, Picture 2-A; Picture 2-B, A technique where the user uses a seal on a Scroll to summon a person they know. The person who is being summoned must have the same seal as well in order to be summoned. User is unable to summon where other seals are located. The Person is the medium and you need that person in order to bring someone in. In order to summon someone “D” Rank, user must learn “D” Rank Kuchiyose no Jutsu (Jiin) (Summoning Technique (People)). In order to summon someone “C” Rank and “B“ Rank, user must learn “C” Rank Kuchiyose no Jutsu (Jiin) (Summoning Technique (People)). In order to summon someone “A” Rank and “S“ Rank, user must learn “A” Kuchiyose no Jutsu (Jiin) (Summoning Technique (People)).
Limit: Universal NinJutsu
Ninpou: Shuriken Souki (Ninja Art: Shuriken Recall) |x| (10)
Rank: D
Skill: Ninjutsu.
Effect: The user causes a thrown shuriken to revert it’s path.
Special: "Handseals"
Drawback: The shuriken can only follow the exact path they were thrown along.
Description: The user forms the hand seal, focusing chakra through any number of thrown shuriken. These shuriken will revert their paths, flying back to the original point from which they were thrown, following their original flight paths to an exact reverse.
Limit: Universal Ninjutsu.
Chakura Kyuin Jutsu (Chakra Absorption Technique) |x| (10)
Rank: "C" Rank
Skill: NinJutsu
Effect: The user is capable of draining a small piece of the opponent's chakra by pushing their arm off, making sure that they are close to the opponent.
Special: ---
Drawback: The user must have some sort of ground, or must be within close range of the opponent. What this means is that they must be at least couple of feet from the opponent in a maximum range, or they must have hold of something that is pure chakra such as chakra strings.
Description: The user focuses their own chakra within their body and pushes it towards their very hands. As the user does so they create a somewhat "vacuum" like effect within their own chakra along the palm of their hands. What this occurs is when the user grows close to the opponent and does a punching like motion the opponent will feel a small amount of chakra escape from their very own body and be used towards the user's own special like force. This can be used to further the strength of the user with their own chakra supply.
Limit: Anyone is capable of learning this technique.
Kiseki Youtai no Jutsu (Miracle Animation Technique) |x| (10)
Rank: "C"
Skill: Ninjutsu
Effect: Allows the user to move nerve-dead limbs.
Special: Dragon - Horse - Rat - Tiger
Drawback: Works for the legs only, and cannot perform Ninjutsu or Genjutsu while in operation. Lasts for 18 seconds (3 turns).
Description: Kiseki Youtai no Jutsu is a Ninjutsu that temporarily revitalizes the nerves in the legs of a normally paralyzed state. Once the needed hand seals have been formed, the user would channel chakra into the disabled legs that stimulate the nerves and allow electronic messages to be passed through into the muscles and joints, allowing for what would be considered normal mobility. This temporary usage of the legs would allow the user to carry out Taijutsu attacks, or stage escapes. Medics may also use this technique on another person in order to achieve the same effects. One simplly has to form the hand seals and press a hand to the desired limb to activate the technique.
Limit: Lightning Release, Must be a Ninjutsu Specialist or Medic
Ninpou: Kari Shuriken (Ninja Art: Hunting Shuriken) |x| (10)
Rank: C
Skill: Ninjutsu
Effect: The user causes shuriken to track their foes.
Special: "Handseals"
Drawback: The shuriken cannot be recalled until they hit something.
Description: The user forms the hand seal, channeling chakra into a number of thrown or held shuriken. Those shuriken, when thrown, will curve and turn in their flight paths to continue to follow their opponent. They gain no bonuses to speed, and as such can be foiled with a fast enough or clever enough defensive maneuver.
Limit: Universal Ninjutsu.
Ninpou: Shuriken Mokuzai Jiten (Ninja Art: Shuriken Lumber Spin) |x| (10)
Rank: C
Skill: Ninjutsu
Effect: The user causes a shuriken to spin intensely fast, greatly increasing it’s cutting power.
Special: "Handseals"
Drawback: --
Description: The user forms the hand seals, focusing chakra into held or thrown shuriken. The shuriken will begin to spin excessively fast, reminiscent of a saw blade. With this it gains enhanced cutting power, much like a saw blade does, to shear through wood, bite into stone, and slash the human body deeply.
Limit: Universal Ninjutsu.
Kekkai: Tengai Hōjin (Barrier: Dome Method Formation) |x| (60)
Rank: "B"
Skill: NinJutsu
Effect: This barrier allows the user to detect the movements and position of any enemy that steps within it.
Special: "Handseals"
Drawback: User must be stationary.
Description: Picture With this technique the user is able to know exactly where an opponent may be depending on where they may be within the actual length of the barrior. Now this technique has one purpose, To know where an opponent is and dectect their movements when they are in within the barrier. This technique is very helpful against those who are invisible by NinJutsu means, or just plain hiding. With this technique the user pushes out a barrier of chakra that shoots out in all directions to where depending on the user's class level the further this barrier can go. This barrier is in a half sphere dome in which covers around and above the user, however does not cover below the user. Those in the barrier are detected and their their movements is known as well as location. Depending on the Class level depends on how far the user is able to push out the barrier.
"D" Class - 10 meter radius.
"C" Class - 15 meter radius.
"B" Class - 20 meter radius.
"A" Class - 25 meter radius.
"S" Class - 30 meter radius.
Limit: Universal NinJutsu Technique
Ninpou: Nisemono Shuriken Saiken (Ninja Art: Liar Shuriken Bond) |x| (60)
Rank: B
Skill: Ninjutsu.
Effect: The user hides an invisible assassination wire with chakra between a pair of thrown shuriken.
Special: "Handseals"
Drawback: Only one line can be created at a time, the foe must pass between the shuriken.
Description: The user throws two shuriken flying parallel to each other at an opponent, connected by a wire. When the user forms the hand seals, chakra focuses between the two into the wire, making it invisible and greatly increasing it's cutting strength. These lines are invisible to the unaided eye and are sharp as cutting steel, capable of slicing flesh and bone in half with relative ease.
Limit: Universal Ninjutsu.
Chakura Shinkuu no Jutsu (Chakra Vacuum Technique) |x| (60)
Rank: B
Skill: Ninjutsu.
Effect: The user channels the chakra absorbing effect of Chakura Kyuin over their whole body.
Special: "Handseals"
Drawback: The user still must touch the opponent or grasp ahold of a pure chakra creation.
Description: The user focuses the power of Chakura Kyuin all around their body, creating a fiery blue glow that wraps all around their form. Whenever the user is touched on any part of their body, the chakra will begin to drain from the foe. This is a more concentration intensive technique than the Chakura Kyuin, and it drains more energy to maintain. The user can only hold this effect on their whole body for a total of three rounds at most.
Limit: Universal Ninjutsu. Must know Chakura Kyuin.
Chakura Sabaki Koudo (Advanced Chakra Drain) |x| (60)
Rank: B
Skill: Ninjutsu
Effect: The user expands their control over the Chakra Absorption technique, increasing their draining potential.
Special: --
Drawback: The user still must touch their opponent either by a chakra connection (such as strings) or bare skin in order to drain their chakra.
Description: The user focuses a greater quantity of chakra into their hands than normal, in order to create a much stronger ‘vacuum’ effect of chakra absorption. This allows them to drain chakra at a much faster and heavier rate, akin to ten percent of the person’s chakra being drained per full six seconds they are in contact with the foe. Lesser amounts of contact, such as passing touches, drain lesser amounts. The chakra conversion is weak, however, and only one half of the chakra drained is supplied to the person who absorbs it.
Limit: Must know Chakra Kyuuin. Universal Ninjutsu.
Chakura Sabaki Mahi (Chakra Drain Paralysis) |x| (60)
Rank: B
Skill: Ninjutsu
Effect: The user paralyzes the opponent briefly through chakra drain.
Special: --
Drawback: The user must have physical contact with the opponent’s flesh. Only affects one appendage per strike.
Description: The user furthers their mastery of Chakra Drain with this technique, learning to extract chakra entirely from a single part of the opponent’s body as they drain. When using this technique, the foe will strike the opponent with Chakra Drain active, extracting chakra purely from one limb and temporarily rendering it useless for one round, plus an additional round for every rank below the user’s the foe is, eg. if the user is B rank and the foe is D rank, the paralysis lasts for three rounds. If the head is caught with this technique, the paralysis effects the whole body.
Limit: Must know Chakura Sabaki Koudo. Universal Ninjutsu.
Last Edit: Jan 17, 2015 at 4:23am by Usiel L'Espérance
Meisai Gakure no Jutsu (Hiding Camouflage Technique) |x| (90)
Rank: "A" Rank
Skill: NinJutsu
Effect: After forming the needed handseals, the ninja can grant them self near invisibility. This technique enables the user the capability of becoming invisible within the opponent's naked eye.
Special: "Handseals" holds Half Rat Sign
Drawback: Eyes that can see Chakra is capable of seeing through this technique.
Description: The user quickly performs the corrected handseals. As the user does this the user's chakra slowly pours over the user in a melding style way as the chakra begins to take the form of the background. This makes the person seem as if he or she is invisible. A technique used and known through out.
Limit: NinJutsu Specialist or Clan Specialist.
Sealing Technique: Triangle Seal |x| (90)
Rank: "A"
Skill: NinJutsu
Effect: The user does some quick hand seals and a triangle seal forms around the opponent. Before the opponent can react, the triangle seal absorbs the opponent and sends them up in the sky. After the jutsu was used, a big triangle was left in the ground.
Special: "Handseals"
Drawback: ---
Description: Picture The user performs the necessary handseals needed. The user then pushes their chakra forward up to thirty meters in distance in front of the user. From where the user is and up to the thirty meters the user is able to create a triangular prism made out of pure chakra that is created in a fifteen meter three sided equilibrium triangular prism. Before the opponent may react if caught inside the prism the chakra created for this prism is condensed and acts like a soda bottle being shaken rapidly as the chakra is poured into the prism condensing greatly until finally the opponent that is inside the Triangle Seal is suddenly launched high into the air. The opponent is able to escape this jutsu, however if they are caught inside, they must brace for a ride of their life as the opponent inside is suddenly launched with great force high into the air blasting them up a good two hundred meters into the sky. From there, it’s up to the opponent as to how they are able to get down, however the sheer force used in this technique there is a chance that their bones could very well be broken. Depending on the user's Class level depends on the actual force the chakra is created in order to break bones.
"C" Class - 20% - Chance of Bones Breaking
"B" Class - 30% - Chance of Bones Breaking
"A" Class - 40% - Chance of Bones Breaking
"S" Class - 60% - Chance of Bones Breaking
Limit: Universal NinJutsu
Jibaku Mandara, 自爆曼荼羅, (Self-destruction Mandala) |x| (90)
Rank: "A" Rank
Skill: NinJutsu
Effect: A technique where the user envelopes the opponent in a chakra like pyramid cage attack around the opponent squeezing the opponent to death.
Special: Handseals, Must maintain a triangular shape like seal in order to maintain the technique.
Drawback: Depending on the strength of the opponent as well as the strength of the user, the technique is capable of faltering and being destroyed by the opponent. When the cage is destroyed the cage destroys a wide range area of a ten meter radius leaving the opponent safe being within the center of the blast. May only work at one opponent at a time.
Description: The user performs a pyramid like chakra cage around the opponent. The user can then constrict the cage to crush the opponent. While maintaining a triangle shaped handseal at all times the cage then constricts more till the opponent's bones is suddenly crushed. The cage takes a time of five rounds before it completely crushes an opponent. If the opponent is three class below that of the user, it takes a time of seven rounds before they are capable of pushing out of the cage, but of course they would not be capable of doing so for they will die within the cage. If the opponent is two classes below that of the user, it takes a time of six rounds before they are capable of breaking through but of course they will die because the opponent is to weak. If the opponent is one class below, it takes an amount of five rounds to break through. If the opponent is the same class as that of the user the opponent is capable of escaping within four rounds. For every rank higher the opponent is from the user they are capable of breaking free one round earlier. This technique is used when the opponent is unable to be moved, as well as if there is no one else to stop the opponent.
Limit: NinJutsu Specialist, or Clan Specialist