where i can get some space [ open ]
Dec 20, 2017 20:19:34 GMT -7
Post by neko bo beko on Dec 20, 2017 20:19:34 GMT -7
Observation
Rank: "E"
Skill: Sophisticated Skill
Effect: User's senses allow the user to notice find details and alert the user to danger.
Special: ---
Drawback: ---
Description: Relevant Abilities: Acuity Skill. Die Rolls: 1 Die Roll. Check Requirement: Game Master/Described. This skill focuses certain powers of observation - sight, smell, hearing, and touch. A failed check indicates that the character is oblivious until the thing is pointed out to him. This skill is important for ferreting out advancing enemies or ambushes, generally real-time events and actions occurring, versus scrutiny, which covers static objects or areas. A Game Master may roll an Observation skill check for the Character any time there is an NPC, creature, event or happening that a character might notice, even if they did not specifically state that they are monitoring their surroundings. Characters are capable of noticing any event within their perception; this skill will typically be used as a competing check against another's attempt to avoid detection (stealth, etc). Observation reveals only facts, not motivation. Some practical applications of Observation follow:
Limit: Must learn from Skills.Able Learner;
When learning a skill, the skill states how many times a die roll may be applied to show how much they learned within that skill. Example, when a user learns "Botany" they gain 5 die rolls. This "trait" increases the amount of die rolls by 1.5 rounded to the highest number at 1 die roll per learning, however any number higher than 1 die roll is rounded down. For example: User learns Botany and gains 5 die rolls. With this Trait they will gain 7 die rolls. However if a user learns Lockpicking they normally get 1 die roll, however with this Trait they will gain 2 die rollspost 1: 0/5 TP, ?/125 SPSitting on Ōmo's back, the two trek into the land of grass. Harue keeps her eyes on the surroundings, acutely aware of her position outside of the village. She was left open, unguarded by the walls of her home out here, and the sun beating down on her was only half of the giveaway. In the village, too many buildings and structures casted too many shadows, but out here everything was bright and pristine. She notices the shift in the air, like the world smells different out here; almost cleaner, in a way. Distinctly, she can smell grass. Fresh cut or wet, it was no matter; her nostrils were full of grass. It was fitting, for the land.That's how it starts, wanting to be able to survey better. To observe, to understand what's around her; it could help in some cases. She keeps a hand on top of Ōmo's head as they stroll leisurely through the serene meadows, the yellowing grass crunching barely under Ōmo's large paws.