Skills Training
Jul 4, 2018 8:07:29 GMT -7
Post by Nisho on Jul 4, 2018 8:07:29 GMT -7
Support Issue: Other
The Issue: So I want to max out tracking in one shot. Due to a trait I have elected to put 20 SP in it and I get a +1 die with each learning. With the +1 die, and 5 die for learning, it's 60 TP to max. Determine the 20 SP which can equal to (median is 7.5 (so roughly 13.3 TP). Subtract 20 TP from 25 and get a remainder of 5 SP, 7.5-5 you get a remainder of 2.5. Transfer to consecutive die of 1-8 (median is 4) divide 50 by 4 (median) = 12.5 -4(plus one die) = 8.5 TP, transfer to consecutive die of 1-3, median is 2. (75(skill die cap)/2) = 37.5-2 (plus one die)= 35.5 TP. Next consecutive die is 1-4, median is 2.5. 100(die cap)/2.5 = 40-2.5(plus one die)= 37.5 TP. Add up all of the sums = (84). 60 is max. 60-84= -24. So I need 24 TP to max out the skill. Would someone verify this please? The math is excluding the plus 10 I choose for observation or tracking.
Tracking
Rank: "D"
Skill: Sophisticated Skill
Effect: User excels at following trails and tracks left by others.
Special: ---
Drawback: ---
Description: Relevant Abilities: Perception Skill. Die Rolls: 5 Die Rolls.
Hunter
Rank: "C"
Skill: Heritage Trait
Effect: User was a great hunter and tracker.
Special: ---
Drawback: ---
Description: User has +20 Skill points to divide as they wish among Botany, Herbalism, and Tracking. At each Class Level the user gain an additional +5 Heritage skill Points to place in any one of these skills. User gains +1 Heritage Points per die roll when learning the skill. User must choose in having +10 in Observation, or Tracking. User is comfortable in the wilderness. User also gains a +10 competence bonus on all Botany, and Tracking checks. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
+1 Skill Points per Die Roll
Die Rolls 5 TP 10 TP
7 25 50
5 30 60
3 50 100
2 75 150
1 150 300
Link:
The Issue: So I want to max out tracking in one shot. Due to a trait I have elected to put 20 SP in it and I get a +1 die with each learning. With the +1 die, and 5 die for learning, it's 60 TP to max. Determine the 20 SP which can equal to (median is 7.5 (so roughly 13.3 TP). Subtract 20 TP from 25 and get a remainder of 5 SP, 7.5-5 you get a remainder of 2.5. Transfer to consecutive die of 1-8 (median is 4) divide 50 by 4 (median) = 12.5 -4(plus one die) = 8.5 TP, transfer to consecutive die of 1-3, median is 2. (75(skill die cap)/2) = 37.5-2 (plus one die)= 35.5 TP. Next consecutive die is 1-4, median is 2.5. 100(die cap)/2.5 = 40-2.5(plus one die)= 37.5 TP. Add up all of the sums = (84). 60 is max. 60-84= -24. So I need 24 TP to max out the skill. Would someone verify this please? The math is excluding the plus 10 I choose for observation or tracking.
Tracking
Rank: "D"
Skill: Sophisticated Skill
Effect: User excels at following trails and tracks left by others.
Special: ---
Drawback: ---
Description: Relevant Abilities: Perception Skill. Die Rolls: 5 Die Rolls.
Hunter
Rank: "C"
Skill: Heritage Trait
Effect: User was a great hunter and tracker.
Special: ---
Drawback: ---
Description: User has +20 Skill points to divide as they wish among Botany, Herbalism, and Tracking. At each Class Level the user gain an additional +5 Heritage skill Points to place in any one of these skills. User gains +1 Heritage Points per die roll when learning the skill. User must choose in having +10 in Observation, or Tracking. User is comfortable in the wilderness. User also gains a +10 competence bonus on all Botany, and Tracking checks. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
+1 Skill Points per Die Roll
Die Rolls 5 TP 10 TP
7 25 50
5 30 60
3 50 100
2 75 150
1 150 300
Link: