Some people walk in the rain, others just get wet (Training)
Jul 16, 2018 18:10:26 GMT -7
Post by Hamura on Jul 16, 2018 18:10:26 GMT -7
History, Local (Land of Rain)
Rank: "E"
Skill: Academia Skill
Effect: The character with this skill is a storehouse of facts about the history of a country.
Special: ---
Drawback: ---
Description: Relevant Abilities: Intelligence Skill. Die Rolls: 5 Die Rolls. Check Requirement: Described. Characters with this skill can train 1 Country (declared when the skill is chosen) to gain knowledge of the Country History. A character may acquire additional Countries by choosing this skill again. The character with this skill is a storehouse of facts about the history of a country. User has knowledge of legends, personalities, inhabitants, laws, customs, traditions, and even humanoids of a Country. For example, the character will know when the ruined tower on the hill was built and who built it (and what happened to him). User knows what great heroes and villains fought and fell at the old battlefield and what great treasure is supposed to be kept in a local temple. User even knows how the mayor of the next town miraculously grew hair on his balding pate. The Game Master will provide information about local sites and events as the character requests it. Furthermore the character can try to retell these events as entertaining stories. Once the subject is chosen, the user can attempt a skill check and, if successful, add that tale to their repertoire. This skill also provides the character with knowledge of the codes of law be they formal statutes or informal rules. Synergy: A user with Local History gives a +5 per Mastery Level Synergy Bonus to Investigate when Coaxing. Some practical applications of Local History follow:
Limit: Must learn from Skills.
_______________________
As the torrential rains kept beating down upon his umbrella, Hamura tried to ignore the fact that his boots were starting to get soaked while his socks got drenched along with them. Still, part of him was enjoying the break from all the dry heat of the daytime and the sheer cold of night when in the land of Wind. Having already established that, due to the mountains surrounding the land of Wind, mixed with the fact that there was a near instant change in temperature as soon as one got to the other side of them from the land of Rain, all clouds that came from the mainland and moved across the land of Rain would be stuck there.
Rank: "E"
Skill: Academia Skill
Effect: The character with this skill is a storehouse of facts about the history of a country.
Special: ---
Drawback: ---
Description: Relevant Abilities: Intelligence Skill. Die Rolls: 5 Die Rolls. Check Requirement: Described. Characters with this skill can train 1 Country (declared when the skill is chosen) to gain knowledge of the Country History. A character may acquire additional Countries by choosing this skill again. The character with this skill is a storehouse of facts about the history of a country. User has knowledge of legends, personalities, inhabitants, laws, customs, traditions, and even humanoids of a Country. For example, the character will know when the ruined tower on the hill was built and who built it (and what happened to him). User knows what great heroes and villains fought and fell at the old battlefield and what great treasure is supposed to be kept in a local temple. User even knows how the mayor of the next town miraculously grew hair on his balding pate. The Game Master will provide information about local sites and events as the character requests it. Furthermore the character can try to retell these events as entertaining stories. Once the subject is chosen, the user can attempt a skill check and, if successful, add that tale to their repertoire. This skill also provides the character with knowledge of the codes of law be they formal statutes or informal rules. Synergy: A user with Local History gives a +5 per Mastery Level Synergy Bonus to Investigate when Coaxing. Some practical applications of Local History follow:
Limit: Must learn from Skills.
_______________________
As the torrential rains kept beating down upon his umbrella, Hamura tried to ignore the fact that his boots were starting to get soaked while his socks got drenched along with them. Still, part of him was enjoying the break from all the dry heat of the daytime and the sheer cold of night when in the land of Wind. Having already established that, due to the mountains surrounding the land of Wind, mixed with the fact that there was a near instant change in temperature as soon as one got to the other side of them from the land of Rain, all clouds that came from the mainland and moved across the land of Rain would be stuck there.