Hackro (2/3)
Mar 8, 2008 13:18:57 GMT -7
Post by qts on Mar 8, 2008 13:18:57 GMT -7
Name: Hackro Senka
Age: 12
Height: 5 foot 2
Weight: 175 lb
Gender: Male
Alignment: True Neutral
Birth Country: Fire
Village: Waterfall
Special:
NinJutsu Techniques:
Age: 12
Height: 5 foot 2
Weight: 175 lb
Gender: Male
Alignment: True Neutral
Birth Country: Fire
Village: Waterfall
Special:
Ninjutsu SpecialistSecondary Weapons:
Taijutsu Specialist
~Anbu~(furture)
Releases: Earth, Water, Wood
6 Kunai(6 slots)Primary Weapon:
2 light bombs (2 slots)
2 smoke grenades (4 slots)
3 pouches (3 slots)
~Nothing~Personality:
The personality is quite werid because he might turn on you in a heart beat like a crazed tiger. He loves to have fun with other people but for some reason they never stick around him that often. He loves to train to become stronger as a shinobi and he also loves to fight other shinobi as well. He loves the challenge that will test his strength and he loves to spend time with friends. He hates shinobi that think they are the thing he will go all out to try to fight people with egos. He also hates to lose.Appearance:
Bloodlimit: ~NONE~
Hackro is a 5 foot long haired young man with blue hair and a white scarf that flows in the wind. His jump suite holds all of his weapons for a easy grab and kill. On the top of his head is his luck hat that sits upon his head to block the suns razes form his face so his skin will not be damaged. He is a little pail skin but only on certain places like around his forehaed, his eyes wears bags below them as if he is always sick or tired all the time. On his cheaks are red marking that repersent a true warrior spirt that lies inside if him. His eyes glow with the a blueish color .
NinJutsu Techniques:
Suiton - Kokuun no Jutsu (Black Clouds)GenJutsu Techniques:
Rank: "C" Rank
Skill: NinJutsu
Effect: A technique in which a user creates a form of black clouds that may be used in conjunction with a Fire type of technique do to the flamible components.
Special: Handseals
Drawback: ---
Description: : This is a water based technique. After forming the necessary hand seals, a black mist will emit from the user’s body and rise into the sky. Black clouds will form, releasing a flammable rain of oil onto the targets. The oil is easily flammable and can cause Katon techniques to backfire, hurting the Katon user with the technique instead. Affects Katon attacks used after this technique is used and lasts for two turns or until a Katon technique is used that burns the oil.
Limit: Water Release
Mizu Bunshin no Jutsu (Water Clone)
Rank: "C" Rank
Skill: NinJutsu
Effect:
Special: Handseals
Drawback:
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited; however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. When first learned the user is capable of having or capable of creating up to Five Clones. Each time learned the user learns this technique the number of Clones is capable of increasing by one. The maximum amount of clones is Ten for the Difficulty Class of D Rank. For each Difficulty Rank Increase the number increases by five of maximum but learning is still one per learned.
Limit: Water Release
Doton Soushi no Jutsu (Rock Creation Technique)
Rank: "D" "C" "B" "A" "S"
Skill: NinJutsu
Effect: A technique where the user takes the time to formulate, or create Rock in order to use other types of techniques for great usages.
Special: "Handseals"
Drawback: Must be learned more and more in order to be capable of performing better, and capable of producing more Rock like formations for other types of techniques. Can not be used on Sand
Description: What occurs is that the user takes the time to push down into the ground their own chakra. As the user does this the user takes the earth like materials found within the ground which is the components of soil as they begin to formulate and harden them all around in order to create harden rock like materials. The user may slam their hands against the ground in order to use this technique or just by pushing their chakra down to the ground. A user can gain the capability of grabbing onto the very ground and molding a piece of earth into a hardened like rock. The more the user learns and the higher the Difficulty class the user becomes the more they are capable of mastering this type of technique. When first learned the user is only capable of formulating rock into the size of their hand. When the user learns the "C" Rank version this type increases to five meters in radius. Each time learned after that the distance increases by ten feet giving a total distance of thirty five meters in a radius distance. For each Difficulty class the User is the larger number this distance becomes. Each Difficulty class after C The distance increases by Ten meters. This means that if a user becomes S Rank in Difficulty Class and learns the S Rank Version of this technique the user is capable of formulating Rock within a Seventy Five meters Radius.
Limit: Needs the Earth Release
Moku Kawarimi no Jutsu (Wood Replacement Skill)
Rank: "D" Rank
Skill: NinJutsu
Effect: A technique that switches a user with a wood technique created by a user of the Wood Release
Special: ---
Drawback: ---
Description: By using the Kawarimi no Jutsu the user is capable of using any wood technique that is in the user's disposal in the short distance and is capable of instantly switching the user with the wood technique away from harm's way.
Limit: Must have the Wood Release
Mokuton: Ru-tsu ki Wana no Jutsu (Roots That Snare)
Rank: C
Skill: Ninjutsu
Effect: Roots grow out from the ground rapidly and wrap themselves around the opponents feet.
Special: Rabbit, Rat, Ram
Drawback: If the technique is caught early, the roots are not thick and are easy to break out of.
Description: Thick green roots come out of the ground and wrap themselves around the opponents legs. The longer the jutsu exists before it is countered, the more roots wrap themselves around the opponent and the higher they extend upwards. If the jutsu is not countered, eventually the opponent’s body will be completely ensnared.
Limit: Mokuton no Jutsu
~None for right now~TaiJutsu Techniques:
~None for right now~History:
Hackro grew up around the outskirts of the waterfall village right around the village gates of the capital. He lived with his grandmother and his uncle that were retired shinobi. Hackro was born in the land of Fire but raised in the waterfall vilage after the death of his parents which is still unknown to this day. All was good at times as he finally learned who he really was a son of a former high ranked Anbu officer that was when he started his training. He learned a few techniques seeing that both the people who were raising him were once shinobis them selfs, but something amazing happened to him one day when he found out that he could move would as a way of attack. Hackro knew that he would have to follow his parents foot steps and become Shinobis also so he headed out to the nearist village he could find and started on his training to become one of the best shinobi that ever was.
~The Past~
Hackro's dad was a high rank Anbu officer in the village hidden in the leafs. One day the village was attack by some unknown shinobi that came in an distroyed almost the whole village, his dad was in the front lines trying to protect the village at all cost but his life was lost in the battle for the leaf. His mom life was also lost her life trying to save the village also, the only reason why Hackro made it out alive was because of his uncle was one of the strongest shinobi in the waterfall had rushed in to save him from danger so he would live another. This grandmother gave him the name because he found away a way to get inside of her life, as she was about to kill herself the night before.