Deddo Meitei (done)
Dec 4, 2007 15:55:07 GMT -7
Post by Kalin666 on Dec 4, 2007 15:55:07 GMT -7
Name: Deddo Meitei
Age: 15
Height: 5ft 9
Weight: 153 lbs
Gender: Male
Alignment: Chaotic Neutral
Birth Country: Rain
Village: Non Ninja
Special:
NinJutsu Techniques:- GenJutsu Techniques:- TaiJutsu Techniques:
Age: 15
Height: 5ft 9
Weight: 153 lbs
Gender: Male
Alignment: Chaotic Neutral
Birth Country: Rain
Village: Non Ninja
Special:
Taijutsu MasterSecondary Weapons:
Mercenary
30 smoke bombs (15 Slots)Primary Weapon:
SakePersonality:
Rank: Tiny: "D" Small: "D" Medium: "C" Large: "C" Huge: "B"
Type: Secondary, Main
Effect: This allows the user to get drunk, and allows a drunken fighter to become stronger, to become more endurance in hand to hand combat that deals with Bludgeoning, and elemental attacks that does not deal with drawing blood, such as piercing, or slashing.
Special: Must buy at an Alcoholic location such as an Inn, or a Shop that carries Sake.
Drawback: If to much is consumed the user will be exposed to Alcohol Poisoning. A "D" Class User has an Alcohol exposure of 5 Liters. If the user drinks past the Liters they undergo Alcohol Poisoning. They first pass out, and in a matter of ten posts without getting medical treatment, they die. "C" Class the User is capable of drinking 7 Liters without the effect of Alcohol Poisoning occurring. "B" Class the user is capable of drinking 9 Liters before under going Alcohol Poisoning. "A" Class is 11, and "S" Class is 13. This counts per day.
Description: Tiny = Half a Liter, Small = 1 Liter, Medium = 2 Liters, Large = 5 Liters, Huge = 60 Liters. The user is only allowed to drink 2 Liters for maximum effect. There is no effect past then that of two meters. For Half a Liter of a drink the user begins to start drinking. They begin to take in the effects. Their capability of enduring is slightly stronger. Their Endurance is point five times stronger against techniques that deals with bludgeoning techniques, or elemental techniques that does not draw one's blood. One Liter enables the user to have endurance of one times towards Bludgeoning Techniques or Elemental Techniques that does not draw blood. This goes up all the way to Two Liters. Two Liters gives endurance of two times normal rate. Every time when the user draws blood from a piercing, or slashing attack, it takes away the effects of one liter. This does not get confused on how much a person can confuse, just the endurance level. The Alcohol Level is still the same, and does not go down. The user must wait a full day before the Alcohol consumption to reset among itself. The Alcohol Level of effectiveness goes down Half a Liter Per Hour, but not Alcohol Consumption.
Limit: Anyone is capable of buying. The effects only happens to those who is a Drunken Fighter. Whenever someone orders a drink, they must spend this much in any restaurant, inn, or any other place that serves drinks.
Cost: Tiny: 750 ; Small: 1,500 ; Medium: 3,000 ; Large: 7,500 ; Huge: 90,000 Refills: One Third of Price
A little cold- when first meeting him, Deddo barely responds to most people. He stays like this towards people unless they mention money or buy him some sake, then he opens up.Appearance:
Alcoholic- He loves to be drunk, more than he likes his own life. He usually drinks weak stuff to save money, but if sake is what he has on hand, it goes down fast. His biggest mistake is taking sake as payment instead of money.
Wild- If he's drunk or has a hang over, he does the first thing on his mind. It may be to bust up a place or listen the wind, no one tells him to do something unless he wants to. His only exception to this is when he really needs money or thinks he needs to be drunk again.
Moody- He can be nice or mean at any time. It's hard to know when because it could be you that did something, or just a thought going through his head at the wrong time. He usually is rude or mean if you ask about his past.
Body- thin, well made body of lean muscle; short, curly blonde hair that is pointed in random directions; light blue eyes that seem to glow in the sun; a small scar on the upper part of the right arm, self made counting the times he has failed.Bloodlimit: -
Update: Deddo's back is brutally scared on the mid and upper areas
Clothes- dark blue vest that does not come together in the middle, dark blue pants that are almost a tight fit with a large pocket on the right side, thin cloth shoes that are thicker on the bottom of the feet.
Update:Dark blue vest is no longer part of Deddo's clothes
NinJutsu Techniques:- GenJutsu Techniques:- TaiJutsu Techniques:
Paiken (Cup Fist)History:
Rank: E
Skill: Taijutsu
Effect: (In description)
Special: --
Drawback: --
Description: This stance is supposed to mimic the user holding a cup. This puts the character’s hand in a good position for blocking and striking, keeping the hands and arms of the user ready for a wide variety of techniques, and makes the shoulders ready for explosive movements. The wrist is in a position where it can easily strike or block, and the fingers are curled in with the index finger hooked out, which helps in trapping an opponent's arms while blocking. The arms can be used for short or long range techniques, as well as the elbows, combined with various feints and strikes.
Limit: Must be Drunk to do.
White Tiger Washes Face
Rank: C
Skill: Taijutsu
Effect: (in description)
Special: --
Drawback: --
Description: First the user leaps forward to kick the opponent in the face with the right leg, landing and then repeating the exact same kick a second time. Afterward, the user places their left hand over the top of their right, turning them so that the palms face themselves. Finally the user thrust their hands forward, striking the opponent in the face and sending them staggering backward.
Limit: Must be drunk to do.
Snake Eyes
Rank: D
Skill: Taijutsu
Effect: (in description)
Special: --
Drawback: --
Description: This technique is simple and slightly childish. The user lifts his right hand, bending only the middle finger, holding it down with the thumb while keeping the other three fingers extended. Moving in close to the opponent, the user strikes out with that same hand, poking the opponent in the eyes and blinding them for a few seconds (1 turn), allowing the user to follow up with another technique.
Limit: Must be drunk to do.
Gouken no Kamae (Iron fist stance)
Rank: E
Skill: Taijutsu
Effect: Once in this stance one’s speed and strength increases due to positioning of muscles and limbs.
Special: None
Drawback: None
Description: Not exactly a technique, but a fighting style. It packs tons of speed and power and relies on the user's physical strength and fitness. It is also the prime holder of the majority of Konoha's elite taijutsu techniques. Standing with one arm behind their back and one extended, the user is ready for a quick strick with their fists and feet. This leaves them open for quick spins and jumps that will power their attacks.
Limit: none
Konokha Senpu (Konoha Hurricane)
Rank: D
Skill: Taijutsu
Effect: Spinning quickly at an upward angle, the user kicks their opponent in the jaw sending them HIGH into the air and open for another attack.
Special: None
Drawback: Leaves the user open if they miss
Description: With a powerful spin kick at the opponent’s jaw, the user sends their opponent high into the air. This is a more effective way of sending opponents flying than Dynamic Entry.
Limit: Must know Gouken no Kamae
Dainamikku-Entori (Dynamic Entry)
Rank: D
Skill: Taijutsu
Effect: Jumping forward with a kick to the opponent’s face, the user sends the opponent flying
Special: None
Drawback: Leaves the user open after the kick if dodged.
Description: Nothing more than a flying jump kick straight to the face. Used as an opening attack. The user jumps straight at their opponent one foot forward hoping to knock them back.
Limit: Must know Gouken no Kamae
Konoha Boufuu (Leaf Winding Wind)
Rank: C
Skill: Taijutsu
Effect: Jumping into the air and spinning, the user brings their head down in a drop kick atop the opponent’s head. This can cause a concussion if a direct hit is made or can cause dizziness if only slightly hit.
Special: None
Drawback: During the spin the user is open to attack.
Description: Jumping into the air in mid spin, the user builds up speed and power using centrifugal force down atop an opponent’s head. This attack can cause a concussion or dizziness if landed correctly.
Limit: Must know Gouken no Kamae
Deddo Meitei was born into a small mercenary group in the Land of Rain. His dad was skilled in the style of Drunken Fist and his mom fought with the Iron Fist style. His mom started his early train at the age of five teaching he the Iron Fist, but didn't have the time to teach much. At eight, His father started to teach him Drunken Fist when he had the extra sake to, but, like his mom, didn't find enough time to get far.
At ten Deddo was abandoned in the middle of the Rain Capitol, left to fend form himself with just the scrolls to learn Iron and Drunken Fist styles. Alone and barely getting by, he learned his family and their group were wiped out the same day he was abandoned while doing a job. After finding out, he almost drank himself to death. Just before he would go to far he stoped and decided be a mercenary like his parents, and trained a little more in Drunken Fist.
At fifteen he got his first major asignment and failed it horribly. He made a shallow cut into his right arm to remember it. With his wondering around town, he likes to be called "The Wondering Spirit of Rain." He usually moves around the Rain's Capitol doing whatever he wants. Drunk or otherwise, he moves around town getting drunk or recopping from a hangover untill he gets his next job.