Tenshi Ri-to
Jun 12, 2008 20:03:03 GMT -7
Post by Tenshi Ri-to on Jun 12, 2008 20:03:03 GMT -7
Name: Tenshi Ri-to
Age: 14
Height: 5'4
Weight: 110 lbs.
Gender: Female
Alignment: Chaotic Neutral
Birth Country: Fire
Village: Sound
Special:
NinJutsu Techniques:
Age: 14
Height: 5'4
Weight: 110 lbs.
Gender: Female
Alignment: Chaotic Neutral
Birth Country: Fire
Village: Sound
Special:
NinjutsuSecondary Weapons:
Sound Release
Fire Release
Wind Release
Taijutsu
Krav Maga (yellow belt)
x5 kunai (5 slots)Primary Weapon:
x15 shuriken (5 slots)
x8 exploding tags (2 slots)
x3 hikari (3 slots)
Broad Sword (katana)Personality:
Tenshi, at first, comes off as harsh and cold, and the rumors that she never lets go of a grudge are not completely unfounded. When she is not sure of how to react to a situation, she becomes haughty and sarcastic. In reality, though, she is a quiet but confident girl. She lives by the values honor, courage, and commitment, but she also lives by the phrase "to thine own self be true". If she wants to laugh, she will laugh. If she wants to cry, she will cry. If she wants to sing, she will sing, and if people tell her to shut up, she will glare at them and sing louder.Appearance:
Preferring simplicity to theatricality, Tenshi keeps her long, auburn hair pulled back in a tight, spiky bun, her bangs falling over her left eye. Her dark green eyes are haunted and show plainly the focused willingness to kill characteristic of most ninjas, but, miraculously, they still hold a spark of laughter. Two small, gold hoops and a gold stud adorn each ear and accentuate her tanned skin. Tenshi wears her headband loosely around her neck, flanked by the high collar of a long, black double-breasted coat that, even when worn open, hugs her form flatteringly. Beneath the coat, she wears a white tank top, dark blue jeans, and black four-inch heeled boots. The heels may seem impractical, but when people teased her about her relatively short stature, she immediately bought the boots and trained herself to be just as effective in them as in flats. Her back bears two large, vaguely wing-shaped scars over her shoulder blades, mementos from her flight through the woods all those years ago, but few people ever see the burns due to her coat. Scars from the fire also riddle her left arm, ending on the back of her hand in the shape of tongues of flame. Her katana, she wears strapped across her back, the hilt extending over her right shoulder.Bloodlimit: N/A
NinJutsu Techniques:
*Himei no Jutsu (Shriek)GenJutsu Techniques:
Rank: "C" Rank
Skill: NinJutsu
Effect: A technique in which the user screams forth in a brilliant fashion to where the oponents around in an area is unable to hear while making their bodies numb creating the feel of non movement for other types of attacks that may occur.
Special: ---
Drawback: The user takes hit by the exact type of technique. Read Descriptions in order to gain a better understanding.
Description: This technique has three seperate tiers for both the opponent and the user. Depending on the very range of the attack and where the opponent is what matters for this type of technique. The user's difficulty class is what seperates the magnitude of the attack as well. The technique has a range of twenty meters for the basic D Class Ninja. When the user opens up their mouth they concentrate on the very vocal chords of their throat and push forth in all directions a massive scream capable of great damage is thrown out. For every difficulty class the range increases by five meters with a maximum of fourty meters for S Class. For any opponent that is within one third of distance from the user the opponent is unable to hear for three posts, feels nautious for two posts, and can mot move for one post. For any opponent that is within two thirds distance from the user the opponent is unable to hear for two posts, feels nautious for one post. For any opponent that is within three thirds distance from the user the opponent is unable to hear for one post. No matter what Class the user is in the user is unable to hear for three posts.
Limit: Sound Release
*Katon - Goukakyuu no Jutsu (Great Fireball Technique)
Rank: "C" "B" Rank
Skill: NinJutsu
Effect: The user is capable of performing a few handseals in which gives them the capability of blowing a large body of fire in size of a large sphere that has great fire proportions and explosive capabilities.
Special: "Handseals"
Drawback: Depending on the Rank, is dependent on how strong or how much the user is capable of doing with the Goukakyuu no Jutsu.
Description: The user quickly performs a few handseals. The user then places the hand over their mouth creating a small like circle. This technique in turn is then to help the user control the great flame. The use then blows out and creates a large fireball that twice the size of a normal human body. When the "C" Rank version is first learned the user is only capable of blowing out the Great Fireball that is can not be moved or go anywhere else. This also means that the technique does not explode in a fieiry explosion, but burns greatly to anyone that is caught within the technique. When the user learns the "B" Rank version then the user is capable blowing the Great Fireball into the distance, sending it away from the use it to hurl towards the very opponent. This technique is only capable of going into a straight line and this is capable of having the size three times the size of a human body. This technique when launched at an opponent then becomes dangerous because at this point the technique can explode causing even more devastating damage.
Limit: Must have the Fire Release
*Katon - Housenka no Jutsu (Mythical Fire Phoenix Technique)
Rank: "C" Rank
Skill: NinJutsu
Effect: The user is capable of spiting out, or emitting out a series of small fireballs in the size of a six inches to a foot in diameter to where the user is capable of hurling them towards the opponent.
Special: "Handseals"
Drawback: The user is only capable of hurling out five small fire balls towards the opponent at one time.
Description: The user performs a few quick handseals as they quickly take the same concept as that of the Goukakyuu no Jutsu. The user then spits out or hurls out up to five small sized fire balls towards the enemy. Each fire ball creates massive amounts of burns but does not burst forth in an explosion. As each fire ball makes contact with something they spread out the fire creating a more of an area effect within the fire. The user is capable of using this technique in conjunction with multiple secondary weapons such as kunais or shurikens. The opponent is uncapable of noticing the kunais or the shurikens until the very fire is extingwishes in mid air. This technique is used typically to hide or to be used as a diversion for more of a powerful technique.
Limit: Must have the Fire Release
N/ATaiJutsu Techniques:
*Striking PrinciplesHistory:
Rank: E D C B A S
Skill: Taijutsu - Knowledge
Effect: Increases the users ability to effectively strike a vital point depending on the rank of technique.
E - Basic Knowledge of vital point location, roughly 50% chance that the user will land a direct hit on one of these points.
D - Increases the chance that a vital point will be hit to 60%.
C - Increases the chance that a vital point will be hit to 70%.
B - Increases the chance that a vital point will be hit to 80%.
A - Increases the chance that a vital point will be hit to 90%.
S - Increases the chance that a vital point will be hit to 100%.
Special: None
Drawback: None
Description: Effective striking with the weapons of the body to the opponent’s vital points is essential for a victorious outcome in a hand-to-hand struggle. A ninja must be able to employ the principles of effective striking if he is to emerge as the survivor in a fight to the death. Strikes should be targeted at the opponent’s vital points and nerve motor points. Strikes to nerve motor points cause temporary mental stunning and muscle motor dysfunction to the affected areas of the body. Mental stunning results when the brain is momentarily disoriented by overstimulation from too much input—for example, a strike to a major nerve. The stunning completely disables an opponent for three to seven seconds and allows the ninja to finish off the opponent, gain total control of the situation, or make his escape. Sometimes, such a strike causes unconsciousness. A successful strike to a nerve motor center also renders the affected body part immovable by causing muscle spasms and dysfunction due to nerve overload.
Limit: Must be Yellow Belt Krav Maga
*Krav Maga Attitude
Rank: E D C B A S
Skill: Taijutsu - Knowledge
Effect: Increases the users ability to dodge and counter depending on rank of technique.
E - Increases the chance that a user can dodge and counter an opponents attack by 5%
D - Increases the chance that a user can dodge and counter an opponents attack by 10%
C - Increases the chance that a user can dodge and counter an opponents attack by 20%
B - Increases the chance that a user can dodge and counter an opponents attack by 30%
A - Increases the chance that a user can dodge and counter an opponents attack by 40%
S - Increases the chance that a user can dodge and counter an opponents attack by 50%
Special: None
Drawback: None
Description: Proper mental attitude is of primary importance in the Krav Maga's ability to strike an opponent. In hand-to-hand combat, the Krav Maga must have the attitude that he will defeat the enemy and complete the mission, no matter what. In a fight to the death, the Krav Maga user must have the frame of mind to survive above all else; the prospect of losing cannot enter his mind. He must commit himself to hit the opponent continuously with whatever it takes to drive him to the ground or end his resistance. A memory aid is, “Thump him and dump him!”
Limit: Must be Yellow Belt Krav Maga
Eye Poke
Rank: D
Skill: Taijutsu
Effect: A slight jab in the eyes causes uncontrollable watering and blurred vision. A forceful jab or poke can cause temporary blindness, or the eyes can be gouged out. Death can result if the fingers penetrate through the thin bone behind the eyes and into the brain.
Special: None
Drawback: Must be close to opponent.
Description: User the index finger on either hand for one eye or the index and middle finger for both eyes the user thrusts their fingers into the opponents eye with differing effects depending on the strength of the attack.
Limit: None
Tenshi Ri-to was the average child of a farming couple. She a relatively privileged, but very lonely. Living on a farm on the border of the Fire and Sound countries, Tenshi knew very few other humans and, in fact, spent most of her time wandering the forest surrounding her family's land. But one night, when she was nine years old, there was a fire. Her mother's screams woke her, and she ran, blinded by fear and smoke, away from the farm, always only a few steps ahead of the flames that destroyed her beloved woods. The smoke filled her lungs and stung her eyes, and she lost her footing, falling to the ground as the inferno surrounded her. She could hardly draw a breath, and just before her eyes rolled back in her head, she felt the soothing fall of rain...
Four days later, Tenshi was found by a patrol of Sound nin. She was half starved and badly burned, but in her sunken eyes was the lethal aggression of an injured animal. Whenever they approached her, she would shrink back and then strike. One of the ninja earned himself a nasty bite to his hand by baiting her like that repeatedly. So for several hours, they simply sat a safe distance apart, Tenshi watching their every move for signs of an attack, and the nin being as non-threatening as possible and occasionally setting food out for her which she always refused. Finally, after the sun had set and the nin had built a small fire, Tenshi began to inch closer. She was still wary - these were foreign ninja that had been demonized by the stories her parents had told - but the night air was cold, and she could tell that the nin were making an effort to be less intimidating. Slowly, she came out of the chill into the circle of light and warmth, and they welcomed her, feeding her and tending to her wounds before bringing her to the Hidden Sound Village.
Certain that her parents were dead and her home gone forever, Tenshi enrolled in the village's ninja academy, devoting herself to learning to control the force that annihilated her home. She shied away from the other children, and they perceived her to be a freak. Tenshi's heart iced over when faced with the continuous barrage of their bullying, but one person managed to give her some joy. His name was Kova, and he owned a small shop on one of the village's back streets. Every Thursday evening, Tenshi would come to his shop to buy a book - usually something to do with being a shinobi but occasionally a good fantasy adventure. One night, as she left, Kova called out to her. She stopped and turned, and he smiled and said, "A loving heart is the truest wisdom." Tenshi had no idea what to make of this, and simply turned and left, but every week, she would come, and every week, he would give her some new words of wisdom. Soon, she found herself coming simply to hear what he would say next. One evening, though, she turned to him just before she left, and he flashed her the gesture for "I love you" while saying, "To thine own self be true." It was then that Tenshi knew - deep in the pit of her stomach - that he would not be there the following week. Sure enough, two nights later, his home was broken into. Kova's body was found the next morning amidst signs of a struggle. Tenshi has never really recovered from Kova's death, but she lives her life by his final words to her.