Nigon (Done, 0/3)
Jul 1, 2008 20:06:31 GMT -7
Post by Nigon on Jul 1, 2008 20:06:31 GMT -7
Name: Nigon Rai
Age: 15
Height: 5' 8''
Weight: 167lbs
Gender: Male
Alignment: Chaotic Neutral
Birth Country: Earth
Village: Non Ninja
Special:
NinJutsu Techniques:
Age: 15
Height: 5' 8''
Weight: 167lbs
Gender: Male
Alignment: Chaotic Neutral
Birth Country: Earth
Village: Non Ninja
Special:
Taijutsu Master- Can Mold ChakraSecondary Weapons:
Mercenary/Bounty Hunter
Wind Release
Fire Release
Sound Release
Kentoushi- Brawler
3 Kunai (3 slots)Primary Weapon:
6 Shuriken (2 slots)
2 Windmill Shuriken (8 slots)
10 Senbon (2 slots)
Black Gauntlets with spikes at the knucklesPersonality:
Basic Glove Weapons (Overview)
Rank: "C"
Type: Main
Effect: Basic Striking weapons that are that in the size of gloves. These weapons are for beating, striking, and sometimes even slashing depending on the type of weapon in question.
Special: ---
Drawback: ---
Description: Glove like weapons that fits on the hand, or used for the knuckles. These type of bashing weapons range from the Brass Knuckles, the Knuckle Busters, the Bagh-Nakh, the gauntlets, and the Cestus.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 800 Ryo Each.
First Personallity- Nigon RaiAppearance:
the main personality of the body, he tends to to as he wants, ussually based on what he feels. Overall good natured, he seems impossible to make angry, and tries to back down from fights. He likes to think there is good in everyone and everything, and is easily naive, believing almost everything others tell him. Loves the smell of flowers, and can become easily sidetracked by even just one flower by the side of the road.
Second personality- Bi-to Daun
After a rare instance that Nigon Rai gets mad or finds himself in danger, Bi-to takes over. He is without mercy, the true brawler personality. He enjoys the senceless beating of others and will many times lick up the blood of someone he just beat nearly to death. Without a conscience, he just does what he wants without thought of consequences, just what will statisfy him.
Third Personality- Midoru Myou
the balance of the personalities, he acts as the restorer of Nigon, staying in control till he deems it is safe for Nigon. Intelligent, his main goal is always safety, be it running away or injurying someone to ensure the get away. His conscience never feels good, being the only one of the three to be able to see what the others do and actually know of them. In the end he tries to do what is right, but can't always do that in a safe way, endangering all three of them. He also has the personal ablity to give either Bi-to or Nigon control at any time he is in control.
Body- He keeps a thin, muscular build that almost doesn't seem to fit his strength. The skin on his face seems extemely smooth and without flaw, almost like a porcelain doll's face, and the rest of the skin seems to follow suit, except for the random scars along his body, counting the scar in the shape of a cross on his chest, standing out more then the other scars. His hair is short and curly, changing color with personallity, like his eyes.Bloodlimit: -
Simple color code
Nigon has shining light blue eyes and golden blond hair
Bi-to has glowing red eyes and jet black hair
Midoru has platinum colored eyes and dark brown hair.
Clothes- As a joke, there is a ninja like headband, minus the symbol of a village. He wares his gauntlets almost all the time, feeling baren without them on. Although he doesn't ware a shirt, he has a dark blue cloak on if he isn't in battle. For pants, he wares a rough pair of black pants that go down just over his feet. He doesn't ware shoes, but his feet have toughened up over the years.
NinJutsu Techniques:
None right nowGenJutsu Techniques:
None right nowTaiJutsu Techniques:
Sensai Kaba (Master Bull Rush)History:
Rank: "C"
Skill: TaiJutsu
Effect: You become an expert at delivering a Bulrush. One who delivers a devastating blow capable of blowing though concrete, charging forth with such strength that obstacles does not matter. A full power bulrush feels as if it is much stronger then it should be.
Special: ---
Drawback: Must take a running start of ten feet or else the technique does not work.
Description: The user must take the time to make a quick running start of ten feet or else this technique does not work. The user takes the understanding of Bulrush to a newest degree to where whenever they make connect, a rush is more powerful, more dangerous then how most people are capable of using the Bulrush. This technique feels as if the strength of the technique increases depending on the Class level of the user. Whenever the user first learns this as a "D" Class character, the technique feels as if it is a "B" Rank technique. This means that whenever a user bulrushes through a defense, the defense takes the hit as if it is trying to stop a "B" Rank technique. When the user becomes a "C" Class character, the rank of the technique feels that of an "A" Rank technique. Finally when the user reaches "B" Class, the technique feels as if it would be considered as a "S" Rank technique.
Limit: Must be a Brawler
Kitsui Kaba (Close Bull Rush)
Rank: "C"
Skill: TaiJutsu
Effect: You become an expert at delivering a Bulrush. One who delivers a devastating blow capable of blowing though concrete, charging forth with such strength that obstacles does not matter. A full power bulrush feels as if it is much stronger then it should be. When the user learns this technique they are capable of using Sensai Kaba (Master Bull Rush) without a running start.
Special: ---
Drawback: ---
Description: With this technique, the user does not have to rush, or really the user does not need a running start. This technique enables that of the Sensai Kaba (Master Bull Rush) capability without taking a running start. The user takes the understanding of Bulrush to a newest degree to where whenever they make connect, a rush is more powerful, more dangerous then how most people are capable of using the Bulrush. This technique feels as if the strength of the technique increases depending on the Class level of the user. Whenever the user first learns this as a "D" Class character, the technique feels as if it is a "B" Rank technique. This means that whenever a user bulrushes through a defense, the defense takes the hit as if it is trying to stop a "B" Rank technique. When the user becomes a "C" Class character, the rank of the technique feels that of an "A" Rank technique. Finally when the user reaches "B" Class, the technique feels as if it would be considered as a "S" Rank technique.
Limit: Must know Sensai Kaba (Master Bull Rush)
Tetsu Tekken (Iron Fist)
Rank: "C"
Skill: TaiJutsu
Effect: A Brawler's true capabilities is within his fists and legs. The Brawler is capable of hitting as if his fists were gauntlets themselves. They say a Brawler's punch is like being smacked by a bull and that is where these power attacks come to play. Those who get hit by a Brawler's Iron Fist feel a knock back effect depending on the user's class.
Special: ---
Drawback: The user is only capable of performing this attack so many times per day depending on how many times the user knows this technique as well as the Class level of the user.
Description: When the user first learns this technique they are capable of performing this technique a total of five times per day as well as any other technique that is in conjunction of the Iron Fist. Every time this technique is learned the user is capable of performing this technique as well other techniques into conjunction one more time. This means that if a user learns this technique twice they are capable of performing this technique a total of six times. Depending on how well and how strong the user is by Class, the user is capable of performing the technique with devastating power. The higher the class is the more devastating the attack will be creating a more sufficient way of breaking one's bones.
D Class - Five Meters Knock back
C Class - Fifteen Meters Knock back
B Class - Twenty Five Meters Knock back - 10% Chance Bones may Break
A Class - Forty Meters Knock back - 30% Chance Bones may Break
S Class - Sixty Meters Knock back - 50% Chance Bones may Break
Limit: Must be a Brawler
Spanning Swipe
Rank: "C"
Skill: TaiJutsu
Effect: An attack where the user back spin kicks quickly slamming all enemies that are around the user knocking them back into the distance depending on the class level of the user.
Special: Spinning Back Kick.
Drawback: ---
Description: An attack where the user back spin kicks quickly slamming all enemies that are around the user knocking them back into the distance depending on the class level of the user. The Brawler sets up by taking a leg back and pivots along his non kicking leg. Spinning quickly using the momentum he quickly kicks forth doing a round house kick in an area that is in a cone like effect in front of the user. To those that is suddenly hit with this technique the opponents fly off into the distance with a sudden knock back attack. The higher the class is the more devastating the attack will be creating a more sufficient way of breaking one's bones.
D Class - Five Meters Knock back
C Class - Fifteen Meters Knock back
B Class - Twenty Five Meters Knock back - 10% Chance Bones may Break
A Class - Forty Meters Knock back - 30% Chance Bones may Break
S Class - Sixty Meters Knock back - 50% Chance Bones may Break
Limit: Must be a Brawler.
Gekijou Atemi (Fury of Blows)
Rank: "C"
Skill: TaiJutsu
Effect: The user is capable of hurling a flurry of attacks, of strong like blows against the enemy more times then one is capable of within a single movement. The user gains the capability of attacking faster using their speed, but at that rate they also loose great accuracy for they are punching somewhat wildly.
Special: ---
Drawback: The user is capable of using this technique only to the amount of times they are capable of using Tetsu Tekken (Iron Fist)
Description: The user sacrifices what he knows of Tetsu Tekken (Iron Fist) for this technique and attacks in a Fury of Blows. Normally a person is capable of attacking with their left and right hand within one movement one time. With Fury of Blows the user is capable of attacking two times with their left hand, and two times with their right hand per movement equal to that of the whole round. When the user attacks they are capable of attacking faster, but they attack wildly, their attacks are never precise and they are not very accurate as well. Speed is gained but accuracy drops down dramatically. Some believe it is best to pin the opponent down against the wall, or against the ground before the user is capable of attacking correctly.
Limit: Must know Tetsu Tekken (Iron Fist)
Nigon Rai was born in a small village in Earth County, to a poor family that owed a lot of money to all the wrong people. They usually kept up with the minimum they could pay without consequence, but money was starting to run short, especially with Nigon's extra mouth to feed. At 2 years old, Nigon's mother was taken as a slave to pay part of the debts, but it would not be close to the full amount. Blaming Nigon for his mother's slavery, his father barely considered him human as their lives kept going on.
At 6 years old, Nigon's mother died from being overworked, and the part of the debt her slavery had been paying for began it's slow pile up. Bitter by now, Nigon's father decided he had nothing to really live for, with a shame of a son and a dead wife, do he stopped pay at the debts. Instead, Nigon's father bought weapons, and prepared to fight till he died. The day he died and the debt would be repaid was on Nigon's seventh birthday.
On Nigon's seventh birth, a small group from a local gang was hired to kill Nigon's father and Nigon in their home. Only a little ready for it, Nigon's father killed through two of them before dying right in front of Nigon's eyes. Unable to deal with the sight, his mind fractured, giving birth to Bi-to first. This new personally was enraged by the sight, and preceded to beat the remaining men to death, mostly with whatever blunt objects he could get a hold of. After killing the men, he wanted to kill more. Nigon's mind still fracturing, Midoru was made to keep Bi-to in check. Knowing what both Bi-to and Nigon knew, he made his main object to try to protect their body from harm and death. Before fleeing the scene, Midoru grabbed his family's gauntlets, hoping to grow into them later.
At twelve, they met up with a traveling group of proformers and former ninja, where he learned how to mold chakra. Not very good at it, Nigon wasn't able to learn any jutsus from the group, even in his nine months of traveling with them. In turn, he wen his seperate way and earned money letting Bi-to come out to fight people that would challenge or threaten him. Along the way, he also became a mercenary/bounty hunter to get any extra money he could. Leading up to arriving in the Wind Capitol city at fifteen years old, ready for another job.