Universal Shop
Jul 19, 2014 2:55:19 GMT -7
Post by Deleted on Jul 19, 2014 2:55:19 GMT -7
Kenji entered the store it was time to buy some stuff, namely a trade in of his crossbow, he wanted to swap specs.
“Hello Sir, how are you today?”
He opened the conversation with a small line to get the creative juices flowing, getting right down to business was never a good idea in these situations; Kenji knew everything there was to know about haggling so naturally he was correct on this matter.
“I would like to upgrade my crossbow, with the Optima package, the sniper weight modification and a set of stabilizers. Also a packet of bolts, and a magazine to hold them in. Don’t worry I have my own bow, money, and some medical herbs that I’m willing to part with, that and the gratitude of the hidden grass village. ”
With that he would point to his head band, what would the salesman say, surely he would offer a kage a good deal, never mind a kage with a silver tongue?
[1] Max Haggle, lets see what discounts I get!
“Hello Sir, how are you today?”
He opened the conversation with a small line to get the creative juices flowing, getting right down to business was never a good idea in these situations; Kenji knew everything there was to know about haggling so naturally he was correct on this matter.
“I would like to upgrade my crossbow, with the Optima package, the sniper weight modification and a set of stabilizers. Also a packet of bolts, and a magazine to hold them in. Don’t worry I have my own bow, money, and some medical herbs that I’m willing to part with, that and the gratitude of the hidden grass village. ”
With that he would point to his head band, what would the salesman say, surely he would offer a kage a good deal, never mind a kage with a silver tongue?
[1] Max Haggle, lets see what discounts I get!
Possibly purchasing:
Sniper
Rank: "S"
Type: Secondary, 0 per Slot, Gadget, Mechanical, Weapon Enhancement
Effect: A modification allowing a Crossbow to be broken down into pieces for easier concealment.
Special: ---
Drawback: ---
Description: This modification allows the crossbow to be broken down into pieces for easier concealment. The Stock (tiller) is made of tubular metal pieces (butt, trigger assembly and headboard). There are special hinges and latches that allow the stock to be broken down and the limbs to be folded into the body (after the reinforcing of the stiff but narrow bow has been removed). Alternatively, the bow can be removed and folded in 2 and slide inside the tubular pieces, so that the weapon resembles a piece of machinery (perhaps from a wagon's running gear). Overall weight is reduced by 1lb for Compound and Recurve Crossbows, 2lbs for Rifle Crossbows. Once assembled, other characteristics remain the same.
Limit: These items may be bought inside any Gadget Shop.
Cost: 20,000 Ryo Each
Stabilizer
Rank: "C"
Type: Main, Gadget, Mechanical, Transmitter
Effect: A weight, usually on rods, mounted on the bow to increase stability increasing precision.
Special: ---
Drawback: ---
Description: Stabilizers are mounted the front of a Bow, Sling, a Compound/Recurve/Sniper Crossbow, where the weight helps keep the weapon stable, improving long-range shooting. Using a stabilizer increases the Base Range Increment by 10%.
Limit: These items may be bought inside any Gadget Shop.
Cost: 10,000 Ryo Each
Optima
Rank: "A"
Type: Secondary, 0 per Slot, Gadget, Mechanical, Weapon Enhancement
Effect: An internal modification that increases Base Range Increment of a Crossbow.
Special: ---
Drawback: ---
Description: Quality built modification. A specially enclosed and slotted bolt groove on the tiller that extends further forward on a longer tiller. Confers greater accuracy at range increasing Base Range Increment by 10%. Cannot be used with an Ultima.
Limit: These items may be bought inside any Gadget Shop.
Cost: 10,000 Ryo Each
Rifle Crossbow Magazine (Medium) (Overview)
Rank: "C"
Type: Main, Slot Holder, Holds 5 Slot worth of Bolts, Magazine
Effect: A specialized Magazine used for Rifle Crossbows to hold multiple bolts in order to cut down in reloading time.
Special: ---
Drawback: ---
Description: A metallic magazine used for Rifle Crossbows. Depending on the type of Rifle Crossbow these magazines may be attached to the top, or the bottom of the Rifle Crossbow. This magazine cuts down on the amount of reloading, and allows the user to perform various techniques that may need 2 or more consecutive shots. This Magazine may hold 5 slot worth of Bolts.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 900 Ryo
Dual Rifle Crossbow Magazine (Overview)
Rank: "C"
Type: Secondary, 0 per Slot, Gadget, Mechanical, Enhancement
Effect: A special magazine that may hold 2 types of ammunition inside.
Special: ---
Drawback: ---
Description: An enhancement used for specific types of Rifle Crossbow Magazines. This type of Enhancement divides up the bolts into 2 sections. Each Section may hold a different type of Ammunition. Switching from one type of ammunition to another takes up 1 second within a 6 second round due to it being mechanically based. When loading a different type of ammunition the gears in the clip work with the Crossbow allowing the crossbow to unload, and then reload automatically. This item is an Enhancement, cost of item is added to Cost of Magazine. This type of Enhancement may work with 1, 3, 5, 10, 15, and 20 Slot Magazines.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 1,000 Ryo
50 slots worth of these.
Selling:
Tamariske
Rank: Uncommon, Colossal
Type: Herb, Rural, All Seasons, Heal
Effect: A large tree capable of healing Light wounds.
Special: Preparation: 2 weeks ; Duration: ---
Drawback: ---
Description: They are evergreen or deciduous shrubs or trees growing to 1 to 18 meters in height and forming dense thickets. Tamariske are characterized by slender branches and grey-green foliage. The bark of young branches is smooth and reddish-brown. As the plants age, the bark becomes bluish-purple, ridged and furrowed. The leaves are scale-like, 1 to 2 millimeter long, and overlap each other along the stem. They are often encrusted with salt secretions. The pink to white flowers appear in dense masses on 5 to 10 centimeter long spikes at branch tips. This herb will cleanse Light wounds, removing all infection within 15 rounds. Herb consists 128 doses.
Limit: Must know Herbal Knowledge for Rural Regions. 50% chance of finding.
Cost: 25,500 Ryo per herb. 196 Ryo per Dosage.
Sniper
Rank: "S"
Type: Secondary, 0 per Slot, Gadget, Mechanical, Weapon Enhancement
Effect: A modification allowing a Crossbow to be broken down into pieces for easier concealment.
Special: ---
Drawback: ---
Description: This modification allows the crossbow to be broken down into pieces for easier concealment. The Stock (tiller) is made of tubular metal pieces (butt, trigger assembly and headboard). There are special hinges and latches that allow the stock to be broken down and the limbs to be folded into the body (after the reinforcing of the stiff but narrow bow has been removed). Alternatively, the bow can be removed and folded in 2 and slide inside the tubular pieces, so that the weapon resembles a piece of machinery (perhaps from a wagon's running gear). Overall weight is reduced by 1lb for Compound and Recurve Crossbows, 2lbs for Rifle Crossbows. Once assembled, other characteristics remain the same.
Limit: These items may be bought inside any Gadget Shop.
Cost: 20,000 Ryo Each
Stabilizer
Rank: "C"
Type: Main, Gadget, Mechanical, Transmitter
Effect: A weight, usually on rods, mounted on the bow to increase stability increasing precision.
Special: ---
Drawback: ---
Description: Stabilizers are mounted the front of a Bow, Sling, a Compound/Recurve/Sniper Crossbow, where the weight helps keep the weapon stable, improving long-range shooting. Using a stabilizer increases the Base Range Increment by 10%.
Limit: These items may be bought inside any Gadget Shop.
Cost: 10,000 Ryo Each
Optima
Rank: "A"
Type: Secondary, 0 per Slot, Gadget, Mechanical, Weapon Enhancement
Effect: An internal modification that increases Base Range Increment of a Crossbow.
Special: ---
Drawback: ---
Description: Quality built modification. A specially enclosed and slotted bolt groove on the tiller that extends further forward on a longer tiller. Confers greater accuracy at range increasing Base Range Increment by 10%. Cannot be used with an Ultima.
Limit: These items may be bought inside any Gadget Shop.
Cost: 10,000 Ryo Each
Rifle Crossbow Magazine (Medium) (Overview)
Rank: "C"
Type: Main, Slot Holder, Holds 5 Slot worth of Bolts, Magazine
Effect: A specialized Magazine used for Rifle Crossbows to hold multiple bolts in order to cut down in reloading time.
Special: ---
Drawback: ---
Description: A metallic magazine used for Rifle Crossbows. Depending on the type of Rifle Crossbow these magazines may be attached to the top, or the bottom of the Rifle Crossbow. This magazine cuts down on the amount of reloading, and allows the user to perform various techniques that may need 2 or more consecutive shots. This Magazine may hold 5 slot worth of Bolts.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 900 Ryo
Dual Rifle Crossbow Magazine (Overview)
Rank: "C"
Type: Secondary, 0 per Slot, Gadget, Mechanical, Enhancement
Effect: A special magazine that may hold 2 types of ammunition inside.
Special: ---
Drawback: ---
Description: An enhancement used for specific types of Rifle Crossbow Magazines. This type of Enhancement divides up the bolts into 2 sections. Each Section may hold a different type of Ammunition. Switching from one type of ammunition to another takes up 1 second within a 6 second round due to it being mechanically based. When loading a different type of ammunition the gears in the clip work with the Crossbow allowing the crossbow to unload, and then reload automatically. This item is an Enhancement, cost of item is added to Cost of Magazine. This type of Enhancement may work with 1, 3, 5, 10, 15, and 20 Slot Magazines.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 1,000 Ryo
50 slots worth of these.
Fletching: Razor Blade (Overview)
Rank: "C"
Type: Secondary, 10 per Slot, Marksman, Ammunition, Fletching
Effect: Fletching used for arrows or bolts made from razor blades.
Special: ---
Drawback: ---
Description: Flight archers may use razor blades for fletching, in order to reduce air resistance. Reducing Air Resistance gives better flight for the arrow or bolt. User however must be careful not to harm themselves due to the intricate design of the razor blades. The Range Increment Adjustment with this fletching is +10 meters.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 330 Ryo per Slot, or 33 Ryo Each
Shaft: Basic (Overview)
Rank: "C"
Type: Secondary, 10 per Quiver Slot, Marksman, Ammunition, Shaft
Effect: A basic shaft used for all normal Arrows or Bolts.
Special: ---
Drawback: ---
Description: The shaft is the primary structure element of the arrow, to which the other components are attached. Traditional arrow shafts are made from lightweight wood, bamboo or reeds, while modern shafts may be made from aluminium, carbon fibre reinforced plastic, or composite materials. Composite shafts are typically made from an aluminium core wrapped with a carbon fibre outer. The Range Increment Adjustment with this Shaft is equal to the weapon.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 340 Ryo per Slot, or 34 Ryo Each
Arrowhead: Mechanical Blade (Overview)
Rank: "C"
Type: Secondary, 50 per Slot, Marksman, Ammunition, Arrowhead
Effect: A mechanism arrowhead that shoots out cutting edges to grapple into a body
Special: ---
Drawback: Difficult to remove, can rip flesh when coming out.
Description: Picture Some broadhead arrowheads have mechanical blades that are held back against the ferrule in a retracted position until the arrow strikes its target. Once the tip impacts the surface, the cutting edges of the blades expand. Use this type of arrowhead with bows rated 50 lbs. or higher. A strong bow like this is needed to create the extra energy needed to expand the blades upon impact. The Range Increment Adjustment with this Arrowhead is equal to the weapon.
Limit: Can be bought at any Hunting Shop.
Cost: 1,650 Ryo per Slot, or 33 Ryo Each
Rank: "C"
Type: Secondary, 10 per Slot, Marksman, Ammunition, Fletching
Effect: Fletching used for arrows or bolts made from razor blades.
Special: ---
Drawback: ---
Description: Flight archers may use razor blades for fletching, in order to reduce air resistance. Reducing Air Resistance gives better flight for the arrow or bolt. User however must be careful not to harm themselves due to the intricate design of the razor blades. The Range Increment Adjustment with this fletching is +10 meters.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 330 Ryo per Slot, or 33 Ryo Each
Shaft: Basic (Overview)
Rank: "C"
Type: Secondary, 10 per Quiver Slot, Marksman, Ammunition, Shaft
Effect: A basic shaft used for all normal Arrows or Bolts.
Special: ---
Drawback: ---
Description: The shaft is the primary structure element of the arrow, to which the other components are attached. Traditional arrow shafts are made from lightweight wood, bamboo or reeds, while modern shafts may be made from aluminium, carbon fibre reinforced plastic, or composite materials. Composite shafts are typically made from an aluminium core wrapped with a carbon fibre outer. The Range Increment Adjustment with this Shaft is equal to the weapon.
Limit: These types of items may be bought inside any Hunting Shop.
Cost: 340 Ryo per Slot, or 34 Ryo Each
Arrowhead: Mechanical Blade (Overview)
Rank: "C"
Type: Secondary, 50 per Slot, Marksman, Ammunition, Arrowhead
Effect: A mechanism arrowhead that shoots out cutting edges to grapple into a body
Special: ---
Drawback: Difficult to remove, can rip flesh when coming out.
Description: Picture Some broadhead arrowheads have mechanical blades that are held back against the ferrule in a retracted position until the arrow strikes its target. Once the tip impacts the surface, the cutting edges of the blades expand. Use this type of arrowhead with bows rated 50 lbs. or higher. A strong bow like this is needed to create the extra energy needed to expand the blades upon impact. The Range Increment Adjustment with this Arrowhead is equal to the weapon.
Limit: Can be bought at any Hunting Shop.
Cost: 1,650 Ryo per Slot, or 33 Ryo Each
Tamariske
Rank: Uncommon, Colossal
Type: Herb, Rural, All Seasons, Heal
Effect: A large tree capable of healing Light wounds.
Special: Preparation: 2 weeks ; Duration: ---
Drawback: ---
Description: They are evergreen or deciduous shrubs or trees growing to 1 to 18 meters in height and forming dense thickets. Tamariske are characterized by slender branches and grey-green foliage. The bark of young branches is smooth and reddish-brown. As the plants age, the bark becomes bluish-purple, ridged and furrowed. The leaves are scale-like, 1 to 2 millimeter long, and overlap each other along the stem. They are often encrusted with salt secretions. The pink to white flowers appear in dense masses on 5 to 10 centimeter long spikes at branch tips. This herb will cleanse Light wounds, removing all infection within 15 rounds. Herb consists 128 doses.
Limit: Must know Herbal Knowledge for Rural Regions. 50% chance of finding.
Cost: 25,500 Ryo per herb. 196 Ryo per Dosage.