Ichimo Kasuta
Jul 28, 2012 2:06:05 GMT -7
Post by lordutakata on Jul 28, 2012 2:06:05 GMT -7
Name: Ichimo Kasuta
Bloodlimit:None
Height:5'5"
Weight: 130 lbs
Age:17
Gender: Male
Alignment:Evil,Neutral
Birth country: Land of waterfall
Village:Waterfall
Specialist: Ninjutsu Specialist, Clan Specialist, Genjutsu Nonspecialist, Taijutsu Nonspecialist
Buttbag:
Butt Bag Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo
Weapon:
Smoke Wrist Launcher
Rank: "C"
Type: Main, Weapon, Smoke Launcher
Effect: A weapon that cracks Smoke Pouches, and holds the smoke within a container along the wrists for later usage.
Special: ---
Drawback: Holds small amounts of Smoke Pouches per Smoke Wrist Launcher.
Description: A wrist contraption that attaches along the forearm of the user. It holds a container along the inner forearm, and the outer forearm holds another container able to put in 1 slot worth of Smoke Pouches. With a button the user pushes a Smoke Pouch into the inner forearm container for it to be crushed, and the smoke to be expelled out, while being held into the container. Another button is used to release the smoke and spray the smoke out in front of the user up to 15 meters.
Limit: May be found at any Shop.
Cost: 5,000 Ryo per Smoke Wrist Launcher
Secondary Weapons:
1 slot
Lighter
Rank: "C"
Type: Secondary, Accessory, 10 per Slot, Lighter
Effect: Item that creates a small open flame used to light up objects.
Special: ---
Drawback: Useless when wet. Must wait to dry.
Description: A lighter is a portable device used to create a flame. It consists of a metal or plastic container filled with a flammable fluid or pressurized liquid gas, a means of ignition, and some provision for extinguishing the flame. May be lit for 200 times before needing a new lighter.
Limit: May be found at any Shop.
Cost: 1000 Ryo Per Slot
4 slots
Kunai (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A digging tool, a bit like a trowel. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Also used as a knife.
Special: ---
Drawback: ---
Description: The kunai is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. The kunai was used by common folk as multi-purpose gardening tools and by workers of stone and masonry. The kunai is not a knife, but something more akin to a crowbar. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Normally only the tip would have been sharpened. The uses to which a kunai was put would have destroyed any heat-treated and sharpened tool like a knife. There could be multiple kinds of kunais such as handless ones, or even double sided kunais as long as they are within the same length.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
10 slots
Grenade: Smoke
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Grenade that gives off thick smoke when it explodes; used to make a smoke screen or to mark a position.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Smoke grenades are used as ground-to-ground or ground-to-air signaling devices, target or landing zone marking devices, and screening devices for unit movement. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. Two main types exist, colored smoke (for signaling) and screening smoke. It fills an area radius of 15 meters with thick smoke. The smoke may come in different colors if the user wishes. Different color smoke could be used for information value if need. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Personality:
Ichimo will put his personal needs above anyone elses. A self centered realist in a cruel world. He is an extremely intelligent teenager and can comprehend many situations instantly. Being ever vigilant due to the risk of an attack. When it comes to battling Ichimo has no control and normally gets ahead of himself. He is hard to get to level with but if someone can then he will fight for them as if he were fighting for himself. His village to him had just been a place, very little meaning and use to him other than Ryo.
He spends most of his time trying to master anything powerful because his one true dream in life is to become a moral-less assassin. The only people he really respects from first meetings are clan members, and the strongest ninja around. Use or be used is his shinobi way. When he sets his mind to something it will happen. His voice itself is gloomy and his speach patterns are unusual. If he does not know who you are his first instinct is to prepare himself.
Always on top of his studies and a fast thinker Ichimo strives to become an all powerful being. After many years without parents or siblings he has grown accustomed to a loners life. His intentions are dark and his will is strong. He relies on his actions more than his words. Very few words will be spoken to an enemy if any, unless Ichimo has a certain amout of respect for his foe. The arrogant bastard only normally associates with those of similar interst to his.
Appearance:
Ichimo is a skinny teenager with an athletic build. His eyes are a dark brown, almost completely black. The color of his hair is coal black and it reaches halfway down his back and it is tied off by a string to avoid getting in his way. He wears his headband on his forehead to prevent his bangs from getting in his eyes. His skin color is a creepy pale, white and he has no pimples.
His smoke wrist launcher rests under his right wrist. His normal attire consists of a black top with shortsleves and a red collar, with red shuriken on his shirt. His bottom half consists of a pair of black shorts with a few burn holes on the hem. He tapes his feet up to knee length with bandages. He wears black ninja sandals that are padded for silence. The Kasuta symbol is on the center of his back. He wears his butt bag on his left hip.
He always wears his necklace that he had gotten at a young age. The necklace had a strange, green colored gem in it. His arms have many scars and cuts going up them from his many training sessions. His left ear had a piercing and the earring was a golden ring shape. He has a tatoo of a dragon devouring children on the upper right peck. (Extremely Graphic)
Background:
Ichimo was always a citzen of the waterfall. One day when he had been out playing with some local kids at the age of 6 he had fallen and broke his arm. Walking all the way home from the hospital alone at 3 A.M he wondered why his parents or his older brother had not been with him at the hospital. When he reached his house it was extremely early so he just went to sleep and waited for the next morning.
Waking up in a puddle of his own parents blood the child had been traumatized. How had not realized that in his bed laay his parents rotting corpses. His older brother was no where to be found and when the Takikage had found this out, they relocated Ichimo to a different house and labled his older brother, Kotari Kasuta, a B ranked criminal. To this day Ichimo swears to avenge his parents and slaughter his brother as gruesomley as possible. He blamed his brother for everything that had gone wrong for him to this very day.
Growing up with all his thoughts being of revenge the child harbored hatred and through hatred, he gained strength. He also gained courage, and determination. The death of his parents had completely turned his world around. After many years of plotting Ichimo belives that killing him with his clan's special ninjutsu would be a fitting end. The smoker ninja had picked up the habbit at the age of fifteen and he began working on his smoke techniques. Both of his parents had smoked alot in all of his memories and so had his brother. His father had been very strong and used to pride himself on his smoke style.
He didn't join the ninja academy until age ten and he spent 5 years inside of it to wait until he could smoke and use smoke techniques. This is how it was with many of his clan's peope due to the fact most of their power comes from smoke. When Ichimo smokes it's normally cigarettes because they drag the smoothest. But in a sticky situation Ichimo will smoke a cigar due to it smoke production and its tobbacco content.
Techniques
Kemuritsuuwa (Smoke Calling)
Rank: "D", "C", "B", "A", "S"
Skill: NinJutsu
Effect: User is able to bring any smoke that is around them within a certain range in order to use for attacks.
Special: "Handseals"
Drawback: ---
Description: User forms a few handseals and calls forth any remaining smoke that may be around then into a concentrated area to use for other techniques. When the user first learns this technique they are able to call smoke within the distance of 10 meters radius. When the user learns the "C" rank version of this technique the distance increases to 20 meters radius. When the user learns the "B" rank version of this technique the distance increases to 40 meters radius. When the user learns the "A" rank version of this technique the distance increases to 80 meters radius. When the user learns the "S" rank version of this technique the distance increases to 160 meters radius.
Limit: Must be a member of the Kasutâ clan.
Kemuri Buresu (Smoke Breathe)
Rank: "D"
Skill: NinJutsu
Effect: Envelops smoke around the user.
Special: "Handseals"
Drawback: ---
Description: User breathes out, or pushes out enough smoke capable of enveloping the user in smoke. This is used as a distraction technique, allowing the user to lure, and move away within the smoke. The size of the smoke only reaches the size of the user himself.
Limit: Must be a member of the Kasutâ clan.
Kemuri Bunshin (Smoke Clone)
Rank: "C"
Skill: NinJutsu
Effect: This technique creates a clone made out of smoke. When it is hit, it turns into smoke similar to the Kemuri Buresu (Smoke Breathe) the user creates. The smoke clone is mostly used as a diversion tactic like other clone techniques.
Special: "Handseals"
Drawback: ---
Description: User creates a clone out of smoke. A technique which creates clones with the properties of Smoke. Although the clones are unable to inflict damage on an opponent, any physical attacks attempted on them envelopes the clone into Kemuri Buresu (Smoke Breathe). Depending on the user's class level is dependent on how well and how much the user is capable of performing at one given time. If the user is "D" Class they are capable of performing four Clones at once. If the user is "C" Class they are capable of performing eight clones at once. If the user is "B" Class they are capable of performing sixteen clones at once. If the user is "A" Class they are capable of performing thirty two clones at once. If the user is "S" Class they are capable of performing sixty four clones at once.
Limit: Must be a member of the Kasutâ clan. Must know Kemuri Buresu (Smoke Breathe).
Tajû Kemuri Bunshin (Multiple Smoke Clone)
Rank: "C"
Skill: NinJutsu
Effect: After creating a single Smoke Clone, should it be sufficiently struck, the user can cause the smoke to spread and create more Smoke Clones.
Special: "Follow-up of Kemuri Bunshin (Smoke Clone)"
Drawback: ---
Description: A very similar technique to Kemuri Buresu (Smoke Breathe), however when a Kemuri Bunshin (Smoke Clone) is struck down it multiplies into multiple clones. Depending on the user's class level is dependent on how well and how much the user is capable of performing at one given time. If the user is "D" Class one clone creates 2 clones when hit. If the user is "C" Class one clone creates 4 clones when hit. If the user is "B" Class one clone creates 8 clones when hit. If the user is "A" Class one clone creates 16 clones when hit. If the user is "S" Class one clone creates 32 clones when hit.
Limit: Must be a member of the Kasutâ clan. Kemuri Bunshin (Smoke Clone)
Kemuri Madan (Smoke Magic Bullet)
Rank: "C"
Skill: NinJutsu
Effect: User is able to manipulate the smoke to shoot high speed rounds of smoke into an opponent causing bruising, stopping damage.
Special: "Handseals"
Drawback: ---
Description: User is able to launch the smoke at their disposal into small fragments that are in the shame of bullets. When smashing into the opponent they cause enough destructive force able to leave bruises against the opponent before puffing out into small pellets of smoke. When the user first learns this technique they are able to launch at the most up to 6 Kemuri Madan (Smoke Magic Bullet) at an opponent in a single movement within this technique. When the user reaches "C" Class the number of Kemuri Madan (Smoke Magic Bullet) increases to 12. When the user is "B" Class the number of Kemuri Madan (Smoke Magic Bullet) increases to 24. When the user is "A" Class the number of Kemuri Madan (Smoke Magic Bullet) increases to 48. Finally when the user reaches "S" Class the number of Kemuri Madan (Smoke Magic Bullet) increases to 96 if the user wishes.
Limit: Must be a member of the Kasutâ clan
Freebies:
Katon no Jutsu (Fire Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Fire. This means that any NinJutsu or specialized TaiJutsu that deals the Fire Release will need this in order to be performed correctly.
Limit: ---
Heat Mastery, when a user reaches to a point where they gain the full potential and understanding of fire and Heat the user is capable of many things. A technique such as this is a mastery of all Fire Techniques to where they do not have to worry about Minor Burns
Shadow Perception
Rank: "C" Rank
Skill: GenJutsu
Effect: With this technique the user is capable of performing Jutsus that deals with the type of perception of Shadow kind.
Special: ---
Drawback: Without this the user is unable to perform Jutsus dealing with the Shadow Perception.
Description: Shadow Perception deals with the perception of void, what is not seen hidden within the shadows. The Mind sees through lights, and then through shadows. As some say, they say that the greatest fear, is the fear of the unknown. The Shadow Perception works differently then that of the Nara clan as the Nara Clan works and focuses on mainly their own shadow, as well as the shadows that their shadow touches. The Nara clan is Ninjutsu. The Shadow Perception is the fifth basic as it deals with the understanding of what the mind sees it sees and what the mind hears it hears. Shadows is an unknown force that has plagued the mind throughout existence in which one feels they have seen a figure that is not really there, a shape that is not truly its shape. The Shadow Perception brings these shapes alive in an illusionary form, making the mind feel, and believe it is real. This is why it is called the Shadow Perception.
Limit: No Limit
Fuuton no Jutsu (Wind Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Wind. This means that any NinJutsu or specialized TaiJutsu that deals the Wind Release will need this in order to be performed correctly.
Limit: ---
Bloodlimit:None
Height:5'5"
Weight: 130 lbs
Age:17
Gender: Male
Alignment:Evil,Neutral
Birth country: Land of waterfall
Village:Waterfall
Specialist: Ninjutsu Specialist, Clan Specialist, Genjutsu Nonspecialist, Taijutsu Nonspecialist
Buttbag:
Butt Bag Type 1 (Overview)
Rank: "C"
Type: Main, Tailor, Slot Holder, Holds 15 Slots (15 for Items of Scroll Length), Bag
Effect: A waist pack worn with the pouch in back.
Special: ---
Drawback: ---
Description: Picture A pack worn at the back along a belt at the waist. Water repellent collar with drawstring pack with quick release closures attached to 1 inch cinch straps and a top carry handle. It has a vented bottom with keeper clips to attach to the belt, or straps to wrap around a belt. The compartment has the dimensions Height of 10.25 inches Width of 10.5 inches and Depth of 7 inches. The interior holds 15 slots of scroll length as well as main objects that fit in the same dimensions. Normally extra clothes is held in this spot as well as other non combative supplies.
Limit: These types of items may be capable of being bought inside any Tailor Shop.
Cost: 5,500 Ryo
Weapon:
Smoke Wrist Launcher
Rank: "C"
Type: Main, Weapon, Smoke Launcher
Effect: A weapon that cracks Smoke Pouches, and holds the smoke within a container along the wrists for later usage.
Special: ---
Drawback: Holds small amounts of Smoke Pouches per Smoke Wrist Launcher.
Description: A wrist contraption that attaches along the forearm of the user. It holds a container along the inner forearm, and the outer forearm holds another container able to put in 1 slot worth of Smoke Pouches. With a button the user pushes a Smoke Pouch into the inner forearm container for it to be crushed, and the smoke to be expelled out, while being held into the container. Another button is used to release the smoke and spray the smoke out in front of the user up to 15 meters.
Limit: May be found at any Shop.
Cost: 5,000 Ryo per Smoke Wrist Launcher
Secondary Weapons:
1 slot
Lighter
Rank: "C"
Type: Secondary, Accessory, 10 per Slot, Lighter
Effect: Item that creates a small open flame used to light up objects.
Special: ---
Drawback: Useless when wet. Must wait to dry.
Description: A lighter is a portable device used to create a flame. It consists of a metal or plastic container filled with a flammable fluid or pressurized liquid gas, a means of ignition, and some provision for extinguishing the flame. May be lit for 200 times before needing a new lighter.
Limit: May be found at any Shop.
Cost: 1000 Ryo Per Slot
4 slots
Kunai (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A digging tool, a bit like a trowel. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Also used as a knife.
Special: ---
Drawback: ---
Description: The kunai is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. The kunai was used by common folk as multi-purpose gardening tools and by workers of stone and masonry. The kunai is not a knife, but something more akin to a crowbar. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Normally only the tip would have been sharpened. The uses to which a kunai was put would have destroyed any heat-treated and sharpened tool like a knife. There could be multiple kinds of kunais such as handless ones, or even double sided kunais as long as they are within the same length.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
10 slots
Grenade: Smoke
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Grenade that gives off thick smoke when it explodes; used to make a smoke screen or to mark a position.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Smoke grenades are used as ground-to-ground or ground-to-air signaling devices, target or landing zone marking devices, and screening devices for unit movement. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. Two main types exist, colored smoke (for signaling) and screening smoke. It fills an area radius of 15 meters with thick smoke. The smoke may come in different colors if the user wishes. Different color smoke could be used for information value if need. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each
Personality:
Ichimo will put his personal needs above anyone elses. A self centered realist in a cruel world. He is an extremely intelligent teenager and can comprehend many situations instantly. Being ever vigilant due to the risk of an attack. When it comes to battling Ichimo has no control and normally gets ahead of himself. He is hard to get to level with but if someone can then he will fight for them as if he were fighting for himself. His village to him had just been a place, very little meaning and use to him other than Ryo.
He spends most of his time trying to master anything powerful because his one true dream in life is to become a moral-less assassin. The only people he really respects from first meetings are clan members, and the strongest ninja around. Use or be used is his shinobi way. When he sets his mind to something it will happen. His voice itself is gloomy and his speach patterns are unusual. If he does not know who you are his first instinct is to prepare himself.
Always on top of his studies and a fast thinker Ichimo strives to become an all powerful being. After many years without parents or siblings he has grown accustomed to a loners life. His intentions are dark and his will is strong. He relies on his actions more than his words. Very few words will be spoken to an enemy if any, unless Ichimo has a certain amout of respect for his foe. The arrogant bastard only normally associates with those of similar interst to his.
Appearance:
Ichimo is a skinny teenager with an athletic build. His eyes are a dark brown, almost completely black. The color of his hair is coal black and it reaches halfway down his back and it is tied off by a string to avoid getting in his way. He wears his headband on his forehead to prevent his bangs from getting in his eyes. His skin color is a creepy pale, white and he has no pimples.
His smoke wrist launcher rests under his right wrist. His normal attire consists of a black top with shortsleves and a red collar, with red shuriken on his shirt. His bottom half consists of a pair of black shorts with a few burn holes on the hem. He tapes his feet up to knee length with bandages. He wears black ninja sandals that are padded for silence. The Kasuta symbol is on the center of his back. He wears his butt bag on his left hip.
He always wears his necklace that he had gotten at a young age. The necklace had a strange, green colored gem in it. His arms have many scars and cuts going up them from his many training sessions. His left ear had a piercing and the earring was a golden ring shape. He has a tatoo of a dragon devouring children on the upper right peck. (Extremely Graphic)
Background:
Ichimo was always a citzen of the waterfall. One day when he had been out playing with some local kids at the age of 6 he had fallen and broke his arm. Walking all the way home from the hospital alone at 3 A.M he wondered why his parents or his older brother had not been with him at the hospital. When he reached his house it was extremely early so he just went to sleep and waited for the next morning.
Waking up in a puddle of his own parents blood the child had been traumatized. How had not realized that in his bed laay his parents rotting corpses. His older brother was no where to be found and when the Takikage had found this out, they relocated Ichimo to a different house and labled his older brother, Kotari Kasuta, a B ranked criminal. To this day Ichimo swears to avenge his parents and slaughter his brother as gruesomley as possible. He blamed his brother for everything that had gone wrong for him to this very day.
Growing up with all his thoughts being of revenge the child harbored hatred and through hatred, he gained strength. He also gained courage, and determination. The death of his parents had completely turned his world around. After many years of plotting Ichimo belives that killing him with his clan's special ninjutsu would be a fitting end. The smoker ninja had picked up the habbit at the age of fifteen and he began working on his smoke techniques. Both of his parents had smoked alot in all of his memories and so had his brother. His father had been very strong and used to pride himself on his smoke style.
He didn't join the ninja academy until age ten and he spent 5 years inside of it to wait until he could smoke and use smoke techniques. This is how it was with many of his clan's peope due to the fact most of their power comes from smoke. When Ichimo smokes it's normally cigarettes because they drag the smoothest. But in a sticky situation Ichimo will smoke a cigar due to it smoke production and its tobbacco content.
Techniques
Kemuritsuuwa (Smoke Calling)
Rank: "D", "C", "B", "A", "S"
Skill: NinJutsu
Effect: User is able to bring any smoke that is around them within a certain range in order to use for attacks.
Special: "Handseals"
Drawback: ---
Description: User forms a few handseals and calls forth any remaining smoke that may be around then into a concentrated area to use for other techniques. When the user first learns this technique they are able to call smoke within the distance of 10 meters radius. When the user learns the "C" rank version of this technique the distance increases to 20 meters radius. When the user learns the "B" rank version of this technique the distance increases to 40 meters radius. When the user learns the "A" rank version of this technique the distance increases to 80 meters radius. When the user learns the "S" rank version of this technique the distance increases to 160 meters radius.
Limit: Must be a member of the Kasutâ clan.
Kemuri Buresu (Smoke Breathe)
Rank: "D"
Skill: NinJutsu
Effect: Envelops smoke around the user.
Special: "Handseals"
Drawback: ---
Description: User breathes out, or pushes out enough smoke capable of enveloping the user in smoke. This is used as a distraction technique, allowing the user to lure, and move away within the smoke. The size of the smoke only reaches the size of the user himself.
Limit: Must be a member of the Kasutâ clan.
Kemuri Bunshin (Smoke Clone)
Rank: "C"
Skill: NinJutsu
Effect: This technique creates a clone made out of smoke. When it is hit, it turns into smoke similar to the Kemuri Buresu (Smoke Breathe) the user creates. The smoke clone is mostly used as a diversion tactic like other clone techniques.
Special: "Handseals"
Drawback: ---
Description: User creates a clone out of smoke. A technique which creates clones with the properties of Smoke. Although the clones are unable to inflict damage on an opponent, any physical attacks attempted on them envelopes the clone into Kemuri Buresu (Smoke Breathe). Depending on the user's class level is dependent on how well and how much the user is capable of performing at one given time. If the user is "D" Class they are capable of performing four Clones at once. If the user is "C" Class they are capable of performing eight clones at once. If the user is "B" Class they are capable of performing sixteen clones at once. If the user is "A" Class they are capable of performing thirty two clones at once. If the user is "S" Class they are capable of performing sixty four clones at once.
Limit: Must be a member of the Kasutâ clan. Must know Kemuri Buresu (Smoke Breathe).
Tajû Kemuri Bunshin (Multiple Smoke Clone)
Rank: "C"
Skill: NinJutsu
Effect: After creating a single Smoke Clone, should it be sufficiently struck, the user can cause the smoke to spread and create more Smoke Clones.
Special: "Follow-up of Kemuri Bunshin (Smoke Clone)"
Drawback: ---
Description: A very similar technique to Kemuri Buresu (Smoke Breathe), however when a Kemuri Bunshin (Smoke Clone) is struck down it multiplies into multiple clones. Depending on the user's class level is dependent on how well and how much the user is capable of performing at one given time. If the user is "D" Class one clone creates 2 clones when hit. If the user is "C" Class one clone creates 4 clones when hit. If the user is "B" Class one clone creates 8 clones when hit. If the user is "A" Class one clone creates 16 clones when hit. If the user is "S" Class one clone creates 32 clones when hit.
Limit: Must be a member of the Kasutâ clan. Kemuri Bunshin (Smoke Clone)
Kemuri Madan (Smoke Magic Bullet)
Rank: "C"
Skill: NinJutsu
Effect: User is able to manipulate the smoke to shoot high speed rounds of smoke into an opponent causing bruising, stopping damage.
Special: "Handseals"
Drawback: ---
Description: User is able to launch the smoke at their disposal into small fragments that are in the shame of bullets. When smashing into the opponent they cause enough destructive force able to leave bruises against the opponent before puffing out into small pellets of smoke. When the user first learns this technique they are able to launch at the most up to 6 Kemuri Madan (Smoke Magic Bullet) at an opponent in a single movement within this technique. When the user reaches "C" Class the number of Kemuri Madan (Smoke Magic Bullet) increases to 12. When the user is "B" Class the number of Kemuri Madan (Smoke Magic Bullet) increases to 24. When the user is "A" Class the number of Kemuri Madan (Smoke Magic Bullet) increases to 48. Finally when the user reaches "S" Class the number of Kemuri Madan (Smoke Magic Bullet) increases to 96 if the user wishes.
Limit: Must be a member of the Kasutâ clan
Freebies:
Katon no Jutsu (Fire Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Fire. This means that any NinJutsu or specialized TaiJutsu that deals the Fire Release will need this in order to be performed correctly.
Limit: ---
Heat Mastery, when a user reaches to a point where they gain the full potential and understanding of fire and Heat the user is capable of many things. A technique such as this is a mastery of all Fire Techniques to where they do not have to worry about Minor Burns
Shadow Perception
Rank: "C" Rank
Skill: GenJutsu
Effect: With this technique the user is capable of performing Jutsus that deals with the type of perception of Shadow kind.
Special: ---
Drawback: Without this the user is unable to perform Jutsus dealing with the Shadow Perception.
Description: Shadow Perception deals with the perception of void, what is not seen hidden within the shadows. The Mind sees through lights, and then through shadows. As some say, they say that the greatest fear, is the fear of the unknown. The Shadow Perception works differently then that of the Nara clan as the Nara Clan works and focuses on mainly their own shadow, as well as the shadows that their shadow touches. The Nara clan is Ninjutsu. The Shadow Perception is the fifth basic as it deals with the understanding of what the mind sees it sees and what the mind hears it hears. Shadows is an unknown force that has plagued the mind throughout existence in which one feels they have seen a figure that is not really there, a shape that is not truly its shape. The Shadow Perception brings these shapes alive in an illusionary form, making the mind feel, and believe it is real. This is why it is called the Shadow Perception.
Limit: No Limit
Fuuton no Jutsu (Wind Release Skill)
Rank: "C"
Skill: NinJutsu
Effect: ---
Special: ---
Drawback: ---
Description: With this skill, or release, the user is now capable of using, and performing techniques that deal with the element of Wind. This means that any NinJutsu or specialized TaiJutsu that deals the Wind Release will need this in order to be performed correctly.
Limit: ---