Trust in Your Instinct
Aug 25, 2016 21:50:31 GMT -7
Post by Fulgurite on Aug 25, 2016 21:50:31 GMT -7
Name
Bloodlimit
Height
Weight
Age
Gender
Alignment
Birth Country
Village
Rank
Total TP
Ninjutsu Specialist
Taijutsu Specialist
Clan Non-Specialist
2. Mabuki
3. Inuzuka
4. -[/ul]
Gen Non-Specialist
Miscellaneous
Personality
Appearance
History
Traits_____________
Able Learner
Rank: "C"
Skill: Social Trait
Effect: The user has great aptitude for learning.
Special: ---
Drawback: ---
Description: When learning a skill, the skill states how many times a die roll may be applied to show how much they learned within that skill. Example, when a user learns "Botany" they gain 5 die rolls. This "trait" increases the amount of die rolls by 1.5 rounded to the highest number at 1 die roll per learning, however any number higher than 1 die roll is rounded down. For example: User learns Botany and gains 5 die rolls. With this Trait they will gain 7 die rolls. However if a user learns Lockpicking they normally get 1 die roll, however with this Trait they will gain 2 die rolls.
Limit: Must start with Character; replaces 2 Freebies.
Inspired
Rank: "C"
Skill: Faith Trait
Effect: A positive force, philosophy, or divine presence fills the user with hope, and is a guiding force of inspiration.
Special: ---
Drawback: ---
Description: Once per day, The user rolls twice and take the better result on Skill checks. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Blessed Touch
Rank: "C"
Skill: Faith Trait
Effect: ] User may have been raised in a devout family, studied the divine in a formal church environment, or even learned how to combine traditional healing techniques with those of divine users.
Special: ---
Drawback: ---
Description: In so doing, the user has focused themselves into being the perfect vessel for their deity. Divine power flows through them like a mountain stream, making their healing touch more potent than that of others. User heals one grade higher in damage when performing healing Jutsus (Minor becomes Light, Light becomes Moderate). This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Defy Madness
Rank: "C"
Skill: Faith Trait
Effect: The user's direct involvement with supernatural and alien forces has left them less vulnerable to the insanity they cause.
Special: ---
Drawback: ---
Description: The user gains a +1 trait bonus on any saves against confusion, insanity, madness, and ability damage or drains pertaining to a Will Save. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Dhampir Ancestry
Rank: "C"
Skill: Heritage Trait
Effect: A trait that enables the user to play with a humanoid opponent's will.
Special: ---
Drawback: Cannot gain any other Ancestry Traits.
Description: A rare few human bloodlines trace their linage back to a Dhampir, the offspring born of a vampire claiming the life a pregnant woman. A number of times per day equal to 3 per Class Level these humans can play with a humanoid opponent's will within the amount of time using a "D" Rank Jutsu. Anyone targeted must succeed on a Save (10 + 2 per Class Level plus their Enchantment Focus (Charm)) or fall instantly under the human's influence, as though by a Charm Person Jutsu (Strength of Jutsu is equal to user's Class Level). The ability has a range of 10 Meters. If the human possesses at least 2 Class Levels Lower than the user, this effect functions as the Dominate Person Jutsu. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies. [/blockquote][/div][/font]