Post by Deleted on Oct 24, 2016 13:34:13 GMT -7
Basic Information
Name: Yume Yamanaka
Bloodlimit: N/A
Height: 5,7
Weight: 143
Age: 16
Gender: Female
Alignment: Chaotic, Good
Birth Country: Fire Country
Village: Konohagakure
Special:
Genjutsu Specialist
Shadow
Figment
Pattern
Phantasm
Enchantment
Compulsion
Clan Specialist
Yamanaka
Nara
Sensory
Ninjutsu Non-Specialist
Katon
Earth
Water
Wood
Taijutsu Non-Specialist
Krav Maga
Muay Thai
Art of Throwing
Death Scythe
Weapons
Primary Weapon: 11,250 Ryo
Sickle (Overview) x2
Rank: "C"
Type: Main, Slashing, Sickle
Effect: A sickle is a hand held agricultural tool with a variously curved blade typically used for harvesting crops.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +6 Amour Points of Damage. A Sickle consists of a handle and a long blade for a head. The handle may be of different lengths, the longest being roughly the size no more than 2 feet, and the shortest being no more than a foot. Sickles are meant for use as quick striking weapons, or used as tools for farming or forms of harvesting. Examples of a Sickle Weapon: Sickle and Kama.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Chain (Overview)
Rank: "C"
Type: Main, Slashing, Soft Weapon
Effect: A connected flexible series of metal links used for fastening or securing objects and pulling or supporting loads.
Special: ---
Drawback: ---
Description: A Two-Handed Weapon. These weapons do +4 Amour Points of Damage. A chain is a series of connected links which are typically made of metal. A chain may consist of two or more links. Chains are normally sold in Bundles. A bundle of Chain is 15 Meters. When using chains over 1.2 m (1 to 4 feet) they are treated as a 2-handed weapon. Chains under 1.2 m (1 to 4 feet) are treated as 1-handed weapons. If the user learns Wield Oversized Weapon the user is able to wield the weapon 1-handed.
Limit: These items may be bought inside any Weapon Shop.
Cost: 5,250 Ryo per Bundle, 350 Ryo per Meter
Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: A weapon with a long metal blade and a hilt with a hand guard.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +6 Amour Points of Damage. A short sword is about 2 feet in length. Examples of Short Swords: Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These items may be bought inside any Weapon Shop.
Cost: 2,000 Ryo
Secondary Items: 11,000 Ryo
Darts (Overview) (2 Slots worth: 3,000]
Rank: "C" Rank
Type: Secondary, 15 per Slot, Piercing, Darts
Effect: A small, slender missile that is pointed at one end and usually feathered at the other
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +4 Amour Points of Damage. The Range Increment of this weapon is 10 meters. Darts are missile weapons designed to fly such that a sharp, often weighted point will strike first. They can be distinguished from Javelins by fletching, and their size as they are much shorter and more flexible.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 100 Ryo Each.
Kunai (Overview) [5 Slots worth: 5,000]
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A kunai is a tool derived from the masonry trowel.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +4 Amour Points of Damage. The Range Increment of this weapon is 5 meters. A kunai has a blade that is about less than 1 foot in length. The user gains a +10 bonus on Sleight of Hand Skill to conceal a knife on their body.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.
Shuriken, Hira (Overview) [2 Slots worth: 3,000]
Rank: "C" Rank
Type: Secondary, 15 per Slot, Piercing, Shuriken
Effect: A shuriken is a small piece of metal with sharpened edges, designed for throwing.
Special: ---
Drawback: ---
Description: A Light Weapon. These weapons do +2 Amour Points of Damage. The Range Increment of this weapon is 5 meters. Although they are thrown weapons, shuriken are quick and easy to draw, thus allowing the user to draw such weapons without the need of a movement. A shuriken can't be used as a melee weapon. Hira-shuriken are constructed from thin, flat plates of metal and generally resemble popular conceptions of shuriken.
Limit: These items may be bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 100 Ryo Each.
Non-Weapon Items 7,200
Pack, Butt
Rank: "C"
Type: Main, Slot Holder, 10 Slot, Wearable Container
Effect: Butt packs are small to medium sized packs worn around the belt, above a person's behind, similar to a fanny pack.
Special: ---
Drawback: ---
Description: Picture The butt pack has the volume for 10 Slots, so it can hold a plethora of items inside. 1 Butt Pack takes up 3 Pouch Slots when applying to Individual Integrated Fighting System apparel and other basic apparel. It can be attached to a Modular Lightweight Load-Carrying Equipment system, attached to Basic Apparel, or carried like a Wearable Container as it has a handle along the midsection of the pack along the top. Butt packs are commonly worn by military during missions to carry combat essentials while keeping their hands free. Butt packs are stylish packs that can be worn by anyone to carry everyday essentials.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 2,000 Ryo Each.
Cloak
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Cloaks are hooded outerwear that tend to cover most other clothing and are open at the front.
Special: ---
Drawback: ---
Description: A cloak is a type of loose garment that is worn over indoor clothing. It protects the wearer from the cold, rain or wind for example, or it may form part of a fashionable outfit or uniform. Cloaks have been used by myriad historic societies; many climates favor wearing a full-body garment which is easily removed and does not constrain the wearer with sleeves. Over time cloak designs have been changed to match fashion and available textiles. Cloaks generally fasten at the neck or over the shoulder, vary in length, from hip all the way down to the ankle, mid-calf being the normal length. They may have an attached hood, and may cover and fasten down the front, in which case they have holes or slits for the hands to pass through. However, cloaks are almost always sleeveless. Cloaks give a +10 to Sleight of Hand when worn. Cloaks can have special straps stitched in place, allowing the Cloak to stay fluid and not be bogged down. 1 Cloak may have up to 10 of these Straps. Each Strap may have up to 5 Half Pouches stitched in to keep objects inside.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,000 Ryo Each.
Dress
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: A dress is a garment consisting of a skirt with an attached bodice.
Special: ---
Drawback: ---
Description: A one-piece garment for a woman or girl that covers the body and extends down over the legs. Dresses are more often worn by women and girls. The hemlines of dresses vary depending on the whims of fashion and the modesty or personal taste of the wearer. Dresses have no slots and they have no areas to carry pouches.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,000 Ryo Each.
Handwear
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Handwear includes gloves worn over the hands.
Special: ---
Drawback: ---
Description: Handwear is a garment covering the whole hand. handwear has separate sheathes or openings for each finger and the thumb. Handwear protect and comfort hands against cold or heat, damage by friction, abrasion or chemicals, and disease; or in turn to provide a guard for what a bare hand should not touch. Latex, rubber or vinyl disposable gloves are often worn by health care professionals as hygiene and contamination protection measures. Handwear have no slots, but a Half Pouch can be applied along the inside of handwear.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 600 Ryo per Pair.
Footwear
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Footwear can be worn on the feet of a person.
Special: ---
Drawback: ---
Description: Outer coverings for the feet, such as shoes, boots, and sandals. Footwear refers to garments worn on the feet, which originally serves to purpose of protection against adversities of the environment, usually regarding ground textures and temperature. Footwear in the manner of shoes therefore primarily serves the purpose to ease the locomotion and prevent injuries. Secondly footwear can also be used for fashion and adornment as well as to indicate the status or rank of the person within a social structure. Socks and other hosiery are typically worn additionally between the feet and other footwear for further comfort and relief. Cultures have different customs regarding footwear. These include not using any in some situations, usually bearing a symbolic meaning. Footwear have no slots, but a Half Pouch can be applied along the inside of footwear.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 600 Ryo per Pair.
Pants
Rank: "C"
Type: Main, Slot Holder, 2 Slots, Clothing
Effect: Also known as trousers.
Special: ---
Drawback: ---
Description: Picture There are so many different types of pants, with different designs and colors. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately. Shorts are similar to trousers, but with legs that come down only to around the area of the knee, higher or lower depending on the style of the garment. To distinguish them from shorts, trousers may be called "long trousers" in certain contexts such as school uniform, where tailored shorts may be called "short trousers". Trousers have 4 Pockets, 2 on the front of each pant leg, and 2 at the back where the butt is located at. Each Pocket has the same amount of holding space as a half Pouch. A total of 4 Pouches can be stitched into the pants. 2 Pouches may be stitched at the top of the pants (1 per pant leg) while 2 may be stitched at the bottom (1 per pant leg). The ones at the bottom may only have Half Pouches.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 500 Ryo Each.
Robe
Rank: "C"
Type: Main, Slot Holder, 0 Slots,
Effect: A robe is a loose-fitting outer garment. Unlike garments described as capes or cloaks, robes usually have sleeves.
Special: ---
Drawback: ---
Description: A gown worn as part of the academic regalia of faculty or students, especially for ceremonial occasions, such as a convocations, congregations or graduations. A gown worn as part of the attire of a judge or barrister. A wide variety of long, flowing religious dress including pulpit robes and the robes worn by various types of monks. A gown worn as part of the official dress of a peer or royalty. Robes give a +10 to Sleight of Hand when worn. Robes can have special straps stitched in place, allowing the Robe to stay fluid and not be bogged down. 1 Robe may have up to 10 of these Straps. Each Strap may have up to 5 Half Pouches stitched in to keep objects inside.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 1,000 Ryo Each.
Shirt
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Shirts are clothing worn over the chest of a user's character.
Special: ---
Drawback: ---
Description: Shirts come in many different styles and colors. A shirt is a cloth garment for the upper body. Originally an undergarment worn exclusively by men and women it has become a catch-all term for a broad variety of upper-body garments and undergarments. In some countries a shirt is more specifically a garment with a collar, sleeves with cuffs, and a full vertical opening with buttons or snaps. A shirt can also be worn with a necktie under the shirt collar. Shirts have no slots and they have no areas to carry pouches.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 500 Ryo Each.
Skirt
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: A skirt is the lower part of a woman's dress or gown, covering the person from the waist downwards, or a separate outer garment serving this purpose.
Special: ---
Drawback: ---
Description: A skirt is the lower part of a woman's dress or gown, covering the person from the waist downwards, or a separate outer garment serving this purpose. The hemline of skirts can vary from micro to floor-length and can vary according to cultural conceptions of modesty and aesthetics as well as the wearer's personal taste, which can be influenced by such factors as fashion and social context. Most skirts are self-standing garments, but some skirt-looking panels may be part of another garment such as leggings, shorts, and swimsuits. At its simplest, a skirt can be a draped garment made out of a single piece of material (such as pareos), but most skirts are fitted to the body at the waist or hips and fuller below, with the fullness introduced by means of darts, gores, pleats, or panels. Skirts have no slots and they have no areas to carry pouches.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 500 Ryo Each.
Character Depth
Personality: She's to herself. Not much you can do to change her mind about some things, as she is one to enjoy debates. However she does not have the patience for arguments at all. In fact she normal will try to avoid them completely to avoid having to resort to drastic unlawful actions in which she rather not use. Its sort of a burden if anything. She is a highly curious human being. Perhaps too curious at times.
This Yamanaka has a great mind that can be put into any sort of use that is deemed possible and plausible. How it is used is the real question. Can it be manipulated. If one has the power too sure. But, Yume isn't a person to let others in. in fact she has spent a long, long time perfecting the use of keeping others out of her mind, unless given access. Even then that change ifs at a very low percentile range. You can't expect her to talk much while in deep thought. Its not of her nature.
However Yume does have a kind hard. She enjoys people, however she does not enjoy the darker parts of the world. She is fully aware that the world won't change how she likes it. She has thought about if she had the power to change it what would she do. Yet, she decided that if she wanted to she would rather leave it the same. Yume is a realist. A mathematician to a minor extent. She likes to spend her time daydreaming. Thinking about the world. Her world. Her imaginative world.
Appearance: Yume is a person who likes to keep all the bright things in her mind. She doesn't enjoy too much attention at once, or at any given time really. So in the moment she doesn't want to deal with people in general unless she takes the time to get involved which doesn't happen often. So she dresses in sparingly colorful attire. An assortment of dark browns, blacks, reds, blues, etc. Anything that helps conceal her in crowds really.
She doesn't enjoy showing a lot of skin. However that is her personally. When it comes to other women or men she could care less what they do, its not her body. However if one were to describe her body or, if she cared o do it herself, it would be described to be slightly past Petite. She is in the average honestly. Sharp, but soft lips, piercing eyes, long black hair, which as long received a streak of blonde naturally from her Yamanaka traits. Her eyebrows are intense and, in some cases she is described to have a rather cruel look when she doesn't realize it. Mind that this is all without makeup, so its hard to maintain the sense if she is truly just mean or, trying to look that way.
Some would just categorize her as a tomboy really. Her rough and tough attitude covers her delicate interior personality all too well to really be noticed. Her posture is normally lively or slouched over with her hips cocked to a side, and arms folded. She takes a lot of time into just being neutral in personality really. Her dress attire is normal highly casual and, a few regal or formal add ons here and there. She doesn't hate dresses nor does she admire them. Pink is a whatever color but, is rarely seen wearing or using it.
And when it comes to grabbing attention you can forget about it. She doesn't make the first move unless it has already been made before you knew it. Like said before she is selective with her time and places so when it come for attire the only skin you would even see is her face, arms, or legs if she isn't wearing pants but, rather shorts or a presentable skirt. Her mannerisms are different and, her skin is rather pale-ish really. Not much of an outside person because when she is outside she is normal in the shade. Not much else to say.
Background: So in an odd time of her life, she was orphaned. She got to spend her childhood with her real parents sure, but somehow their income tanked and, they didn't have the pride to raise Yume anymore. So they left her go. Upon their last wishes they told her to never forgive them, and pretend that the event never happened. That alone is why, she is so bothersome about her parents. Why would they ask he to hate them? It was a tough subject to swallow and, learn about and, after a while she did stop caring. About that situation as a whole, not the people involved.
So you can imagine, the kind of odd life it was to be in the mid-teens yet cast away as an orphan waiting to be picked up from someone. Yume has been signed up time after, time, after time. She wanted to be gifted a new and better family. as much as she wanted her old parents to wise up and talk her back. It was completely unrealistic the way this happened because their life was good. No arguments from what she could tell. NO high stress. Loving moments left and right. It was ridiculous. It wasn't until when she became sixteen that one of her older siblings that long left the house actually turned up. One of her 4 brothers and sisters both signed the papers to take her in. She'd move in with them as they were still apart of the family in every way.
So that much was a dozy. Now she is simply finding that part in her life that had been suddenly chopped off. She is a smart girl and, overall her siblings stick with her the best they an but, she had matured a lot in that orphanage. She is practically already an independent woman in their eyes. So she wonders relatively freely around the Leaf Village. All the drama is nothing but, bits and pieces unless it can help her cause. Help her figure out. Why the hell her parents let her go.