Post by Spectre of the Falls(Kuroki) on Apr 13, 2017 11:26:04 GMT -7
With a grunt of surprise and quick movements of his hands. The wires he had been controlling had snapped back. He manipulated the bundle to entangle the hag thoroughly and then he dived right into her knocking them both to falling. while they fell together with him grappling the hag, he spun them in the air to make their momentum more severe.
As they tangled he started to glow blue, and the Hag would feel a drain on her chakra and so would whoever was connected to her. And when they were about to slam into the deck he just phased through letting the hag take the full crash into the deck from about twenty meters into the air. And to make matter worse for the hag she was now in the middle of his army as he climbed back onto deck.
Spectre of Taki was notoriously hard to hurt because of his little tricks. He looked at the deck around him trying to figure where next to look for the objective. These skeletons and the rest were distractions. Spotting Harpy nearby, someone he had seen occasionally around the village. "Find Kiera and extract. It priority, leave me if you need to. I got the hag. "
Density Manipulation (Incorporeal)
Rank: "S"
Type: Augmentation
Effect: User is able to increase or decrease their density, granting them the following abilities.
Special: To perform: 12 hour; Duration: Permanent
Drawback: User may only use one of these at a time.
Description: Internal - Takes up 6 Augmentation Points. Reduce Density: Gain the ability to become incorporeal. Increase Density: User can gain Damage Reduction equal to 2 per Class Level. Furthermore this Damage Reduction stacks with any other form of Damage Reduction the user might already posses, including Techniques, Armour, Rituals, and Traits. User may use this ability a number of times equal to 2 per Class Level per day.
Limit: Must be a Ritualist for Augmentation Rituals.
Cost: Market Price: 48,000 Ryo Performing Price: 36,000 Ryo
Wire Strike
Rank: C
Skill: Taijutsu
Effect: Strikes out with Wires.
Special: Requires 1 meter of Wire for 1 meter of range.
Drawback: --
Description: The user whips their arm from around their back, their arm whips out and their Wire un-coils toward a target. The user can either pierce, or slash at their target, depending on how they strike out, such as a slashing motion or a lunging motion with their arm, hand, then finger. The damage is dependent on their knowledge of The Mighty Wire. A thrust create Piercing damage, and a Slash creates an arcing slash damage with the wire.
Limit: Must know Demon Stance E rank. Must know Becoming Unraveled C rank to retrieve Wires. Must know The Mighty Wire D rank. Must know Demon’s Reach D rank.
Tangling strike
Rank: C
Skill: Taijutsu
Effect: Tangles a target with a strike.
Special: --
Drawback: --
Description: With a flicking motion of the hand user can produced wave within their Wire so that they can attempt to tangle an object. This is done when striking out with a Wire Strike, Multi Wire Strike, or Complex Aiming. The number and size of objects are dependent on The Mighty Wire technique.
Limit: Must know Wire Strike.
Chakura Shinkuu no Jutsu (Chakra Vacuum Technique)
Rank: B
Skill: Ninjutsu.
Effect: The user channels the chakra absorbing effect of Chakura Kyuin over their whole body.
Special: "Handseals"
Drawback: The user still must touch the opponent or grasp ahold of a pure chakra creation.
Description: The user focuses the power of Chakura Kyuin all around their body, creating a fiery blue glow that wraps all around their form. Whenever the user is touched on any part of their body, the chakra will begin to drain from the foe. This is a more concentration intensive technique than the Chakura Kyuin, and it drains more energy to maintain. The user can only hold this effect on their whole body for a total of three rounds at most.
Limit: Universal Ninjutsu. Must know Chakura Kyuin.
Will modifiers:
Natural Will Save: 3
Impeccable Will
Rank: "D" (Special, See Description)
Skill: Supplementary
Effect: User has gained mastery over their own will power.
Special: ---
Drawback: May Learn at a maximum of 6 times.
Description: Each time learned the user gains 1 extra point to their save against the opponent's Jutsu. When the user learns this technique the 1st 2 times they train it as a regular "D" Rank Jutsu. When the user learns this technique the 2nd 2 times they train it as a "D" Rank Jutsu +10 Training Points. When the user learns this technique the 3rd 2 times they train it as a "D" Rank Jutsu +20 Training Points. This technique stacks with other Will saves.
Limit: Universal GenJutsu Technique.
Necrotic Aura
Rank: "C"
Skill: Faith Trait
Effect: Their exposure to the necromantic arts has strengthened your defenses against its vile rot.
Special: ---
Drawback: ---
Description: The user gains a +1 trait bonus on Saves against Jutsus from Necromancy, they also gain a +10 Armour Points in defense against negative energy damage. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.
Deathtouched
Rank: "C"
Skill: Heritage Trait
Effect: At some point you were tainted with the corruption of the undead, and you have gained some of their defenses.
Special: ---
Drawback: ---
Description: At some point user was tainted with the corruption of the undead, and they have gained some of their defenses. User gains a +2 trait bonus on saves against mind-affecting effects. This trait replaces 1 Freebies.
Limit: Must start with Character; replaces 1 Freebies.