it's a revolution [T]
May 27, 2017 20:43:26 GMT -7
Post by Deleted on May 27, 2017 20:43:26 GMT -7
Intimidate
Rank: "E"
Skill: Skill
Effect: User can change another's behavior with a successful check.
Special: ---
Drawback: ---
Description: Characters use this skill to cause others to back down in a contest of wills, to make others afraid. To Intimidate The Difficulty of this check is +10 + 5 per Target's Class Level + (5 x Impeccable Will) + Target's modifiers on Saves against Fear. User gains a +4 bonus on their Intimidate check for each size category they are larger than the target (This does not apply to Traits or Augmentations while retaining the same Size Category. Conversely, user takes a -4 penalty on their Intimidation check for every size Category that they are smaller than their target. Look in Task Skills thread found in the Skills and Traits Index for more information. If user has 25 or more Ranks in Acting user gains a Synergy Bonus +10 to Intimidate. Each time learned user gets 1 die roll to increase the skill.
Limit: ---
[0 | 5]
Clarity had dallied and observed long enough. People hadn't changed much in these parts; still at all the same sort of sports. That meant their hadn't been much re-learning to do, just a bit of field research. Research it was time to act upon.
A dilapidated street served as Clarity's aisle, the admixture of grime and filth caked to walls and smattered at the edge of the street at odds with her pristine, almost mirage-esque impeccability, ivory dress flickering in the tunnelled breeze that pulled also at her wide-brimmed, low-held headdress, its immensity fully obscuring her visage in the way it was tilted down and palmed to the crown of her head.
Other creations were sparse, but they gave her a wide berth, as well they might. She was not so odd as to be worthy of outright exclamation, but the sight of an achromic giantess drew the eyes and made one falter; made one eager to clear a path. Clarity had almost forgotten what it was like to step out of the way of an oncoming stranger.
No vision of her eyes was available, which begged for the question of how it was she could navigate herself, but she managed it.
At one storefront, a pair of ruffians stood like pillars of a great gate, their arms forbiddingly folded over their chests. Not an uncommon sight for this sort of area, but indicative of some ensuing prestige therein. Perhaps even the hardened hearts of appointed sentries privately hoped Clarity would simply pass by.
She did not; her westerly stride halted, head lifting a tad as though to briefly consider. Then, she turned towards the duo.