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Kirigakure no Jutsu (Hidden Mist Skill) Rank: "C" Rank Skill: NinJutsu Effect: A Skill where a user uses the water around them to create a massive mist to fill around the user. Special: "Handseals" Drawback: --- Description: A skill which creates a very dense fog that decreases the surrounding visibility to near zero. It produces an environment perfect for a silent assassin who follows an opponent through sound. This mist cannot be blown away by any type of Wind Jutsu. Limit: Water Release
“You’re pretty quiet,” Amira commented as she sheathed her saber back into its scabbard. Carrying it over to the shomen, she bowed before placing it on the empty racks. Charging her chakra to her hands as her inborn power began to charge the air around them with chakra. Amira’s body already emitted a thick invisible mist that was almost undetectable save for the few moist droplets that began to appear on the mat. Strange, one might think, to have moisture in the desert. “Do you always train out here alone?" Amira asked as she weaved a couple hand seals, finishing on the ram as she focused on condensing the mist into a denser version of her frozen mist. This mist too was chakra laced, but in the sense that it was heavy with chakra. Not only would that make it hard to disperse, but it made it unmovable even by a powerful wind technique.
Amira internally was regulating her chakra, combining both her wind and water natures to make water out of the very hot and dry air. As to be expected, the water was not as plentiful in the desert as it would have been pretty much anywhere else, but the young Kage’s bloodlimit made it possible. Creating the Thick mist, only around her body for the most part as she practiced forming the mist rather than distributing it around the building. She wasn’t going to interrupt this individual’s training that would have just been moot. She wasn’t here to cause a problem, but rather to practice herself, as she was a bit dusty when it came to preforming water techniques. She was by nature, more inclined to her wind chakra nature, but alas she was born with both as a Kaishin. The only Kaishin of the sands.
Letting the mist form, she directed her chakra behind her, letting the mist gently flow out the door, focusing on its flow and location as its density made it impossible to see outside. This technique, used for silent assassinations, was also a very good trick to use when trying to escape, confuse the enemy, or repositioning one’s self in general. She was nowhere near a master of water, or the water based techniques, but that would come with more practice. She was more so a martial artist than she was a ninja at this point; which was a bit sad for the Head ninja of the village. Exhaling gently, she let the mist dispel as she contemplated what she would do next. She was dressed as a jujitsuka and probably was making this other girl uncomfortable. Amira watched her own mist that was within the dojo as she read the movement, a bit confused why the mist seemed to move around the person in a strange fashion…weird, she thought to herself as she figured it probably had something to do with her techniques or something.
Name: Shunko (War Cry) Rank: B Skill: Ninjutsu Effect: Allows the user to create and harness raw plasma and bend it to their whim. Special: "Charge" Drawback: Costs an A-rank of chakra to activate, however the cost to maintain it is inconsequential. Also destroys anything worn on the back and shoulders. Description: A very unique process developed to produce an unsuspecting method of fighting. By focusing and generating a large amount of lightning chakra along the back, arms, and shoulders first, they will set the area of creation before using their chakra to vibrate the air at an incredible rate to where it super heats and then ionizes the air becoming a semi-solid aura of blue shimmering plasma that seems to flow and swirl off of the user, the very presence of air holding it in place upon the body. However due to the volatile nature of the plasma it will destroy anything the user is wearing on the parts of the body the plasma forms from although since it is created by the user's own chakra it does not damage themselves, although those unfortunate enough to touch it suffer a 3 second paralysis and 2nd degree burns. This technique simply creates a base aura of plasma to use with other techniques and the user suffers no hindrance during the build up stage. Limit: Raiton
Terra was continuing practicing kicks and stuff but upon her came the energy of lightning once more. Something about the icy mist that the lady had released reminded her of the raid the had captured her friends, family, and herself. Nothing in Amira's appearance particularly bothered her, no it was the mere presence of others. Something she had been working on for ages it seemed.
Terra as the mist touched her and interacted with her wind body was also interacted by the lightning that started to spark across her skin. She felt the rage that was deep seated in her but she was detached from it this time. It was a curious thing to feel but not feel as she struggled to concentrate on her movements. She finally looked at Amira with eyes that were lacking the life of the care free.
Terra finally responded having found the words. "Yes, I am. and usually. I have history with 'others'. " The last word was said with a darkness that touched her very soul. She was a deeply wounded individual that was for sure. Amira might have heard of the incident that brought Terra to the Shinobi of the Wind. For it wasn't everyday a short woman came to the gates covered in blood reporting to have killed her captors. The shinobi patrol that had came across that scene were horrified by what they had seen.
(OOC: Sorry for her attitude. I am still experimenting on just how she is. )
Veil of Sins Rank: "C" Skill: TaiJutsu Effect: By sacrificing Spring Time of Youth Points, the user gains Damage Reduction and Regeneration. Special: --- Drawback: --- Description: The sineater gains increased control over their ability to sustain themselves by devouring sin. As a movement action, the sineater can take 1 point of Spring Time of Youth Points burn to gain Damage Reduction 1/- for 1 round. This damage reduction improves by 1 for every Class Level the sineater possesses, to a maximum of DR 5/- at 20th level. At "C" Class Level, the sineater can instead take 2 points of Spring Time of Youth Points burn to gain Fast Healing 2 Armour Points per Round, improving by 1 per Class Level. At "B" Class Level the sineater can take 3 points of Spring Time of Youth Points burn to gain Regeneration Minor Wounds per 2 Rounds. This regeneration is suppressed for 1 round if the sineater takes damage from a weapon that shares an alignment component with the user (for example, a Lawful Good sineater damaged by a lawful or good weapon would have their regeneration suppressed for 1 round). These abilities can be sustained without sacrificing a movement when they would expire by taking the listed amount of Spring Time of Youth Points burn again, even if the sineater is unconscious. The sineater can maintain more than one use of this ability by paying the total cost for each type of use. The user still needs to spend separate movements to activate these abilities. Limit: Must be a practitioner of The Eight Celestial Gates. Must be a practitioner of the Sineater Philosophy.
Anger, subtle rage, Amira could feel the tension in the room gathering a bit as the girl snapped at her a tad. She was acting as if Amira had no clue who she was, or what had happened, but truth be told Amira could still remember when the girl had been brought back to the village by her shinobi years ago. She felt the sins of her past washing over her, guarding her as she felt the thin layer of chakra coating her body. The idea that learning from one’s past applied, but even more so when one was using the sins of others. She could even feel her body healing itself a little bit, so consequently she could believe that draining life from a living being and applying it to one’s self was possible. Regardless she felt only sadness for this young lady, who had been though quite a lot surely.
“It doesn’t have to be that way you know…” Amira commented as she noticed the static plasma forming around the girl’s strange body. She had seen this technique before, performed by Krystal, another witch whom she wasn’t a huge fan of. It was a technique fueled by pure release and lack of control, or maybe a massive amount of control. The technique, as interesting as it was, was still very juvenile. Amira remembered her past, when she had attempted techniques like this during training, and even more so when she ended up using them to a deadly effect. She felt the blood of all the people she had killed, wash over her, protecting her. It was as if she had proven herself worthy to carry on as the Kazekage. Strange that one might think this way, but alas Amira was trying to think too deeply about her past as a thin layer of chakra continued to cover her body. “Pushing away people won’t really get you anywhere,” Amira commented, this time not in such a friendly tone, but in the tone of a Kage, the voice of a teacher and an advisor. She had been watching over this village for years now, and had developed quite an aged nature.
“Perhaps being friendly would be more appropriate,” Amira offered kindly, letting her tone settle as she focused on keeping her charka coated body present. The healing nature of what she was doing was very simplistic, and consequently wasn’t very strong. It was all fueled by the sins of the world that she had to remove. It was her duty to prevent pain, and to help others when possible, but alas she was still imperfect, as everyone is. She had done so many poor things in the past. Killed a woman in the mountains of Ishi no Kuni to protect her friends, destroyed a whole AnBu headquarters with everyone inside. Killed countless others, but why? If one dwelled on the past, there is no hope for their future after all.
10/80 Name: Shunko (War Cry) Rank: B Skill: Ninjutsu Effect: Allows the user to create and harness raw plasma and bend it to their whim. Special: "Charge" Drawback: Costs an A-rank of chakra to activate, however the cost to maintain it is inconsequential. Also destroys anything worn on the back and shoulders. Description: A very unique process developed to produce an unsuspecting method of fighting. By focusing and generating a large amount of lightning chakra along the back, arms, and shoulders first, they will set the area of creation before using their chakra to vibrate the air at an incredible rate to where it super heats and then ionizes the air becoming a semi-solid aura of blue shimmering plasma that seems to flow and swirl off of the user, the very presence of air holding it in place upon the body. However due to the volatile nature of the plasma it will destroy anything the user is wearing on the parts of the body the plasma forms from although since it is created by the user's own chakra it does not damage themselves, although those unfortunate enough to touch it suffer a 3 second paralysis and 2nd degree burns. This technique simply creates a base aura of plasma to use with other techniques and the user suffers no hindrance during the build up stage. Limit: Raiton
Control may or may not be the issue as the static field around her flickered into and out of life. Several times this would happen, the fact that she wasn't consciously doing a jutsu might be the issue. But the suppression of rage and despair was having an effect on it. She was easily calling forth lightning to her air light body. She was something not often seen in these parts it seemed.
Terrazin's vest though was starting to look worse for wear as the lightning played across the cloth. Luckily she wasn't wearing much more than that would get damaged. She was processing the words of this lady who had yet introduced herself but spoke with the air of authority. "Who said I was pushing, but I am not running to people either. I will never trust again."
The darkness she spoke with was a level of rage that was unhealthy. But suddenly her features smoothed and was worked into something deadly. She was good looking and the lightning that played around her was interesting but the eyes were what was telling. She had little sympathy for her own self much less others. She was working on suppressing too much rage something that could cause more problems if not worked out.
Improved Unarmed Strike Rank: "E" Skill: TaiJutsu Effect: User is skilled at fighting while unarmed. Special: --- Drawback: --- Description: User is considered to be armed even unarmed. User's unarmed strikes can deal lethal or nonlethal damage, at the user's choice. Limit: Universal TaiJutsu Technique.
“Never trust, then you’ll never be a good shinobi…” Amira responded with a dead gaze that was almost intimidating, but yet she could still understand. She knew that it was hard for someone who had experienced such trauma. Sighing she got into a fighting posture. She was an expert in Krav Maga, the Self Defense system that was originally created in Sunagakure. She was skilled in unarmed combat, and given how much power she put into her attacks, she could possibly kill an individual. “You’re a martial artist right? Snow me a bit of what you can do,” Amira offered as she took on her defensive posture, raising her hands to her head and placing her right foot forward. She could visualize the difference between using a non-lethal jab and an eye gouging attack that would cause some lethal harm.
Her style was not one for competition, as it was about using self-defensive attacks that disable the attacker. She was familiar with using throat strikes and vital strikes. She was going to hold back a little bit while she let the windy woman show off a little bit. It was okay to not attack with lethal force. She was going to be on the defensive for the most part as it appeared that she was going to have to focus on using some blocks and throws to protect herself. Her attacks were going to be held back. “Come show me those fancy kicks.” Amira jested as she tried to lighten up how dark and dreary the environment had gotten.
Effect: Allows the user to create and harness raw plasma and bend it to their whim.
Special: "Charge"
Drawback: Costs an A-rank of chakra to activate, however the cost to maintain it is inconsequential. Also destroys anything worn on the back and shoulders.
Description: A very unique process developed to produce an unsuspecting method of fighting. By focusing and generating a large amount of lightning chakra along the back, arms, and shoulders first, they will set the area of creation before using their chakra to vibrate the air at an incredible rate to where it super heats and then ionizes the air becoming a semi-solid aura of blue shimmering plasma that seems to flow and swirl off of the user, the very presence of air holding it in place upon the body. However due to the volatile nature of the plasma it will destroy anything the user is wearing on the parts of the body the plasma forms from although since it is created by the user's own chakra it does not damage themselves, although those unfortunate enough to touch it suffer a 3 second paralysis and 2nd degree burns. This technique simply creates a base aura of plasma to use with other techniques and the user suffers no hindrance during the build up stage.
Limit: Raiton
Terra was having all sorts of self control issues it seemed. Because for her the lightning still flickered around her as she reigned in her temper. It was becoming a shield and sword around her. But the strange woman with a sword not only told her she would not become a good shinobi because of her issues but decided to challenge her to a spar. Terra shrugged at this and came at the woman.
But it was odd for she didn't run at her or even seem to be attacking yet. No she did a forward cartwheel towards Amira. Aú de Frente it would be called as she cartwheeled toward Amira with sparks flying off her. Stopping just in front of Amira and before she could even counter or throw a punch she launched herself over Amira's head in a somersault. This was known a Salto Mortal.
Landing behind her immediately down into a crouching leg sweep. Alavanca was a backward turning leg sweep in which she delivered quickly and powerfully. She wasn't the best fighter imagined bu she did have an odd way of moving that was hard to predict. And it was very acrobatic. Worse the sparks were still flying off her without much concentration as it feed off her rage and anger at past memories.
Combat Expertise Rank: "C" Skill: TaiJutsu Effect: User can increase their defense at the expense of their damage. Special: --- Drawback: --- Description: User can choose to take -5 penalty on melee attack damage to gain a +1 Dodge bonus. At "C" Class, and every Class Level thereafter, the penalty increases by -5 and the Dodge bonus increases by +1. User must apply this technique at the beginning of their turn. The effects of this technique last until the user's next turn. At "B" Class, user gains an additional +1 dodge bonus whenever they use Combat Expertise. At "S" Class, user gains an additional +2 dodge bonus whenever they use Combat Expertise. Limit: Universal TaiJutsu Technique.
The young girl came at Amira with some very flashy moves that was for sure. Amira was preparing herself to throw a well-placed counter punch when she did some sort of backflip over her head. Now a person’s natural response would normally be to turn around to face the opponent, but something about this woman’s fancy moves told her that she really shouldn’t do that. Her weapons were all away from her target, and even worst was that her attacker had all her weapons facing her. Amira didn’t like those odds, and her combat experience told her that she should make a bit of distance. If she turned to face her attacker head on, she wouldn’t make any progress other than putting herself in jeopardy. With that being the case, Amira prepared herself for a combat maneuver. At the same time that the girl landed behind her Amira did something that was second nature at this point in her martial arts career.
Leaning forward, she jumped up and did a Mae Kaiten roll away from the sweep. Looking down through her body as she rolled, she noticed a sweeping leg, which made sense. Her attacker did the logical thing, and it was a decent attack. Amira would have to be facing her attacker if she were to have any hope of protecting against those kicks. Letting herself roll back to a standing position she would swiftly turn to face her attacker with her new found distance, taking on a defensive position. “Impressive kicks, must be tiring.” Amira commented jokingly as she analyzed the situation. Her combat style was going to have to work hard to mesh with such a liberal and moving style. Her method of self-defense was much more ridged in nature, and relied on pure brutality and calculated logic. She kept her guard up, which was an important part of defense. If she had kept herself ready to respond to any attack that was thrown at her.
“You use a lot of fancy kicks, Caporeira?” Amira asked as she racked her brain for combat knowledge. She was actively tracking her opponent’s body as she tried to get an idea for what kind of fighting style this was. Amira’s own style was a form of Juijitsu, but this acrobatic style was something new. She figured she could keep attempting to avoid the movements, but that was going to just wear her out. Realistically she would have to be decisive, but as it stood she was not in a good position to attack. She would wait for an attack to come and avoid as she needed. It was her style of combat. Bring it, she thought to herself as she untied her Hakama and kicked it off to reveal her Gi pants and Black belt around her waist. “I guess it’s time for me to show off a bit, Amira commented as she got a little hunched over, much like what Terra might recognize as a Ginga position, but actually it was a stance preparing to use her Juijitsu grappling. Her hands were out in front of her, ready to respond as she kept her eyes open.
Effect: Allows the user to create and harness raw plasma and bend it to their whim.
Special: "Charge"
Drawback: Costs an A-rank of chakra to activate, however the cost to maintain it is inconsequential. Also destroys anything worn on the back and shoulders.
Description: A very unique process developed to produce an unsuspecting method of fighting. By focusing and generating a large amount of lightning chakra along the back, arms, and shoulders first, they will set the area of creation before using their chakra to vibrate the air at an incredible rate to where it super heats and then ionizes the air becoming a semi-solid aura of blue shimmering plasma that seems to flow and swirl off of the user, the very presence of air holding it in place upon the body. However due to the volatile nature of the plasma it will destroy anything the user is wearing on the parts of the body the plasma forms from although since it is created by the user's own chakra it does not damage themselves, although those unfortunate enough to touch it suffer a 3 second paralysis and 2nd degree burns. This technique simply creates a base aura of plasma to use with other techniques and the user suffers no hindrance during the build up stage.
Limit: Raiton
Terra smiled a tight smile as her flashy movements failed to distract her opponent. But no matter she had more acrobatics where that came from. But unknown to Terra her movements were leaving scorch marks in the sand. As the Sparks and lightning intensified because failure only fed the furnace of her hate. She might not be hating Amira but she was hating any weakness on her part.
And because of that she moved even quicker. But she did do Amira the honor of speaking up. "Capoeira and more. " And with that she was off again with high speed agile movements. It was an impressive acrobatic display. She even used the building wall to give her more height as she jumped into the air and came down with an axe kick. Expecting to miss though the lightning intensified shimmering blue and not intermittently.
She was definitely not in full control of her chakra but the feeling of massive chakra that was being held back was enormous. As she concentrated on her attacks the horns on her head would glow. Something strange was happening to this more than human woman. Because her eyes went dark and fangs were clearly visible in her mouth. She was serious on getting a hit in and that was dangerous with flecks of plasma forming around her.
Post by Kisume "Michelangelo" Yakato on Aug 10, 2017 19:26:26 GMT -7
(enter) 0/30
Heaven: Pushing Strikes (Counter) Rank: "C" Skill: TaiJutsu Effect: The user learns the basic pushing strikes of the Ten Ryuu (Heaven Method). Special: --- Drawback: --- Description: The user engages in sword lock, then pushes their sword against the opponent's repelling the opponent backwards while the user then slashing down to the top left, or top right to bottom right martial art gates. Limit: Must learn from a Master of Tensora (天空 Heavenly Sky), Must know Heaven: Basic Strikes.
Kisume slowly opens the old rickety door to this ancient Dojo that supposedly has not been touched by anyone in a long while. as he enters the main hall he notices that the place seems to be spotless; no dust, no mildew, not even any hair follicles or sweat stains on the floor. its as if the rumors he heard around town were lies. and he really thought he could finally have some peace and quiet. he slowly makes his way into the room with his hand resting on the pommel of his blade. natural lighting seems to keep the main hall light the glare is blinding him on the left side.
Kisume slowly makes his way finally calming down now being able to confirm if there is anyone in here they shouldn't hear him as long as he stays as silent as he can in one of the empty rooms. he makes his way inside the dark room, to find a set of thatch training dummies against the far wall to use for sword training. Kisume unsheathes his Chokutō. He fiddles with the lousily self-wrapped hand that he has wrapped on this blade countless amount of times. He takes the blade and runs his finger on the sharp edge to see how sharp it is. Kisame takes one of the dummies up by itself and he takes his stance facing it head on. Kisume runs at the dumb kind of imagining in his head that it has a sword to fight with. He takes the blade and pushes against the imaginary force he has created in his head and gets him self in a sword lock between him and a thatch dummy.
Kisume looks over to the wall to see a piece of parchment that seems to portray a man pushing the dummy over by pushing their sword with one hand against the dummies chest cavity. He looks to the dummy and puts his sword to its imaginary sword again and slowly pushes through the sword into the dummy pushing it back a couple inches. He makes the dummy rock around a little bit. he sees that by doing this he should be able to knock the dummy over, which only makes him get even more fired up to try out this technique.
Side Kick Rank: "C" Skill: TaiJutsu Effect: Side kick differs from front kick and round kick; it is similar to a stomp. Contact is made with the bottom of the heal. Special: --- Drawback: --- Description: Starting Position Passive stance. The target should be directly to your right side. Using the right (closest) leg, bring your knee and foot up in front of your body. Send the bottom of your heel out toward the target while punching your hips in the same direct. For more power and greater height, bend your body over the opposite hip. As your foot moves towards the target, pivot your left (base) foot out so that your left heel points toward the target. Make contact with the bottom of your right heel. Your knee should be slightly bent when you make contact. Recoil by making a sharp movement to bring your foot back forward you and down, while straightening your body back to a vertical fighting stance. Turn and face the attacker. Tips Although your shoulders may lean away from the target, your weight should transfer through your hips into the target. Depending on the user's strength depends on the strength of the attack. "D" Class - User is able to launch an opponent up 1 meter in the distance. "C" Class - User is able to launch an opponent up 2 meter in the distance. "B" Class - User is able to launch an opponent up 4 meter in the distance. "A" Class - User is able to launch an opponent up 8 meter in the distance. "S" Class - User is able to launch an opponent up 16 meter in the distance.
Limit: Must learn from a Master of Krav Maga. Must know Combatives in Level 1 - Yellow Belt.
This girl was getting pretty mad…it seemed to Amira as the thin layer of invisible mist she had crated tracked every move the girl made she had gotten into a grappler-like stance, but the fun thing about Krav Maga is it didn’t have rules, as this was not going to be a sport fight. Super charged with fury, the girl did some fancy air maneuver where she jumped from the wall and flung herself at her. Amira predicted by the rotation of the mist that it was probably going to result in some sort of spinning axe like kick. Easy enough to dodge, Amira thought to herself as she calculated her moves before she did them.
She was going to implement a simple side step with tankan Tai Subaki movement before delivering a swift spinning side kick to the girl’s sternum as she would certainly miss. This kick was being done as a counter maneuver and thus would increase the damage payout…if Amira had really wanted to hurt the girl any. A side kick was a very basic type kick that was taught often in striking arts. Its set up is simple, but it houses quite a bit of power from the hips, much like a front kick does. This kick however housed a snapping motion that made it a bit quicker.
The girl was moving quite fast, and had Amira not been tracking her it might have been hard for someone of equal taijutsu skill level to keep up with…well Amira was probably much more skilled in open-handed techniques than this girl was for the time being. It was possible that this girl could succeed her one day, and that was indeed a happy thought. Regardless, Amira would make her side step rotation as she avoided the kick with a slipping motion, right before rotating on her head left foot so that her side fighting stance would be facing the descending girl. Amira would have to time this kick pretty accurately if she was to have some contact with the tricky Capoeira girl.
Cocking her leg up she was going to shoot her kick out towards the girl’s body just before her foot was able to recover from the attack. The side kick was going to be swift, and recover just as quickly as it was thrown so that it didn’t throw off her guard. To make it even quicker, the kick was being thrown by the front left leg as she shifted her weight to her back leg so that she could throw the kick. If her timing was correct, the kick should make contact before the girl touched the ground and send her off towards the other end of the tatami mat while her electrical charge was bursting around her. The only down side to this maneuver as it would leave electrical burns on the Kazekage’s foot where it had made contact with the girl. But only if her maneuver played out and she actually made contact. If she did not, then she would have to play defensive for a bit as the attacker might have something up their sleeve.
If the kick was able to complete, Amira would shift the weight off of her now slightly irritated foot. “That was pretty flashy, but maybe you should calm down a bit…it looks like we have another guest.” Amira commented as another person entered, doing some sword forms she was familiar with. He seemed pretty new to the art, but regardless everyone had to start somewhere. “Would you care to join us Mr. Swordsman?” Amira asked putting her hand up as she hobbled back to her hakama and put it back onto her obi while the wind girl took a moment to cool off. Fighting her like this was only going to force Amira to escalate things, and she really didn’t want to. Finishing up on putting her hakama back on, she would clasp her hand into a fist before going and grabbing a leather covered Shinai sword (enshin-Ryu model ). Casually stepping back onto the Tatami in a kendo posture as she faced the electrified girl a nodded for the fellow to come join them. “Try slowing down, your last attack was pretty ahead of yourself. Just like your techniques, control your body, and maybe it will help you a little bit.” Amira offered as she kept herself between the other sword wielding fellow and the electrical wind child
40/80 Post 5 Shunko (War Cry) Rank: B Skill: Ninjutsu Effect: Allows the user to create and harness raw plasma and bend it to their whim. Special: "Charge" Drawback: Costs an A-rank of chakra to activate, however the cost to maintain it is inconsequential. Also destroys anything worn on the back and shoulders. Description: A very unique process developed to produce an unsuspecting method of fighting. By focusing and generating a large amount of lightning chakra along the back, arms, and shoulders first, they will set the area of creation before using their chakra to vibrate the air at an incredible rate to where it super heats and then ionizes the air becoming a semi-solid aura of blue shimmering plasma that seems to flow and swirl off of the user, the very presence of air holding it in place upon the body. However due to the volatile nature of the plasma it will destroy anything the user is wearing on the parts of the body the plasma forms from although since it is created by the user's own chakra it does not damage themselves, although those unfortunate enough to touch it suffer a 3 second paralysis and 2nd degree burns. This technique simply creates a base aura of plasma to use with other techniques and the user suffers no hindrance during the build up stage. Limit: Raiton
Terra growled as she was moving about. This other woman was really good way beyond her in skill. Her agility and unpredictability was only so much help against her. But that was because anger was making her sloppy or so it would seem. She knew she was a volatile lass but she didn't have that under control at all. And it showed when she was caught unprepared in mid air.
Terra was struck dead on by a side kick that sent her flying. She puffed into the sand as there wasn't much matting in this deserted dojo. She grunted with the pain even though truthfully there wasn't much of it. At least the aura around her had done damage in return as she could see when she got up. The simmering electrical field around her was phasing in and out of being nearly solid matter.
Then that same lady called a halt to their fight which made Terra grind her teeth. Who was she to call a halt like that. Worse she called out the obvious emotional problems she was having. This just made Terra seethe but she did what the lady asked and stopped for a moment to breath. Her eyes going dark, nearly black. She pushed her hair that fell into her face back revealing horns.
40/80 Post 6 Shunko (War Cry) Rank: B Skill: Ninjutsu Effect: Allows the user to create and harness raw plasma and bend it to their whim. Special: "Charge" Drawback: Costs an A-rank of chakra to activate, however the cost to maintain it is inconsequential. Also destroys anything worn on the back and shoulders. Description: A very unique process developed to produce an unsuspecting method of fighting. By focusing and generating a large amount of lightning chakra along the back, arms, and shoulders first, they will set the area of creation before using their chakra to vibrate the air at an incredible rate to where it super heats and then ionizes the air becoming a semi-solid aura of blue shimmering plasma that seems to flow and swirl off of the user, the very presence of air holding it in place upon the body. However due to the volatile nature of the plasma it will destroy anything the user is wearing on the parts of the body the plasma forms from although since it is created by the user's own chakra it does not damage themselves, although those unfortunate enough to touch it suffer a 3 second paralysis and 2nd degree burns. This technique simply creates a base aura of plasma to use with other techniques and the user suffers no hindrance during the build up stage. Limit: Raiton
Terra's labored breathing eased a little. But she didn't seem to be calming so much as seething as the other person called out to a swordsman who also came here. That was two swords people training here now. Her own style did not allow for swords really, it was all kicks. Muay Thai and Capoiera was all she really had to fight with at the moment. But this aura of hers gave her a thought.
Maybe she could control it better if she actually tried controlling it and herself. It was no easy thing to do though. Her labored breathing grew more intense as she tried to bring herself back. And as she did so the shimmering aura became more solid and became more plasma like. It was a volatile jutsu that she had fallen into. But so was she so it worked for her.
Let her anger and hatred pour into the aura and out of herself. It was a battle of her own will. But it was starting to form properly. But that was bad news for her clothes, not that she wore much anyways. She was going to have to get more later it seems as her vest became completely blacken and was starting to become ash. Her skirt if one could call it that was fine so far.
Post by Kisume "Michelangelo" Yakato on Oct 16, 2017 10:13:56 GMT -7
10/30
Heaven: Pushing Strikes (Counter) Rank: "C" Skill: TaiJutsu Effect: The user learns the basic pushing strikes of the Ten Ryuu (Heaven Method). Special: --- Drawback: --- Description: The user engages in sword lock, then pushes their sword against the opponent's repelling the opponent backwards while the user then slashing down to the top left, or top right to bottom right martial art gates. Limit: Must learn from a Master of Tensora (天空 Heavenly Sky), Must know Heaven: Basic Strikes.
Kisume looks over to the two women having a bout between them to decide which ones techniques where stronger, one of them had an insane pressure just emitting from her. He realized when he saw her face it was the Kazekage her self sparing with one of the few genin we have here in the sand village. the kage had performed a beautiful take down with just a side kick but she wasn't exerting any kind of crazy force from herself. it was the genin who had awoken something inside herself causing her energy to flare like it has.
"I would love to join in on your all's training, but for the most part this heated battle is much more interesting. if you mind, could you hand me one of the shinai swords?" Kisume looks back at the already worn thatch doll. with vigorous stamina Kisume unsheathes his Chokutō striking the doll from the bottom right slashing up through the bottom right and top left martial gates. he pulls back and prepares to strike the doll once more striking it through the top right martial gate actually leaving a gash in the dolls thatch corpse.
Kisume pulls back and sheathes his Chokutō looking back at the two sparing nin. "well Before I even try and train with you all, I will need to hone my martial skills." kisume looks back at the doll and on the floor behind the doll there is a thin wooden stick. as if a light bulb lit up over his head he takes the stick and places it in the dolls hands... it more stuck in a gash that was cut into the doll by Kisume's blade. He looks at the doll and locks swords with it mainly just to get the idea of locking swords. he pushes the tick into the doll knocking it out of the hole. and then he slices up the dolls side. "but i would love to try out this counter technique I've been practicing"
Chuuhan no Shisei (Middle Level Posture) Rank: "E" Skill: Taijutsu Effect: A stance with a sword held at the midsection. Special: --- Drawback: --- Description: Chuuhan no Shisei is the most basic of the six stances of Gyakusatsu and offers the optimal balance between offense and defense. The user brings his/her sword to the midsection held in a forty-five degree angle upwards with the dominate hand held at the top of the handle below the guard. The stance is used to transition easily between offense and defense as well as counters. The feet match the positioning of the hands with the dominate side in the forefront. Limit: Gyakusatsu
The young raiton user seemed in disposed for the time being, as her cloths seemed to melt away with the plasma’s heat. Amira raised her sword to saigan, putting the point of her blade towards the cocky looking sword fellow who was content playing with dummies that never really hit back. She was a master of her art, to say the least. She was a carrier of the samurai bushido that the First Kazekage carried within himself. Where his inner fire fueled his passion, she was more chilled, ice cold, and calculated. She positioned her sword between herself and the fellow, watching his every move as the mist that surrounded her body. She tracked the mist to predict his movements, as it was one of the Hidden techniques that her clan had developed to deal with taijutsu users. She could keep pace with most fighters, even Shiki…though he was much more powerful now than he had been when they first met upon that strange ship in the middle of the ocean.
“You want to use that counter eh?” Amira jested, as she kept her attention not just on the fellow with the dummies, but also that lightning acrobat that had clearly proven that she was quite a handful in her own right. Amira could handle them both as needed, but she really didn’t want to take it that far. If she needed to really, she could restrain the fellow, while she dealt with the lightning fighter. She kept her midlevel posture, not wavering as she kept her breath steady and her saber straight. Her Daito was indeed her preferred weapon, and if she happened to lose it, she could fall back on her Jujutsu, but again she would prefer it not to come to that. “Show me what you go.” She stated, not just to the sword fellow, but the lightning fighter if she was still interested. It was time to rumble, and she was ready to roll.
Post by Kisume "Michelangelo" Yakato on Oct 29, 2017 14:35:53 GMT -7
??/30
Heaven: Pushing Strikes (Counter) Rank: "C" Skill: TaiJutsu Effect: The user learns the basic pushing strikes of the Ten Ryuu (Heaven Method). Special: --- Drawback: --- Description: The user engages in sword lock, then pushes their sword against the opponent's repelling the opponent backwards while the user then slashing down to the top left, or top right to bottom right martial art gates. Limit: Must learn from a Master of Tensora (天空 Heavenly Sky), Must know Heaven: Basic Strikes.
Kisume takes his Chokutō in had and sheathes the blade in its decorative wooden scabbard. He then takes the entire sword and its scabbard and even the belt that hung it on his waist and lays it to the side of the mat. "I'm not dumb enough to use a live blade on my partner in training." He grabs one of the many shinai that is set on a rack on the wall. and finally enters the mat, Kisume bows to his superiors. He walks closer to the middle of the mat and gets into a ready positions with his feet about a foot a part from each other with his left foot pointed towards amira, and his right foot turned at a slight angle.
Kisume pushes forward towards Amira keeping his eyes on both her and the acrobatic fighter who has an insane pressure that is lashing out around the mat burning up her clothes and scorching some of the mat around her. Kisume circles away from her as he pushes into closer to force Amira into a clash considering this counter only works as a counter t get of a clash. he forces his way into Amira and forces the clash to start the small practice and pulls back from Amira and runs the shinai up across Amira's chest skimming her chest, but actuallyaiming for the shinai it self knocking it away as he runs the shinai into an upward positionand brings it down on Amira's shoulder and begins to pull away to get out of the way of her retaliation
(OCC note: i'm using Amira's name instead of saying partner because its easier and well it would be depressing if a Nin of the sand didn't even know at least the name of the kazekage.)