Testing
Jan 18, 2018 8:16:37 GMT -7
Post by She of the Mighty Bow-Gun on Jan 18, 2018 8:16:37 GMT -7
CLAIRE VANDALINE I'LL WORSHIP LIKE A DOG AT THE SHRINE OF YOUR LIES I'LL TELL YOU MY SINS AND YOU CAN SHARPEN YOUR KNIVES OFFER ME THAT DEATHLESS DEATH GOOD GOD LET ME GIVE YOU MY LIFE On the back of this venator was her Rifle bow, Gargantuan clip with 2 slots of Boreworm arrows on its rack, razor fletched, a stabilizer attached for further distance capability by 10%. It weight 200lb draw. It was already loaded with an explosive tip razor fletched Bolt. On her left hip a pistol bow 60lb, loaded with a single Razor fletched bolt fitted with ab exploding tip. A 40lb standard recurve bow, loaded with a Forcefield explosive tip arrowhead bolt, razor fletched and tipped with a freeze head. Her hip quiver have another 5 1/2 slots of bolts inside. On her eyes were a pair of Thermal, night vision, times fifteen magnification. Of those 5 1/2 slots of bolts 1 slot have tipped with sting tips, one slot with 2 with Matakusi bolts tips, 3 additional exploding tip bolts, 1 slot of sting arrows, 1 slot of chaff arrow and the rest of her broad tips applied to the slot. Leaving roughly 1 1/2 slots of regular bolts. All of her specialized bolts razor fletched. With her goggles settled on and set to thermal she swooped low, whispering to Krogger as she glided within range. "Stay close." were her words before she slipped from his back and into the trees. The goggles registered a glaring hotspot but she wasn't expecting sand and she certainly wasn't expecting a boy to be standing at it's center. Beside one of the many large trees she whistled nice and loud at 55 meters, a bit far to be having a conversation. "It's a bit hot out to be standing in the middle of the forest dressed like that, don't you think?" She yelled across to him, her pistol bow loaded and practically at the ready to draw. She was no fool and this wasn't her first rodeo. She needed money and he seemed to be carrying a thing or two. Her hand idled at her side as she used the other to click off her thermal vision down here where the sun radiated. 55 meters was enough to see her as a medium target and her x15 magnification made him a nice big target. Venator Passives Exploit Lore Rank: "C" Skill: Supplementary Effect: User can use their knowledge of a creature's weakness to deliver a driving and relentless assault against it. Special: --- Drawback: --- Description: When the user successfully identifies all abilities and weaknesses of a creature using the appropriate Lore check, the user gains +5 Armour Points in TaiJutsu damage against that creature for 1 minute. If the user identifies the abilities and weaknesses of numerous creatures, the user is able to use this technique for every creature. Limit: Must be a Venator. Must know Monster Lore. Improved Monster Lore Rank: "C" Skill: Supplementary Effect: The user is obsessed with the abilities and weaknesses of Creatures. Special: --- Drawback: --- Description: The user gains a sacred bonus on all skill checks to identify the abilities and weaknesses of Non Animal Lore creatures equal to 10 per Class Level. This technique replaces Monster Lore with the higher ability. Limit: Must be a Venator. Must know Monster Lore. Pronounce Weakness Rank: "C" Skill: Supplementary Effect: User can for an opponent up to 10 meters away to become vulnerable to a special quality of the user's choice. Special: --- Drawback: User cannot create more than one vulnerability at a time. Description: User forces an opponent within 10 meters to make a successful Will Save against 10 +2 per Class Level + User's Impeccable Will or it gains one vulnerability special quality of the user's choice. It cannot possess more than one such vulnerability at a time, and so if the creature already possesses one, this technique has no effect. The user can use this technique only once per day but it is only considered used if at least one opponent gains a weakness by the use of this technique. If a creature makes its save that creature is immune to the use of this technique for 24 hours. This curse effect cannot be dispelled but it can be removed with a Break Enchantment, Remove Curse, and even a Miracle quality. Limit: Must be a Venator. Must know Monster Lore. Fearsome Rank: "C" Skill: Supplementary Effect: Enemies shaken by the user suffer additional penalties. Special: --- Drawback: --- Description: Any time the user causes an opponent to be shaken, increase the penalties for the shaken condition to -3 penalties on Saves, and -15 on skills. The loss of movements and handseals stay the same. Limit: Must be a Venator. ________ Combatless Judgment Rank: "C" Skill: Supplementary Effect: The Venator's Judgment may be activated without the need of combat. Special: --- Drawback: --- Description: A Venator is no longer bounded by using a Judgment while in Combat. With this technique and by sacrificing 1 extra usage of Judgment per day allows the user to activate their Judgment abilities at any time, even if they are not in combat. Combatless Judgment have a set duration of 2 rounds per Class Level. Combatless Judgment must follow all other rules of the normal judgment rules. If a Battle occurs the user keeps their Judgment until the rounds end. Limit: Must be a Venator. Must know Judgment. Extended Jugment Rank: "C" Skill: Supplementary Effect: The Venator's Combatless Judgment is extended. Special: --- Drawback: --- Description: When performing Combat Judgment the user extends the usage of Combatless Judgment by 2 rounds. User may learn this technique multiple times. Each time learned Combatless Judgment increases by 2 rounds. Limit: Must be a Venator. Must know Judgment. Must know Combatless Judgment. Extended Bane Rank: "C" Skill: Supplementary Effect: User's dedication knows no limit. Their wrath dies hard. Special: --- Drawback: Sacrifices 3 rounds of Bane. Description: Add the number of Impeccable Will to the number of rounds per day that the user can use the Bane Ability. Limit: Must be a Venator. Must know Bane. Intimidating Bane Rank: "C" Skill: Supplementary Effect: The user's bane weapon strikes fear into their enemies. Special: --- Drawback: Sacrifices 3 rounds of Bane. Description: Whenever the user performs a Dazzling display while their bane feature is active, the user has the ability to intimidate the creature that the Dazzling Display allows against creatures of the type the user's bane weapon currently affects. The target must make a Will Save against 10 +2 per Class Level + User's Impeccable Will or else it will become shaken. A creature that makes its save is immune to the effect of the user of this technique for 24 hours. Such creatures remain shaken while their bane feature is still active and effective against their creature type. Limit: Must be a Venator. Must know Bane. Longer Bane Duration Rank: "C" Skill: Supplementary Effect: Using Bane is an effective tool in the Venator's arsenal. Special: --- Drawback: Sacrifices 2 rounds of Bane. Description: By studying holy texts and notes of older Venatores, they can increase the duration that Bane can be used in the day. Applies to Bane and Greater Bane. The number of rounds per day that Bane can be used is increased by +2. This technique can be learned multiple times. Each time learned Bane is increased by +2. Limit: Must be a Venator. Must know Bane. Extended Use Rank: "C" Skill: Supplementary Effect: The Venator knows how to extend the duration of a Venator Jutsu. Special: --- Drawback: --- Description: When the user learns this, the user must select a single Jutsu which is limited to a number of rounds equal to the user's Class Level. The user can now use that Jutsu or ability equal to twice the normal amount than before. The user may learn this technique more than once but the user must choose a different ability each time. Limit: Must be a Venator. |