Amira's Crafting Corner
Feb 3, 2018 22:10:24 GMT -7
Post by Tetsu on Feb 3, 2018 22:10:24 GMT -7
[Enter]
Tailor/Seamstress
SP: 80/125
Making: 0/1,400
Dice: 0
Amira sat at her desk looking at all the tools of her craft. She felt the need to work with the gear that she wanted to make. Her current coat that she wore wasn't very well fit for the winter conditions that she often found herself making. With that being said, she decided to take a coat design like she had been wearing before and make it so that it had a wool inlining, and was comfortable to wear in the winter. It was the first step she was going to be taking towards making her winter gear. truth be told, she was going to need the winter clothing if she was to have any hope of fighting on even ground with those that she wanted to take on int he blizzards she creates with her blood limit. Going through a few peices of fabric, she looked for the right texture that she wanted to start working with. Of course wool was excellent, but it was also hard to sew. She would have to break out a thicker needle to work with the material. She also needed to get out her coat patterns that were adjusted to her measurments. Opening her work desk's center draw she sifted through her patterns, looking for one that seemed like a coat. She of course wanted her coat to have a hood, and would even sew some pouches into the inside if she so felt inclined. She didn't in this instant and picked out her pattern, getting ready to begin picking out fabric.
Tailor/Seamstress
SP: 80/125
Making: 0/1,400
Dice: 0
Shirt
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Shirts are clothing worn over the chest of a user's character.
Special: ---
Drawback: ---
Description: Shirts come in many different styles and colors. A shirt is a cloth garment for the upper body. Originally an undergarment worn exclusively by men and women it has become a catch-all term for a broad variety of upper-body garments and undergarments. In some countries a shirt is more specifically a garment with a collar, sleeves with cuffs, and a full vertical opening with buttons or snaps. A shirt can also be worn with a necktie under the shirt collar. Shirts have no slots and they have no areas to carry pouches.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 500 Ryo Each.
Fire-Resistant Clothing
Rank: "B"
Type: Main, Slot Holder, 0 per Slot, Clothing
Effect: Specially made clothing used against Fire.
Special: ---
Drawback: ---
Description: Heavy clothing containing a layer of brick dust that protects the user from heat. The user gains a Fire Resistance 2 against fire attacks directed at or around the user's body, including walking across hot coals or even walking through a building on fire. Repeat or prolonged exposure to fire damage eventually burns the outer layer of the clothing, ruining them (typically after about 1d10+20 rounds of exposure).
Limit: These type of items may be bought inside any Tailor Shop.
Cost: +200% to Base Ryo per Article of Clothing.
Cold Weather Clothing
Rank: "C"
Type: Main, Slot Holder, 0 per Slot, Clothing
Effect: Cold Weather clothing is meant to keep a user from freezing in the cold.
Special: ---
Drawback: Cannot be used with Hot Weather Clothing.
Description: Cold Weather Clothing are designed for mountaineering or hunting while traveling in icy climates. A Complete outfit must be a wool or thick animal fur coat, a thick shirt, a wool style cap, a heavy cloak, a heavy skirt or pants, and waterproof leather boots. In some areas the clothing can be found primarily of fur and animal pelts. When wearing a complete outfit, it will grant a +5 circumstance bonus on Saves against exposure to cold weather.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: +80% to Base Ryo per Article of Clothing.
Rank: "C"
Type: Main, Slot Holder, 0 Slots, Clothing
Effect: Shirts are clothing worn over the chest of a user's character.
Special: ---
Drawback: ---
Description: Shirts come in many different styles and colors. A shirt is a cloth garment for the upper body. Originally an undergarment worn exclusively by men and women it has become a catch-all term for a broad variety of upper-body garments and undergarments. In some countries a shirt is more specifically a garment with a collar, sleeves with cuffs, and a full vertical opening with buttons or snaps. A shirt can also be worn with a necktie under the shirt collar. Shirts have no slots and they have no areas to carry pouches.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: 500 Ryo Each.
Fire-Resistant Clothing
Rank: "B"
Type: Main, Slot Holder, 0 per Slot, Clothing
Effect: Specially made clothing used against Fire.
Special: ---
Drawback: ---
Description: Heavy clothing containing a layer of brick dust that protects the user from heat. The user gains a Fire Resistance 2 against fire attacks directed at or around the user's body, including walking across hot coals or even walking through a building on fire. Repeat or prolonged exposure to fire damage eventually burns the outer layer of the clothing, ruining them (typically after about 1d10+20 rounds of exposure).
Limit: These type of items may be bought inside any Tailor Shop.
Cost: +200% to Base Ryo per Article of Clothing.
Cold Weather Clothing
Rank: "C"
Type: Main, Slot Holder, 0 per Slot, Clothing
Effect: Cold Weather clothing is meant to keep a user from freezing in the cold.
Special: ---
Drawback: Cannot be used with Hot Weather Clothing.
Description: Cold Weather Clothing are designed for mountaineering or hunting while traveling in icy climates. A Complete outfit must be a wool or thick animal fur coat, a thick shirt, a wool style cap, a heavy cloak, a heavy skirt or pants, and waterproof leather boots. In some areas the clothing can be found primarily of fur and animal pelts. When wearing a complete outfit, it will grant a +5 circumstance bonus on Saves against exposure to cold weather.
Limit: These type of items may be bought inside any Tailor Shop.
Cost: +80% to Base Ryo per Article of Clothing.
Amira sat at her desk looking at all the tools of her craft. She felt the need to work with the gear that she wanted to make. Her current coat that she wore wasn't very well fit for the winter conditions that she often found herself making. With that being said, she decided to take a coat design like she had been wearing before and make it so that it had a wool inlining, and was comfortable to wear in the winter. It was the first step she was going to be taking towards making her winter gear. truth be told, she was going to need the winter clothing if she was to have any hope of fighting on even ground with those that she wanted to take on int he blizzards she creates with her blood limit. Going through a few peices of fabric, she looked for the right texture that she wanted to start working with. Of course wool was excellent, but it was also hard to sew. She would have to break out a thicker needle to work with the material. She also needed to get out her coat patterns that were adjusted to her measurments. Opening her work desk's center draw she sifted through her patterns, looking for one that seemed like a coat. She of course wanted her coat to have a hood, and would even sew some pouches into the inside if she so felt inclined. She didn't in this instant and picked out her pattern, getting ready to begin picking out fabric.