Crafting area
Feb 24, 2018 13:58:18 GMT -7
Post by Cadoc on Feb 24, 2018 13:58:18 GMT -7
Rules:
A large and expansive crafting area containing all manner of workrooms and forges. All situated inside a mighty ship!
Overview
Remorhaz Forge
Lava Forge
Smithy, Perfected
Workplace, Perfected
Alchemical Laboratory, Perfected
Ritual Circle
- Please state in your post exactly what room you are using, as some of the benefits differ depending on how many people are using them i.e. Workplace
A large and expansive crafting area containing all manner of workrooms and forges. All situated inside a mighty ship!
Overview
Remorhaz Forge
- The Remorhaz Forge carries a strong chakra aura, and can weigh 1,000 pounds. A remorhaz forge is crafted from the innards of the feared polar worm. Without fuel it can heat itself enough to melt any known metal, or instantly absorb white-hot heat without harming the cooled object. Using this forge grants a craftsman a +50 bonus to their Crafting Room when working with metals, and enables them to craft both Fire-forged Steel and Frost-forged Steel Weapons and Armour without any extra cost time.
Lava Forge
- The lava forge reduces the time required to make a metal item by +1 (Example: Base Crafting time is 1/3rd of item cost. This Forge improves crafting time by +1 making it 1/4 of item cost). This bonus is circumstance bonus. This forge may be accompanied by a Smithy Room.
Smithy, Perfected
- Working in this smithy gives a character a +80 circumstance bonus on any Craft pertaining to Blacksmithing/Metalworking (Armour, Blacksmithing/Metalworking, etc.) checks. This area requires the services of a smith. There may be up to 6 people working in this area.
Workplace, Perfected
- When using the area for the appropriate purpose, it grants a +80 circumstance bonus on appropriate skills checks. There may be up to 6 people working in this area.
Alchemical Laboratory, Perfected
- A single Alchemist using this laboratory and having its resources all to himself receives a +100 circumstance bonus to their Alchemy.
- Alternatively, up to 4 alchemists can share this space at the same time, and they each receive a +80 circumstance bonus on their Alchemy skill.
Ritual Circle
- Rituals may be performed in half the usual time here without expending any additional components.
- If a ritual has component cost, this cost is then reduced by 10% when the ritual is performed in this Stronghold Space.
- While in here, the owners and allies gain an additional die roll pertaining to Rituals (highest number wins).
Lava Forge
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A specialized forge used to help people craft metal items.
Special: ---
Drawback: ---
Description: This room consists of the usual elements of a forge with the exception that all tools used are of masterwork quality. In the place of an ordinary forge is a lava forge. The lava forge draws up lava from deep underground, allowing blacksmiths to craft metal items and equipment more easily.
This appears to be an ordinary forge, except that the material within is molten rock as opposed to coals and fire. This allows blacksmiths to work metals at much higher temperatures, giving them greater control over their creations. The lava forge reduces the time required to make a metal item by +1 (Example: Base Crafting time is 1/3rd of item cost. This Forge improves crafting time by +1 making it 1/4 of item cost). This bonus is circumstance bonus. This forge may be accompanied by a Smithy Room.
Limit: Must be created by a Construction Crafter.
Cost: 95,000 Ryo
Smithy, Perfected
Rank: "S"
Type: Main, Room, 3 Stronghold Space, Craftsman Room
Effect: A Crafting Room dedicated for all kinds of Blacksmithing/Metalworking.
Special: ---
Drawback: ---
Description: Similar to the basic smithy, this area features a polished stone floor and marble-encased forge of the highest quality. Working in this smithy gives a character a +80 circumstance bonus on any Craft pertaining to Blacksmithing/Metalworking (Armour, Blacksmithing/Metalworking, etc.) checks. This area requires the services of a smith. There may be up to 6 people working in this area.
Limit: Must be created by a Construction Crafter.
Cost: 130,000 Ryo
Workplace, Perfected
Rank: "S"
Type: Main, Room, 3 Stronghold Space, Workplace Room
Effect: A Crafting Room dedicated for all kinds of Crafting other than Blacksmithing/Metalworking.
Special: ---
Drawback: ---
Description: This area resembles the basic workplace, but it has finer tools and equipment. When using the area for the appropriate purpose, it grants a +80 circumstance bonus on appropriate skills checks. There may be up to 6 people working in this area.
Limit: Must be created by a Construction Crafter.
Cost: 130,000 Ryo
Alchemical Laboratory, Perfected
A single Alchemist using this laboratory and having its resources all to himself receives a +100 circumstance bonus to their Alchemy. Alternatively, up to 4 alchemists can share this space at the same time, and they each receive a +80 circumstance bonus on their Alchemy skill.
Alchemical Laboratory, Perfected
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Alchemy Room
Effect: An advanced laboratory to help Alchemists create concoctions.
Special: ---
Drawback: ---
Description: With this laboratory, the alchemist has every tool they may need at their ready disposal. This includes the things described in Alchemical Laboratory, Basic, plus an even broader of tools. The walls of this place is covered with blackboards upon which all sorts of obscure notes can be scrawled. The floor is made of rough tile, all the easier to clean chemical spills off while not being too slick to cause slips in such situations. The room includes four basins, each which has a barrel (Barrel, Large (Overview)) of water suspended over it, complete with a tap to permit easy access at all times. An emergency barrel (Barrel, Large (Overview)) mounted on a hinged platform can be tilted to pour water over a person in case of emergency. A single Alchemist using this laboratory and having its resources all to himself receives a +100 circumstance bonus to their Alchemy. Alternatively, up to 4 alchemists can share this space at the same time, and they each receive a +80 circumstance bonus on their Alchemy skill.
Limit: Must be created by a Construction Crafter.
Cost: 130,000 Ryo
Ritual Circle
Rank: "S"
Type: Main, Room, 1.5 Stronghold Space, Room
Effect: A room for practitioners of Ritualists to help them perform their Rituals.
Special: ---
Drawback: ---
Description: Concentric and intersecting circles, carved deep and laced with precious metals, glitter in faint candlelight against the stonework floor. The air hums with the deep potential of Chakra power and smells faintly of expended residuum. Rituals may be performed in half the usual time here without expending any additional components. If a ritual has component cost, this cost is then reduced by 10% when the ritual is performed in this Stronghold Space. While in here, the owners and allies gain an additional die roll pertaining to Rituals (highest number wins).
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Craftsman Room
Effect: A specialized forge used to help people craft metal items.
Special: ---
Drawback: ---
Description: This room consists of the usual elements of a forge with the exception that all tools used are of masterwork quality. In the place of an ordinary forge is a lava forge. The lava forge draws up lava from deep underground, allowing blacksmiths to craft metal items and equipment more easily.
This appears to be an ordinary forge, except that the material within is molten rock as opposed to coals and fire. This allows blacksmiths to work metals at much higher temperatures, giving them greater control over their creations. The lava forge reduces the time required to make a metal item by +1 (Example: Base Crafting time is 1/3rd of item cost. This Forge improves crafting time by +1 making it 1/4 of item cost). This bonus is circumstance bonus. This forge may be accompanied by a Smithy Room.
Limit: Must be created by a Construction Crafter.
Cost: 95,000 Ryo
Smithy, Perfected
Rank: "S"
Type: Main, Room, 3 Stronghold Space, Craftsman Room
Effect: A Crafting Room dedicated for all kinds of Blacksmithing/Metalworking.
Special: ---
Drawback: ---
Description: Similar to the basic smithy, this area features a polished stone floor and marble-encased forge of the highest quality. Working in this smithy gives a character a +80 circumstance bonus on any Craft pertaining to Blacksmithing/Metalworking (Armour, Blacksmithing/Metalworking, etc.) checks. This area requires the services of a smith. There may be up to 6 people working in this area.
Limit: Must be created by a Construction Crafter.
Cost: 130,000 Ryo
Workplace, Perfected
Rank: "S"
Type: Main, Room, 3 Stronghold Space, Workplace Room
Effect: A Crafting Room dedicated for all kinds of Crafting other than Blacksmithing/Metalworking.
Special: ---
Drawback: ---
Description: This area resembles the basic workplace, but it has finer tools and equipment. When using the area for the appropriate purpose, it grants a +80 circumstance bonus on appropriate skills checks. There may be up to 6 people working in this area.
Limit: Must be created by a Construction Crafter.
Cost: 130,000 Ryo
Alchemical Laboratory, Perfected
A single Alchemist using this laboratory and having its resources all to himself receives a +100 circumstance bonus to their Alchemy. Alternatively, up to 4 alchemists can share this space at the same time, and they each receive a +80 circumstance bonus on their Alchemy skill.
Alchemical Laboratory, Perfected
Rank: "S"
Type: Main, Room, 1 Stronghold Space, Alchemy Room
Effect: An advanced laboratory to help Alchemists create concoctions.
Special: ---
Drawback: ---
Description: With this laboratory, the alchemist has every tool they may need at their ready disposal. This includes the things described in Alchemical Laboratory, Basic, plus an even broader of tools. The walls of this place is covered with blackboards upon which all sorts of obscure notes can be scrawled. The floor is made of rough tile, all the easier to clean chemical spills off while not being too slick to cause slips in such situations. The room includes four basins, each which has a barrel (Barrel, Large (Overview)) of water suspended over it, complete with a tap to permit easy access at all times. An emergency barrel (Barrel, Large (Overview)) mounted on a hinged platform can be tilted to pour water over a person in case of emergency. A single Alchemist using this laboratory and having its resources all to himself receives a +100 circumstance bonus to their Alchemy. Alternatively, up to 4 alchemists can share this space at the same time, and they each receive a +80 circumstance bonus on their Alchemy skill.
Limit: Must be created by a Construction Crafter.
Cost: 130,000 Ryo
Ritual Circle
Rank: "S"
Type: Main, Room, 1.5 Stronghold Space, Room
Effect: A room for practitioners of Ritualists to help them perform their Rituals.
Special: ---
Drawback: ---
Description: Concentric and intersecting circles, carved deep and laced with precious metals, glitter in faint candlelight against the stonework floor. The air hums with the deep potential of Chakra power and smells faintly of expended residuum. Rituals may be performed in half the usual time here without expending any additional components. If a ritual has component cost, this cost is then reduced by 10% when the ritual is performed in this Stronghold Space. While in here, the owners and allies gain an additional die roll pertaining to Rituals (highest number wins).
Limit: Must be created by a Construction Crafter.
Cost: 150,000 Ryo